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https://github.com/MobileGL-Dev/MobileGL
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#Generated from CLion Inspection settings
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---
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Checks: '-*,
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bugprone-argument-comment,
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bugprone-assert-side-effect,
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bugprone-bad-signal-to-kill-thread,
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bugprone-branch-clone,
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bugprone-copy-constructor-init,
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bugprone-dangling-handle,
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bugprone-dynamic-static-initializers,
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bugprone-fold-init-type,
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bugprone-forward-declaration-namespace,
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bugprone-forwarding-reference-overload,
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bugprone-inaccurate-erase,
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bugprone-incorrect-roundings,
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bugprone-integer-division,
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bugprone-macro-parentheses,
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bugprone-macro-repeated-side-effects,
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bugprone-misplaced-operator-in-strlen-in-alloc,
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bugprone-misplaced-pointer-arithmetic-in-alloc,
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bugprone-misplaced-widening-cast,
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bugprone-move-forwarding-reference,
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bugprone-multiple-statement-macro,
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bugprone-no-escape,
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bugprone-parent-virtual-call,
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bugprone-posix-return,
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bugprone-reserved-identifier,
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bugprone-sizeof-container,
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bugprone-sizeof-expression,
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bugprone-spuriously-wake-up-functions,
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bugprone-string-constructor,
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bugprone-string-integer-assignment,
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bugprone-string-literal-with-embedded-nul,
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bugprone-suspicious-enum-usage,
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bugprone-suspicious-include,
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bugprone-suspicious-memset-usage,
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bugprone-suspicious-missing-comma,
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bugprone-suspicious-semicolon,
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bugprone-suspicious-string-compare,
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bugprone-suspicious-memory-comparison,
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bugprone-suspicious-realloc-usage,
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bugprone-swapped-arguments,
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bugprone-terminating-continue,
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bugprone-throw-keyword-missing,
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bugprone-too-small-loop-variable,
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bugprone-undefined-memory-manipulation,
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bugprone-undelegated-constructor,
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bugprone-unhandled-self-assignment,
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bugprone-unused-raii,
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bugprone-unused-return-value,
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bugprone-use-after-move,
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bugprone-virtual-near-miss,
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cert-dcl21-cpp,
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cert-dcl58-cpp,
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cert-err34-c,
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cert-err52-cpp,
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cert-err60-cpp,
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cert-flp30-c,
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cert-msc50-cpp,
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cert-msc51-cpp,
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cert-str34-c,
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cppcoreguidelines-interfaces-global-init,
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cppcoreguidelines-narrowing-conversions,
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cppcoreguidelines-pro-type-member-init,
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cppcoreguidelines-slicing,
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google-default-arguments,
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google-runtime-operator,
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hicpp-exception-baseclass,
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hicpp-multiway-paths-covered,
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misc-misplaced-const,
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misc-new-delete-overloads,
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misc-non-copyable-objects,
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misc-throw-by-value-catch-by-reference,
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misc-unconventional-assign-operator,
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misc-uniqueptr-reset-release,
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modernize-avoid-bind,
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modernize-concat-nested-namespaces,
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modernize-deprecated-headers,
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modernize-deprecated-ios-base-aliases,
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modernize-loop-convert,
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modernize-make-shared,
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modernize-make-unique,
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modernize-pass-by-value,
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modernize-raw-string-literal,
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modernize-redundant-void-arg,
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modernize-replace-auto-ptr,
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modernize-replace-disallow-copy-and-assign-macro,
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modernize-replace-random-shuffle,
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modernize-return-braced-init-list,
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modernize-shrink-to-fit,
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modernize-unary-static-assert,
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modernize-use-auto,
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modernize-use-bool-literals,
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modernize-use-emplace,
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modernize-use-equals-default,
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modernize-use-equals-delete,
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modernize-use-noexcept,
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modernize-use-nullptr,
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modernize-use-override,
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modernize-use-transparent-functors,
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modernize-use-uncaught-exceptions,
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mpi-buffer-deref,
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mpi-type-mismatch,
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openmp-use-default-none,
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performance-faster-string-find,
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performance-for-range-copy,
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performance-implicit-conversion-in-loop,
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performance-inefficient-algorithm,
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performance-inefficient-string-concatenation,
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performance-inefficient-vector-operation,
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performance-move-const-arg,
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performance-move-constructor-init,
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performance-no-automatic-move,
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performance-noexcept-move-constructor,
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performance-trivially-destructible,
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performance-type-promotion-in-math-fn,
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performance-unnecessary-copy-initialization,
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performance-unnecessary-value-param,
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portability-simd-intrinsics,
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readability-avoid-const-params-in-decls,
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readability-const-return-type,
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readability-container-size-empty,
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readability-convert-member-functions-to-static,
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readability-delete-null-pointer,
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readability-deleted-default,
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readability-inconsistent-declaration-parameter-name,
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readability-make-member-function-const,
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readability-misleading-indentation,
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readability-misplaced-array-index,
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readability-non-const-parameter,
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readability-redundant-control-flow,
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readability-redundant-declaration,
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readability-redundant-function-ptr-dereference,
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readability-redundant-smartptr-get,
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readability-redundant-string-cstr,
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readability-redundant-string-init,
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readability-simplify-subscript-expr,
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readability-static-accessed-through-instance,
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readability-static-definition-in-anonymous-namespace,
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readability-string-compare,
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readability-uniqueptr-delete-release,
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readability-use-anyofallof'
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# Everything here is executed by bash/sh on Linux, Android or WSL: keep LF even on a Windows checkout
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# (core.autocrlf=true would otherwise hand sh a script full of $'\r').
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* text=auto eol=lf
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@@ -1,183 +0,0 @@
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---
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name: anland-mobilegl-plasma
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description: Bring up, rebuild, deploy, switch backends on, test and debug the "MobileGL + anland + KDE Plasma" stack - a rooted Android tablet whose anland APK embeds the MobileGL server, plus a Droidspaces Arch Linux ARM container running KWin/plasmashell/Chrome through the MobileGL client library and GBM backend - driven from this Windows machine (Git Bash, WSL archlinux, adb). Use it after a phone reboot, when changing server (NDK) or client (container glibc) MobileGL code or anland's KWin backend/patch, when switching Espryt/Magma, when validating zero-copy dma-buf presentation, and when chasing crashes, black windows, noise or software-rendering fallbacks in the Plasma session.
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---
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# MobileGL on anland KDE Plasma
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**Setting this up on a new machine or phone from source: `reproduce.md` next to this file.**
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Human-readable runbook (Chinese, same content): `docs/Disaggregated/notes/anland/runbook-plasma.md`.
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Background: `docs/Disaggregated/notes/anland/handoff-legacy-mobilegl-unified.md` (state, commits, known
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issues) and `plan-ahb-dmabuf.md` (zero-copy design). All scripts are in `scripts/` next to this file;
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parameters are documented at the top of each script and in `scripts/env.sh`.
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**The phone may be shared with another session.** Before anything that restarts the app, the daemon,
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the container session or replaces a library, run the read-only `scripts/device/status.sh` and make sure
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nobody else is mid-test. Use your own `ct.sh` channel names (others use c, c2, c3, xd, xr, gbm).
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## Architecture (10 lines)
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1. Phone: Lenovo TB321FU (Y700, Adreno 750, Android 15, kernel 6.1), rooted with **KernelSU** (`/data/adb/ksu`, `ksud`; `su -c` works). USB serial `HA27Q3LQ`, or wireless adb `ip:port`.
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2. anland APK `com.anland.consumer.mobilegl` (debuggable build of anland branch `legacy-mobilegl-unified`): UI process + private service process `:mobilegl` (`MobileGLWorker`), which loads the **server** `libMobileGL.so` (NDK, from MobileGL `feat/disaggregated`) and listens on abstract socket `@anland-mobilegl` from the first attached window on. One process serves every client (KWin, plasmashell, ksplash, Chrome...), one backend per process. `MobileGLWorker` is a **foreground service** (notification "Linux desktop is running" / action "Stop desktop"), so the server and the session outlive a hidden, locked or swiped-away window.
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3. Backend = the app setting "Renderer backend" (Settings > Connection > MobileGL desktop; file `/data/data/<pkg>/files/mobilegl-backend`, default DirectGLES; also `am start ... --es mobilegl_backend X`). Espryt = DirectGLES, Magma = DirectVulkan. The server reads it when its process starts; the app publishes it as `/data/local/tmp/anland-mobilegl/backend` and the session copies that into the container's `/etc/mobilegl/backend` (what every client reports; mismatch = "Hello.backendType disagrees with pinned backend"). `debug.mobilegl.backend`, if someone sets it, still overrides the setting until the next reboot.
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4. Experiment display daemon `/data/adb/modules/anland-daemon/display_daemon /data/local/tmp/anland-mobilegl/display.sock` (display/input broker), started by the app (below). The module only starts the original one on `/data/local/tmp/display_daemon.sock` at boot; leave that alone.
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||||
5. Container `arch-kde-mgl` (Droidspaces 6.4.5, Arch Linux ARM aarch64 glibc, host net, `rootfs.img` mounted at `/mnt/Droidspaces/arch-kde-mgl` on the Android side). Bind mounts: `/data/local/tmp/anland-mobilegl` -> `/run/anland-mobilegl`, `/data/local/tmp/display_daemon.sock` -> `/run/display.sock`.
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6. `desktop-session.service` (User=swung0x48, **enabled**: the container boots straight into it, as the original image does) has drop-in `/etc/systemd/system/desktop-session.service.d/mobilegl.conf` (anland `producers/kde/Arch_v5/desktop-session-mobilegl.conf`, installed + enabled by `sync-build-kwin.sh`): `ExecStartPre=mobilegl-startup.sh wait` (until `@anland-mobilegl` listens in `/proc/net/unix` and the daemon socket exists), `ExecStartPre=+... sync-backend`, `Restart=always`, then `ExecStart=/opt/mobilegl/bin/mobilegl-startup.sh plasma`, which deletes the sticky software-renderer key, sets `MOBILEGL_IPC_PROBE_TIMEOUT_MS=0` session-wide (MobileGL never declines, so glvnd never falls through to another GL stack), writes a user drop-in for `plasma-kwin_wayland.service` (kwin_wayland_wrapper -> `/opt/mobilegl/kwin/bin/kwin_wayland` + `/opt/mobilegl/kwin/lib/libkwin.so.6.7.4`, `ANLAND_MOBILEGL=1`, `MOBILEGL_IPC_SURFACE=server`) and runs `startplasma-wayland`.
|
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7. KWin 6.7.4 with anland's `anland` backend renders straight into the anland Android Surface through the server. While the window is not on screen (consumer disconnected) the backend powers its output down (DPMS Off + RenderLoop inhibited: no compositing, no frame callbacks) and back up when the window returns. Every other GL process is `MOBILEGL_IPC_SURFACE=offscreen` and presents through KWin.
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8. Client = `/opt/mobilegl/lib/libMobileGL.so` (glibc aarch64), the container's **system-wide** GL vendor (section below): glvnd EGL vendor `/usr/share/glvnd/egl_vendor.d/10_mobilegl.json` (sorts before the distribution's `50_*.json`, which serves whenever MobileGL declines), GLX vendor `/usr/lib/libGLX_mobilegl.so.0`, settings from `/etc/mobilegl/client.conf` (`MOBILEGL_TRANSPORT=spawn MOBILEGL_IPC_DATA=shm MOBILEGL_IPC_CONTROL=unix:@anland-mobilegl`) + `/etc/mobilegl/backend`. No per-process environment is needed.
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9. Zero-copy windows: client `wl_egl_window` frames are server-allocated AHardwareBuffer "shared images" exported as dma-buf fds over `zwp_linux_dmabuf_v1`; KWin imports them with EGL and the server recognises its own buffer by inode. KWin gets a DRM device via `GBM_BACKEND=mobilegl` -> `/usr/lib/gbm/mobilegl_gbm.so` (node is only an identity, never ioctl'd). Without linux-dmabuf the client falls back to wl_shm readback.
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10. X11 (`docs/Disaggregated/notes/anland/plan-x11-gpu.md`): Xwayland draws with **glamor on MobileGL** (an offscreen session; `GBM_BACKEND=mobilegl` on KWin's render node; window pixmaps are shared images handed to KWin as linux-dmabuf buffers; its `glFlush` publishes them through the server, `/tmp/mgl-xwayland.client.log`); `ANLAND_XWAYLAND_GLAMOR=0` in KWin's drop-in brings back the software `-shm` Xwayland. GLX windows present their frames as shared images through **DRI3 + Present** (log `presented through DRI3+Present shared images`), falling back to readback + MIT-SHM / `xcb_put_image` when the X server has no DRI3 (`MOBILEGL_GLX_PRESENT=readback` forces it per app). Chrome runs ANGLE-GLES over MobileGL EGL with the GPU in its own process (`mobilegl-startup.sh chrome`; `MOBILEGL_CHROME_GPU=in-process` opts out), presenting GBM dma-bufs over linux-dmabuf; after a device loss Chrome restarts that process and repaints.
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## First-time prerequisites (Windows host)
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- Git Bash, `adb` (SDK platform-tools), CMake >= 3.22 and Ninja on PATH (seen: CMake 3.27.6, Ninja 1.13.2), Python 3 + Pillow (only `rec.sh`).
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- Android NDK **27.2.12479018** at `%LOCALAPPDATA%/Android/Sdk/ndk/27.2.12479018` (override `ANDROID_NDK`).
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- WSL distro **archlinux** with clang, lld, llvm, cmake, ninja. **lld's major version must equal clang/llvm-libs'** (lld 23 on llvm 22 broke `ld.lld`; working set: all 22.1.6). Then export the sysroot once: `bash scripts/xsysroot/refresh-sysroot.sh` (-> `~/sysroots/arch-kde-mgl` + `~/sysroots/aarch64-arch.cmake`; re-run after container package upgrades, then `xbuild.sh --reconfigure`).
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- MobileGL worktree (never build in the shared main checkout): `GIT_LFS_SKIP_SMUDGE=1 git worktree add ...`, `git submodule update --init --recursive`, and copy `3rdparty/glslang/External/spirv-tools` from the main checkout (the submodule leaves it empty).
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- anland worktree on `legacy-mobilegl-unified` (KWin patch/backend, startup script, `mobilegl-tools/`).
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- Phone side that already exists and is NOT recreated by this skill: the APK (build: anland `consumers/anland_v5/android_consumer/MOBILEGL.md`, gradle `:app:assemblePlainDebug` with `MOBILEGL_DIST`, `-PmobileglApplicationId=com.anland.consumer.mobilegl -PanlandDefaultSocket=/data/local/tmp/anland-mobilegl/display.sock`, from Git Bash with `MSYS_NO_PATHCONV=1`; signed with this machine's `~/.android/debug.keystore`, so `adb install -r` works; reinstalling with another key changes the UID and needs the KernelSU grant again - `mobilegl-tools/ksu_grant.c`), the anland KernelSU modules (`anland-daemon`, `anland-awl`), the container with KWin's configured build tree `/root/mobilegl-build/kwin-6.7.4/build` and pristine `/root/gbm-dev/kwin-a/src`.
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- Install the helpers once (container must be running): `bash scripts/push-tools.sh` (device/*.sh -> `/data/local/tmp/anl`, `mgrun` -> container `/usr/local/bin`, `kwprep.sh` -> container `/root`).
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Run host scripts from Git Bash as `bash scripts/<x>.sh`. Raw adb with device paths needs `MSYS_NO_PATHCONV=1` and the whole root command in one quoted string: `adb shell 'su -c "..."'`. A device script can also be run without pushing: `MSYS_NO_PATHCONV=1 adb shell 'su -c sh' < scripts/device/status.sh`.
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## Starting, idling, stopping - no manual steps
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Nothing starts at phone boot (container `run_at_boot=0`). **Opening the app** (launcher icon = `am start -n com.anland.consumer.mobilegl/com.anland.consumer.MainActivity`, no extras; the APK's default socket is the experiment's, `-PanlandDefaultSocket`) calls `MobileGLDesktop.ensureStarted()` - the single trigger - which starts the foreground service and runs the APK's `assets/mobilegl-desktop.sh up` as root (`su`): display daemon if absent (the script leaves the app's cgroup first, so it survives the app) -> backend published -> container started if stopped -> `systemctl start --no-block desktop-session`. The window waits for the daemon socket; the server listens once the Surface is attached; the session's `wait` step then lets Plasma start. A reopen with everything up only reattaches the window. Log: `/data/local/tmp/anland-mobilegl/desktop.log`, logcat `AnlandMobileGL` ("MobileGL desktop up done in N ms").
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Hidden window, screen off, lock screen or swiped-away task: server and session stay (foreground service); KWin turns the workspace's DPMS off (logs "viewer gone: output powered down"; windows get xdg_toplevel `suspended`, no frame callbacks) and back on ("viewer back"). Client swaps are paced by frame callbacks (`MG_Impl/EGLImpl/FrameThrottle.h`): interval >= 1 waits like any Wayland EGL; interval 0 (Chrome) drops to ~1 fps once a callback goes unanswered for 200 ms.
|
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|
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Measured 2026-10-03 (Espryt, Chrome on webglsamples aquarium; % of one core, phone = all of Android): open-to-desktop cold 7.5-12.5 s (daemon 0.5, server 1.0, container 1.5, kwin ~5, plasmashell ~6-7), after a phone reboot 8.5 s, reopen of a running desktop 0.2 s; visible phone 249% / kwin 13 / chrome 99 / server 57 / GPU 22%, hidden 54 / 0 / 6 / 2 / 0%, locked 38 / 0 / 8 / 3 / 0%. Stop desktop 1.7 s. Wireless adb does not come back by itself after a reboot (re-enable it on the phone). **Stop desktop** (notification action, or `am startservice -n <pkg>/com.anland.consumer.MobileGLWorker -a com.anland.consumer.mobilegl.STOP`) runs `mobilegl-desktop.sh down` (session + container stopped, daemon stays), closes the windows, ends `:mobilegl`.
|
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|
||||
```sh
|
||||
adb connect <ip>:<port> # only for wireless debugging
|
||||
export MSYS_NO_PATHCONV=1
|
||||
adb shell 'su -c "sh /data/local/tmp/anl/bringup.sh"' # after a reboot: wake, dismiss keyguard, open the app, print the timeline
|
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bash scripts/desktop-verify.sh push cold reopen idle # timed cold start, swipe-away + reopen, CPU/GPU visible/hidden/locked
|
||||
adb shell 'su -c "sh /data/local/tmp/anl/status.sh"'
|
||||
```
|
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|
||||
`droidspaces` has no `status` command; `droidspaces show` lists running containers. `device/run-plasma.sh` is a developer restart (session + logind user, then the app), needed after a rebuild because KWin does not reconnect to a new server process. `device/desktop-reset.sh` takes everything down to the post-reboot state. The old manual sequence (setprop, start container, `restart-daemon.sh`, `run-plasma.sh`) is gone; `restart-daemon.sh` remains for daemon debugging only.
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|
||||
## Build and deploy loops
|
||||
|
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**Server (Android, NDK) -> APK lib**
|
||||
```sh
|
||||
bash scripts/build-android.sh # -> <worktree>/build-android/libMobileGL.so (RelWithDebInfo, unstripped)
|
||||
bash scripts/cyc.sh s1 # clear sticky SW-renderer key, push, swap into APK, restart session, screenshot $ANL_DIR/s1.png, print fatals
|
||||
```
|
||||
`device/swap.sh` overwrites `/data/app/.../lib/arm64/libMobileGL.so` keeping owner/mode/SELinux context (original saved as `/data/local/tmp/anland-mobilegl/libMobileGL.so.orig`); no re-signing. To swap without the session restart: push to `/data/local/tmp/anland-mobilegl/libMobileGL.new.so`, `su -c "sh /data/local/tmp/anl/swap.sh"`, then `run-plasma.sh` anyway (KWin does not reconnect to a new server process).
|
||||
|
||||
**Client + GBM backend (container glibc) via WSL cross-build**
|
||||
```sh
|
||||
bash scripts/xbuild.sh [--reconfigure] # WSL ~/mgl-xbuild-a64; ~150 s full, seconds incremental
|
||||
bash scripts/xdeploy.sh # rename-into-place install of libMobileGL.so + mobilegl_gbm.so, aliases, vendor JSONs, client.conf, GLX/GBM env drop-ins
|
||||
```
|
||||
Running clients keep the old inode; restart the client, or `run-plasma.sh` for KWin/plasmashell. Build server and client from the **same commit** (both stamp `git rev-parse HEAD`), else the logs WARN "compatible wire with different build". Fallback in-container build (slow): `scripts/sync-src.sh` + anland `mobilegl-tools/anland-build-client.sh`.
|
||||
|
||||
**KWin (anland backend / kwin.patch) - built inside the container**
|
||||
```sh
|
||||
bash scripts/kwin-stage.sh build # stage CR-stripped patch+backend+startup script, kwprep.sh, background sync-build-kwin.sh
|
||||
printf 'tail -5 /root/kwin-build.log\n' | bash scripts/ct.sh kw # wait for "== ALL DONE =="
|
||||
adb shell 'su -c "sh /data/local/tmp/anl/run-plasma.sh"'
|
||||
```
|
||||
`sync-build-kwin.sh` (anland `producers/kde/Arch_v5/`) copies only the backend sources, then `ninja -j4`, installs `kwin_wayland`, `libkwin.so.6.7.4`, the patched screencast plugin and `/opt/mobilegl/bin/mobilegl-startup.sh` by atomic rename. `kwprep.sh` is what applies changed `kwin.patch` hunks to core KWin files. Repo-root `libdisplay_producer/` is not synced by either. `kwin-stage.sh` is assembled from those two scripts and was not run as one unit yet.
|
||||
|
||||
**Unit tests (no device)** - in WSL (the MSVC build of this branch is broken):
|
||||
```sh
|
||||
MSYS2_ARG_CONV_EXCL='*' wsl -d archlinux -- bash /mnt/c/<worktree>/.claude/skills/anland-mobilegl-plasma/scripts/wsl-test.sh MultiSessionTest TwinOwnershipTest
|
||||
MSYS2_ARG_CONV_EXCL='*' wsl -d archlinux -- bash -lc 'cd ~/mgl-anl-bld && ctest -R "MultiSession|TwinOwnership" -E DirectVulkan --output-on-failure'
|
||||
```
|
||||
`wsl-all.sh` builds and runs every unit test. Never run DirectVulkan integration tests; never two ctest runs at once.
|
||||
|
||||
## Switching backends
|
||||
|
||||
In the app: Settings > Connection > MobileGL desktop > Renderer backend, then Stop desktop and open the app. Or `adb shell 'su -c "sh /data/local/tmp/anl/switch.sh DirectGLES"'`, which does the same (saves the setting through the launch extra, STOPs the service, reopens; clears a stale `debug.mobilegl.backend`). No setprop, no file to edit in the container: the session copies the published backend into `/etc/mobilegl/backend` on its next start. `cyc.sh` keeps whatever is set.
|
||||
|
||||
## System-wide vendor and fallback
|
||||
|
||||
Installed by `xdeploy.sh` (and anland's `anland-build-client.sh`), so any process in the container gets MobileGL through the stock libglvnd/libgbm:
|
||||
|
||||
| File | Does |
|
||||
|---|---|
|
||||
| `/usr/share/glvnd/egl_vendor.d/10_mobilegl.json` | EGL vendor, asked before the system's `50_*.json` |
|
||||
| `/opt/mobilegl/share/glvnd/egl_vendor.d/50_mobilegl.json` | same JSON, for per-process forcing with `__EGL_VENDOR_LIBRARY_FILENAMES` |
|
||||
| `/etc/mobilegl/client.conf` | `KEY=value` defaults for every client (transport, data, endpoint); rewritten on deploy |
|
||||
| `/etc/mobilegl/backend` | the backend (the session's `sync-backend` step copies the app's choice in); wins over a `MOBILEGL_BACKEND_TYPE` line in client.conf |
|
||||
| `/etc/environment.d/10-mobilegl.conf` | `__GLX_VENDOR_LIBRARY_NAME=mobilegl`, `GBM_BACKEND=mobilegl` for the systemd user manager (all Plasma services and what they start, terminals included) |
|
||||
| `/etc/profile.d/mobilegl.sh` | the same two for login shells (`bash -l`, `su -l`, ssh, `droidspaces run bash -l`) |
|
||||
|
||||
Precedence is environment > `/etc/mobilegl/backend` (backend only) > client.conf > built-in; `MOBILEGL_CONFIG_FILE` / `MOBILEGL_BACKEND_FILE` name other files (empty = off); a server process never reads them.
