swung0x48
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57dd0fe480
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[Feat]: implement glBindVertexAttribLocation in DirectGLES backend (fixing OptiFine?)
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2025-11-04 22:16:16 +08:00 |
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BZLZHH
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d982928a23
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[Improvement] (...): Optimize code.
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2025-10-31 13:29:48 +08:00 |
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swung0x48
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2416225502
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[Fix] (MG_State/ProgramState): select correct binary to do reflection
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2025-10-29 10:28:59 +08:00 |
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BZLZHH
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ee971306ca
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[Misc] (All): Run format_code.sh
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2025-10-02 15:11:38 +08:00 |
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swung0x48
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70b440839d
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[Feat] (MG_Util/SpvcSession): reflect member types from SPIR-V binary
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2025-08-14 10:33:15 +08:00 |
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swung0x48
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df444655e3
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[Feat] (MG_State/Program): retrieve/generate layout location from/for program, and retrieve generated ubo size and all the offsets of members
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2025-08-13 23:14:22 +08:00 |
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BZLZHH
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93ca669929
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[Refactor] (All): Restructure include system.
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2025-08-09 23:10:34 +08:00 |
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swung0x48
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916fdf40af
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[Feat] (MG_Util/ShaderCompiler): extract global UBO offset from GL plain uniforms
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2025-08-08 13:46:08 +08:00 |
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swung0x48
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38c0a54fcc
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[Feat] (MG_Util/ShaderTranspiler): separate SpvcSession
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2025-08-07 12:53:51 +08:00 |
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