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e5ef9b2ace
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[Fix] (trace-replay): avoid Android startup race
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2026-07-04 08:55:43 +08:00 |
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0a138276f8
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[Fix] (trace-replay): align Android retrace harness
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2026-07-04 08:21:46 +08:00 |
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1549598e52
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[Fix] (trace-replay): request compatibility EGL profile
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2026-07-04 08:20:39 +08:00 |
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1902518cd6
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[Fix] (trace-replay): enable Vulkan fallback in APK CI
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2026-07-04 07:51:49 +08:00 |
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bcb8a9b57b
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[Chore] (trace-replay): skip 26.2 cases in CI
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2026-07-03 20:42:46 +08:00 |
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bdb276cd68
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Revert "[Fix] (MG_Backend/DirectVulkan): separate EGL surface lifecycle"
This reverts commit 45f1a13cc3.
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2026-07-03 15:16:46 +08:00 |
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79aa381722
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[Fix] (MG_Backend/DirectVulkan, trace-replay): gate R11G11B10F fallback
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2026-07-03 13:00:01 +08:00 |
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45f1a13cc3
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[Fix] (MG_Backend/DirectVulkan): separate EGL surface lifecycle
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2026-07-03 12:20:40 +08:00 |
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afdbf0a194
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[Fix] (MG_Backend/DirectVulkan): support layered texture framebuffers
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2026-07-03 12:05:20 +08:00 |
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940ab5fd8e
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[Fix] (MG_State/GLState, MG_Backend): track layered framebuffer textures
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2026-07-03 10:38:51 +08:00 |
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6418561d3c
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[Fix] (MG_State/EGLState, MG_Backend): defer current EGL surface destruction
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2026-07-03 10:14:26 +08:00 |
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ce2b5a793f
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[Fix] (MG_Backend): support GLES depth-stencil readback
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2026-07-03 10:02:49 +08:00 |
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6ecefaec75
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[Fix] (MG_Backend): track EGL backend surfaces
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2026-07-03 09:15:26 +08:00 |
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bdf29fc4d5
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[Fix] (MG_Impl/GLImpl): validate DSA texture parameters
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2026-07-03 09:05:52 +08:00 |
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51d9fa91ed
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[Fix] (MG_Impl/GLImpl, MG_Backend): fix piglit texture and buffer cases
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2026-07-03 08:51:22 +08:00 |
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5cdc6c902e
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[Fix] (MG_Impl/EGLImpl, MG_Backend): track EGL surface lifecycle
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2026-07-03 07:45:40 +08:00 |
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03696f8a1a
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[Fix] (MG_Impl/GLImpl, MG_State, MG_Backend): validate image uniform state
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2026-07-03 02:03:23 +08:00 |
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7c26ff1b81
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[Fix] (MG_Impl/GLImpl): report fragment image uniform limits
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2026-07-03 01:32:59 +08:00 |
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d472d8c32e
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[Fix] (MG_State/EGLState, MG_Impl/GLImpl): report OpenGL context flags
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2026-07-03 01:10:37 +08:00 |
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75e5fe1dd3
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[Fix] (MG_State/GLState): allow combined texture unit bindings
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2026-07-03 00:19:03 +08:00 |
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fb1da4bbd0
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[Fix] (MG_Impl/GLImpl, MG_Backend): avoid image uniform piglit traps [skip ci]
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2026-07-03 00:02:11 +08:00 |
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ac43c0224c
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[Fix] (MG_Impl/GLImpl, MG_State/GLState): fix Vulkan depth-only fragment outputs
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2026-07-02 23:46:14 +08:00 |
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011b2ad6f8
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Revert "[Fix] (MG_Impl/GLImpl): reject default VAO draws [skip ci]"
This reverts commit 632a4f0859.