|
||||
|
||||
**Fallback.** Before bringing anything up the client probes the configured endpoint (one non-blocking connect, `MOBILEGL_IPC_PROBE_TIMEOUT_MS`, default 250, 0 = off; a refused abstract socket answers in ~0.2 ms). With no server: the EGL vendor returns `EGL_NO_DISPLAY` and no devices (glvnd moves on to the other vendor), the GLX vendor fails `__glx_Main` (libGLX falls back to the vendor Xwayland names), and `mobilegl_gbm` fails `create_device` (libgbm falls back to the device's own backend). Client queries (`eglQueryString(EGL_NO_DISPLAY)`, `eglGetProcAddress`) never bring a session up. MobileGL also steps aside for a GBM device another backend created and for `LIBGL_ALWAYS_SOFTWARE=1` - that is how a software Xwayland (`ANLAND_XWAYLAND_GLAMOR=0`, KWin's patch sets it then) keeps the software stack. MobileGL never opens an X connection to a display its own process serves (`MG_Util/X11/DisplayGuard.h`; `MOBILEGL_X11_DIAL=0` forbids all), which is what made a glamor Xwayland deadlock on itself before. Show it without stopping the real server:
|
||||
```sh
|
||||
sed 's|^MOBILEGL_IPC_CONTROL=.*|MOBILEGL_IPC_CONTROL=unix:@nobody|' /etc/mobilegl/client.conf > /tmp/down.conf
|
||||
sudo -u swung0x48 env -i HOME=/home/swung0x48 PATH=/usr/bin XDG_RUNTIME_DIR=/run/user/1000 WAYLAND_DISPLAY=wayland-0 \
|
||||
MOBILEGL_CONFIG_FILE=/tmp/down.conf eglinfo -B -p wayland # vendor = the other one, ~0.1 s
|
||||
```
|
||||
|
||||
## Test clients and how to verify
|
||||
|
||||
X11 on the GPU has its own driver, `scripts/x11-verify.sh` (preflight, measure before/after with glxgears at `vblank_mode=0` on both GLX paths (presentation throughput only: glxgears is fixed-function GL, which MobileGL does not implement, so its window is black by design), deploy-client/-kwin/-server, check, apps, stop); `scripts/device/x11-measure.sh` refuses to load the phone below 40% battery.
|
||||
|
||||
Inside the container as root (`printf '...' | bash scripts/ct.sh <chan>`), `mgrun offscreen <cmd>` runs a client as swung0x48 in the live session through a login shell, with nothing but the surface mode and the log path set (log `/tmp/mgl-run.client.log`, override base with `MGLOG=/tmp/x.log`); a plain `env -i ... bash -l -c '<cmd>'` as swung0x48 gets MobileGL the same way:
|
||||
```sh
|
||||
mgrun offscreen eglinfo -B ; mgrun offscreen glxinfo -B
|
||||
timeout 25 mgrun offscreen glmark2-es2-wayland -s 1280x720 --run-forever > /tmp/gm.out 2>&1 &
|
||||
sleep 8; grep -a "presented through" /tmp/mgl-run.client.log
|
||||
```
|
||||
Chrome: `bash scripts/chrome-launch.sh <tag> [flags]` (log `/tmp/mgl-chrome-<tag>.client.log`, screenshot `ch-<tag>.png`; `CHROME_GPU=in-process` puts the GPU back in the browser, which cannot recover from a device loss).
|
||||
Video: Chrome decodes in hardware. The GPU process's render node has a VA-API driver in the container (`/usr/lib/dri/msm_drm_drv_video.so`, DroidSpaces' V4L2 driver): Chrome allocates its frames with `vaCreateSurfaces` and exports them (`vaExportSurfaceHandle`, one fd, R8 + GR88 layers) - the driver's own buffers, never GBM ones - and imports each as an NV12 (P010 for 10-bit) EGLImage bound to `GL_TEXTURE_EXTERNAL_OES`. MobileGL takes such a FOREIGN YUV dma-buf through its labelled CPU-copy fallback: the server maps it and copies it into a YUV AHardwareBuffer of its own (`AHardwareBuffer_lockPlanes`) at the reader's first use in each frame (any present, publishing flush or native fence), then converts that into the texture's RGBA level on the GPU (Espryt: `GL_EXT_YUV_target` with the import's colour hints, `MOBILEGL_YUV_DRIVER_CONVERSION=1` for the driver's external sampler; Magma: `VkSamplerYcbcrConversion` on the AHB's external format). A server-allocated NV12/P010 buffer (GBM `gbm_bo_create(NV12)`) needs no copy. `MOBILEGL_CHROME_VIDEO_DECODE=software` in `mobilegl-startup.sh chrome` brings back `--disable-accelerated-video-decode`. Check a video with `scripts/probes/cdpmedia.py <port> <s>` in the container (CDP `Media.enable`: `kVideoDecoderName = VaapiVideoDecoder`, `kIsPlatformVideoDecoder = true`; `CDP_NAVIGATE=<url>` / `CDP_EXPR=<js>`), which needs Chrome started with `--remote-debugging-port` and a non-default `--user-data-dir` (a fresh profile also needs `--password-store=basic`, else page loads wait forever on KWallet), and grep Chrome's log for `exit_code` (a GPU-process restart). `scripts/probes/yuvprobe.c` pixel-checks foreign NV12/P010 imports, their per-frame refresh and a GBM NV12 buffer (`mgrun offscreen mgl-yuvprobe`, exit 0 = pass). KWin's own NV12 path (it splits a YUV buffer into R8 + GR88 imports) is not served: MobileGL imports no single-channel dma-bufs, so KWin advertises no YUV format over linux-dmabuf. A vendor-agnostic replacement driver (MobileVA: VA-API on Android MediaCodec, decoding into server YUV images with no CPU copy, the current driver kept as an A/B fallback) is planned, not built: `docs/MobileVA/plan.md`.
|
||||
Device loss: `setprop debug.mobilegl.inject_device_lost_pid <pid>` (as root) loses the server session of the client whose pid - as it sees itself in the container - is `<pid>`, once per value, on any backend and whether or not it presents; `debug.mobilegl.inject_device_lost_at N` instead loses whichever session makes the N-th device check (Espryt presents and read-backs only). `bash scripts/chrome-recover.sh <in-process|process> [rounds]` checks that Chrome repaints after such a loss without a restart (battery-guarded, stops below 40%). `bash scripts/kwin-recover.sh [rounds]` loses KWin's own session (default twice) and checks that KWin restarts compositing on a fresh session - same KWin, plasmashell and client processes, the screen still animating (glmark2 on Wayland, glxgears on X11, `CHROME=1` adds Chrome) - which needs the anland backend + kwin.patch reset handling deployed (`kwin-stage.sh build`).
|
||||
Probes: `scripts/probes/texfmt.c` (texture formats keep alpha?), `dmahash.c` (hash a process's dma-bufs), `yuvprobe.c` (YUV dma-buf sampling, `gcc -O1 /root/yuvprobe.c -o /usr/local/bin/mgl-yuvprobe -lEGL -lGLESv2 -lgbm -lm`), `cdpmedia.py` (which decoder a Chrome page uses); build in the container, e.g. `gcc -O1 /root/texfmt.c -o /usr/local/bin/mgl-texfmt -lEGL`, run with `mgrun offscreen`.
|
||||
GPU hangs: a shader that never ends stops the WHOLE GPU (every process, MobileGL or not) until the kernel resets it - ~2 s, or ~10 s ("Preemption Fault" in dmesg) when a higher-priority context waits; nothing in user space shortens one stall. What the server does is end the guilty session so it cannot hang the GPU again (Magma: event-bracketed submissions + `mgl-gpu-watch`, budget `MOBILEGL_GPU_HANG_BUDGET_MS` / `debug.mobilegl.gpu_hang_budget_ms`, default 2000; Espryt: the driver's GUILTY reset status, which it reports after the ~2 s reset only). Repro: `scripts/probes/hangclient.c` (Wayland + GL 3.3 core; `-H 60 -N 1 -E 60` hangs every 60 frames, `-H -1` is a frame-gap observer; build with wayland-scanner's xdg-shell files, `-lwayland-client -lwayland-egl -lEGL -lOpenGL -lm`), and `gpuprobe.c` (NDK, plain adb shell; `gpuprobe 30 high` is a high-priority GLES context outside MobileGL - it both measures the device-wide stall and forces the 10 s preemption path).
|
||||
|
||||
A result counts only if ALL hold:
|
||||
- client log says `presented through linux-dmabuf shared images` (not `wl_shm`; `could not be presented through a linux-dmabuf shared image` = fell back);
|
||||
- `bash scripts/shot.sh g 2 1` gives two different hashes while the client animates (a "fast" score can mean frames are not shown);
|
||||
- `adb logcat -b crash -d` and `adb logcat -d | grep -E "Fatal signal|Abort message|E MobileGL"` are clean (a frozen window is usually a dead server);
|
||||
- for plasmashell verdicts, the sticky software renderer is off (below) and `/tmp/mgl-plasmashell.client.log` is freshly written.
|
||||
Reference (glmark2-es2-wayland 1280x720, zero-copy vs wl_shm): Espryt 187 vs 49, Magma 158 vs 34. Rerun any surprising pass.
|
||||
|
||||
## Logs
|
||||
|
||||
| What | Where |
|
||||
|---|---|
|
||||
| KWin client side | container `/tmp/mobilegl-compositor.client.log` |
|
||||
| plasmashell / ksplash | `/tmp/mgl-plasmashell.client.log`, `/tmp/mgl-ksplash.client.log` (user drop-ins `~/.config/systemd/user/plasma-{plasmashell,ksplash}.service.d/mobilegl-log.conf`) |
|
||||
| mgrun / Chrome | `/tmp/mgl-run.client.log`, `/tmp/mgl-chrome-<tag>.client.log` (+ `/tmp/chrome-<tag>-out.log`) |
|
||||
| Server | `adb logcat -s MobileGL`; file `/data/data/com.anland.consumer.mobilegl/files/mobilegl-server.server.log` |
|
||||
| Native crashes | `adb logcat -b crash -d`; container `coredumpctl list` |
|
||||
| Session / KWin stderr | container `journalctl -u desktop-session --no-pager`, `journalctl --no-pager --since -2min \| grep kwin_wayland` |
|
||||
| Display daemon | `/data/local/tmp/anland-mobilegl/display-daemon.log` |
|
||||
| Desktop start/stop (app's su script) | `/data/local/tmp/anland-mobilegl/desktop.log`, `container-start.log`; logcat `-s AnlandMobileGL` |
|
||||
| Session wait / backend sync | container `journalctl -u desktop-session --no-pager` ("waiting for the MobileGL server ...") |
|
||||
|
||||
`MOBILEGL_LOG_FILE_PATH=/tmp/x.log` produces `/tmp/x.client.log` (and `.server.log` for forwarded lines); files are truncated on open, so one base per process. Client builds log at INFO. Symbolize server frames with `$ANDROID_NDK/toolchains/llvm/prebuilt/windows-x86_64/bin/llvm-addr2line.exe -Cfe build-android/libMobileGL.so <offset>`.
|
||||
|
||||
## Pitfalls
|
||||
|
||||
- **pkill -f self-match**: a `ct.sh`/`droidspaces run bash -lc "<script>"` process carries the script in its argv; `pkill -f chrome` kills the runner. Use `pkill -x`.
|
||||
- **Root-owned /tmp files**: a log created by a root-run client cannot be reopened by swung0x48 later (no log appears). `rm -f` it as root first.
|
||||
- **Sticky Plasma software renderer**: after any server crash Plasma writes `[QtQuickRendererSettings] SceneGraphBackend=software` into `~swung0x48/.config/kdeglobals`; plasmashell then renders on the CPU and screenshots still look fine (tray icon "正在使用的软件渲染器"). `mobilegl-startup.sh plasma` deletes it at every session start; within a running session that hit a crash, restart the session (`run-plasma.sh`) before any verdict.
|
||||
- **Lock screen**: autolock is off (`kscreenlockerrc [Daemon] Autolock=false`); a real lock can only be left by typing the password (logind lock/unlock is not supported for this session type - `device/unlock.sh` is unverified). Test the greeter with `/usr/lib/kscreenlocker_greet --testing` and kill it.
|
||||
- **CRLF**: `core.autocrlf=true` here; anland's backend sources and `sync-build-kwin.sh` are CRLF in the Windows checkout. Strip CR before anything runs on Linux/Android (`tr -d '\r'`; `ct.sh`, `push-tools.sh`, `kwin-stage.sh` do). This skill has a `.gitattributes` forcing LF.
|
||||
- **Display daemon**: the app starts it; the session's `wait` step keeps KWin from starting without it (a KWin that cannot reach it logs "failed to connect to display daemon at /run/anland-mobilegl/display.sock" and exits in ~3 s). Anything started from the app's `su` must leave the app's cgroup (`echo $$ > /sys/fs/cgroup/cgroup.procs`) or a force-stop kills it.
|
||||
- **Device power/connection**: low battery or the screen turning off (30 s default) can kill the SurfaceView - `svc power stayon true`; wireless adb `ip:port` changes per pairing - never pin `-s HA27Q3LQ`, use `ANDROID_SERIAL` if several devices are attached.
|
||||
- **Container vs phone paths**: container `/tmp` is a different place from the phone's `/data/local/tmp`; move files via `/mnt/Droidspaces/arch-kde-mgl/root` (container `/root`) or `/data/local/tmp/anland-mobilegl` (= container `/run/anland-mobilegl`).
|
||||
- **Never overwrite a mapped .so in place** (container or APK while running): copy to a new inode and `mv -f`; the APK swap force-stops the app first.
|
||||
- **Input**: plain `adb shell input` is blocked - use `su -c input`; anland grabs the touchscreen, so if `input tap` does nothing use `input mouse tap x y`. Never `debuggerd -b` a container process (signal 35 kills glibc processes).
|
||||
- **linux-dmabuf**: the client must use `create` + roundtrip, never `create_immed` (KWin answers a failed immediate import with a protocol error that kills the client).
|
||||
- **Cross-session bugs**: noise / another window's pixels after some client starts or exits = process-global state in the multi-session server (handles are per client, FBO/VAO per context). Repro with `kscreenlocker_greet --testing`.
|
||||
- `/etc/environment` leaks the baseline session's driver variables through pam_env (and, via `/usr/lib/environment.d/99-environment.conf`, into the user manager); `mobilegl-startup.sh` unsets them - keep that when editing it.
|
||||
- **Shared log path**: Xwayland inherits KWin's `MOBILEGL_LOG_FILE_PATH`; any line a process logs opens (truncates) that file. MobileGL stays silent in processes it does not serve, but give any extra client its own `MOBILEGL_LOG_FILE_PATH`.
|
||||
- **Stale per-process overrides**: an `__EGL_VENDOR_LIBRARY_FILENAMES` / `MOBILEGL_*` left in a unit drop-in or the user manager's environment (`systemctl --user show-environment`) still wins over the system files; `run-plasma.sh` (terminate-user) clears the manager's.
|
||||
- `handoff` mentions a `kwin_wayland` logging shim and `/tmp/mgl-kwin-<pid>.log`: stale - `/opt/mobilegl/kwin/bin/kwin_wayland` is now the real binary and logs to `/tmp/mobilegl-compositor.client.log`.
|
||||
|
||||
## House rules
|
||||
|
||||
- Work in a git worktree, never in the shared main checkout or its build dirs; worktrees need `GIT_LFS_SKIP_SMUDGE=1`.
|
||||
- Commit with `git commit --no-verify`, one short sentence, **no** `Co-Authored-By` trailer.
|
||||
- Never run the DirectVulkan integration tests (`ctest -E DirectVulkan`).
|
||||
- No external project names ("Mesa", "Zink", ...) in source code or comments; describe the technique.
|
||||
- Vendor-agnostic only on the zero-copy path: AHB, EGL_ANDROID_*, VK_ANDROID AHB import, sync_file, dma-buf, libgbm ABI - no kgsl/gralloc layouts/QCOM modifiers.
|
||||
- Identity caches key on monotonic lifetime ids, never GL names or pointers.
|
||||
@@ -1,183 +0,0 @@
|
||||
# Reproducing the MobileGL + anland + KDE Plasma setup from source
|
||||
|
||||
This is the from-scratch path for a NEW development machine and/or a NEW phone. `SKILL.md` covers the
|
||||
day-to-day loop once everything below exists. Paths and names that are specific to the original
|
||||
machine are listed in step 9: set them in `scripts/env.sh` (or the environment) before running anything.
|
||||
|
||||
## 0. What you need
|
||||
|
||||
**Phone.**
|
||||
- arm64 Android 11+ with **root**. KernelSU is what this was built on; the scripts only need `su -c`.
|
||||
- A Vulkan 1.1 driver with `VK_ANDROID_external_memory_android_hardware_buffer` for Magma, and/or GLES 3.2 + EGL_ANDROID_native_fence_sync for Espryt. Nothing vendor-specific is used: no kgsl and no vendor ioctls, only AHardwareBuffer, sync_file and the vendor's public GLES/Vulkan.
|
||||
- About 20 GB free for the container image.
|
||||
|
||||
**Development host.**
|
||||
- The scripts are written for **Windows + Git Bash** with WSL (`archlinux` distro) for the unit tests and the cross build.
|
||||
- A Linux host works too: drop the `cygpath`/`MSYS_NO_PATHCONV` handling in `env.sh`, and run the WSL parts natively.
|
||||
- Tools:
|
||||
- `adb`, CMake >= 3.22, Ninja, Python 3 (+ Pillow for screenshots/recording).
|
||||
- Android NDK **27.2.12479018**.
|
||||
- JDK 17 and Android SDK platform 36 (for the APK).
|
||||
- In the Linux environment: clang/lld/llvm of ONE major version (a mismatched lld breaks `ld.lld`), cmake, ninja.
|
||||
|
||||
## 1. Sources
|
||||
|
||||
```sh
|
||||
# MobileGL: branch feat/disaggregated (everything here is on it)
|
||||
git clone https://github.com/MobileGL-Dev/MobileGL.git && cd MobileGL
|
||||
git checkout feat/disaggregated
|
||||
GIT_LFS_SKIP_SMUDGE=1 git submodule update --init --recursive
|
||||
# 3rdparty/glslang is the MobileGL-Dev fork (main); its External/spirv-tools must be populated
|
||||
# (glslang's own update_glslang_sources.py, or copy it from another checkout).
|
||||
# Keep builds out of a shared checkout: work in a worktree (GIT_LFS_SKIP_SMUDGE=1 git worktree add ...).
|
||||
|
||||
# anland: branch legacy-mobilegl-unified (KWin backend + patch, startup script, APK, daemon module)
|
||||
git clone https://github.com/MobileGL-Dev/anland.git && cd anland # the fork that carries this branch
|
||||
git checkout legacy-mobilegl-unified
|
||||
```
|
||||
|
||||
Build the server (APK) and the client (container) from the **same MobileGL commit**: both stamp
|
||||
`git rev-parse HEAD`, and a mismatch logs "compatible wire with different build".
|
||||
|
||||
## 2. Phone base: root, Droidspaces, display daemon
|
||||
|
||||
1. **Root** with KernelSU (or another `su` provider).
|
||||
2. **Droidspaces:** install the module and its app. Containers live under `/data/local/Droidspaces/Containers/<name>/`, and the CLI is `/data/local/Droidspaces/bin/droidspaces`.
|
||||
3. **anland display daemon** (KernelSU/Magisk module `anland-daemon`):
|
||||
- Build it from the anland repo with `build_daemon_android.sh`, then package it with `build_magisk_module.sh`, which uses `magisk_module/`. Flash it and reboot.
|
||||
- The module's `service.sh` starts the original daemon on `/data/local/tmp/display_daemon.sock`.
|
||||
- The MobileGL session uses a SECOND instance of the same binary on `/data/local/tmp/anland-mobilegl/display.sock`: see `scripts/device/restart-daemon.sh`, which also chmods the directory and socket.
|
||||
|
||||
## 3. The container
|
||||
|
||||
Use an **Arch Linux ARM (aarch64, glibc) KDE Plasma Wayland rootfs** that has a systemd `desktop-session.service` running the desktop as a normal user with `PAMName=login`. A ready-made one is the Arch KDE "Wayland" image from Droidspaces RootFS Desktop Builder (see anland `doc/UserManual/anland_guide.md`, "Use prebuilt packages or a RootFS"). Or install `plasma-desktop`, `plasma-workspace`, `libglvnd`, `xorg-xwayland`, `base-devel`, `cmake` and `ninja` on plain Arch Linux ARM and write the service yourself.
|
||||
|
||||
Import it into Droidspaces as `arch-kde-mgl`. The default name is in `env.sh`. Reference `container.config` keys:
|
||||
```
|
||||
enable_gpu_mode=1
|
||||
net_mode=host
|
||||
bind_mounts=/data/local/tmp/display_daemon.sock:/run/display.sock,/data/local/tmp/anland-mobilegl:/run/anland-mobilegl
|
||||
run_at_boot=0
|
||||
```
|
||||
- **Host networking:** it is required. The MobileGL server listens on the ABSTRACT socket `@anland-mobilegl`, which crosses into the container only when the network namespace is shared.
|
||||
- **The anland-mobilegl directory:** create `/data/local/tmp/anland-mobilegl` on the phone before the first start, mode 777.
|
||||
- **Desktop user:** the default is `swung0x48` (`MGL_DESKTOP_USER`). Create your own and point `desktop-session.service` at it.
|
||||
- **Starting it:** `droidspaces -C .../container.config start`. Android root sees the rootfs at `/mnt/Droidspaces/<name>`, which `CT_ROOT` in `env.sh` relies on.
|
||||
- **Container tools:** install them with `bash scripts/push-tools.sh` once the container runs.
|
||||
|
||||
## 4. MobileGL server and the anland APK
|
||||
|
||||
```sh
|
||||
bash scripts/build-android.sh # -> <worktree>/build-android/libMobileGL.so
|
||||
```
|
||||
The script runs, with the NDK toolchain:
|
||||
```
|
||||
-DANDROID_ABI=arm64-v8a -DANDROID_PLATFORM=android-30 -DCMAKE_BUILD_TYPE=RelWithDebInfo
|
||||
-DMOBILEGL_PIPE_PUSH=ON -DMOBILEGL_BUILD_DISAGGREGATED=ON -DMOBILEGL_BUILD_DISAGGREGATED_INPROC=ON
|
||||
-DMOBILEGL_BUILD_TEST=OFF -DMOBILEGL_BUILD_BENCHMARK=OFF
|
||||
```
|
||||
|
||||
APK, from anland `consumers/anland_v5/android_consumer` (details in its `MOBILEGL.md`):
|
||||
```sh
|
||||
mkdir -p dist/arm64-v8a && cp <worktree>/build-android/libMobileGL.so dist/arm64-v8a/
|
||||
MOBILEGL_DIST=$PWD/dist ./gradlew :app:assemblePlainDebug \
|
||||
-PanlandNdkVersion=27.2.12479018 -PmobileglApplicationId=com.anland.consumer.mobilegl \
|
||||
-PanlandDefaultSocket=/data/local/tmp/anland-mobilegl/display.sock
|
||||
adb install -r app/build/outputs/apk/plain/debug/app-plain-debug.apk
|
||||
```
|
||||
- **Grant root:** the app needs root for its helper; approve it in KernelSU.
|
||||
- **Reinstall with another signing key:** that changes the UID, so grant root again (anland `mobilegl-tools/ksu_grant.c` does it from a shell). Don't uninstall to fix a signature clash: that wipes the app data.
|
||||
- **Later server-only changes:** swap just the library into the installed APK (`scripts/cyc.sh` / `device/swap.sh`) instead of rebuilding the APK.
|
||||
|
||||
## 5. MobileGL client in the container
|
||||
|
||||
Pick one of these two:
|
||||
- **Cross build** (fast, from WSL or Linux):
|
||||
1. `bash scripts/xsysroot/refresh-sysroot.sh` exports the container's headers and libraries to `~/sysroots/arch-kde-mgl` and installs `~/sysroots/aarch64-arch.cmake`. Re-run it after container package upgrades.
|
||||
2. `bash scripts/xbuild.sh`, then `bash scripts/xdeploy.sh`.
|
||||
- **Native build in the container** (slow, no WSL): `scripts/sync-src.sh` copies the worktree to `/root/mobilegl-unified-src`, then run anland `producers/kde/Arch_v5/mobilegl-tools/anland-build-client.sh` inside (g++, `-DMOBILEGL_BUILD_DISAGGREGATED=ON`, Release).
|
||||
|
||||
Either route installs the same files, renamed into place so running clients keep their old mapping:
|
||||
|
||||
| File | What it is |
|
||||
|---|---|
|
||||
| `/opt/mobilegl/lib/libMobileGL.so` (+ `libEGL`/`libGL` aliases) | the client library |
|
||||
| `/usr/share/glvnd/egl_vendor.d/10_mobilegl.json` | system-wide EGL vendor; sorts before the distribution's `50_*.json`, which serves whenever MobileGL declines (no server reachable) |
|
||||
| `/opt/mobilegl/share/glvnd/egl_vendor.d/50_mobilegl.json` | per-process forcing |
|
||||
| `/usr/lib/libGLX_mobilegl.so.0` | GLX vendor |
|
||||
| `/usr/lib/gbm/mobilegl_gbm.so` | GBM backend (zero-copy window buffers) |
|
||||
| `/etc/mobilegl/client.conf` | `MOBILEGL_TRANSPORT=spawn`, `MOBILEGL_IPC_DATA=shm`, `MOBILEGL_IPC_CONTROL=unix:@anland-mobilegl` |
|
||||
| `/etc/mobilegl/backend` | `DirectVulkan` (Magma) or `DirectGLES` (Espryt) |
|
||||
| `/etc/environment.d/10-mobilegl.conf`, `/etc/profile.d/mobilegl.sh` | `__GLX_VENDOR_LIBRARY_NAME=mobilegl`, `GBM_BACKEND=mobilegl` |
|
||||
|
||||
## 6. KWin 6.7.4 with the anland backend, and Xwayland
|
||||
|
||||
The MobileGL session runs a rebuilt KWin from `/opt/mobilegl/kwin`, so the packaged one stays untouched.
