swung0x48
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79e5eb6a74
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[Fix] (MG_State/Buffer): ignore 0-sized reallocation
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2025-06-30 13:47:07 +08:00 |
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swung0x48
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8a0d00f94b
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[Optimize] (MG_State/Buffer): vector to replace umap (does that optimize anything?)
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2025-06-29 01:02:00 +08:00 |
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BZLZHH
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99dd2f5dec
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[Fix] (Diligent/Buffer): Fix flags absence of buffer objects in Diligent.
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2025-06-21 13:23:40 +08:00 |
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BZLZHH
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0c2449dc5e
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[Fix] (Diligent/Buffer): Recreate buffer object when the size changes.
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2025-06-15 10:32:38 +08:00 |
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BZLZHH
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964f483fd5
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[Fix] (Diligent/Buffer): Make all types of buffer mappable.
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2025-06-10 01:54:19 +08:00 |
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swung0x48
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9640e167df
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[Feat] (GL_Buffer.cpp): name buffers
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2025-06-08 13:46:41 +08:00 |
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BZLZHH
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292c7eeecf
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[Fix] (Diligent/Buffer): Create dynamic buffer in glDraw*.
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2025-06-08 13:35:32 +08:00 |
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BZLZHH
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f5a14c20a9
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[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
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2025-06-07 19:41:32 +08:00 |
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BZLZHH
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19e2a5dec2
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[Feat] (BufferState): Implement BufferSubData.
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2025-05-17 00:19:40 +08:00 |
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BZLZHH
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6901e9584f
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[Feat] (BufferState): Implement MapBufferRange, FlushMappedBufferRange and CopyBufferSubData.
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2025-05-16 23:23:16 +08:00 |
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BZLZHH
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9a692a7845
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[Feat] (BufferState): Implement glDeleteBuffers.
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2025-05-16 13:34:24 +08:00 |
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swung0x48
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7fdf31c782
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[Misc] poking around...attempting to fix vbo problem but no avail
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2025-05-11 22:59:26 +08:00 |
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swung0x48
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f98f877e07
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[Fix] (GL_Drawing.cpp): realize glBindAttribLocation, and other misc fixes
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2025-05-07 23:25:46 +08:00 |
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swung0x48
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6c1d1e0e7a
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[Feat] implement renaming for buffer
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2025-05-07 15:38:30 +08:00 |
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BZLZHH
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33104f699a
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[Feat] (...): Add BufferState and VertexBufferState while implementing these gl functions.
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2025-05-01 22:20:34 +08:00 |
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BZLZHH
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04976daa9f
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[Refactor] (...): Optimize code file structure.
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2025-05-01 09:22:50 +08:00 |
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