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2026-07-02 22:50:48 +08:00 |
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e83e6ed76e
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[Fix] (MG_State/GLState, MG_Impl/GLImpl): track immutable texture storage [skip ci]
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2026-07-02 22:49:54 +08:00 |
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edec6e4e62
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[Fix] (MG_State/GLState, MG_Util/ShaderTranspiler): validate compute local size [skip ci]
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2026-07-02 22:18:56 +08:00 |
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cd96db7829
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[Chore] (trace-replay): gate retrace jobs on prerequisites
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2026-07-02 21:26:38 +08:00 |
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ca38d8fe86
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[Chore] (trace-replay): fetch fixture from mirror
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2026-07-02 21:12:56 +08:00 |
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f10f7df389
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[Chore] (trace-replay): use manifest file to organize retrace fixtures
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2026-07-02 20:51:14 +08:00 |
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1cd75f7f54
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[Fix] (MG_Impl/GLImpl): validate named renderbuffer storage [skip ci]
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2026-07-02 20:03:16 +08:00 |
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1c84422f8e
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[Fix] (MG_Impl/GLImpl, MG_Backend/DirectVulkan): allow color renderbuffer framebuffers [skip ci]
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2026-07-02 19:59:48 +08:00 |
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ba330cd70a
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[Fix] (MG_Impl/GLImpl): validate read framebuffer buffers [skip ci]
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2026-07-02 19:33:10 +08:00 |
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4439162fea
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[Fix] (MG_Impl/GLImpl): refresh generated mipmap storage [skip ci]
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2026-07-02 19:22:39 +08:00 |
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91120d86ba
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[Fix] (MG_Backend/DirectVulkan): ignore clear buffer without target [skip ci]
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2026-07-02 19:16:14 +08:00 |
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71f5ba9601
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[Fix] (MG_Impl/GLImpl): handle program resource names [skip ci]
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2026-07-02 19:10:50 +08:00 |
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2e14b44349
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[Fix] (MG_Impl/GLImpl): validate compute program queries [skip ci]
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2026-07-02 19:04:23 +08:00 |
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ac66ea7790
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[Fix] (MG_Impl/GLImpl): validate program interface queries [skip ci]
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2026-07-02 18:56:30 +08:00 |
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632a4f0859
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[Fix] (MG_Impl/GLImpl): reject default VAO draws [skip ci]
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2026-07-02 18:51:11 +08:00 |
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e2e4b6e579
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[Fix] (MG_Impl/GLImpl): attach depth-stencil renderbuffers [skip ci]
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2026-07-02 18:41:08 +08:00 |
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37255523b1
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[Fix] (MG_Impl/GLImpl): report incomplete framebuffer attachments [skip ci]
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2026-07-02 18:29:26 +08:00 |
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c3a830e9e6
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[Fix] (MG_Impl/GLImpl): validate DSA texture unit binding [skip ci]
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2026-07-02 18:05:53 +08:00 |
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8266376838
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[Fix] (MG_Impl/GLImpl, MG_State/GLState, MG_Backend): fix DSA renderbuffer defaults [skip ci]
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2026-07-02 17:55:15 +08:00 |
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d8e3c29744
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[Fix] (MG_Impl/GLImpl): ignore legacy texture enable caps [skip ci]
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2026-07-02 17:33:00 +08:00 |
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ef3273674b
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[Fix] (MG_Impl/GLImpl): validate create texture targets [skip ci]
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2026-07-02 17:15:19 +08:00 |
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633a25b456
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[Fix] (MG_Impl/GLImpl, MG_State/GLState): validate frag data link locations [skip ci]
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2026-07-02 16:47:13 +08:00 |
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b9de562491
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[Fix] (MG_Impl/GLImpl, MG_State/GLState): fix frag data location queries [skip ci]
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2026-07-02 16:20:43 +08:00 |
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76f5a23b7f
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[Fix] (replay-trace, MG_Impl/GLImpl): fix OpenRA Android retrace
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2026-07-02 16:08:43 +08:00 |
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4a3a226f27
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[Fix] (replay-trace) document frame-based fixture trimming
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2026-07-02 14:51:41 +08:00 |
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ced7f28898
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[Fix] (MG_Impl/GLImpl, MG_State/GLState): reject unlinked empty programs [skip ci]
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2026-07-02 14:37:29 +08:00 |
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bc2db26e07
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[Fix] (MG_Backend/DirectVulkan): validate shader storage block bindings [skip ci]
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2026-07-02 14:25:40 +08:00 |
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6649241193
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[Fix] (MG_Impl/GLImpl): report compute shader minimum limits [skip ci]
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2026-07-02 14:17:16 +08:00 |
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