|
||||
|
||||
1. **Source tree:** in the container, unpack KWin 6.7.4 to `/root/mobilegl-build/kwin-6.7.4`, apply anland `producers/kde/Arch_v5/kwin.patch`, and overlay `producers/kde/anland_backend_Arch_v5/src/backends/anland` into `src/backends/anland`. Also take the current `common/` and `libdisplay_producer/`, as `mobilegl.md` there says.
|
||||
2. **Configure:**
|
||||
```sh
|
||||
cmake -S kwin-6.7.4 -B kwin-6.7.4/build -G Ninja -DCMAKE_BUILD_TYPE=Release \
|
||||
-DCMAKE_INSTALL_PREFIX=/usr -DCMAKE_INSTALL_LIBDIR=lib -DBUILD_TESTING=OFF
|
||||
```
|
||||
3. **Build and install:** run `producers/kde/Arch_v5/sync-build-kwin.sh` (`ninja -j4`). It installs `kwin_wayland` + `libkwin.so.6.7.4` into `/opt/mobilegl/kwin/{bin,lib}`, the patched screencast plugin in place (the original is kept beside it), and `/opt/mobilegl/bin/mobilegl-startup.sh`.
|
||||
- From the dev host, `bash scripts/kwin-stage.sh build` does steps 1–3 incrementally: `kwprep.sh` applies changed patch hunks.
|
||||
4. **Xwayland:** the anland-patched Xwayland 24.1.13 comes from `producers/kde/Arch_v5/build.sh` (makepkg, as a normal user; it builds the anland KWin and Xwayland packages). A prebuilt anland rootfs already has it.
|
||||
5. **Session hook:** add `/etc/systemd/system/desktop-session.service.d/mobilegl.conf`:
|
||||
```ini
|
||||
[Service]
|
||||
ExecStart=
|
||||
ExecStart=/opt/mobilegl/bin/mobilegl-startup.sh plasma
|
||||
Environment=ANLAND_SOCKET=/run/anland-mobilegl/display.sock
|
||||
Environment=QT_LOGGING_RULES=kwin_*.info=true
|
||||
```
|
||||
`mobilegl-startup.sh plasma` writes the user drop-in for `plasma-kwin_wayland.service` (the `/opt/mobilegl/kwin` binary, `ANLAND_MOBILEGL=1`, `MOBILEGL_IPC_SURFACE=server`, `GBM_BACKEND=mobilegl`) and runs `startplasma-wayland`.
|
||||
|
||||
## 7. Bring it up
|
||||
|
||||
Nothing has to be started by hand, and the order no longer matters: **open the app** (its launcher
|
||||
icon, or `am start -n com.anland.consumer.mobilegl/com.anland.consumer.MainActivity` with no extras).
|
||||
That is the single trigger. The app starts its foreground service and runs its bundled
|
||||
`mobilegl-desktop.sh up` as root, which:
|
||||
1. starts the display daemon if it is not running;
|
||||
2. publishes the backend (the app setting "Renderer backend", default DirectGLES) to
|
||||
`/data/local/tmp/anland-mobilegl/backend`;
|
||||
3. starts the container if it is stopped;
|
||||
4. starts `desktop-session`, which waits for the server and the daemon socket, copies the backend into
|
||||
`/etc/mobilegl/backend` and runs Plasma.
|
||||
|
||||
Cold start to a desktop takes about 8-12 s. `scripts/device/bringup.sh` wakes the phone, dismisses the
|
||||
keyguard, opens the app and prints the timeline. To change the backend, use the app setting and then
|
||||
Stop desktop and reopen, or run `scripts/device/switch.sh DirectGLES|DirectVulkan`. Do not use
|
||||
`setprop debug.mobilegl.backend`: it overrides the setting until the next reboot. **Stop desktop**
|
||||
(the notification action) stops the session and the container.
|
||||
|
||||
**After a phone reboot:** wireless adb does not come back by itself. Re-enable it on the phone
|
||||
(Developer options > Wireless debugging), then `adb connect <ip>:<port>`; the port changes. After
|
||||
that, open the app as above. See SKILL.md "Starting, idling, stopping".
|
||||
|
||||
## 8. Verify
|
||||
|
||||
- **Plasma:** it appears in the app. The tray must NOT show the "software renderer" icon; if it does, delete `SceneGraphBackend=software` from the user's `kdeglobals` and restart.
|
||||
- **Plain shell:** in a plain container shell as the desktop user, `eglinfo -B` names MobileGL, and `glxinfo -B` from a login shell does too.
|
||||
- **Wayland client:** `timeout 25 mgrun offscreen glmark2-es2-wayland -s 1280x720`. The log must say `presented through linux-dmabuf shared images`.
|
||||
- **Chrome:** `bash scripts/chrome-launch.sh t1` gives windows with correct icons.
|
||||
- **Resize and lock:** BACK toggles the extra-keys bar (resize); lock/unlock resumes the desktop. `rtest.sh` in the scratch dir checks both.
|
||||
- **Unit tests:** `bash scripts/wsl-all.sh` in WSL. NEVER run the DirectVulkan integration tests.
|
||||
|
||||
## 9. Machine-specific values to change
|
||||
|
||||
| Value | Original | Where |
|
||||
|---|---|---|
|
||||
| MobileGL worktree | this skill's worktree | `MGL_WORKTREE` (auto) |
|
||||
| scratch dir | `%LOCALAPPDATA%/Temp/anl` | `ANL_DIR` |
|
||||
| NDK | `<SDK>/ndk/27.2.12479018` | `ANDROID_NDK` |
|
||||
| anland worktree | `%USERPROFILE%/AndroidStudioProjects/anland/.claude/worktrees/mgl-unified` | `ANLAND_WORKTREE` (`kwin-stage.sh`) |
|
||||
| APK id | `com.anland.consumer.mobilegl` | `MGL_PKG` |
|
||||
| container | `arch-kde-mgl` | `MGL_CONTAINER` |
|
||||
| desktop user | `swung0x48` | `MGL_DESKTOP_USER` + `desktop-session.service` |
|
||||
| WSL distro | `archlinux` | `WSL_DISTRO` (`xbuild.sh`, `wsl-*.sh`) |
|
||||
| cross build dir | WSL `~/mgl-xbuild-a64` | `MGL_XBUILD_DIR` |
|
||||
| phone | Lenovo TB321FU, Adreno 750 | nothing: no serial is pinned; with several devices set `ANDROID_SERIAL` |
|
||||
|
||||
**Thermals:** a phone vendor's thermal daemon may throttle charging while the screen is on during long sessions. That is not part of this setup.
|
||||
@@ -1,25 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# build-android.sh - build the Android SERVER libMobileGL.so (NDK, arm64-v8a) that the anland APK embeds.
|
||||
# Output: $MGL_WORKTREE/build-android/libMobileGL.so (RelWithDebInfo, unstripped, ~320 MB; keep it for
|
||||
# llvm-addr2line, it is what cyc.sh pushes). Stamp = worktree HEAD, so the container client
|
||||
# (xbuild.sh, same stamp) and the server agree on the build ("compatible wire with different build"
|
||||
# WARN otherwise). Env: MGL_WORKTREE, ANDROID_NDK, BUILD_DIR (default build-android), JOBS (12).
|
||||
# Log level is compiled to INFO. android-30 = the APK's minSdk: thread_local is then the platform's
|
||||
# own TLS rather than the emulated one (which cost 7-12% of an apply thread on the API 26 build).
|
||||
set -euo pipefail
|
||||
. "$(dirname "$0")/env.sh"
|
||||
W=$MGL_WORKTREE
|
||||
B=$W/${BUILD_DIR:-build-android}
|
||||
STAMP=$(git -C "$W" rev-parse HEAD)
|
||||
if [ ! -f "$B/build.ninja" ]; then
|
||||
cmake -S "$W" -B "$B" -G Ninja -DCMAKE_TOOLCHAIN_FILE="$ANDROID_NDK/build/cmake/android.toolchain.cmake" \
|
||||
-DANDROID_ABI=arm64-v8a -DANDROID_PLATFORM=android-30 -DCMAKE_BUILD_TYPE=RelWithDebInfo \
|
||||
-DMOBILEGL_PIPE_PUSH=ON -DMOBILEGL_BUILD_DISAGGREGATED=ON -DMOBILEGL_BUILD_DISAGGREGATED_INPROC=ON \
|
||||
-DMOBILEGL_BUILD_TEST=OFF -DMOBILEGL_BUILD_BENCHMARK=OFF \
|
||||
-DCMAKE_CXX_FLAGS=-DMOBILEGL_LOG_ACTIVE_LEVEL=MOBILEGL_LOG_LEVEL_INFO \
|
||||
-DMOBILEGL_BUILD_STAMP="$STAMP"
|
||||
else
|
||||
cmake "$B" -DMOBILEGL_BUILD_STAMP="$STAMP" >/dev/null
|
||||
fi
|
||||
cmake --build "$B" --target MobileGL -j"${JOBS:-12}"
|
||||
ls -la "$B/libMobileGL.so"
|
||||
@@ -1,25 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# chrome-launch.sh <tag> [extra chrome flags...] - (re)start Chrome inside the running Plasma session
|
||||
# through mobilegl-startup.sh's `chrome` mode (ANGLE GLES over MobileGL EGL), client log
|
||||
# /tmp/mgl-chrome-<tag>.client.log, then print its "presented through" line and save a screenshot
|
||||
# to $ANL_DIR/ch-<tag>.png. Kills the running chrome first (pkill -x, never -f). MobileGL is the
|
||||
# container's system-wide vendor (10_mobilegl.json + /etc/mobilegl/client.conf), so only the log is set here.
|
||||
# Env: WAIT (s before checking, default 20), CHANNEL (ct.sh channel, default chrome),
|
||||
# CHROME_GPU (process, the default: the GPU in its own process, which presents
|
||||
# through GBM dma-bufs and is restarted by Chrome after a device loss; in-process opts out -
|
||||
# needs the anland startup script that knows MOBILEGL_CHROME_GPU; in process mode the GPU process and the browser
|
||||
# write the one client log, the GPU process last); CHROME_GPU_SANDBOX=on keeps its GPU sandbox.
|
||||
set -euo pipefail
|
||||
here=$(cd "$(dirname "$0")" && pwd)
|
||||
. "$here/env.sh"
|
||||
TAG=${1:?usage: chrome-launch.sh <tag> [chrome flags...]}; shift
|
||||
bash "$here/ct.sh" "${CHANNEL:-chrome}" <<IN
|
||||
pkill -x chrome; sleep 2
|
||||
U=\$(id -u $MGL_DESKTOP_USER)
|
||||
rm -f /tmp/mgl-chrome-$TAG.client.log /tmp/chrome-$TAG-out.log
|
||||
sudo -u $MGL_DESKTOP_USER env XDG_RUNTIME_DIR=/run/user/\$U WAYLAND_DISPLAY=wayland-0 DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/\$U/bus MOBILEGL_LOG_FILE_PATH=/tmp/mgl-chrome-$TAG.log MOBILEGL_CHROME_GPU=${CHROME_GPU:-process} MOBILEGL_CHROME_GPU_SANDBOX=${CHROME_GPU_SANDBOX:-off} bash -c 'nohup /opt/mobilegl/bin/mobilegl-startup.sh chrome --restore-last-session $* > /tmp/chrome-$TAG-out.log 2>&1 &'
|
||||
sleep ${WAIT:-20}
|
||||
grep -ah 'presented through' /tmp/mgl-chrome-$TAG.client.log | head -3
|
||||
IN
|
||||
adb_ shell "su -c 'screencap -p $DEV_SHARE/ch-$TAG.png'"
|
||||
adb_ pull "$DEV_SHARE/ch-$TAG.png" "$ANL_DIR/ch-$TAG.png" >/dev/null && echo "screenshot: $ANL_DIR/ch-$TAG.png"
|
||||
@@ -1,146 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# chrome-recover.sh <in-process|process> [rounds] - does Chrome repaint after a GPU device loss,
|
||||
# without a restart? Starts Chrome (chrome-launch.sh, CHROME_GPU=<mode>) on an animated WebGL page,
|
||||
# then per round: screenshots (the page must animate), loses the session of Chrome's GPU client with
|
||||
# the server's pid-targeted debug knob (debug.mobilegl.inject_device_lost_pid; the pid as Chrome sees
|
||||
# itself in the container), waits, and screenshots again. A round PASSES when the server latched
|
||||
# that pid's session, the browser process is the same one (no restart), a GPU client is drawing on a
|
||||
# NEW server session, and the screen still animates. Stops early below MIN_BATTERY percent.
|
||||
#
|
||||
# in-process the GPU in the browser process (the startup script's default today): the target is
|
||||
# the browser itself; recovery needs ANGLE to make a new native context.
|
||||
# process the GPU in its own process (MOBILEGL_CHROME_GPU=process): the target is the GPU
|
||||
# process; Chrome restarts it after the loss, so the next round's target is a new pid.
|
||||
#
|
||||
# Deploy first (same MobileGL commit on both sides; see SKILL.md):
|
||||
# bash scripts/build-android.sh && bash scripts/cyc.sh pre # server -> APK, restarts the session
|
||||
# bash scripts/xbuild.sh && bash scripts/xdeploy.sh # client -> container
|
||||
# STARTUP=<anland worktree>/producers/kde/Arch_v5/mobilegl-startup.sh bash scripts/chrome-recover.sh deploy-startup
|
||||
# Env: ROUNDS (default 2), SETTLE (s after the loss, default 8), MIN_BATTERY (default 40),
|
||||
# CHANNEL (ct.sh channel, default crec), TAG (log tag, default crec-<mode>).
|
||||
set -euo pipefail
|
||||
here=$(cd "$(dirname "$0")" && pwd)
|
||||
. "$here/env.sh"
|
||||
MODE=${1:?usage: chrome-recover.sh <in-process|process|deploy-startup> [rounds]}
|
||||
ROUNDS=${2:-${ROUNDS:-2}}
|
||||
SETTLE=${SETTLE:-8}
|
||||
MIN_BATTERY=${MIN_BATTERY:-40}
|
||||
CH=${CHANNEL:-crec}
|
||||
TAG=${TAG:-crec-$MODE}
|
||||
PAGE=/tmp/mgl-spin.html
|
||||
|
||||
ct() { bash "$here/ct.sh" "$CH"; }
|
||||
|
||||
battery() { adb_ shell dumpsys battery | tr -d '\r' | awk '/ level:/ {print $2}'; }
|
||||
check_battery() {
|
||||
local level; level=$(battery)
|
||||
echo "battery: $level%"
|
||||
if [ -n "$level" ] && [ "$level" -lt "$MIN_BATTERY" ]; then
|
||||
echo "STOP: battery below $MIN_BATTERY%"; cleanup; exit 3
|
||||
fi
|
||||
}
|
||||
cleanup() { adb_ shell "su -c 'setprop debug.mobilegl.inject_device_lost_pid 0'" || true; }
|
||||
|
||||
if [ "$MODE" = deploy-startup ]; then
|
||||
# The anland startup script that knows MOBILEGL_CHROME_GPU, installed by rename (a running
|
||||
# session keeps its open copy).
|
||||
src=${STARTUP:?STARTUP=<path to the anland mobilegl-startup.sh>}
|
||||
tr -d '\r' < "$src" > "$ANL_DIR/mobilegl-startup.sh"
|
||||
adb_ push "$ANL_DIR/mobilegl-startup.sh" "$DEV_SHARE/mobilegl-startup.sh.new" >/dev/null
|
||||
ct <<'IN'
|
||||
install -m 755 /run/anland-mobilegl/mobilegl-startup.sh.new /opt/mobilegl/bin/mobilegl-startup.sh.new
|
||||
mv -f /opt/mobilegl/bin/mobilegl-startup.sh.new /opt/mobilegl/bin/mobilegl-startup.sh
|
||||
grep -c MOBILEGL_CHROME_GPU /opt/mobilegl/bin/mobilegl-startup.sh
|
||||
IN
|
||||
exit 0
|
||||
fi
|
||||
case "$MODE" in in-process|process) ;; *) echo "mode must be in-process or process" >&2; exit 2;; esac
|
||||
trap cleanup EXIT
|
||||
|
||||
check_battery
|
||||
adb_ shell "su -c 'sh $DEV_TOOLS/status.sh'" || true
|
||||
cleanup
|
||||
|
||||
# The page: WebGL clears that change colour every frame plus a moving block, so a frame that
|
||||
# reaches the screen changes the screenshot.
|
||||
ct <<IN
|
||||
cat > $PAGE <<'HTML'
|
||||
<!doctype html><html><body style="margin:0;background:#000">
|
||||
<canvas id=c width=640 height=360 style="width:100vw;height:100vh"></canvas>
|
||||
<script>
|
||||
const gl = document.getElementById('c').getContext('webgl');
|
||||
let t = 0, lost = 0;
|
||||
document.getElementById('c').addEventListener('webglcontextlost', e => { e.preventDefault(); lost++; });
|
||||
function frame() {
|
||||
t++;
|
||||
if (gl && !gl.isContextLost()) {
|
||||
gl.clearColor((t % 60) / 60, ((t + 20) % 60) / 60, ((t + 40) % 60) / 60, 1);
|
||||
gl.clear(gl.COLOR_BUFFER_BIT);
|
||||
gl.enable(gl.SCISSOR_TEST); gl.scissor((t * 7) % 600, 100, 40, 160);
|
||||
gl.clearColor(1, 1, 1, 1); gl.clear(gl.COLOR_BUFFER_BIT); gl.disable(gl.SCISSOR_TEST);
|
||||
}
|
||||
document.title = 'spin ' + t + ' lost ' + lost;
|
||||
requestAnimationFrame(frame);
|
||||
}
|
||||
frame();
|
||||
</script></body></html>
|
||||
HTML
|
||||
chmod 644 $PAGE
|
||||
IN
|
||||
|
||||
WAIT=${WAIT:-20} CHROME_GPU=$MODE CHANNEL=$CH bash "$here/chrome-launch.sh" "$TAG" --new-window "file://$PAGE"
|
||||
|
||||
# The target pid inside the container: the browser (in-process) or the GPU process.
|
||||
target_pid() {
|
||||
ct <<'IN' | tr -d '\r' | tail -1
|
||||
for p in $(pgrep -x chrome); do
|
||||
args=$(tr '\0' ' ' < /proc/$p/cmdline)
|
||||
case "$args" in
|
||||
*--type=gpu-process*) echo "gpu $p" ;;
|
||||
*--type=*) ;;
|
||||
*) echo "browser $p" ;;
|
||||
esac
|
||||
done | sort > /tmp/mgl-crec-pids
|
||||
cat /tmp/mgl-crec-pids >&2
|
||||
echo "$(awk '/^browser/ {print $2; exit}' /tmp/mgl-crec-pids) $(awk '/^gpu/ {print $2; exit}' /tmp/mgl-crec-pids)"
|
||||
IN
|
||||
}
|
||||
|
||||
pass=0
|
||||
for round in $(seq 1 "$ROUNDS"); do
|
||||
echo "=== round $round/$ROUNDS ($MODE)"
|
||||
check_battery
|
||||
read -r browser gpu < <(target_pid)
|
||||
if [ "$MODE" = process ]; then target=$gpu; else target=$browser; fi
|
||||
echo "browser=$browser gpu=${gpu:-none} target=$target"
|
||||
if [ -z "$target" ]; then echo "FAIL: no target process"; break; fi
|
||||
bash "$here/shot.sh" "$TAG-r$round-pre" 2 1
|
||||
adb_ logcat -c
|
||||
adb_ shell "su -c 'setprop debug.mobilegl.inject_device_lost_pid $target'"
|
||||
sleep "$SETTLE"
|
||||
adb_ shell "su -c 'setprop debug.mobilegl.inject_device_lost_pid 0'"
|
||||
bash "$here/shot.sh" "$TAG-r$round-post" 3 1 | tee "$ANL_DIR/$TAG-r$round-post.md5"
|
||||
latched=$(adb_ logcat -d | grep -c "injected:pid=$target" || true)
|
||||
started=$(adb_ logcat -d | grep -c "session #[0-9]* started" || true)
|
||||
adb_ logcat -d | grep -E "inject_device_lost_pid|SessionLatch|session #[0-9]+ (started|pid)" | cut -c1-220 | head -12 || true
|
||||
read -r browser2 gpu2 < <(target_pid)
|
||||
echo "after: browser=$browser2 gpu=${gpu2:-none}"
|
||||
ct <<IN || true
|
||||
echo "--- client log ($TAG):"; grep -aE "DEVICE LOST|RECOVERED|GL_UNKNOWN_CONTEXT_RESET|failed to make|session #" /tmp/mgl-chrome-$TAG.client.log | tail -8
|
||||
echo "--- chrome stderr:"; grep -aiE "context lost|GPU process|make.*current|lost" /tmp/chrome-$TAG-out.log | tail -8
|
||||
IN
|
||||
adb_ logcat -b crash -d | tail -5
|
||||
hashes=$(awk '{print $1}' "$ANL_DIR/$TAG-r$round-post.md5" | sort -u | wc -l)
|
||||
verdict=PASS
|
||||
[ "$latched" -ge 1 ] || { echo " - the server never latched pid $target"; verdict=FAIL; }
|
||||
[ "$browser2" = "$browser" ] || { echo " - the browser process changed ($browser -> $browser2): Chrome restarted"; verdict=FAIL; }
|
||||
[ "$started" -ge 1 ] || { echo " - no new server session started after the loss"; verdict=FAIL; }
|
||||
if [ "$MODE" = process ]; then
|
||||
[ -n "$gpu2" ] && [ "$gpu2" != "$gpu" ] || { echo " - no new GPU process"; verdict=FAIL; }
|
||||
fi
|
||||
[ "$hashes" -ge 2 ] || { echo " - the screen does not change after the loss (frozen)"; verdict=FAIL; }
|
||||
echo "round $round: $verdict"
|
||||
[ "$verdict" = PASS ] && pass=$((pass + 1))
|
||||
[ "$verdict" = PASS ] || break
|
||||
done
|
||||
echo "=== $pass/$ROUNDS rounds passed ($MODE); screenshots in $ANL_DIR/$TAG-r*-*.png"
|
||||
@@ -1,29 +0,0 @@
|
||||
#!/bin/bash
|
||||
# kwprep.sh - (container, as root) bring the live KWin tree /root/mobilegl-build/kwin-6.7.4 in line with
|
||||
# anland's kwin.patch + anland backend sources, touching ONLY files whose content changed (keeps the
|
||||
# ninja build incremental). It re-applies the whole patch to a pristine copy of KWin's src/
|
||||
# (/root/gbm-dev/kwin-a/src) in /root/kp and copies every patched file that differs into the live tree,
|
||||
# then copies changed backend files. Build + install afterwards with anland's sync-build-kwin.sh.
|
||||
#
|
||||
# Input: /root/kwsync.tgz, a tar made in the anland worktree's producers/kde directory:
|
||||
# tar czf kwsync.tgz Arch_v5/kwin.patch Arch_v5/mobilegl-startup.sh anland_backend_Arch_v5/src/backends/anland/
|
||||
# and pushed to the container's /root (e.g. via /mnt/Droidspaces/arch-kde-mgl/root/ on the Android side).
|
||||
# The pristine tree /root/gbm-dev/kwin-a/src was set up by hand earlier (unverified that it is exactly
|
||||
# upstream 6.7.4); patch hunks that fail are reported by `patch`.
|
||||
set -e
|
||||
rm -rf /root/kwsync && mkdir -p /root/kwsync && tar xzf /root/kwsync.tgz -C /root/kwsync
|
||||
P=/root/kwsync/Arch_v5/kwin.patch
|
||||
rm -rf /root/kp && mkdir -p /root/kp && cp -a /root/gbm-dev/kwin-a/src /root/kp/
|
||||
cd /root/kp && patch -p1 -s < $P
|
||||
LIVE=/root/mobilegl-build/kwin-6.7.4
|
||||
FILES=$(grep -E '^\+\+\+ b/' $P | sed 's|^+++ b/||' | awk '{print $1}' | sort -u)
|
||||
for f in $FILES; do
|
||||
if [ -f "/root/kp/$f" ] && ! cmp -s "/root/kp/$f" "$LIVE/$f"; then cp "/root/kp/$f" "$LIVE/$f"; echo "updated $f"; fi
|
||||
done
|
||||
for f in /root/kwsync/anland_backend_Arch_v5/src/backends/anland/*; do
|
||||
# libdisplay_producer is a symlink in git; a Windows checkout turns it into a small text file. The live
|
||||
# tree has the real directory (repo-root libdisplay_producer/), which neither script syncs.
|
||||
[ -f "$f" ] && [ "$(basename $f)" != libdisplay_producer ] || continue
|
||||
b=$(basename $f); if ! cmp -s "$f" "$LIVE/src/backends/anland/$b"; then cp "$f" "$LIVE/src/backends/anland/$b"; echo "updated anland/$b"; fi
|
||||
done
|
||||
echo PREP_DONE
|
||||
@@ -1,21 +0,0 @@
|
||||
#!/bin/bash
|
||||
# mgrun <surface: offscreen|server> <command...> - (container, as root) run one MobileGL client as the
|
||||
# desktop user inside the running Plasma session. Installed as /usr/local/bin/mgrun (push-tools.sh).
|
||||
# mgrun offscreen glmark2-es2-wayland -s 1280x720 # Wayland client, presents through KWin
|
||||
# mgrun offscreen eglinfo -B ; mgrun offscreen glxinfo -B # glxinfo goes through Xwayland + GLX vendor
|
||||
# "server" is only for a client that owns the Android Surface itself (KWin does); everything else is
|
||||
# offscreen. MobileGL is the container's system-wide vendor, so nothing selects it here: EGL comes from
|
||||
# /usr/share/glvnd/egl_vendor.d/10_mobilegl.json, transport/endpoint from /etc/mobilegl/client.conf,
|
||||
# the backend from /etc/mobilegl/backend (must match the server), and the GLX vendor name / GBM backend
|
||||
# from /etc/profile.d/mobilegl.sh (sourced by the login shell below). Client log:
|
||||
# ${MGLOG:-/tmp/mgl-run.log} -> the library writes /tmp/mgl-run.client.log (truncated per run; give
|
||||
# concurrent clients different MGLOG values). Env: MGLOG, DESKTOP_USER (swung0x48).
|
||||
S=$1; shift
|
||||
DU=${DESKTOP_USER:-swung0x48}
|
||||
U=$(id -u "$DU")
|
||||
cd /tmp
|
||||
exec sudo -u "$DU" env XDG_RUNTIME_DIR=/run/user/$U WAYLAND_DISPLAY=wayland-0 DISPLAY=:0 \
|
||||
XAUTHORITY=$(ls /run/user/$U/xauth_* 2>/dev/null | head -1) \
|
||||
DBUS_SESSION_BUS_ADDRESS=unix:path=/run/user/$U/bus QT_QPA_PLATFORM=wayland \
|
||||
MOBILEGL_IPC_SURFACE=$S MOBILEGL_LOG_FILE_PATH=${MGLOG:-/tmp/mgl-run.log} \
|
||||
bash -lc 'exec "$@"' mgrun "$@"
|
||||
@@ -1,26 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# ct.sh <channel> [script-file] - run a bash script as ROOT inside the container (login shell),
|
||||
# reading the script from the file or from stdin. Generic form of the old c.sh/c2.sh/c3.sh.
|
||||
#
|
||||
# printf '%s\n' 'ls -la /tmp/*.log' | bash ct.sh mychan
|
||||
# bash ct.sh mychan ./something.cmd
|
||||
#
|
||||
# How: the script is written to $ANL_DIR/<channel>.cmd, pushed to $DEV_TOOLS/<channel>.cmd together with
|
||||
# a one-line <channel>.sh that does `droidspaces --name=<container> run bash -lc "$(cat <channel>.cmd)"`,
|
||||
# and that runs under `su`. Quoting through adb + su + droidspaces is thereby avoided entirely.
|
||||
#
|
||||
# Pick a channel name of your own: other sessions on the same phone use c, c2, c3, xd, xr, gbm...;
|
||||
# writing to their channel files races with them. CR characters are stripped (Windows checkouts).
|
||||
# Inside, run user-side commands with `sudo -u <desktop user> env XDG_RUNTIME_DIR=/run/user/<uid> ...`.
|
||||
# Never `pkill -f <word>` in a channel script: the `bash -lc "<script>"` process carries the whole
|
||||
# script on its command line and kills itself. Use `pkill -x <name>`.
|
||||
set -euo pipefail
|
||||
. "$(dirname "$0")/env.sh"
|
||||
ch=${1:?usage: ct.sh <channel> [script-file]}
|
||||
src=${2:--}
|
||||
if [ "$src" = - ]; then tr -d '\r' > "$ANL_DIR/$ch.cmd"; else tr -d '\r' < "$src" > "$ANL_DIR/$ch.cmd"; fi
|
||||
printf '%s\n' "$DS_BIN --name=$MGL_CONTAINER run bash -lc \"\$(cat $DEV_TOOLS/$ch.cmd)\"" > "$ANL_DIR/$ch.sh"
|
||||
adb_ shell "mkdir -p $DEV_TOOLS"
|
||||
adb_ push "$ANL_DIR/$ch.cmd" "$DEV_TOOLS/$ch.cmd" >/dev/null
|
||||
adb_ push "$ANL_DIR/$ch.sh" "$DEV_TOOLS/$ch.sh" >/dev/null
|
||||
adb_ shell "su -c 'sh $DEV_TOOLS/$ch.sh'"
|
||||
@@ -1,19 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# cyc.sh <shot-name> - one server iteration: clear Plasma's sticky software-renderer key, push the
|
||||
# NDK-built server lib, swap it into the installed APK (device/swap.sh), restart app + Plasma session
|
||||
# (device/run-plasma.sh, ~90 s), screenshot to $ANL_DIR/<shot-name>.png, print fatal logcat lines.
|
||||
# Env: SERVER_LIB (default $MGL_WORKTREE/build-android/libMobileGL.so), WAIT (s after the session
|
||||
# restart, default 15), N (logcat lines, default 20), CHANNEL (ct.sh channel, default cyc).
|
||||
# Needs device/swap.sh + device/run-plasma.sh in $DEV_TOOLS (push-tools.sh). RESTARTS THE SESSION.
|
||||
set -euo pipefail
|
||||
here=$(cd "$(dirname "$0")" && pwd)
|
||||
. "$here/env.sh"
|
||||
shot=${1:?usage: cyc.sh <shot-name>}
|
||||
LIB=${SERVER_LIB:-$MGL_WORKTREE/build-android/libMobileGL.so}
|
||||
printf '%s\n' "sudo -u $MGL_DESKTOP_USER kwriteconfig6 --file kdeglobals --group QtQuickRendererSettings --key SceneGraphBackend --delete; rm -f /tmp/mgl-plasmashell.client.log" \
|
||||
| bash "$here/ct.sh" "${CHANNEL:-cyc}"
|
||||
adb_ push "$LIB" "$DEV_SHARE/libMobileGL.new.so" >/dev/null
|
||||
adb_ logcat -c
|
||||
adb_ shell "su -c 'sh $DEV_TOOLS/swap.sh >/dev/null && sh $DEV_TOOLS/run-plasma.sh >/dev/null 2>&1; sleep ${WAIT:-15}; screencap -p $DEV_SHARE/$shot.png'"
|
||||
adb_ pull "$DEV_SHARE/$shot.png" "$ANL_DIR/$shot.png" >/dev/null && echo "screenshot: $ANL_DIR/$shot.png"
|
||||
adb_ logcat -d | grep -E "Fatal signal|FATAL|Abort message|Magma wire buffer|E MobileGL" | cut -c1-260 | head -"${N:-20}" || true
|
||||
@@ -1,94 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# desktop-verify.sh <phase>... - check that the MobileGL desktop starts, idles and stops by itself
|
||||
# (anland app: foreground service + mobilegl-desktop.sh; container: desktop-session.service).
|
||||
# Phases run in the order given; screenshots go to $ANL_DIR/dv-<phase>.png.
|
||||
#
|
||||
# push install device/*.sh into $DEV_TOOLS (push-tools.sh's device half)
|
||||
# reset everything down: app force-stopped (its service with it), container stopped,
|
||||
# experiment display daemon killed - the state after a phone reboot
|
||||
# cold reset, then open the app like its icon does and time each piece (desktop-timeline.sh)
|
||||
# open open the app without resetting (after a reboot: the reboot was the reset)
|
||||
# chrome (re)start Chrome in the session on an animated WebGL page (kills a running Chrome)
|
||||
# idle CPU/GPU for visible, hidden (HOME), locked (screen off), visible again (measure.sh)
|
||||
# reopen swipe the app away (remove its task), check KWin survives, open it again, time it
|
||||
# stop Stop desktop from the notification (the service's STOP action) and check it all ends
|
||||
# rtest lock/unlock + window resize regression ($ANL_DIR/rtest.sh)
|
||||
# Env: SECS (idle window, default 20), URL (chrome page).
|
||||
set -euo pipefail
|
||||
here=$(cd "$(dirname "$0")" && pwd)
|
||||
. "$here/env.sh"
|
||||
SECS=${SECS:-20}
|
||||
URL=${URL:-https://webglsamples.org/aquarium/aquarium.html}
|
||||
SOCK=$DEV_SHARE/display.sock
|
||||
su_() { adb_ shell "su -c '$*'"; }
|
||||
shot() {
|
||||
su_ "screencap -p $DEV_SHARE/dv-$1.png"
|
||||
adb_ pull "$DEV_SHARE/dv-$1.png" "$ANL_DIR/dv-$1.png" > /dev/null && echo "screenshot $ANL_DIR/dv-$1.png"
|
||||
}
|
||||
kwin_log() { # the anland backend's lines since <time>
|
||||
printf '%s\n' "journalctl --no-pager --since '$1' 2>/dev/null | grep -a -E 'viewer (gone|back)|consumer (reconnected|disconnected)|failed to connect' | tail -${2:-8}" |
|
||||
bash "$here/ct.sh" dv 2>/dev/null | grep -v pushed || true
|
||||
}
|
||||
task_id() {
|
||||
su_ "am stack list" | tr -d '\r' | grep -m1 "$MGL_PKG/" | sed -n 's/.*taskId=\([0-9]*\).*/\1/p'
|
||||
}
|
||||
wake() {
|
||||
su_ "input keyevent KEYCODE_WAKEUP"; sleep 1; su_ "wm dismiss-keyguard"; sleep 2
|
||||
}
|
||||
|
||||
for phase in "$@"; do
|
||||
echo "=== $phase"
|
||||
case $phase in
|
||||
push)
|
||||
for f in "$here"/device/*.sh; do
|
||||
tr -d '\r' < "$f" > "$ANL_DIR/push.tmp"
|
||||
adb_ push "$ANL_DIR/push.tmp" "$DEV_TOOLS/$(basename "$f")" > /dev/null
|
||||
done
|
||||
rm -f "$ANL_DIR/push.tmp"; echo "device scripts in $DEV_TOOLS" ;;
|
||||
reset)
|
||||
su_ "sh $DEV_TOOLS/desktop-reset.sh" ;;
|
||||
cold)
|
||||
bash "$0" reset
|
||||
wake
|
||||
su_ "sh $DEV_TOOLS/desktop-timeline.sh 240"
|
||||
sleep 3; shot cold ;;
|
||||
open)
|
||||
wake
|
||||
su_ "sh $DEV_TOOLS/desktop-timeline.sh 300"
|
||||
sleep 3; shot open ;;
|
||||
chrome)
|
||||
WAIT=15 bash "$here/chrome-launch.sh" dv "$URL" ;;
|
||||
idle)
|
||||
su_ "sh $DEV_TOOLS/measure.sh visible $SECS"
|
||||
t=$(date -u '+%Y-%m-%d %H:%M:%S UTC')
|
||||
su_ "input keyevent KEYCODE_HOME"; sleep 4
|
||||
su_ "sh $DEV_TOOLS/measure.sh hidden $SECS"
|
||||
su_ "am start -n $MGL_PKG/com.anland.consumer.MainActivity >/dev/null"; sleep 5
|
||||
su_ "input keyevent KEYCODE_SLEEP"; sleep 4
|
||||
su_ "sh $DEV_TOOLS/measure.sh locked $SECS"
|
||||
wake
|
||||
su_ "am start -n $MGL_PKG/com.anland.consumer.MainActivity >/dev/null"; sleep 5
|
||||
su_ "sh $DEV_TOOLS/measure.sh visible2 $SECS"
|
||||
shot idle
|
||||
kwin_log "$t" 12 ;;
|
||||
reopen)
|
||||
t=$(date -u '+%Y-%m-%d %H:%M:%S UTC')
|
||||
id=$(task_id); echo "removing task $id"
|
||||
[ -n "$id" ] && su_ "am stack remove $id"
|
||||
sleep 8
|
||||
su_ "echo server: \$(pidof $MGL_PKG:mobilegl) ui: \$(pidof $MGL_PKG) kwin: \$(pidof kwin_wayland) plasmashell: \$(pidof plasmashell)"
|
||||
su_ "sh $DEV_TOOLS/measure.sh closed 10"
|
||||
su_ "sh $DEV_TOOLS/desktop-timeline.sh 120"
|
||||
sleep 3; shot reopen
|
||||
kwin_log "$t" ;;
|
||||
stop)
|
||||
su_ "am startservice -n $MGL_PKG/com.anland.consumer.MobileGLWorker -a com.anland.consumer.mobilegl.STOP" || true
|
||||
sleep 25
|
||||
su_ "echo server: \$(pidof $MGL_PKG:mobilegl) ui: \$(pidof $MGL_PKG); $DS_BIN show"
|
||||
su_ "tail -3 $DEV_SHARE/desktop.log" ;;
|
||||
rtest)
|
||||
bash "$ANL_DIR/rtest.sh" dv ;;
|
||||
*)
|
||||
echo "unknown phase $phase" >&2; exit 2 ;;
|
||||
esac
|
||||
done
|
||||
@@ -1,7 +0,0 @@
|
||||
# bringup.sh - (Android root shell) bring the MobileGL desktop up after a phone reboot. There is
|
||||
# nothing left to do by hand: opening the anland app (its launcher icon, or this am start) starts
|
||||
# the display daemon, the MobileGL server, the container and its Plasma session. Prints the timeline.
|
||||
# Run: su -c "sh /data/local/tmp/anl/bringup.sh" Env: as desktop-timeline.sh.
|
||||
input keyevent KEYCODE_WAKEUP
|
||||
wm dismiss-keyguard
|
||||
sh "$(dirname "$0")/desktop-timeline.sh" 300
|
||||
@@ -1,17 +0,0 @@
|
||||
# desktop-reset.sh - (Android root shell) take the MobileGL desktop fully down, as after a phone
|
||||
# reboot: the app force-stopped (its foreground service and server with it), the container
|
||||
# stopped, the experiment display daemon killed. Leaves the original anland daemon alone.
|
||||
# Run: su -c "sh /data/local/tmp/anl/desktop-reset.sh" Env: PKG, CONTAINER, SOCK, DS.
|
||||
P=${PKG:-com.anland.consumer.mobilegl}
|
||||
C=${CONTAINER:-arch-kde-mgl}
|
||||
SOCK=${SOCK:-/data/local/tmp/anland-mobilegl/display.sock}
|
||||
D=${DS:-/data/local/Droidspaces/bin/droidspaces}
|
||||
am force-stop $P
|
||||
$D --name=$C stop > /dev/null 2>&1
|
||||
for p in $(pidof display_daemon); do
|
||||
tr '\0' ' ' < /proc/$p/cmdline | grep -qF " $SOCK " && kill $p
|
||||
done
|
||||
rm -f $SOCK
|
||||
sleep 2
|
||||
echo "app: $(pidof $P) server: $(pidof $P:mobilegl) daemon: $(ls $SOCK 2>/dev/null)"
|
||||
$D show
|
||||
@@ -1,30 +0,0 @@
|
||||
# desktop-timeline.sh [timeout-s] - (Android root shell) open the anland app the way its launcher
|
||||
# icon does (am start, no extras) and print when each piece of the MobileGL desktop comes up,
|
||||
# in seconds after the open: display daemon socket, the app's MobileGL server listening, the
|
||||
# container, kwin_wayland, plasmashell, and the splash (ksplashqml) gone = desktop on screen.
|
||||
# Pieces that already run show 0.0. Read-only apart from the am start.
|
||||
# Run: su -c "sh /data/local/tmp/anl/desktop-timeline.sh 180" Env: PKG, CONTAINER, SOCK, DS.
|
||||
T=${1:-180}
|
||||
P=${PKG:-com.anland.consumer.mobilegl}
|
||||
C=${CONTAINER:-arch-kde-mgl}
|
||||
SOCK=${SOCK:-/data/local/tmp/anland-mobilegl/display.sock}
|
||||
D=${DS:-/data/local/Droidspaces/bin/droidspaces}
|
||||
now() { awk '{print $1}' /proc/uptime; }
|
||||
since() { awk -v a="$1" -v b="$(now)" 'BEGIN{printf "%.1f", b - a}'; }
|
||||
listening() { grep -q '00010000 0001 01 [0-9]* @anland-mobilegl$' /proc/net/unix; }
|
||||
t0=$(now)
|
||||
am start -n $P/com.anland.consumer.MainActivity > /dev/null
|
||||
for k in daemon server container kwin shell splash_seen shown; do eval "t_$k="; done
|
||||
while :; do
|
||||
[ -z "$t_daemon" ] && [ -S "$SOCK" ] && t_daemon=$(since $t0) && echo "daemon socket +${t_daemon}s"
|
||||
[ -z "$t_server" ] && listening && t_server=$(since $t0) && echo "server listening +${t_server}s"
|
||||
[ -z "$t_container" ] && [ -n "$($D --name=$C pid 2>/dev/null | tr -dc 0-9)" ] && t_container=$(since $t0) && echo "container up +${t_container}s"
|
||||
[ -z "$t_kwin" ] && pidof kwin_wayland > /dev/null && t_kwin=$(since $t0) && echo "kwin_wayland +${t_kwin}s"
|
||||
[ -z "$t_shell" ] && pidof plasmashell > /dev/null && t_shell=$(since $t0) && echo "plasmashell +${t_shell}s"
|
||||
[ -z "$t_splash_seen" ] && pidof ksplashqml > /dev/null && t_splash_seen=1
|
||||
if [ -n "$t_shell" ] && [ -z "$t_shown" ] && ! pidof ksplashqml > /dev/null; then
|
||||
t_shown=$(since $t0); echo "splash gone +${t_shown}s (desktop on screen)"; break
|
||||
fi
|
||||
[ "$(since $t0 | cut -d. -f1)" -ge "$T" ] && { echo "TIMEOUT after ${T}s"; break; }
|
||||
sleep 0.3
|
||||
done
|
||||
@@ -1,47 +0,0 @@
|
||||
# measure.sh <label> [seconds] - (Android root shell) CPU and GPU load of the MobileGL desktop over a
|
||||
# window: % of ONE core (so 800 = all 8 cores) for the whole phone, KWin (+Xwayland), plasmashell,
|
||||
# Chrome (all its processes), the app's :mobilegl server and its UI process, plus the mean of the
|
||||
# kgsl gpu_busy_percentage samples (1/s). The container's processes are visible from Android's
|
||||
# /proc (Droidspaces only gives them their own pid namespace).
|
||||
# Run: su -c "sh /data/local/tmp/anl/measure.sh visible 20" Env: PKG.
|
||||
L=${1:-sample}
|
||||
N=${2:-20}
|
||||
P=${PKG:-com.anland.consumer.mobilegl}
|
||||
GPU=/sys/class/kgsl/kgsl-3d0/gpu_busy_percentage
|
||||
|
||||
pids_named() { # exact process names (comm or argv0 basename)
|
||||
for n in "$@"; do pidof "$n"; done
|
||||
}
|
||||
pids_matching() { # argv contains the word
|
||||
for d in /proc/[0-9]*; do
|
||||
{ tr '\0' ' ' < $d/cmdline; } 2>/dev/null | grep -q "$1" && echo ${d#/proc/}
|
||||
done
|
||||
}
|
||||
ticks() { # utime+stime of the pids, in clock ticks
|
||||
t=0
|
||||
for p in "$@"; do
|
||||
[ -r /proc/$p/stat ] || continue
|
||||
v=$(sed 's/^.*) //' /proc/$p/stat | awk '{print $12 + $13}')
|
||||
t=$((t + v))
|
||||
done
|
||||
echo $t
|
||||
}
|
||||
total() { awk '/^cpu /{print $2+$3+$4+$6+$7+$8}' /proc/stat; }
|
||||
|
||||
KW="$(pids_named kwin_wayland Xwayland)"
|
||||
SH="$(pids_named plasmashell)"
|
||||
CH="$(pids_matching /opt/google/chrome/)"
|
||||
SV="$(pidof $P:mobilegl)"
|
||||
UI="$(pidof $P)"
|
||||
|
||||
a0=$(total); k0=$(ticks $KW); s0=$(ticks $SH); c0=$(ticks $CH); v0=$(ticks $SV); u0=$(ticks $UI)
|
||||
g=0; i=0
|
||||
while [ $i -lt $N ]; do
|
||||
sleep 1
|
||||
b=$(cat $GPU 2>/dev/null | tr -dc '0-9'); g=$((g + ${b:-0})); i=$((i + 1))
|
||||
done
|
||||
a1=$(total); k1=$(ticks $KW); s1=$(ticks $SH); c1=$(ticks $CH); v1=$(ticks $SV); u1=$(ticks $UI)
|
||||
# CLK_TCK is 100: ticks per second == percent of one core.
|
||||
pct() { echo $(( ($2 - $1) / N )); }
|
||||
printf '%-10s %3ss phone %4s%% kwin %3s%% plasmashell %3s%% chrome %3s%% server %3s%% app-ui %3s%% gpu %3s%%\n' \
|
||||
"$L" "$N" "$(pct $a0 $a1)" "$(pct $k0 $k1)" "$(pct $s0 $s1)" "$(pct $c0 $c1)" "$(pct $v0 $v1)" "$(pct $u0 $u1)" "$((g / N))"
|
||||
@@ -1,20 +0,0 @@
|
||||
# restart-daemon.sh - (Android root shell) (re)start the EXPERIMENT's anland display daemon on $SOCK.
|
||||
# It is not started at boot (the anland-daemon module's service.sh only starts the original daemon on
|
||||
# /data/local/tmp/display_daemon.sock, which must be left alone). Without it KWin logs
|
||||
# "failed to connect to display daemon at /run/anland-mobilegl/display.sock" and the session dies in ~3 s.
|
||||
# The container sees $SOCK as /run/anland-mobilegl/display.sock (bind mount in container.config);
|
||||
# uid 1000 in the container must connect, hence 777 dir / 666 socket.
|
||||
# Env: SOCK, DAEMON (/data/adb/modules/anland-daemon/display_daemon).
|
||||
SOCK=${SOCK:-/data/local/tmp/anland-mobilegl/display.sock}
|
||||
DAEMON=${DAEMON:-/data/adb/modules/anland-daemon/display_daemon}
|
||||
DIR=$(dirname $SOCK)
|
||||
for p in $(ps -A -o PID,ARGS | grep "display_daemon $SOCK" | grep -v grep | awk '{print $1}'); do kill $p; done
|
||||
sleep 1
|
||||
rm -f $SOCK
|
||||
mkdir -p $DIR
|
||||
nohup $DAEMON $SOCK > $DIR/display-daemon.log 2>&1 &
|
||||
sleep 1
|
||||
chmod 777 $DIR
|
||||
chmod 666 $SOCK
|
||||
echo "daemon restarted:"
|
||||
ps -A -o PID,ARGS | grep "display_daemon $SOCK" | grep -v grep
|
||||
@@ -1,27 +0,0 @@
|
||||
# run-plasma.sh - (Android root shell) DEVELOPER restart of the whole MobileGL desktop, e.g. after a
|
||||
# server, client or KWin rebuild: ends the Plasma session (and the user's logind session, which takes
|
||||
# a while to wind down), then restarts the anland app; opening it brings up the server, starts
|
||||
# desktop-session.service again and the session waits for the server. Normal use needs none of this:
|
||||
# opening the app is enough. ~60 s. Prints the unit status, plasma user units and recent coredumps.
|
||||
# Run: su -c "sh /data/local/tmp/anl/run-plasma.sh"
|
||||
# Env: PKG, CONTAINER, DESKTOP_USER (swung0x48), DS (droidspaces binary).
|
||||
D=${DS:-/data/local/Droidspaces/bin/droidspaces}
|
||||
P=${PKG:-com.anland.consumer.mobilegl}
|
||||
C=${CONTAINER:-arch-kde-mgl}
|
||||
U=${DESKTOP_USER:-swung0x48}
|
||||
$D --name=$C run bash -lc "
|
||||
systemctl stop desktop-session.service 2>/dev/null
|
||||
loginctl terminate-user $U 2>/dev/null; sleep 30
|
||||
systemctl reset-failed desktop-session.service
|
||||
rm -f /tmp/mobilegl-compositor.log
|
||||
date +%s > /tmp/plasma-start
|
||||
"
|
||||
am force-stop $P
|
||||
am start -n $P/com.anland.consumer.MainActivity > /dev/null
|
||||
sleep 30
|
||||
$D --name=$C run bash -lc "
|
||||
systemctl --no-pager status desktop-session.service | head -8
|
||||
UID_=\$(id -u $U)
|
||||
sudo -u $U XDG_RUNTIME_DIR=/run/user/\$UID_ systemctl --user --no-pager list-units --all 'plasma*' 2>&1 | head -30
|
||||
coredumpctl --no-pager list --since '-2min' 2>&1 | tail -5
|
||||
"
|
||||
@@ -1,13 +0,0 @@
|
||||
# status.sh - (Android root shell) READ-ONLY health check of the whole stack.
|
||||
# Run: su -c "sh /data/local/tmp/anl/status.sh" Env: PKG, CONTAINER, DS, SOCK.
|
||||
D=${DS:-/data/local/Droidspaces/bin/droidspaces}
|
||||
P=${PKG:-com.anland.consumer.mobilegl}
|
||||
C=${CONTAINER:-arch-kde-mgl}
|
||||
SOCK=${SOCK:-/data/local/tmp/anland-mobilegl/display.sock}
|
||||
echo "battery: $(dumpsys battery | grep ' level:' | tr -d ' ') $(dumpsys power | grep -o 'mStayOn=[a-z]*')"
|
||||
echo "backend: app setting=$(cat /data/data/$P/files/mobilegl-backend 2>/dev/null || echo 'DirectGLES (default)') published=$(cat ${SOCK%/*}/backend 2>/dev/null) container /etc/mobilegl/backend=$(cat /mnt/Droidspaces/$C/etc/mobilegl/backend 2>/dev/null) prop override=$(getprop debug.mobilegl.backend)"
|
||||
echo "desktop service log: $(tail -1 ${SOCK%/*}/desktop.log 2>/dev/null)"
|
||||
echo "app pid: $(pidof $P) server (:mobilegl) pid: $(pidof $P:mobilegl)"
|
||||
ps -A -o PID,ARGS | grep "display_daemon $SOCK" | grep -v grep || echo "experiment display daemon NOT running"
|
||||
$D show
|
||||
$D --name=$C run bash -lc 'echo "desktop-session: $(systemctl is-active desktop-session.service)"; pgrep -a -x kwin_wayland; pgrep -a -x plasmashell; grep -A1 QtQuickRendererSettings /home/*/.config/kdeglobals 2>/dev/null || echo "kdeglobals: no sticky software renderer"'
|
||||
@@ -1,17 +0,0 @@
|
||||
# swap.sh - (Android root shell) replace the server libMobileGL.so inside the INSTALLED anland APK with
|
||||
# $SHARE/libMobileGL.new.so, keeping owner, mode and SELinux context; force-stops the app. The first
|
||||
# run backs the APK's original lib up to $SHARE/libMobileGL.so.orig. No re-signing/reinstall (that
|
||||
# would change the app UID and lose its root grant). Run: su -c "sh /data/local/tmp/anl/swap.sh"
|
||||
# Env: PKG (com.anland.consumer.mobilegl), SHARE (/data/local/tmp/anland-mobilegl).
|
||||
set -e
|
||||
P=${PKG:-com.anland.consumer.mobilegl}
|
||||
SHARE=${SHARE:-/data/local/tmp/anland-mobilegl}
|
||||
D=$(dirname $(pm path $P | sed 's/package://'))/lib/arm64
|
||||
ls -laZ $D
|
||||
[ -f $SHARE/libMobileGL.so.orig ] || cp $D/libMobileGL.so $SHARE/libMobileGL.so.orig
|
||||
am force-stop $P
|
||||
CTX=$(ls -Z $D/libMobileGL.so | awk '{print $1}')
|
||||
OWN=$(stat -c %u:%g $D/libMobileGL.so)
|
||||
cp $SHARE/libMobileGL.new.so $D/libMobileGL.so
|
||||
chown $OWN $D/libMobileGL.so; chmod 755 $D/libMobileGL.so; chcon $CTX $D/libMobileGL.so
|
||||
ls -laZ $D/libMobileGL.so
|
||||
@@ -1,17 +0,0 @@
|
||||
# switch.sh <DirectGLES|DirectVulkan> - (Android root shell) change the MobileGL backend the anland
|
||||
# app's server runs (Espryt = DirectGLES, Magma = DirectVulkan). The choice is the app's setting
|
||||
# (Settings > Connection > MobileGL desktop, saved in the app's files/mobilegl-backend); this does
|
||||
# what a user does there: save it, Stop desktop, open the app again. The new server publishes the
|
||||
# backend and the container's session copies it to /etc/mobilegl/backend before it starts, so
|
||||
# server and clients agree. ~30-60 s. No setprop: debug.mobilegl.backend, if set, still overrides
|
||||
# the setting until the next reboot - this clears it.
|
||||
# Env: PKG, SOCK.
|
||||
B=${1:?usage: switch.sh DirectGLES|DirectVulkan}
|
||||
P=${PKG:-com.anland.consumer.mobilegl}
|
||||
[ -n "$(getprop debug.mobilegl.backend)" ] && setprop debug.mobilegl.backend ""
|
||||
if pidof $P:mobilegl > /dev/null; then
|
||||
am startservice -n $P/com.anland.consumer.MobileGLWorker -a com.anland.consumer.mobilegl.STOP > /dev/null
|
||||
i=0; while pidof $P:mobilegl > /dev/null && [ $i -lt 60 ]; do sleep 1; i=$((i + 1)); done
|
||||
fi
|
||||
am start -n $P/com.anland.consumer.MainActivity --es mobilegl_backend $B > /dev/null
|
||||
echo "backend $B saved; the desktop is starting (watch: sh $(dirname $0)/status.sh)"
|
||||
@@ -1,8 +0,0 @@
|
||||
# unlock.sh - (Android root shell) ask logind to unlock the desktop user's session. UNVERIFIED that this
|
||||
# helps here: the handoff notes this logind session type does not support lock-session (a real lock
|
||||
# screen then needs the password). Prevention: [Daemon] Autolock=false in ~/.config/kscreenlockerrc.
|
||||
# Env: DS, CONTAINER, DESKTOP_USER.
|
||||
D=${DS:-/data/local/Droidspaces/bin/droidspaces}
|
||||
C=${CONTAINER:-arch-kde-mgl}
|
||||
U=${DESKTOP_USER:-swung0x48}
|
||||
$D --name=$C run bash -lc "S=\$(loginctl list-sessions --no-legend | awk '\$3==\"$U\"{print \$1}' | head -1); loginctl unlock-session \$S; echo unlocked \$S"
|
||||
@@ -1,47 +0,0 @@
|
||||
# x11-measure.sh <label> <app-process-name> [seconds] - (Android root shell) CPU of the X11 path while
|
||||
# an X11 app runs: % of ONE core (800 = all 8 cores) for the whole phone, the app, Xwayland,
|
||||
# kwin_wayland, the app's :mobilegl server; mean kgsl gpu_busy_percentage; and the number of dma-buf
|
||||
# descriptors Xwayland and KWin hold (window pixmaps / client buffers as dma-bufs). Refuses to run
|
||||
# below 40% battery: the phone drains faster under load than USB charges it.
|
||||
# Run: su -c "sh /data/local/tmp/anl/x11-measure.sh glamor glxgears 10" Env: PKG, MIN_BATTERY.
|
||||
L=${1:-sample}
|
||||
APP=${2:-glxgears}
|
||||
N=${3:-10}
|
||||
P=${PKG:-com.anland.consumer.mobilegl}
|
||||
GPU=/sys/class/kgsl/kgsl-3d0/gpu_busy_percentage
|
||||
level=$(dumpsys battery | sed -n 's/^ *level: *//p')
|
||||
if [ "${level:-0}" -lt "${MIN_BATTERY:-40}" ]; then
|
||||
echo "battery ${level}% < ${MIN_BATTERY:-40}%: not loading the phone; charge first" >&2
|
||||
exit 3
|
||||
fi
|
||||
ticks() {
|
||||
t=0
|
||||
for p in "$@"; do
|
||||
[ -r /proc/$p/stat ] || continue
|
||||
v=$(sed 's/^.*) //' /proc/$p/stat | awk '{print $12 + $13}')
|
||||
t=$((t + v))
|
||||
done
|
||||
echo $t
|
||||
}
|
||||
total() { awk '/^cpu /{print $2+$3+$4+$6+$7+$8}' /proc/stat; }
|
||||
dmabufs() { # dma-buf descriptors held by the pids (Android kernels link them to /dmabuf:...)
|
||||
n=0
|
||||
for p in "$@"; do n=$((n + $(ls -l /proc/$p/fd 2>/dev/null | grep -c dmabuf))); done
|
||||
echo $n
|
||||
}
|
||||
AP="$(pidof $APP)"
|
||||
XW="$(pidof Xwayland)"
|
||||
KW="$(pidof kwin_wayland)"
|
||||
SV="$(pidof $P:mobilegl)"
|
||||
[ -n "$AP" ] || { echo "no running process named $APP" >&2; exit 2; }
|
||||
a0=$(total); p0=$(ticks $AP); x0=$(ticks $XW); k0=$(ticks $KW); v0=$(ticks $SV)
|
||||
g=0; i=0
|
||||
while [ $i -lt $N ]; do
|
||||
sleep 1
|
||||
b=$(cat $GPU 2>/dev/null | tr -dc '0-9'); g=$((g + ${b:-0})); i=$((i + 1))
|
||||
done
|
||||
a1=$(total); p1=$(ticks $AP); x1=$(ticks $XW); k1=$(ticks $KW); v1=$(ticks $SV)
|
||||
pct() { echo $(( ($2 - $1) / N )); }
|
||||
printf '%-12s %3ss phone %4s%% %s %3s%% Xwayland %3s%% kwin %3s%% server %3s%% gpu %3s%% dmabufs Xwayland %s kwin %s battery %s%%\n' \
|
||||
"$L" "$N" "$(pct $a0 $a1)" "$APP" "$(pct $p0 $p1)" "$(pct $x0 $x1)" "$(pct $k0 $k1)" "$(pct $v0 $v1)" "$((g / N))" \
|
||||
"$(dmabufs $XW)" "$(dmabufs $KW)" "$level"
|
||||
@@ -1,41 +0,0 @@
|
||||
# env.sh - shared parameters for the host-side (Git Bash) scripts of the anland-mobilegl-plasma skill.
|
||||
# Sourced, never run. Every value can be overridden from the environment before calling a script.
|
||||
#
|
||||
# MGL_WORKTREE MobileGL worktree (Windows form C:/...). Default: the worktree this skill lives in.
|
||||
# ANL_DIR Local scratch dir: channel files, screenshots, xdist/. Default: %LOCALAPPDATA%/Temp/anl
|
||||
# ANDROID_NDK NDK used for the Android server lib. Default: <SDK>/ndk/27.2.12479018
|
||||
# MGL_PKG Anland APK that embeds the server. Default: com.anland.consumer.mobilegl
|
||||
# MGL_CONTAINER Droidspaces container. Default: arch-kde-mgl
|
||||
# MGL_DESKTOP_USER Desktop user inside the container. Default: swung0x48
|
||||
# DS_BIN droidspaces binary on the phone. Default: /data/local/Droidspaces/bin/droidspaces
|
||||
# DEV_TOOLS Phone dir for device/*.sh and channel files. Default: /data/local/tmp/anl
|
||||
# DEV_SHARE Phone dir bind-mounted into the container as /run/anland-mobilegl (screenshots,
|
||||
# server lib staging, display daemon socket). Default: /data/local/tmp/anland-mobilegl
|
||||
# ANDROID_SERIAL Honoured by adb itself; leave unset when only one device is attached
|
||||
# (USB serial or a wireless "ip:port").
|
||||
|
||||
_skill_scripts=$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)
|
||||
if [ -z "${MGL_WORKTREE:-}" ]; then
|
||||
MGL_WORKTREE=$(cd "$_skill_scripts/../../../.." && pwd -W 2>/dev/null || pwd)
|
||||
fi
|
||||
: "${ANL_DIR:=$(cygpath -m "${LOCALAPPDATA:-C:/Users/$USERNAME/AppData/Local}" 2>/dev/null || echo /tmp)/Temp/anl}"
|
||||
: "${ANDROID_NDK:=$(cygpath -m "${LOCALAPPDATA:-C:/Users/$USERNAME/AppData/Local}" 2>/dev/null)/Android/Sdk/ndk/27.2.12479018}"
|
||||
: "${MGL_PKG:=com.anland.consumer.mobilegl}"
|
||||
: "${MGL_CONTAINER:=arch-kde-mgl}"
|
||||
: "${MGL_DESKTOP_USER:=swung0x48}"
|
||||
: "${DS_BIN:=/data/local/Droidspaces/bin/droidspaces}"
|
||||
: "${DEV_TOOLS:=/data/local/tmp/anl}"
|
||||
: "${DEV_SHARE:=/data/local/tmp/anland-mobilegl}"
|
||||
# The container rootfs as Android root sees it (the container's /tmp is NOT visible here).
|
||||
CT_ROOT=/mnt/Droidspaces/$MGL_CONTAINER
|
||||
export MGL_WORKTREE ANL_DIR ANDROID_NDK MGL_PKG MGL_CONTAINER MGL_DESKTOP_USER DS_BIN DEV_TOOLS DEV_SHARE CT_ROOT
|
||||
|
||||
# Git Bash would rewrite /data/... arguments into C:/Program Files/Git/data/...; keep them literal.
|
||||
# Consequence: pass LOCAL paths to Windows tools (adb, cmake, git) in C:/ form, never /c/.
|
||||
export MSYS_NO_PATHCONV=1
|
||||
adb_() { MSYS2_ARG_CONV_EXCL='*' adb "$@"; }
|
||||
|
||||
# C:/x/y -> /mnt/c/x/y (for WSL).
|
||||
win2wsl() { local p=$1 d; d=$(printf '%s' "${p:0:1}" | tr 'A-Z' 'a-z'); printf '/mnt/%s%s' "$d" "${p:2}"; }
|
||||
|
||||
mkdir -p "$ANL_DIR"
|
||||
@@ -1,146 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# kwin-recover.sh [rounds] - does the desktop keep working when KWin's OWN MobileGL session is lost?
|
||||
# Starts animated clients (glmark2-es2-wayland: Wayland, zero-copy shared images; glxgears: X11 through
|
||||
# Xwayland's GLX; with CHROME=1 also Chrome on an animated WebGL page), then per round loses the server
|
||||
# session of KWin with the pid-targeted debug knob (debug.mobilegl.inject_device_lost_pid, KWin's pid as
|
||||
# it sees itself in the container), waits, and checks. A round PASSES when:
|
||||
# - the server latched KWin's session (the server log file: "injected:pid=<kwin>"; logcat is too small);
|
||||
# - KWin, plasmashell and every test client are the SAME processes (nothing restarted);
|
||||
# - KWin restarted compositing on a fresh session (its journal: "compositing restarted on a fresh
|
||||
# MobileGL session"; its client log: one more "RECOVERED");
|
||||
# - the screen still animates (shot.sh hashes differ) and the clients keep presenting;
|
||||
# - no native crash (logcat -b crash).
|
||||
# Between rounds the knob is reset to 0 while the clients run, which re-arms it for the same pid.
|
||||
# Stops early below MIN_BATTERY percent (the phone drains faster under load than USB charges it).
|
||||
#
|
||||
# Deploy first (same MobileGL commit on both sides; see SKILL.md):
|
||||
# bash scripts/build-android.sh && bash scripts/cyc.sh pre # server -> APK, restarts the session
|
||||
# bash scripts/xbuild.sh && bash scripts/xdeploy.sh # client -> container
|
||||
# ANLAND_WORKTREE=<anland worktree> bash scripts/kwin-stage.sh build # kwin.patch + anland backend
|
||||
# (wait for "== ALL DONE ==" in /root/kwin-build.log), then: adb shell 'su -c "sh /data/local/tmp/anl/run-plasma.sh"'
|
||||
# Env: ROUNDS (default 2), SETTLE (s after the loss, default 10), REARM (s with the knob at 0 between
|
||||
# rounds, default 4), MIN_BATTERY (default 40), CHROME (1: add Chrome), CHANNEL (ct.sh channel,
|
||||
# default krec), TAG (screenshot/log tag, default krec).
|
||||
set -euo pipefail
|
||||
here=$(cd "$(dirname "$0")" && pwd)
|
||||
. "$here/env.sh"
|
||||
ROUNDS=${1:-${ROUNDS:-2}}
|
||||
SETTLE=${SETTLE:-10}
|
||||
REARM=${REARM:-4}
|
||||
MIN_BATTERY=${MIN_BATTERY:-40}
|
||||
CH=${CHANNEL:-krec}
|
||||
TAG=${TAG:-krec}
|
||||
COMPOSITOR_LOG=/tmp/mobilegl-compositor.client.log
|
||||
SERVER_LOG=/data/data/$MGL_PKG/files/mobilegl-server.server.log
|
||||
|
||||
ct() { bash "$here/ct.sh" "$CH"; }
|
||||
|
||||
battery() { adb_ shell dumpsys battery | tr -d '\r' | awk '/ level:/ {print $2}'; }
|
||||
stop_clients() {
|
||||
ct <<'IN' || true
|
||||
pkill -x glmark2-es2-way 2>/dev/null; pkill -x glmark2-es2-wayland 2>/dev/null; pkill -x glxgears 2>/dev/null
|
||||
true
|
||||
IN
|
||||
}
|
||||
cleanup() {
|
||||
adb_ shell "su -c 'setprop debug.mobilegl.inject_device_lost_pid 0'" || true
|
||||
stop_clients
|
||||
}
|
||||
check_battery() {
|
||||
local level; level=$(battery)
|
||||
echo "battery: $level%"
|
||||
if [ -n "$level" ] && [ "$level" -lt "$MIN_BATTERY" ]; then
|
||||
echo "STOP: battery below $MIN_BATTERY%"; exit 3
|
||||
fi
|
||||
}
|
||||
trap cleanup EXIT
|
||||
|
||||
check_battery
|
||||
adb_ shell "su -c 'sh $DEV_TOOLS/status.sh'" || true
|
||||
adb_ shell "su -c 'setprop debug.mobilegl.inject_device_lost_pid 0'"
|
||||
|
||||
# The clients, each with its own log (mgrun's MGLOG), in the background for the whole run.
|
||||
ct <<'IN'
|
||||
rm -f /tmp/mgl-krec-gm.client.log /tmp/mgl-krec-gx.client.log /tmp/krec-gm.out /tmp/krec-gx.out
|
||||
MGLOG=/tmp/mgl-krec-gm.log nohup timeout 900 mgrun offscreen glmark2-es2-wayland -s 960x540 --run-forever \
|
||||
> /tmp/krec-gm.out 2>&1 < /dev/null &
|
||||
MGLOG=/tmp/mgl-krec-gx.log nohup timeout 900 mgrun offscreen glxgears -info > /tmp/krec-gx.out 2>&1 < /dev/null &
|
||||
sleep 8
|
||||
echo "glmark2: $(pgrep -x glmark2-es2-way || pgrep -x glmark2-es2-wayland) glxgears: $(pgrep -x glxgears)"
|
||||
grep -aE "presented through|could not be presented" /tmp/mgl-krec-gm.client.log | head -2
|
||||
grep -aE "presented through|readback" /tmp/mgl-krec-gx.client.log | head -2
|
||||
IN
|
||||
if [ "${CHROME:-0}" = 1 ]; then
|
||||
ct <<'IN'
|
||||
cat > /tmp/mgl-krec-spin.html <<'HTML'
|
||||
<!doctype html><html><body style="margin:0;background:#000">
|
||||
<canvas id=c width=640 height=360 style="width:100vw;height:100vh"></canvas>
|
||||
<script>
|
||||
const gl = document.getElementById('c').getContext('webgl'); let t = 0;
|
||||
function frame() { t++; if (gl && !gl.isContextLost()) { gl.clearColor((t % 60) / 60, 0.2, 0.6, 1); gl.clear(gl.COLOR_BUFFER_BIT); }
|
||||
requestAnimationFrame(frame); }
|
||||
frame();
|
||||
</script></body></html>
|
||||
HTML
|
||||
chmod 644 /tmp/mgl-krec-spin.html
|
||||
IN
|
||||
WAIT=${WAIT:-20} CHANNEL=$CH bash "$here/chrome-launch.sh" "$TAG" --new-window "file:///tmp/mgl-krec-spin.html"
|
||||
fi
|
||||
|
||||
# KWin, plasmashell and the clients, as pids inside the container; how often KWin recovered so far.
|
||||
snapshot() {
|
||||
ct <<IN | tr -d '\r' | tail -1
|
||||
k=\$(pgrep -x kwin_wayland | head -1); p=\$(pgrep -x plasmashell | head -1)
|
||||
g=\$(pgrep -x glmark2-es2-way || pgrep -x glmark2-es2-wayland); x=\$(pgrep -x glxgears | head -1)
|
||||
c=\$(pgrep -x chrome | head -1)
|
||||
r=\$(grep -ac "RECOVERED" $COMPOSITOR_LOG 2>/dev/null || true)
|
||||
f=\$(grep -ac "FPS" /tmp/krec-gm.out 2>/dev/null || true)
|
||||
echo "\${k:-none} \${p:-none} \${g:-none} \${x:-none} \${c:-none} \${r:-0} \${f:-0}"
|
||||
IN
|
||||
}
|
||||
|
||||
pass=0
|
||||
for round in $(seq 1 "$ROUNDS"); do
|
||||
echo "=== round $round/$ROUNDS"
|
||||
check_battery
|
||||
read -r kwin plasma gm gx chrome recovered fps < <(snapshot)
|
||||
echo "kwin=$kwin plasmashell=$plasma glmark2=$gm glxgears=$gx chrome=$chrome recoveries=$recovered fps-lines=$fps"
|
||||
if [ "$kwin" = none ]; then echo "FAIL: KWin is not running"; break; fi
|
||||
bash "$here/shot.sh" "$TAG-r$round-pre" 2 1
|
||||
srvlines=$(adb_ shell "su -c 'wc -l < $SERVER_LOG'" | tr -dc '0-9')
|
||||
adb_ logcat -b crash -c || true
|
||||
adb_ shell "su -c 'setprop debug.mobilegl.inject_device_lost_pid $kwin'"
|
||||
sleep "$SETTLE"
|
||||
adb_ shell "su -c 'setprop debug.mobilegl.inject_device_lost_pid 0'"
|
||||
bash "$here/shot.sh" "$TAG-r$round-post" 3 1 | tee "$ANL_DIR/$TAG-r$round-post.md5"
|
||||
read -r kwin2 plasma2 gm2 gx2 chrome2 recovered2 fps2 < <(snapshot)
|
||||
echo "after: kwin=$kwin2 plasmashell=$plasma2 glmark2=$gm2 glxgears=$gx2 chrome=$chrome2 recoveries=$recovered2 fps-lines=$fps2"
|
||||
adb_ shell "su -c 'tail -n +$((srvlines + 1)) $SERVER_LOG'" > "$ANL_DIR/$TAG-r$round-server.log"
|
||||
latched=$(grep -c "injected:pid=$kwin" "$ANL_DIR/$TAG-r$round-server.log" || true)
|
||||
grep -aE "inject_device_lost_pid|SessionLatch|session #[0-9]+ (started|pid)|owner=server|lease" \
|
||||
"$ANL_DIR/$TAG-r$round-server.log" | cut -c1-220 | head -14 || true
|
||||
ct <<IN || true
|
||||
echo "--- KWin's MobileGL client log:"; grep -aE "DEVICE LOST|RECOVERED|GL_UNKNOWN_CONTEXT_RESET|re-created on the fresh|Refuse" $COMPOSITOR_LOG | tail -6
|
||||
echo "--- KWin journal:"; journalctl --no-pager --since -40s 2>/dev/null | grep -aE "kwin_wayland" | grep -aiE "reset|restarted|MobileGL swap|context|fatal|abort" | tail -10
|
||||
echo "--- clients:"; grep -aE "DEVICE LOST|lost|Fatal" /tmp/mgl-krec-gm.client.log /tmp/mgl-krec-gx.client.log | tail -4
|
||||
IN
|
||||
crashes=$(adb_ logcat -b crash -d | grep -c "Fatal signal\|Abort message" || true)
|
||||
hashes=$(awk '{print $1}' "$ANL_DIR/$TAG-r$round-post.md5" | sort -u | wc -l)
|
||||
verdict=PASS
|
||||
[ "$latched" -ge 1 ] || { echo " - the server never latched KWin's session (pid $kwin)"; verdict=FAIL; }
|
||||
[ "$kwin2" = "$kwin" ] || { echo " - KWin is a different process ($kwin -> $kwin2): it restarted"; verdict=FAIL; }
|
||||
[ "$plasma2" = "$plasma" ] || { echo " - plasmashell restarted ($plasma -> $plasma2)"; verdict=FAIL; }
|
||||
[ "$gm2" = "$gm" ] && [ "$gx2" = "$gx" ] || { echo " - a test client restarted or died"; verdict=FAIL; }
|
||||
[ "${CHROME:-0}" != 1 ] || [ "$chrome2" = "$chrome" ] || { echo " - Chrome restarted"; verdict=FAIL; }
|
||||
[ "$recovered2" -gt "$recovered" ] || { echo " - KWin's client log shows no new RECOVERED session"; verdict=FAIL; }
|
||||
[ "$fps2" -gt "$fps" ] || { echo " - glmark2 stopped reporting frames"; verdict=FAIL; }
|
||||
[ "$hashes" -ge 2 ] || { echo " - the screen does not change after the loss (frozen)"; verdict=FAIL; }
|
||||
[ "$crashes" -eq 0 ] || { echo " - native crash(es):"; adb_ logcat -b crash -d | tail -8; verdict=FAIL; }
|
||||
echo "round $round: $verdict"
|
||||
[ "$verdict" = PASS ] && pass=$((pass + 1))
|
||||
[ "$verdict" = PASS ] || break
|
||||
# Re-arm the knob for the same pid: a session must observe 0 before the next value counts.
|
||||
sleep "$REARM"
|
||||
done
|
||||
echo "=== $pass/$ROUNDS rounds passed; screenshots in $ANL_DIR/$TAG-r*-*.png"
|
||||
[ "$pass" = "$ROUNDS" ]
|
||||
@@ -1,46 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# kwin-stage.sh [build] - stage anland's KWin changes (kwin.patch, anland backend sources,
|
||||
# mobilegl-startup.sh, sync-build-kwin.sh) for the in-container KWin rebuild; with "build", also run
|
||||
# kwprep.sh (apply changed patch hunks / backend files to the live tree) and start sync-build-kwin.sh
|
||||
# (ninja -j4 + atomic install into /opt/mobilegl/kwin, screencast plugin, startup script) in the
|
||||
# background, log /root/kwin-build.log. KWin is NOT restarted: run device/run-plasma.sh afterwards.
|
||||
# Poll: printf 'tail -5 /root/kwin-build.log\n' | bash ct.sh kw
|
||||
#
|
||||
# Two staging places, because the two container scripts read different ones:
|
||||
# /root/kwsync.tgz <- kwprep.sh (installed by push-tools.sh)
|
||||
# $DEV_SHARE/kwin-sync = /run/anland-mobilegl/kwin-sync <- sync-build-kwin.sh (as kwin-sync/sync-build.sh)
|
||||
# All files are CR-stripped: the Windows checkout of anland has CRLF backend sources and a CRLF
|
||||
# sync-build-kwin.sh (bash then fails on $'\r').
|
||||
# Assembled from kwprep.sh + sync-build-kwin.sh; not exercised as one unit yet.
|
||||
# Env: ANLAND_WORKTREE (anland checkout on branch legacy-mobilegl-unified, Windows form),
|
||||
# CHANNEL (ct.sh channel, default kw).
|
||||
set -euo pipefail
|
||||
here=$(cd "$(dirname "$0")" && pwd)
|
||||
. "$here/env.sh"
|
||||
: "${ANLAND_WORKTREE:=$(cygpath -m "$USERPROFILE" 2>/dev/null)/AndroidStudioProjects/anland/.claude/worktrees/mgl-unified}"
|
||||
K=$ANLAND_WORKTREE/producers/kde
|
||||
st=$ANL_DIR/kwstage
|
||||
rm -rf "$st"; mkdir -p "$st/kwsync/Arch_v5" "$st/kwsync/anland_backend_Arch_v5/src/backends/anland" "$st/kwin-sync/anland" "$st/kwin-sync/misc"
|
||||
lf() { tr -d '\r' < "$1" > "$2"; }
|
||||
for f in "$K"/anland_backend_Arch_v5/src/backends/anland/*; do
|
||||
b=$(basename "$f"); [ "$b" = libdisplay_producer ] && continue
|
||||
lf "$f" "$st/kwsync/anland_backend_Arch_v5/src/backends/anland/$b"
|
||||
lf "$f" "$st/kwin-sync/anland/$b"
|
||||
done
|
||||
for f in kwin.patch mobilegl-startup.sh desktop-session-mobilegl.conf; do
|
||||
lf "$K/Arch_v5/$f" "$st/kwsync/Arch_v5/$f"
|
||||
lf "$K/Arch_v5/$f" "$st/kwin-sync/misc/$f"
|
||||
done
|
||||
lf "$K/Arch_v5/sync-build-kwin.sh" "$st/kwin-sync/sync-build.sh"
|
||||
(cd "$st/kwsync" && tar --force-local -czf ../kwsync.tgz Arch_v5 anland_backend_Arch_v5)
|
||||
tar --force-local -C "$st" -czf "$st/kwin-sync.tgz" kwin-sync
|
||||
adb_ push "$st/kwsync.tgz" "$DEV_TOOLS/kwsync.tgz" >/dev/null
|
||||
adb_ push "$st/kwin-sync.tgz" "$DEV_TOOLS/kwin-sync.tgz" >/dev/null
|
||||
adb_ shell "su -c 'cp $DEV_TOOLS/kwsync.tgz $CT_ROOT/root/kwsync.tgz && tar xzf $DEV_TOOLS/kwin-sync.tgz -C $DEV_SHARE && chmod -R a+rX $DEV_SHARE/kwin-sync && rm -f $DEV_TOOLS/kwsync.tgz $DEV_TOOLS/kwin-sync.tgz && echo staged'"
|
||||
if [ "${1:-}" = build ]; then
|
||||
bash "$here/ct.sh" "${CHANNEL:-kw}" <<'IN'
|
||||
bash /root/kwprep.sh || exit 1
|
||||
nohup bash /run/anland-mobilegl/kwin-sync/sync-build.sh > /root/kwin-build.log 2>&1 < /dev/null &
|
||||
echo "kwin build started (pid $!), log /root/kwin-build.log; it ends with '== ALL DONE =='"
|
||||
IN
|
||||
fi
|
||||
@@ -1,94 +0,0 @@
|
||||
#!/usr/bin/env python3
|
||||
# cdpmedia.py [port] [seconds] - ask a Chrome started with --remote-debugging-port=<port> (and a
|
||||
# non-default --user-data-dir) which video decoder its first page's players use, and evaluate
|
||||
# `window.__mglStats` / the element `#t` text of the page. Standard library only (no websocket
|
||||
# module in the container): a minimal RFC 6455 client.
|
||||
# python3 cdpmedia.py 9333 6
|
||||
# Prints kVideoDecoderName / kIsPlatformVideoDecoder / kVideoTracks properties and media errors as
|
||||
# they arrive, then the page's stats text.
|
||||
import base64, json, os, socket, struct, sys, time, urllib.request
|
||||
|
||||
port = int(sys.argv[1]) if len(sys.argv) > 1 else 9333
|
||||
seconds = float(sys.argv[2]) if len(sys.argv) > 2 else 6.0
|
||||
targets = json.load(urllib.request.urlopen(f"http://127.0.0.1:{port}/json"))
|
||||
page = next(t for t in targets if t.get("type") == "page")
|
||||
url = page["webSocketDebuggerUrl"]
|
||||
path = url.split(f"127.0.0.1:{port}", 1)[1]
|
||||
sock = socket.create_connection(("127.0.0.1", port))
|
||||
key = base64.b64encode(os.urandom(16)).decode()
|
||||
sock.sendall((f"GET {path} HTTP/1.1\r\nHost: 127.0.0.1:{port}\r\nUpgrade: websocket\r\nConnection: Upgrade\r\n"
|
||||
f"Sec-WebSocket-Key: {key}\r\nSec-WebSocket-Version: 13\r\n\r\n").encode())
|
||||
response = b""
|
||||
while b"\r\n\r\n" not in response:
|
||||
response += sock.recv(4096)
|
||||
buffer = response.split(b"\r\n\r\n", 1)[1]
|
||||
|
||||
|
||||
def send(message):
|
||||
data = json.dumps(message).encode()
|
||||
header = bytes([0x81])
|
||||
mask = os.urandom(4)
|
||||
if len(data) < 126:
|
||||
header += bytes([0x80 | len(data)])
|
||||
elif len(data) < 65536:
|
||||
header += bytes([0x80 | 126]) + struct.pack(">H", len(data))
|
||||
else:
|
||||
header += bytes([0x80 | 127]) + struct.pack(">Q", len(data))
|
||||
sock.sendall(header + mask + bytes(b ^ mask[i % 4] for i, b in enumerate(data)))
|
||||
|
||||
|
||||
def recv_exact(n):
|
||||
global buffer
|
||||
while len(buffer) < n:
|
||||
chunk = sock.recv(65536)
|
||||
if not chunk:
|
||||
raise EOFError
|
||||
buffer += chunk
|
||||
out, buffer = buffer[:n], buffer[n:]
|
||||
return out
|
||||
|
||||
|
||||
def recv():
|
||||
first, second = recv_exact(2)
|
||||
length = second & 0x7F
|
||||
if length == 126:
|
||||
length = struct.unpack(">H", recv_exact(2))[0]
|
||||
elif length == 127:
|
||||
length = struct.unpack(">Q", recv_exact(8))[0]
|
||||
payload = recv_exact(length)
|
||||
return json.loads(payload) if first & 0x0F == 1 else None
|
||||
|
||||
|
||||
send({"id": 1, "method": "Media.enable"})
|
||||
# Players created before the domain was enabled report nothing: reload so the page makes new ones.
|
||||
if os.environ.get("CDP_NAVIGATE"):
|
||||
send({"id": 3, "method": "Page.navigate", "params": {"url": os.environ["CDP_NAVIGATE"]}})
|
||||
elif os.environ.get("CDP_RELOAD", "1") == "1":
|
||||
send({"id": 3, "method": "Page.reload"})
|
||||
deadline = time.time() + seconds
|
||||
sock.settimeout(0.5)
|
||||
seen = set()
|
||||
while time.time() < deadline:
|
||||
try:
|
||||
message = recv()
|
||||
except socket.timeout:
|
||||
continue
|
||||
if not message or "method" not in message:
|
||||
continue
|
||||
if message["method"] == "Media.playerPropertiesChanged":
|
||||
for prop in message["params"]["properties"]:
|
||||
if prop["name"] in ("kVideoDecoderName", "kIsPlatformVideoDecoder", "kVideoTracks", "kResolution"):
|
||||
line = f"{prop['name']} = {prop['value']}"
|
||||
if line not in seen:
|
||||
seen.add(line)
|
||||
print(line)
|
||||
elif message["method"] in ("Media.playerErrorsRaised",):
|
||||
print("media error:", json.dumps(message["params"])[:300])
|
||||
send({"id": 2, "method": "Runtime.evaluate",
|
||||
"params": {"expression": os.environ.get("CDP_EXPR", "(document.getElementById('t')||{}).textContent"), "returnByValue": True}})
|
||||
sock.settimeout(3)
|
||||
while True:
|
||||
message = recv()
|
||||
if message and message.get("id") == 2:
|
||||
print("page:", message.get("result", {}).get("result", {}).get("value"))
|
||||
break
|
||||
@@ -1,34 +0,0 @@
|
||||
// dmahash <pid> : for each dma-buf fd of <pid> at least 1 MB, print inode, size and a sampled checksum.
|
||||
#include <dirent.h>
|
||||
#include <fcntl.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <sys/mman.h>
|
||||
#include <sys/stat.h>
|
||||
#include <unistd.h>
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
char dir[64];
|
||||
snprintf(dir, sizeof dir, "/proc/%s/fd", argv[1]);
|
||||
DIR* d = opendir(dir);
|
||||
if (!d) { perror("opendir"); return 1; }
|
||||
struct dirent* e;
|
||||
while ((e = readdir(d))) {
|
||||
char p[128], l[128] = {0};
|
||||
snprintf(p, sizeof p, "%s/%s", dir, e->d_name);
|
||||
if (readlink(p, l, sizeof l - 1) <= 0 || strncmp(l, "/dmabuf", 7) != 0) continue;
|
||||
int fd = open(p, O_RDONLY);
|
||||
if (fd < 0) continue;
|
||||
struct stat st; fstat(fd, &st);
|
||||
if (st.st_size < (1 << 20)) { close(fd); continue; }
|
||||
const uint8_t* m = mmap(NULL, st.st_size, PROT_READ, MAP_SHARED, fd, 0);
|
||||
if (m == MAP_FAILED) { printf("fd %s ino %lu mmap failed\n", e->d_name, (unsigned long)st.st_ino); close(fd); continue; }
|
||||
uint64_t h = 1469598103934665603ull; unsigned nz = 0;
|
||||
for (off_t i = 0; i < st.st_size; i += 64) { h = (h ^ m[i]) * 1099511628211ull; nz += m[i] != 0; }
|
||||
printf("fd %s ino %lu size %ld hash %016llx nz %u\n", e->d_name, (unsigned long)st.st_ino, (long)st.st_size,
|
||||
(unsigned long long)h, nz);
|
||||
munmap((void*)m, st.st_size); close(fd);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
// gpuprobe - a plain Android process (outside MobileGL) that measures whether the GPU keeps executing
|
||||
// other contexts' work: a pbuffer GLES context clears + draws and glFinish()es every ~10 ms, printing any
|
||||
// round trip over 50 ms with a CLOCK_REALTIME timestamp. Usage: gpuprobe <seconds> [priority: low|med|high]
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
#include <GLES3/gl3.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#ifndef EGL_CONTEXT_PRIORITY_LEVEL_IMG
|
||||
#define EGL_CONTEXT_PRIORITY_LEVEL_IMG 0x3100
|
||||
#define EGL_CONTEXT_PRIORITY_HIGH_IMG 0x3101
|
||||
#define EGL_CONTEXT_PRIORITY_MEDIUM_IMG 0x3102
|
||||
#define EGL_CONTEXT_PRIORITY_LOW_IMG 0x3103
|
||||
#endif
|
||||
|
||||
static double now_ms(void) { struct timespec ts; clock_gettime(CLOCK_REALTIME, &ts); return ts.tv_sec * 1e3 + ts.tv_nsec / 1e6; }
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
int seconds = argc > 1 ? atoi(argv[1]) : 20;
|
||||
EGLint prio = EGL_CONTEXT_PRIORITY_MEDIUM_IMG;
|
||||
if (argc > 2 && !strcmp(argv[2], "high")) prio = EGL_CONTEXT_PRIORITY_HIGH_IMG;
|
||||
if (argc > 2 && !strcmp(argv[2], "low")) prio = EGL_CONTEXT_PRIORITY_LOW_IMG;
|
||||
setvbuf(stdout, NULL, _IOLBF, 0);
|
||||
EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
||||
eglInitialize(d, NULL, NULL);
|
||||
const EGLint ca[] = {EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT, EGL_RED_SIZE, 8, EGL_NONE};
|
||||
EGLConfig c; EGLint n;
|
||||
eglChooseConfig(d, ca, &c, 1, &n);
|
||||
const EGLint pa[] = {EGL_WIDTH, 256, EGL_HEIGHT, 256, EGL_NONE};
|
||||
EGLSurface s = eglCreatePbufferSurface(d, c, pa);
|
||||
const EGLint xa[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_CONTEXT_PRIORITY_LEVEL_IMG, prio, EGL_NONE};
|
||||
EGLContext x = eglCreateContext(d, c, EGL_NO_CONTEXT, xa);
|
||||
if (x == EGL_NO_CONTEXT) { printf("no ctx 0x%x\n", eglGetError()); return 1; }
|
||||
eglMakeCurrent(d, s, s, x);
|
||||
EGLint got = 0; eglQueryContext(d, x, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &got);
|
||||
const double t0 = now_ms(); double maxRt = 0; long iters = 0, slow = 0;
|
||||
printf("[probe] start %.0f prio=0x%x\n", t0, got);
|
||||
while (now_ms() - t0 < seconds * 1000.0) {
|
||||
const double a = now_ms();
|
||||
glClearColor((iters & 1) ? 1.f : 0.f, 0.f, 0.f, 1.f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glFinish();
|
||||
const double rt = now_ms() - a;
|
||||
if (rt > maxRt) maxRt = rt;
|
||||
if (rt > 50) { ++slow; printf("[probe] glFinish %.0f ms ending at %.0f\n", rt, now_ms()); }
|
||||
++iters;
|
||||
usleep(10000);
|
||||
}
|
||||
printf("[probe] END iters=%ld max=%.0f ms slow=%ld\n", iters, maxRt, slow);
|
||||
return 0;
|
||||
}
|
||||
@@ -1,150 +0,0 @@
|
||||
// hangclient - a Wayland xdg-toplevel, EGL + desktop GL 3.3 core client that animates and, on request,
|
||||
// submits fragment work that never ends (the driver has to reset it). Prints per-frame gaps so the same
|
||||
// binary measures "other app" frame pacing (frame callbacks come from the compositor) when run with -H -1.
|
||||
//
|
||||
// hangclient -T tag [-H hang_at_frame] [-N hang_repeat] [-I iters] [-S seconds] [-W w] [-X h] [-F]
|
||||
// -H n frame at which the hanging draw is submitted (-1: never; default -1)
|
||||
// -N k how many consecutive hanging frames (default 1)
|
||||
// -E e re-arm a hang every e frames after the first (0: once)
|
||||
// -I i loop count of the hanging shader (default 2^31-1)
|
||||
// -S s run time in seconds (default 30)
|
||||
// -F glFinish after every frame (puts the wait inside the client's own session)
|
||||
#define GL_GLEXT_PROTOTYPES 1
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
#include <GL/glcorearb.h>
|
||||
#include <wayland-client.h>
|
||||
#include <wayland-egl.h>
|
||||
#include "xdg-shell-client-protocol.h"
|
||||
#include <math.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
static struct wl_compositor* g_comp;
|
||||
static struct xdg_wm_base* g_wm;
|
||||
static int g_configured, g_closed;
|
||||
static int g_w = 480, g_h = 360;
|
||||
|
||||
static void reg_global(void* d, struct wl_registry* r, uint32_t name, const char* iface, uint32_t ver) {
|
||||
(void)d;
|
||||
if (!strcmp(iface, "wl_compositor")) g_comp = wl_registry_bind(r, name, &wl_compositor_interface, 4);
|
||||
else if (!strcmp(iface, "xdg_wm_base")) g_wm = wl_registry_bind(r, name, &xdg_wm_base_interface, 1);
|
||||
}
|
||||
static void reg_remove(void* d, struct wl_registry* r, uint32_t n) { (void)d; (void)r; (void)n; }
|
||||
static const struct wl_registry_listener reg_l = {reg_global, reg_remove};
|
||||
static void wm_ping(void* d, struct xdg_wm_base* wm, uint32_t s) { (void)d; xdg_wm_base_pong(wm, s); }
|
||||
static const struct xdg_wm_base_listener wm_l = {wm_ping};
|
||||
static void xs_conf(void* d, struct xdg_surface* s, uint32_t serial) { (void)d; xdg_surface_ack_configure(s, serial); g_configured = 1; }
|
||||
static const struct xdg_surface_listener xs_l = {xs_conf};
|
||||
static void tl_conf(void* d, struct xdg_toplevel* t, int32_t w, int32_t h, struct wl_array* st) { (void)d; (void)t; (void)st; (void)w; (void)h; }
|
||||
static void tl_close(void* d, struct xdg_toplevel* t) { (void)d; (void)t; g_closed = 1; }
|
||||
static const struct xdg_toplevel_listener tl_l = {tl_conf, tl_close};
|
||||
|
||||
static double now_ms(void) { struct timespec ts; clock_gettime(CLOCK_REALTIME, &ts); return ts.tv_sec * 1e3 + ts.tv_nsec / 1e6; }
|
||||
|
||||
static GLuint sh(GLenum type, const char* src) {
|
||||
GLuint s = glCreateShader(type);
|
||||
glShaderSource(s, 1, &src, NULL);
|
||||
glCompileShader(s);
|
||||
GLint ok = 0; glGetShaderiv(s, GL_COMPILE_STATUS, &ok);
|
||||
if (!ok) { char log[2048]; glGetShaderInfoLog(s, sizeof log, NULL, log); fprintf(stderr, "shader: %s\n", log); exit(2); }
|
||||
return s;
|
||||
}
|
||||
|
||||
int main(int argc, char** argv) {
|
||||
const char* tag = "hc"; int hangAt = -1, hangN = 1, every = 0, seconds = 30, finish = 0; long iters = 2147483647L;
|
||||
for (int i = 1; i < argc; ++i) {
|
||||
if (!strcmp(argv[i], "-T") && i + 1 < argc) tag = argv[++i];
|
||||
else if (!strcmp(argv[i], "-H") && i + 1 < argc) hangAt = atoi(argv[++i]);
|
||||
else if (!strcmp(argv[i], "-N") && i + 1 < argc) hangN = atoi(argv[++i]);
|
||||
else if (!strcmp(argv[i], "-E") && i + 1 < argc) every = atoi(argv[++i]);
|
||||
else if (!strcmp(argv[i], "-I") && i + 1 < argc) iters = atol(argv[++i]);
|
||||
else if (!strcmp(argv[i], "-S") && i + 1 < argc) seconds = atoi(argv[++i]);
|
||||
else if (!strcmp(argv[i], "-W") && i + 1 < argc) g_w = atoi(argv[++i]);
|
||||
else if (!strcmp(argv[i], "-X") && i + 1 < argc) g_h = atoi(argv[++i]);
|
||||
else if (!strcmp(argv[i], "-F")) finish = 1;
|
||||
}
|
||||
setvbuf(stdout, NULL, _IOLBF, 0);
|
||||
struct wl_display* dpy = wl_display_connect(NULL);
|
||||
if (!dpy) { fprintf(stderr, "no wayland\n"); return 1; }
|
||||
struct wl_registry* reg = wl_display_get_registry(dpy);
|
||||
wl_registry_add_listener(reg, ®_l, NULL);
|
||||
wl_display_roundtrip(dpy);
|
||||
if (!g_comp || !g_wm) { fprintf(stderr, "no compositor/xdg_wm_base\n"); return 1; }
|
||||
xdg_wm_base_add_listener(g_wm, &wm_l, NULL);
|
||||
struct wl_surface* surf = wl_compositor_create_surface(g_comp);
|
||||
struct xdg_surface* xs = xdg_wm_base_get_xdg_surface(g_wm, surf);
|
||||
xdg_surface_add_listener(xs, &xs_l, NULL);
|
||||
struct xdg_toplevel* tl = xdg_surface_get_toplevel(xs);
|
||||
xdg_toplevel_add_listener(tl, &tl_l, NULL);
|
||||
xdg_toplevel_set_title(tl, tag);
|
||||
wl_surface_commit(surf);
|
||||
while (!g_configured) wl_display_dispatch(dpy);
|
||||
|
||||
EGLDisplay ed = eglGetPlatformDisplay(EGL_PLATFORM_WAYLAND_KHR, dpy, NULL);
|
||||
if (!eglInitialize(ed, NULL, NULL)) { fprintf(stderr, "eglInitialize\n"); return 1; }
|
||||
eglBindAPI(EGL_OPENGL_API);
|
||||
const EGLint ca[] = {EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_NONE};
|
||||
EGLConfig cfg; EGLint n = 0;
|
||||
if (!eglChooseConfig(ed, ca, &cfg, 1, &n) || n < 1) { fprintf(stderr, "no config\n"); return 1; }
|
||||
const EGLint xa[] = {EGL_CONTEXT_MAJOR_VERSION, 3, EGL_CONTEXT_MINOR_VERSION, 3, EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT, EGL_NONE};
|
||||
EGLContext ctx = eglCreateContext(ed, cfg, EGL_NO_CONTEXT, xa);
|
||||
if (ctx == EGL_NO_CONTEXT) { fprintf(stderr, "no context 0x%x\n", eglGetError()); return 1; }
|
||||
struct wl_egl_window* ew = wl_egl_window_create(surf, g_w, g_h);
|
||||
EGLSurface es = eglCreatePlatformWindowSurface(ed, cfg, ew, NULL);
|
||||
eglMakeCurrent(ed, es, es, ctx);
|
||||
eglSwapInterval(ed, 1);
|
||||
|
||||
const char* vs = "#version 330 core\nlayout(location=0) in vec2 p; uniform float t; out vec2 uv;\n"
|
||||
"void main(){ uv=p*0.5+0.5; gl_Position=vec4(p*0.4+vec2(0.5*sin(t),0.0),0.0,1.0);}";
|
||||
const char* fs = "#version 330 core\nin vec2 uv; uniform int iters; uniform float t; out vec4 c;\n"
|
||||
"void main(){ float a=uv.x; for(int i=0;i<iters;++i){ a=fract(a*1.0001+0.37+uv.y); }\n"
|
||||
" c=vec4(uv, 0.5+0.5*sin(t)+a*1e-6, 1.0);}";
|
||||
GLuint prog = glCreateProgram();
|
||||
glAttachShader(prog, sh(GL_VERTEX_SHADER, vs));
|
||||
glAttachShader(prog, sh(GL_FRAGMENT_SHADER, fs));
|
||||
glLinkProgram(prog);
|
||||
GLint ok = 0; glGetProgramiv(prog, GL_LINK_STATUS, &ok);
|
||||
if (!ok) { fprintf(stderr, "link failed\n"); return 2; }
|
||||
GLint uIt = glGetUniformLocation(prog, "iters"), uT = glGetUniformLocation(prog, "t");
|
||||
GLuint vao, vbo; glGenVertexArrays(1, &vao); glBindVertexArray(vao);
|
||||
const float q[] = {-1, -1, 1, -1, -1, 1, 1, 1};
|
||||
glGenBuffers(1, &vbo); glBindBuffer(GL_ARRAY_BUFFER, vbo); glBufferData(GL_ARRAY_BUFFER, sizeof q, q, GL_STATIC_DRAW);
|
||||
glEnableVertexAttribArray(0); glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0);
|
||||
|
||||
const double t0 = now_ms(); double last = t0, maxGap = 0; long frames = 0, gaps100 = 0;
|
||||
printf("[%s] start %.0f renderer=%s hangAt=%d N=%d every=%d iters=%ld\n", tag, t0, glGetString(GL_RENDERER), hangAt, hangN, every, iters);
|
||||
while (!g_closed && now_ms() - t0 < seconds * 1000.0) {
|
||||
wl_display_dispatch_pending(dpy);
|
||||
const double t = (now_ms() - t0) / 1000.0;
|
||||
int hang = 0;
|
||||
if (hangAt >= 0 && frames >= hangAt) {
|
||||
long rel = frames - hangAt;
|
||||
if (every > 0) rel %= every;
|
||||
hang = rel < hangN;
|
||||
}
|
||||
glViewport(0, 0, g_w, g_h);
|
||||
glClearColor(0.5f + 0.5f * (float)sin(t * 3.0), 0.2f, 0.4f, 1.0f);
|
||||
glClear(GL_COLOR_BUFFER_BIT);
|
||||
glUseProgram(prog);
|
||||
glUniform1i(uIt, hang ? (int)iters : 0);
|
||||
glUniform1f(uT, (float)t);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
if (hang) printf("[%s] HANG submitted frame %ld at %.0f\n", tag, frames, now_ms());
|
||||
if (finish) glFinish();
|
||||
if (!eglSwapBuffers(ed, es)) printf("[%s] swap failed 0x%x at %.0f\n", tag, eglGetError(), now_ms());
|
||||
const GLenum rs = glGetError();
|
||||
if (rs != GL_NO_ERROR) printf("[%s] glGetError 0x%x at %.0f\n", tag, rs, now_ms());
|
||||
const double nowv = now_ms(), gap = nowv - last;
|
||||
last = nowv; ++frames;
|
||||
if (gap > maxGap) maxGap = gap;
|
||||
if (gap > 100.0) { ++gaps100; printf("[%s] GAP %.0f ms ending at %.0f (frame %ld)\n", tag, gap, nowv, frames); }
|
||||
if (frames % 120 == 0) printf("[%s] frame %ld t=%.1fs fps=%.1f\n", tag, frames, (nowv - t0) / 1e3, frames * 1e3 / (nowv - t0));
|
||||
}
|
||||
const double total = now_ms() - t0;
|
||||
printf("[%s] END frames=%ld fps=%.1f maxGap=%.0f ms gaps>100ms=%ld\n", tag, frames, frames * 1e3 / total, maxGap, gaps100);
|
||||
return 0;
|
||||
}
|
||||
@@ -1,95 +0,0 @@
|
||||
/* texfmt: does a texture keep its alpha? One opaque red texel and one transparent texel per
|
||||
* format, sampled across a 64x64 ES3 pbuffer cleared white with SRC_ALPHA blending. Expect the
|
||||
* left half red and the right half WHITE; a black right half means the alpha was lost. */
|
||||
#include <EGL/egl.h>
|
||||
#include <GLES3/gl3.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#define P(T, n) T n = (T)eglGetProcAddress(#n)
|
||||
static const char* vs = "#version 300 es\nlayout(location=0) in vec2 p; out vec2 uv; void main(){uv=p*0.5+0.5; gl_Position=vec4(p,0,1);}";
|
||||
static const char* fs = "#version 300 es\nprecision mediump float; uniform sampler2D t; uniform int mode; in vec2 uv; out vec4 o;"
|
||||
"void main(){vec4 c=texture(t,uv); o = mode==1 ? vec4(1.0,0.0,0.0,c.a) : (mode==2 ? vec4(c.r,0.0,0.0,c.r) : c);}";
|
||||
int main(void) {
|
||||
EGLDisplay d = eglGetDisplay(EGL_DEFAULT_DISPLAY); eglInitialize(d, 0, 0); eglBindAPI(EGL_OPENGL_ES_API);
|
||||
EGLint ca[] = {EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_NONE};
|
||||
EGLConfig c; EGLint n; eglChooseConfig(d, ca, &c, 1, &n);
|
||||
EGLint xa[] = {EGL_CONTEXT_CLIENT_VERSION, 3, EGL_NONE};
|
||||
EGLContext x = eglCreateContext(d, c, EGL_NO_CONTEXT, xa);
|
||||
EGLint pa[] = {EGL_WIDTH, 64, EGL_HEIGHT, 64, EGL_NONE};
|
||||
EGLSurface s = eglCreatePbufferSurface(d, c, pa); eglMakeCurrent(d, s, s, x);
|
||||
P(PFNGLCREATESHADERPROC, glCreateShader); P(PFNGLSHADERSOURCEPROC, glShaderSource); P(PFNGLCOMPILESHADERPROC, glCompileShader);
|
||||
P(PFNGLCREATEPROGRAMPROC, glCreateProgram); P(PFNGLATTACHSHADERPROC, glAttachShader); P(PFNGLLINKPROGRAMPROC, glLinkProgram);
|
||||
P(PFNGLUSEPROGRAMPROC, glUseProgram); P(PFNGLGETUNIFORMLOCATIONPROC, glGetUniformLocation); P(PFNGLUNIFORM1IPROC, glUniform1i);
|
||||
P(PFNGLGENBUFFERSPROC, glGenBuffers); P(PFNGLBINDBUFFERPROC, glBindBuffer); P(PFNGLBUFFERDATAPROC, glBufferData);
|
||||
P(PFNGLVERTEXATTRIBPOINTERPROC, glVertexAttribPointer); P(PFNGLENABLEVERTEXATTRIBARRAYPROC, glEnableVertexAttribArray);
|
||||
P(PFNGLDRAWARRAYSPROC, glDrawArrays); P(PFNGLCLEARCOLORPROC, glClearColor); P(PFNGLCLEARPROC, glClear);
|
||||
P(PFNGLREADPIXELSPROC, glReadPixels); P(PFNGLVIEWPORTPROC, glViewport); P(PFNGLGENTEXTURESPROC, glGenTextures);
|
||||
P(PFNGLBINDTEXTUREPROC, glBindTexture); P(PFNGLTEXIMAGE2DPROC, glTexImage2D); P(PFNGLTEXPARAMETERIPROC, glTexParameteri);
|
||||
P(PFNGLENABLEPROC, glEnable); P(PFNGLBLENDFUNCPROC, glBlendFunc); P(PFNGLGETERRORPROC, glGetError);
|
||||
P(PFNGLTEXSTORAGE2DPROC, glTexStorage2D); P(PFNGLTEXSUBIMAGE2DPROC, glTexSubImage2D); P(PFNGLGETSTRINGPROC, glGetString);
|
||||
printf("GL_VERSION %s\n", glGetString(GL_VERSION));
|
||||
printf("BGRA ext: %s\n", strstr((const char*)glGetString(GL_EXTENSIONS), "GL_EXT_texture_format_BGRA8888") ? "yes" : "no");
|
||||
GLuint v = glCreateShader(GL_VERTEX_SHADER), f = glCreateShader(GL_FRAGMENT_SHADER);
|
||||
glShaderSource(v, 1, &vs, 0); glCompileShader(v); glShaderSource(f, 1, &fs, 0); glCompileShader(f);
|
||||
GLuint pr = glCreateProgram(); glAttachShader(pr, v); glAttachShader(pr, f); glLinkProgram(pr); glUseProgram(pr);
|
||||
float q[] = {-1,-1, 1,-1, -1,1, 1,1};
|
||||
GLuint vbo; glGenBuffers(1, &vbo); glBindBuffer(GL_ARRAY_BUFFER, vbo);
|
||||
glBufferData(GL_ARRAY_BUFFER, sizeof q, q, GL_STATIC_DRAW); glVertexAttribPointer(0, 2, GL_FLOAT, 0, 0, 0); glEnableVertexAttribArray(0);
|
||||
GLint lm = glGetUniformLocation(pr, "mode");
|
||||
glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||
struct { const char* name; GLint ifmt; GLenum fmt; int bpp; int mode; int storage; GLenum sized; unsigned char px[8]; } cases[] = {
|
||||
{"RGBA/TexImage", GL_RGBA, GL_RGBA, 4, 0, 0, 0, {255,0,0,255, 0,0,0,0}},
|
||||
{"BGRA_EXT/TexImage", GL_BGRA_EXT, GL_BGRA_EXT, 4, 0, 0, 0, {0,0,255,255, 0,0,0,0}},
|
||||
{"BGRA8_EXT/TexStorage+Sub", 0, GL_BGRA_EXT, 4, 0, 1, GL_BGRA8_EXT, {0,0,255,255, 0,0,0,0}},
|
||||
{"RGBA8/TexStorage+Sub", 0, GL_RGBA, 4, 0, 1, GL_RGBA8, {255,0,0,255, 0,0,0,0}},
|
||||
{"ALPHA", GL_ALPHA, GL_ALPHA, 1, 1, 0, 0, {255, 0}},
|
||||
{"LUMINANCE_ALPHA", GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, 2, 1, 0, 0, {255,255, 0,0}},
|
||||
{"R8/TexStorage+Sub", 0, GL_RED, 1, 2, 1, GL_R8, {255, 0}},
|
||||
};
|
||||
for (unsigned i = 0; i < sizeof cases / sizeof cases[0]; ++i) {
|
||||
GLuint t; glGenTextures(1, &t); glBindTexture(GL_TEXTURE_2D, t);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
while (glGetError()) {}
|
||||
if (cases[i].storage) {
|
||||
glTexStorage2D(GL_TEXTURE_2D, 1, cases[i].sized, 2, 1);
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 2, 1, cases[i].fmt, GL_UNSIGNED_BYTE, cases[i].px);
|
||||
} else {
|
||||
glTexImage2D(GL_TEXTURE_2D, 0, cases[i].ifmt, 2, 1, 0, cases[i].fmt, GL_UNSIGNED_BYTE, cases[i].px);
|
||||
}
|
||||
GLenum err = glGetError();
|
||||
glUniform1i(lm, cases[i].mode);
|
||||
glViewport(0, 0, 64, 64); glClearColor(1, 1, 1, 1); glClear(GL_COLOR_BUFFER_BIT);
|
||||
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
unsigned char l[4], r[4];
|
||||
glReadPixels(16, 32, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, l); glReadPixels(48, 32, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, r);
|
||||
const int ok = l[0] > 200 && l[1] < 60 && l[2] < 60 && r[0] > 200 && r[1] > 200 && r[2] > 200;
|
||||
printf("%-26s err=0x%04x left=%3d,%3d,%3d right=%3d,%3d,%3d %s\n", cases[i].name, err, l[0], l[1], l[2], r[0], r[1], r[2], ok ? "ok" : "BAD");
|
||||
}
|
||||
/* ANGLE's emulation of ALPHA8 / LUMINANCE_ALPHA8 on a desktop-GL driver: R8 / RG8 + swizzle. */
|
||||
P(PFNGLTEXPARAMETERIPROC, glTexParameteri2);
|
||||
struct { const char* name; GLenum sized, fmt; int bpp; GLint sw[4]; unsigned char px[4]; unsigned char wantL[3], wantR[3]; } sz[] = {
|
||||
{"R8 swizzled as ALPHA8", GL_R8, GL_RED, 1, {GL_ZERO, GL_ZERO, GL_ZERO, GL_RED}, {255, 0}, {0,0,0}, {255,255,255}},
|
||||
{"RG8 swizzled as LUM_ALPHA", GL_RG8, GL_RG, 2, {GL_RED, GL_RED, GL_RED, GL_GREEN}, {255,255, 0,0}, {255,255,255}, {255,255,255}},
|
||||
{"RG8 as LUM_ALPHA (lum 0)", GL_RG8, GL_RG, 2, {GL_RED, GL_RED, GL_RED, GL_GREEN}, {0,255, 0,0}, {0,0,0}, {255,255,255}},
|
||||
};
|
||||
glUniform1i(lm, 0);
|
||||
for (unsigned i = 0; i < sizeof sz / sizeof sz[0]; ++i) {
|
||||
GLuint t; glGenTextures(1, &t); glBindTexture(GL_TEXTURE_2D, t);
|
||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
|
||||
glTexStorage2D(GL_TEXTURE_2D, 1, sz[i].sized, 2, 1);
|
||||
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 2, 1, sz[i].fmt, GL_UNSIGNED_BYTE, sz[i].px);
|
||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_R, sz[i].sw[0]); glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_G, sz[i].sw[1]);
|
||||
glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_B, sz[i].sw[2]); glTexParameteri2(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, sz[i].sw[3]);
|
||||
GLenum err = glGetError();
|
||||
glClearColor(1, 1, 1, 1); glClear(GL_COLOR_BUFFER_BIT); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
|
||||
unsigned char l[4], r[4];
|
||||
glReadPixels(16, 32, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, l); glReadPixels(48, 32, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, r);
|
||||
int ok = 1;
|
||||
for (int k = 0; k < 3; ++k) ok = ok && abs(l[k] - sz[i].wantL[k]) < 40 && abs(r[k] - sz[i].wantR[k]) < 40;
|
||||
printf("%-26s err=0x%04x left=%3d,%3d,%3d right=%3d,%3d,%3d %s\n", sz[i].name, err, l[0], l[1], l[2], r[0], r[1], r[2], ok ? "ok" : "BAD");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@@ -1,410 +0,0 @@
|
||||
// yuvprobe.c - pixel check of YUV dma-buf sampling through MobileGL (GL_OES_EGL_image_external).
|
||||
//
|
||||
// gcc -O1 yuvprobe.c -o /usr/local/bin/mgl-yuvprobe -lEGL -lGLESv2 -lgbm
|
||||
// mgrun offscreen mgl-yuvprobe # exit 0 = every check passed
|
||||
//
|
||||
// What it does, in an ES 3.0 context on a pbuffer:
|
||||
// 1. FOREIGN NV12 (and P010): a dma-buf from /dev/dma_heap/system - a buffer the MobileGL server
|
||||
// did not allocate, as a video decoder's would be - with padded pitches and a gap before the
|
||||
// chroma plane, filled with four vertical bars (red, green, blue, white) in BT.709 narrow
|
||||
// range. Imported with eglCreateImage(EGL_LINUX_DMA_BUF_EXT) and its colour hints, bound to
|
||||
// GL_TEXTURE_EXTERNAL_OES, drawn through a samplerExternalOES shader into an RGBA8 FBO and read
|
||||
// back: each bar must come out its colour. The buffer is then rewritten with the bars in
|
||||
// reverse order and, after a native fence (what ends a frame for an offscreen producer), drawn
|
||||
// again: the new order must show (the server refreshes a foreign buffer at each frame).
|
||||
// 2. GBM NV12: gbm_bo_create(NV12) through the mobilegl GBM backend (a server-allocated YUV
|
||||
// buffer, zero-copy), its planes printed, imported and sampled once (content undefined; the
|
||||
// check is that every call succeeds).
|
||||
// Also prints the dma-buf formats/modifiers EGL lists for NV12/P010.
|
||||
#define _GNU_SOURCE
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
#include <GLES3/gl3.h>
|
||||
#include <GLES2/gl2ext.h>
|
||||
#include <fcntl.h>
|
||||
#include <gbm.h>
|
||||
#include <linux/dma-buf.h>
|
||||
#include <linux/dma-heap.h>
|
||||
#include <math.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/mman.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#ifndef DRM_FORMAT_NV12
|
||||
#define DRM_FORMAT_NV12 0x3231564E
|
||||
#endif
|
||||
#ifndef DRM_FORMAT_P010
|
||||
#define DRM_FORMAT_P010 0x30313050
|
||||
#endif
|
||||
|
||||
static int g_failures = 0;
|
||||
#define CHECK(cond, ...) \
|
||||
do { \
|
||||
if (!(cond)) { \
|
||||
printf("FAIL: " __VA_ARGS__); \
|
||||
printf("\n"); \
|
||||
++g_failures; \
|
||||
} \
|
||||
} while (0)
|
||||
|
||||
static PFNEGLCREATEIMAGEKHRPROC pCreateImage;
|
||||
static PFNEGLDESTROYIMAGEKHRPROC pDestroyImage;
|
||||
static PFNGLEGLIMAGETARGETTEXTURE2DOESPROC pTargetTexture;
|
||||
static PFNEGLQUERYDMABUFFORMATSEXTPROC pQueryFormats;
|
||||
static PFNEGLQUERYDMABUFMODIFIERSEXTPROC pQueryModifiers;
|
||||
static PFNEGLCREATESYNCKHRPROC pCreateSync;
|
||||
static PFNEGLDESTROYSYNCKHRPROC pDestroySync;
|
||||
static EGLDisplay g_display;
|
||||
|
||||
enum { W = 256, H = 128, BARS = 4 };
|
||||
static const unsigned char kBars[BARS][3] = {{255, 0, 0}, {0, 255, 0}, {0, 0, 255}, {255, 255, 255}};
|
||||
|
||||
// RGB -> BT.709 narrow-range codes at `bits` (8 or 10).
|
||||
static void Encode709(const unsigned char rgb[3], int bits, int out[3]) {
|
||||
const double kr = 0.2126, kb = 0.0722, kg = 1.0 - kr - kb;
|
||||
const double r = rgb[0] / 255.0, g = rgb[1] / 255.0, b = rgb[2] / 255.0;
|
||||
const double y = kr * r + kg * g + kb * b;
|
||||
const double cb = (b - y) / (2.0 * (1.0 - kb)), cr = (r - y) / (2.0 * (1.0 - kr));
|
||||
const double scale = (double)(1 << (bits - 8));
|
||||
out[0] = (int)lround((16.0 + 219.0 * y) * scale);
|
||||
out[1] = (int)lround((128.0 + 224.0 * cb) * scale);
|
||||
out[2] = (int)lround((128.0 + 224.0 * cr) * scale);
|
||||
}
|
||||
|
||||
// Writes the bars (`reverse`d or not) into a semi-planar buffer: 1 byte samples, or P010's 16-bit
|
||||
// samples with the 10 significant bits high.
|
||||
static void FillBars(uint8_t* base, uint32_t pitchY, uint32_t offsetC, uint32_t pitchC, int bytes, int reverse) {
|
||||
const int bits = bytes == 1 ? 8 : 10;
|
||||
for (int y = 0; y < H; ++y) {
|
||||
for (int x = 0; x < W; ++x) {
|
||||
int bar = x * BARS / W;
|
||||
if (reverse) bar = BARS - 1 - bar;
|
||||
int code[3];
|
||||
Encode709(kBars[bar], bits, code);
|
||||
uint8_t* py = base + (size_t)y * pitchY + (size_t)x * bytes;
|
||||
if (bytes == 1) py[0] = (uint8_t)code[0];
|
||||
else *(uint16_t*)py = (uint16_t)(code[0] << 6);
|
||||
if ((x & 1) == 0 && (y & 1) == 0) {
|
||||
uint8_t* pc = base + offsetC + (size_t)(y / 2) * pitchC + (size_t)(x / 2) * 2 * bytes;
|
||||
if (bytes == 1) {
|
||||
pc[0] = (uint8_t)code[1];
|
||||
pc[1] = (uint8_t)code[2];
|
||||
} else {
|
||||
((uint16_t*)pc)[0] = (uint16_t)(code[1] << 6);
|
||||
((uint16_t*)pc)[1] = (uint16_t)(code[2] << 6);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static GLuint Compile(GLenum type, const char* source) {
|
||||
GLuint shader = glCreateShader(type);
|
||||
glShaderSource(shader, 1, &source, NULL);
|
||||
glCompileShader(shader);
|
||||
GLint ok = 0;
|
||||
glGetShaderiv(shader, GL_COMPILE_STATUS, &ok);
|
||||
if (!ok) {
|
||||
char log[2048];
|
||||
glGetShaderInfoLog(shader, sizeof(log), NULL, log);
|
||||
printf("shader: %s\n", log);
|
||||
}
|
||||
return shader;
|
||||
}
|
||||
|
||||
static GLuint g_program, g_fbo, g_rgba;
|
||||
|
||||
static void SetUpDraw(void) {
|
||||
const char* vs = "#version 300 es\n"
|
||||
"out vec2 uv;\n"
|
||||
"void main() {\n"
|
||||
" vec2 p = vec2(float((gl_VertexID << 1) & 2), float(gl_VertexID & 2));\n"
|
||||
" gl_Position = vec4(p * 2.0 - 1.0, 0.0, 1.0);\n"
|
||||
" uv = p;\n"
|
||||
"}\n";
|
||||
const char* fs = "#version 300 es\n"
|
||||
"#extension GL_OES_EGL_image_external_essl3 : require\n"
|
||||
"precision mediump float;\n"
|
||||
"uniform samplerExternalOES tex;\n"
|
||||
"in vec2 uv;\n"
|
||||
"out vec4 color;\n"
|
||||
"void main() { color = texture(tex, uv); }\n";
|
||||
g_program = glCreateProgram();
|
||||
glAttachShader(g_program, Compile(GL_VERTEX_SHADER, vs));
|
||||
glAttachShader(g_program, Compile(GL_FRAGMENT_SHADER, fs));
|
||||
glLinkProgram(g_program);
|
||||
GLint linked = 0;
|
||||
glGetProgramiv(g_program, GL_LINK_STATUS, &linked);
|
||||
CHECK(linked, "the samplerExternalOES program did not link");
|
||||
GLint type = 0, size = 0;
|
||||
char name[64];
|
||||
glGetActiveUniform(g_program, 0, sizeof(name), NULL, &size, (GLenum*)&type, name);
|
||||
printf("uniform 0: %s type 0x%04x\n", name, type);
|
||||
CHECK(type == GL_SAMPLER_EXTERNAL_OES, "the sampler reports type 0x%04x, not GL_SAMPLER_EXTERNAL_OES", type);
|
||||
glGenTextures(1, &g_rgba);
|
||||
glBindTexture(GL_TEXTURE_2D, g_rgba);
|
||||
glTexStorage2D(GL_TEXTURE_2D, 1, GL_RGBA8, W, H);
|
||||
glGenFramebuffers(1, &g_fbo);
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, g_fbo);
|
||||
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, g_rgba, 0);
|
||||
CHECK(glCheckFramebufferStatus(GL_FRAMEBUFFER) == GL_FRAMEBUFFER_COMPLETE, "the readback FBO is incomplete");
|
||||
GLuint vao;
|
||||
glGenVertexArrays(1, &vao);
|
||||
glBindVertexArray(vao);
|
||||
}
|
||||
|
||||
// Draws the external texture `texture` and checks each bar's center (row `y` of the image).
|
||||
static void DrawAndCheck(GLuint texture, const char* what, int reverse, int tolerance) {
|
||||
glBindFramebuffer(GL_FRAMEBUFFER, g_fbo);
|
||||
glViewport(0, 0, W, H);
|
||||
glUseProgram(g_program);
|
||||
glActiveTexture(GL_TEXTURE0);
|
||||
glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
|
||||
glUniform1i(glGetUniformLocation(g_program, "tex"), 0);
|
||||
glDrawArrays(GL_TRIANGLES, 0, 3);
|
||||
static unsigned char pixels[W * H * 4];
|
||||
glReadPixels(0, 0, W, H, GL_RGBA, GL_UNSIGNED_BYTE, pixels);
|
||||
GLenum error = glGetError();
|
||||
CHECK(error == GL_NO_ERROR, "%s: GL error 0x%04x", what, error);
|
||||
if (tolerance < 0) {
|
||||
printf("%s: center pixel %d %d %d %d (content undefined)\n", what, pixels[(H / 2 * W + W / 2) * 4],
|
||||
pixels[(H / 2 * W + W / 2) * 4 + 1], pixels[(H / 2 * W + W / 2) * 4 + 2],
|
||||
pixels[(H / 2 * W + W / 2) * 4 + 3]);
|
||||
return;
|
||||
}
|
||||
// Rows: GL row 0 is the image's first row (the uv mapping above), and the bars are vertical,
|
||||
// so any row does; take two to catch a broken chroma row pitch.
|
||||
const int rows[2] = {H / 4, (3 * H) / 4};
|
||||
for (int r = 0; r < 2; ++r) {
|
||||
for (int bar = 0; bar < BARS; ++bar) {
|
||||
const int x = bar * (W / BARS) + W / (2 * BARS);
|
||||
const unsigned char* p = &pixels[(rows[r] * W + x) * 4];
|
||||
const unsigned char* want = kBars[reverse ? BARS - 1 - bar : bar];
|
||||
int worst = 0;
|
||||
for (int c = 0; c < 3; ++c) {
|
||||
int d = abs((int)p[c] - (int)want[c]);
|
||||
if (d > worst) worst = d;
|
||||
}
|
||||
printf("%s: row %d bar %d -> %3d %3d %3d %3d (want %3d %3d %3d)%s\n", what, rows[r], bar, p[0], p[1], p[2],
|
||||
p[3], want[0], want[1], want[2], worst > tolerance ? " <-- off" : "");
|
||||
CHECK(worst <= tolerance, "%s: bar %d is off by %d", what, bar, worst);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static int AllocateDmaHeap(size_t size) {
|
||||
int heap = open("/dev/dma_heap/system", O_RDWR | O_CLOEXEC);
|
||||
if (heap < 0) {
|
||||
perror("open /dev/dma_heap/system");
|
||||
return -1;
|
||||
}
|
||||
struct dma_heap_allocation_data data = {.len = size, .fd_flags = O_RDWR | O_CLOEXEC};
|
||||
if (ioctl(heap, DMA_HEAP_IOCTL_ALLOC, &data) != 0) {
|
||||
perror("DMA_HEAP_IOCTL_ALLOC");
|
||||
close(heap);
|
||||
return -1;
|
||||
}
|
||||
close(heap);
|
||||
return (int)data.fd;
|
||||
}
|
||||
|
||||
static void Sync(int fd, int start) {
|
||||
struct dma_buf_sync sync = {.flags = DMA_BUF_SYNC_WRITE | (start ? DMA_BUF_SYNC_START : DMA_BUF_SYNC_END)};
|
||||
ioctl(fd, DMA_BUF_IOCTL_SYNC, &sync);
|
||||
}
|
||||
|
||||
static EGLImageKHR Import(int fd, uint32_t fourcc, uint32_t pitchY, uint32_t offsetC, uint32_t pitchC, int modifier) {
|
||||
EGLint attribs[64];
|
||||
int n = 0;
|
||||
#define A(k, v) (attribs[n++] = (k), attribs[n++] = (EGLint)(v))
|
||||
A(EGL_WIDTH, W);
|
||||
A(EGL_HEIGHT, H);
|
||||
A(EGL_LINUX_DRM_FOURCC_EXT, fourcc);
|
||||
A(EGL_DMA_BUF_PLANE0_FD_EXT, fd);
|
||||
A(EGL_DMA_BUF_PLANE0_OFFSET_EXT, 0);
|
||||
A(EGL_DMA_BUF_PLANE0_PITCH_EXT, pitchY);
|
||||
A(EGL_DMA_BUF_PLANE1_FD_EXT, fd);
|
||||
A(EGL_DMA_BUF_PLANE1_OFFSET_EXT, offsetC);
|
||||
A(EGL_DMA_BUF_PLANE1_PITCH_EXT, pitchC);
|
||||
if (modifier) {
|
||||
A(EGL_DMA_BUF_PLANE0_MODIFIER_LO_EXT, 0);
|
||||
A(EGL_DMA_BUF_PLANE0_MODIFIER_HI_EXT, 0);
|
||||
A(EGL_DMA_BUF_PLANE1_MODIFIER_LO_EXT, 0);
|
||||
A(EGL_DMA_BUF_PLANE1_MODIFIER_HI_EXT, 0);
|
||||
}
|
||||
A(EGL_YUV_COLOR_SPACE_HINT_EXT, EGL_ITU_REC709_EXT);
|
||||
A(EGL_SAMPLE_RANGE_HINT_EXT, EGL_YUV_NARROW_RANGE_EXT);
|
||||
attribs[n] = EGL_NONE;
|
||||
#undef A
|
||||
EGLImageKHR image = pCreateImage(g_display, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attribs);
|
||||
if (image == EGL_NO_IMAGE_KHR) printf("eglCreateImage failed: 0x%04x\n", eglGetError());
|
||||
return image;
|
||||
}
|
||||
|
||||
static GLuint ExternalTexture(EGLImageKHR image) {
|
||||
GLuint texture;
|
||||
glGenTextures(1, &texture);
|
||||
glBindTexture(GL_TEXTURE_EXTERNAL_OES, texture);
|
||||
pTargetTexture(GL_TEXTURE_EXTERNAL_OES, image);
|
||||
GLenum error = glGetError();
|
||||
CHECK(error == GL_NO_ERROR, "glEGLImageTargetTexture2DOES(GL_TEXTURE_EXTERNAL_OES) -> 0x%04x", error);
|
||||
GLint bound = 0;
|
||||
glGetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, &bound);
|
||||
CHECK((GLuint)bound == texture, "GL_TEXTURE_BINDING_EXTERNAL_OES reads %d", bound);
|
||||
return texture;
|
||||
}
|
||||
|
||||
// A frame boundary as an offscreen producer makes one: a native fence.
|
||||
static void EndFrame(void) {
|
||||
EGLint attribs[] = {EGL_NONE};
|
||||
EGLSyncKHR sync = pCreateSync(g_display, EGL_SYNC_NATIVE_FENCE_ANDROID, attribs);
|
||||
CHECK(sync != EGL_NO_SYNC_KHR, "eglCreateSync(native fence) failed");
|
||||
if (sync != EGL_NO_SYNC_KHR) pDestroySync(g_display, sync);
|
||||
}
|
||||
|
||||
static void ForeignTest(uint32_t fourcc, int bytes, int tolerance) {
|
||||
const char* what = fourcc == DRM_FORMAT_NV12 ? "foreign NV12" : "foreign P010";
|
||||
// Padded pitches and a gap before the chroma plane, as decoders lay buffers out.
|
||||
const uint32_t pitchY = W * bytes + 64, pitchC = W * bytes + 128;
|
||||
const uint32_t offsetC = pitchY * (H + 16);
|
||||
const size_t size = offsetC + (size_t)pitchC * (H / 2) + 4096;
|
||||
int fd = AllocateDmaHeap(size);
|
||||
if (fd < 0) {
|
||||
CHECK(0, "%s: no dma-buf to test with", what);
|
||||
return;
|
||||
}
|
||||
uint8_t* map = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0);
|
||||
CHECK(map != MAP_FAILED, "%s: mmap failed", what);
|
||||
if (map == MAP_FAILED) return;
|
||||
Sync(fd, 1);
|
||||
FillBars(map, pitchY, offsetC, pitchC, bytes, 0);
|
||||
Sync(fd, 0);
|
||||
EGLImageKHR image = Import(fd, fourcc, pitchY, offsetC, pitchC, fourcc == DRM_FORMAT_NV12);
|
||||
CHECK(image != EGL_NO_IMAGE_KHR, "%s: import refused", what);
|
||||
if (image == EGL_NO_IMAGE_KHR) return;
|
||||
GLuint texture = ExternalTexture(image);
|
||||
DrawAndCheck(texture, what, 0, tolerance);
|
||||
EndFrame();
|
||||
// New content, same buffer: shows after the frame boundary.
|
||||
Sync(fd, 1);
|
||||
FillBars(map, pitchY, offsetC, pitchC, bytes, 1);
|
||||
Sync(fd, 0);
|
||||
EndFrame();
|
||||
DrawAndCheck(texture, what, 1, tolerance);
|
||||
glDeleteTextures(1, &texture);
|
||||
pDestroyImage(g_display, image);
|
||||
munmap(map, size);
|
||||
close(fd);
|
||||
}
|
||||
|
||||
static void GbmTest(void) {
|
||||
int node = open("/dev/dri/renderD128", O_RDWR | O_CLOEXEC);
|
||||
if (node < 0) node = open("/dev/null", O_RDWR | O_CLOEXEC);
|
||||
struct gbm_device* gbm = gbm_create_device(node);
|
||||
if (gbm == NULL) {
|
||||
CHECK(0, "gbm_create_device failed");
|
||||
return;
|
||||
}
|
||||
printf("gbm backend: %s\n", gbm_device_get_backend_name(gbm));
|
||||
const int supported = gbm_device_is_format_supported(gbm, DRM_FORMAT_NV12, 0);
|
||||
printf("gbm NV12 supported: %d, P010: %d\n", supported,
|
||||
gbm_device_is_format_supported(gbm, DRM_FORMAT_P010, 0));
|
||||
CHECK(supported == 1, "gbm does not support NV12");
|
||||
struct gbm_bo* bo = gbm_bo_create(gbm, W, H, DRM_FORMAT_NV12, 0);
|
||||
CHECK(bo != NULL, "gbm_bo_create(NV12) failed");
|
||||
if (bo != NULL) {
|
||||
const int planes = gbm_bo_get_plane_count(bo);
|
||||
printf("gbm NV12 bo: planes %d, stride %u/%u, offset %u/%u, modifier 0x%llx\n", planes,
|
||||
gbm_bo_get_stride_for_plane(bo, 0), gbm_bo_get_stride_for_plane(bo, 1), gbm_bo_get_offset(bo, 0),
|
||||
gbm_bo_get_offset(bo, 1), (unsigned long long)gbm_bo_get_modifier(bo));
|
||||
CHECK(planes == 2, "the NV12 bo has %d planes", planes);
|
||||
int fd = gbm_bo_get_fd(bo);
|
||||
EGLImageKHR image =
|
||||
Import(fd, DRM_FORMAT_NV12, gbm_bo_get_stride_for_plane(bo, 0), gbm_bo_get_offset(bo, 1),
|
||||
gbm_bo_get_stride_for_plane(bo, 1), 0);
|
||||
CHECK(image != EGL_NO_IMAGE_KHR, "the server's own NV12 buffer was not imported");
|
||||
if (image != EGL_NO_IMAGE_KHR) {
|
||||
GLuint texture = ExternalTexture(image);
|
||||
DrawAndCheck(texture, "gbm NV12", 0, -1);
|
||||
glDeleteTextures(1, &texture);
|
||||
pDestroyImage(g_display, image);
|
||||
}
|
||||
close(fd);
|
||||
gbm_bo_destroy(bo);
|
||||
}
|
||||
gbm_device_destroy(gbm);
|
||||
close(node);
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
setvbuf(stdout, NULL, _IONBF, 0);
|
||||
g_display = eglGetDisplay(EGL_DEFAULT_DISPLAY);
|
||||
EGLint major, minor;
|
||||
if (!eglInitialize(g_display, &major, &minor)) {
|
||||
printf("FAIL: eglInitialize\n");
|
||||
return 2;
|
||||
}
|
||||
const char* eglExtensions = eglQueryString(g_display, EGL_EXTENSIONS);
|
||||
printf("EGL %d.%d dma_buf_import: %s\n", major, minor,
|
||||
strstr(eglExtensions, "EGL_EXT_image_dma_buf_import") ? "yes" : "no");
|
||||
eglBindAPI(EGL_OPENGL_ES_API);
|
||||
const EGLint configAttribs[] = {EGL_SURFACE_TYPE, EGL_PBUFFER_BIT, EGL_RENDERABLE_TYPE, EGL_OPENGL_ES3_BIT,
|
||||
EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_NONE};
|
||||
EGLConfig config;
|
||||
EGLint count = 0;
|
||||
eglChooseConfig(g_display, configAttribs, &config, 1, &count);
|
||||
if (count < 1) {
|
||||
printf("FAIL: no config\n");
|
||||
return 2;
|
||||
}
|
||||
const EGLint pbufferAttribs[] = {EGL_WIDTH, 16, EGL_HEIGHT, 16, EGL_NONE};
|
||||
EGLSurface surface = eglCreatePbufferSurface(g_display, config, pbufferAttribs);
|
||||
const EGLint contextAttribs[] = {EGL_CONTEXT_MAJOR_VERSION, 3, EGL_NONE};
|
||||
EGLContext context = eglCreateContext(g_display, config, EGL_NO_CONTEXT, contextAttribs);
|
||||
if (context == EGL_NO_CONTEXT || !eglMakeCurrent(g_display, surface, surface, context)) {
|
||||
printf("FAIL: no ES 3 context\n");
|
||||
return 2;
|
||||
}
|
||||
pCreateImage = (PFNEGLCREATEIMAGEKHRPROC)eglGetProcAddress("eglCreateImageKHR");
|
||||
pDestroyImage = (PFNEGLDESTROYIMAGEKHRPROC)eglGetProcAddress("eglDestroyImageKHR");
|
||||
pTargetTexture = (PFNGLEGLIMAGETARGETTEXTURE2DOESPROC)eglGetProcAddress("glEGLImageTargetTexture2DOES");
|
||||
pQueryFormats = (PFNEGLQUERYDMABUFFORMATSEXTPROC)eglGetProcAddress("eglQueryDmaBufFormatsEXT");
|
||||
pQueryModifiers = (PFNEGLQUERYDMABUFMODIFIERSEXTPROC)eglGetProcAddress("eglQueryDmaBufModifiersEXT");
|
||||
pCreateSync = (PFNEGLCREATESYNCKHRPROC)eglGetProcAddress("eglCreateSyncKHR");
|
||||
pDestroySync = (PFNEGLDESTROYSYNCKHRPROC)eglGetProcAddress("eglDestroySyncKHR");
|
||||
printf("GL_RENDERER: %s\n", glGetString(GL_RENDERER));
|
||||
const char* glExtensions = (const char*)glGetString(GL_EXTENSIONS);
|
||||
const int external = strstr(glExtensions, "GL_OES_EGL_image_external_essl3") != NULL;
|
||||
printf("GL_OES_EGL_image_external_essl3: %s\n", external ? "yes" : "no");
|
||||
CHECK(external, "GL_OES_EGL_image_external_essl3 is not advertised");
|
||||
|
||||
EGLint formats[32], formatCount = 0;
|
||||
pQueryFormats(g_display, 32, formats, &formatCount);
|
||||
int nv12 = 0;
|
||||
for (int i = 0; i < formatCount; ++i) {
|
||||
printf("dma-buf format %.4s", (const char*)&formats[i]);
|
||||
EGLuint64KHR modifiers[4];
|
||||
EGLBoolean externalOnly[4];
|
||||
EGLint modifierCount = 0;
|
||||
pQueryModifiers(g_display, formats[i], 4, modifiers, externalOnly, &modifierCount);
|
||||
for (int m = 0; m < modifierCount; ++m)
|
||||
printf(" [modifier 0x%llx%s]", (unsigned long long)modifiers[m], externalOnly[m] ? " external-only" : "");
|
||||
printf("\n");
|
||||
nv12 |= formats[i] == (EGLint)DRM_FORMAT_NV12;
|
||||
}
|
||||
CHECK(nv12, "NV12 is not a listed dma-buf format");
|
||||
|
||||
SetUpDraw();
|
||||
ForeignTest(DRM_FORMAT_NV12, 1, 12);
|
||||
ForeignTest(DRM_FORMAT_P010, 2, 16);
|
||||
GbmTest();
|
||||
|
||||
printf("%s (%d failure(s))\n", g_failures ? "FAILED" : "PASSED", g_failures);
|
||||
eglMakeCurrent(g_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
|
||||
eglTerminate(g_display);
|
||||
return g_failures ? 1 : 0;
|
||||
}
|
||||
@@ -1,22 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# push-tools.sh - install this skill's device- and container-side helpers on the phone.
|
||||
# device/*.sh -> $DEV_TOOLS (run as root: adb shell 'su -c "sh $DEV_TOOLS/<x>.sh"')
|
||||
# container/mgrun -> <container>/usr/local/bin/mgrun
|
||||
# container/kwprep.sh -> <container>/root/kwprep.sh
|
||||
# Needs the container running (its rootfs is mounted at $CT_ROOT only then).
|
||||
# Overwrites same-named files other sessions may be using in $DEV_TOOLS; check first on a shared phone.
|
||||
set -euo pipefail
|
||||
here=$(cd "$(dirname "$0")" && pwd)
|
||||
. "$here/env.sh"
|
||||
adb_ shell "mkdir -p $DEV_TOOLS"
|
||||
for f in "$here"/device/*.sh; do
|
||||
tr -d '\r' < "$f" > "$ANL_DIR/push.tmp"
|
||||
adb_ push "$ANL_DIR/push.tmp" "$DEV_TOOLS/$(basename "$f")" >/dev/null
|
||||
echo "pushed $DEV_TOOLS/$(basename "$f")"
|
||||
done
|
||||
for f in mgrun kwprep.sh; do
|
||||
tr -d '\r' < "$here/container/$f" > "$ANL_DIR/push.tmp"
|
||||
adb_ push "$ANL_DIR/push.tmp" "$DEV_TOOLS/$f" >/dev/null
|
||||
done
|
||||
rm -f "$ANL_DIR/push.tmp"
|
||||
adb_ shell "su -c 'cp $DEV_TOOLS/mgrun $CT_ROOT/usr/local/bin/mgrun && chmod 755 $CT_ROOT/usr/local/bin/mgrun && cp $DEV_TOOLS/kwprep.sh $CT_ROOT/root/kwprep.sh && echo installed mgrun kwprep.sh'"
|
||||
@@ -1,29 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# rec.sh <name> - record 3 s of the screen while opening Kickoff, extract frames inside the container
|
||||
# with ffmpeg, pull them to $ANL_DIR/af_<name>/ and build a 3x4 contact sheet $ANL_DIR/grid_<name>.png
|
||||
# (needs Python + Pillow on Windows). Use it to catch flicker/black frames a single screenshot misses.
|
||||
# Env: TAP="x y" Kickoff button position (default "69 1349" = bottom-left on the 2560x1600 tablet;
|
||||
# device specific). Note: anland grabs the touchscreen (EVIOCGRAB); if `input tap` does nothing, use
|
||||
# `input mouse tap x y`. Env CHANNEL (default rec).
|
||||
set -euo pipefail
|
||||
here=$(cd "$(dirname "$0")" && pwd)
|
||||
. "$here/env.sh"
|
||||
N=${1:?usage: rec.sh <name>}; TAP=${TAP:-69 1349}
|
||||
adb_ shell "su -c 'input keyevent 111; sleep 1.5; (screenrecord --time-limit 3 --bit-rate 20000000 $DEV_SHARE/$N.mp4 &); sleep 0.7; input tap $TAP; sleep 3; cp $DEV_SHARE/$N.mp4 $CT_ROOT/root/$N.mp4'"
|
||||
bash "$here/ct.sh" "${CHANNEL:-rec}" <<IN
|
||||
rm -rf /root/af_$N; mkdir -p /root/af_$N; ffmpeg -loglevel quiet -i /root/$N.mp4 -vf scale=1000:-1 -fps_mode passthrough /root/af_$N/f%03d.png; ls /root/af_$N | wc -l
|
||||
IN
|
||||
adb_ shell "su -c 'rm -rf $DEV_SHARE/af_$N; cp -r $CT_ROOT/root/af_$N $DEV_SHARE/ && chmod -R 777 $DEV_SHARE/af_$N'"
|
||||
rm -rf "$ANL_DIR/af_$N"; adb_ pull "$DEV_SHARE/af_$N" "$ANL_DIR/" >/dev/null
|
||||
python - "$ANL_DIR/af_$N" "$ANL_DIR/grid_$N.png" <<'P'
|
||||
import sys, os
|
||||
from PIL import Image
|
||||
d, out = sys.argv[1], sys.argv[2]
|
||||
fs = sorted(os.listdir(d)); n = len(fs)
|
||||
pick = [fs[min(n-1, int(i * n / 12))] for i in range(12)]
|
||||
ims = [Image.open(os.path.join(d, f)) for f in pick]
|
||||
w, h = ims[0].size; tw, th = w // 2, h // 2
|
||||
g = Image.new('RGB', (tw * 3, th * 4))
|
||||
for i, im in enumerate(ims): g.paste(im.resize((tw, th)), ((i % 3) * tw, (i // 3) * th))
|
||||
g.save(out); print(n, pick)
|
||||
P
|
||||
@@ -1,15 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# shot.sh <name> [count] [interval-s] - take <count> (default 2) phone screenshots <interval> s apart
|
||||
# (default 1), pull them to $ANL_DIR/<name>-<i>.png and print their md5. Identical hashes while an
|
||||
# animated client (glmark2, a video) runs mean the frames are NOT reaching the screen.
|
||||
set -euo pipefail
|
||||
. "$(dirname "$0")/env.sh"
|
||||
name=${1:?usage: shot.sh <name> [count] [interval]}; n=${2:-2}; dt=${3:-1}
|
||||
cmd=""; i=1
|
||||
while [ "$i" -le "$n" ]; do cmd="$cmd screencap -p $DEV_SHARE/$name-$i.png; sleep $dt;"; i=$((i+1)); done
|
||||
adb_ shell "su -c '$cmd'"
|
||||
i=1
|
||||
while [ "$i" -le "$n" ]; do
|
||||
adb_ pull "$DEV_SHARE/$name-$i.png" "$ANL_DIR/$name-$i.png" >/dev/null
|
||||
md5sum "$ANL_DIR/$name-$i.png"; i=$((i+1))
|
||||
done
|
||||
@@ -1,19 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# sync-src.sh - FALLBACK path only (the WSL cross build, xbuild.sh, replaced it). Pushes the files the
|
||||
# worktree changed since the container's source stamp into the container's MobileGL source tree
|
||||
# (/root/mobilegl-unified-src), keeping mtimes so the in-container ninja build stays incremental;
|
||||
# then build/install inside the container with anland's anland-build-client.sh
|
||||
# (producers/kde/Arch_v5/mobilegl-tools/, gcc, -j4, slow on the phone).
|
||||
# A full re-sync of the tree is anland's anland-sync-source.sh (MOBILEGL_REPO=<worktree>).
|
||||
set -euo pipefail
|
||||
. "$(dirname "$0")/env.sh"
|
||||
SRC=$CT_ROOT/root/mobilegl-unified-src
|
||||
STAMP=$(adb_ shell "su -c 'cat $SRC/.anland-build-stamp'" | tr -d '\r\n')
|
||||
cd "$MGL_WORKTREE"
|
||||
FILES=$( (git diff --name-only --diff-filter=d "$STAMP"; git ls-files --others --exclude-standard) \
|
||||
| grep -v -E '^(3rdparty/|build-android|\.anland-build-stamp|\.claude/)' | sort -u)
|
||||
echo "$(echo "$FILES" | wc -l) files since $STAMP"
|
||||
tar --force-local -czf "$ANL_DIR/src-delta.tgz" $FILES
|
||||
adb_ push "$ANL_DIR/src-delta.tgz" /data/local/tmp/src-delta.tgz >/dev/null
|
||||
HEAD=$(git rev-parse HEAD)
|
||||
adb_ shell "su -c 'tar xzf /data/local/tmp/src-delta.tgz -C $SRC && echo $HEAD > $SRC/.anland-build-stamp && echo synced'"
|
||||
@@ -1,9 +0,0 @@
|
||||
#!/bin/bash
|
||||
# wsl-all.sh - run INSIDE WSL archlinux after wsl-test.sh configured $B: build every *Test target except
|
||||
# DirectVulkan*/Benchmark* and run the unit label. NEVER run the DirectVulkan integration tests
|
||||
# (they need a live device + manual intervention); never run two ctest suites at once.
|
||||
B=${B:-$HOME/mgl-anl-bld}
|
||||
cd $B
|
||||
T=$(ninja -t targets all 2>/dev/null | grep -oE "^[A-Za-z]+Test:" | tr -d : | sort -u | grep -v -E "^(DirectVulkan|Benchmark)" | tr "\n" " ")
|
||||
ninja -j14 MobileGLServer $T 2>&1 | grep -E "error:|FAILED" | head -10
|
||||
ctest -L unit -j10 --timeout 300 -E "DirectVulkan" 2>&1 | tail -25
|
||||
@@ -1,13 +0,0 @@
|
||||
#!/bin/bash
|
||||
# wsl-test.sh <targets...> - run INSIDE WSL archlinux: configure (once) and build MobileGL unit-test
|
||||
# targets for the host (clang, disaggregated + in-process server ON). From Git Bash:
|
||||
# MSYS2_ARG_CONV_EXCL='*' wsl -d archlinux -- bash /mnt/c/<worktree>/.claude/skills/anland-mobilegl-plasma/scripts/wsl-test.sh MultiSessionTest
|
||||
# then ctest in $B (see wsl-all.sh). Env: W (worktree, WSL path; default: derived from this file),
|
||||
# B (build dir, default ~/mgl-anl-bld). The Windows MSVC build of feat/disaggregated is broken; use this.
|
||||
set -e
|
||||
W=${W:-$(cd "$(dirname "$0")/../../../.." && pwd)}
|
||||
B=${B:-$HOME/mgl-anl-bld}
|
||||
if [ ! -f $B/build.ninja ]; then
|
||||
cmake -S $W -B $B -G Ninja -DCMAKE_BUILD_TYPE=Release -DCMAKE_C_COMPILER=clang -DCMAKE_CXX_COMPILER=clang++ -DMOBILEGL_BUILD_TEST=ON -DMOBILEGL_BUILD_DISAGGREGATED=ON -DMOBILEGL_BUILD_DISAGGREGATED_INPROC=ON -DMOBILEGL_BUILD_STAMP=wsl
|
||||
fi
|
||||
cmake --build $B --target "$@" -j16
|
||||
@@ -1,135 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# x11-verify.sh <step> [...] - device verification of X11 on the GPU (docs/Disaggregated/notes/anland/
|
||||
# plan-x11-gpu.md): Xwayland drawing with glamor on MobileGL, and GLX windows presented through
|
||||
# DRI3 + Present from shared images. Steps, in the order a full run takes them:
|
||||
#
|
||||
# preflight read-only: battery, stack status, Xwayland package, render node, xcb libs,
|
||||
# test apps, Xwayland's extensions and its GLX vendor
|
||||
# measure <label> [s] glxgears 1280x720 (GEARS_ARGS; vblank_mode=0) for s seconds (10): its fps, then CPU/GPU/dma-buf
|
||||
# counts (device/x11-measure.sh); also with MOBILEGL_GLX_PRESENT=readback
|
||||
# deploy-client xbuild.sh + xdeploy.sh of this worktree's client (MGL_XBUILD_DIR)
|
||||
# deploy-kwin kwin-stage.sh build from ANLAND_WORKTREE; waits for "== ALL DONE =="
|
||||
# deploy-server build-android.sh + cyc.sh x11-server (swaps the APK lib, RESTARTS the session)
|
||||
# check the evidence: Xwayland took glamor (journal), its MobileGL log, GLX's path
|
||||
# line, dma-buf counts in Xwayland/KWin, the server's import lines
|
||||
# apps X11 clients on screen: konsole and kate on Qt's xcb platform (glamor-drawn
|
||||
# core X), glxgears (GLX), xterm/xeyes when installed; two screenshots
|
||||
# stop kill the test apps
|
||||
#
|
||||
# Typical run: preflight; measure before; deploy-client; deploy-kwin; deploy-server; check; measure
|
||||
# after; apps; stop. Battery: every load step refuses below MIN_BATTERY (40) %.
|
||||
# Env: CHANNEL (ct.sh channel, default x11), ANLAND_WORKTREE (anland x11-gpu worktree, Windows
|
||||
# form), MGL_XBUILD_DIR (default /home/swung/mgl-xbuild-x11), MIN_BATTERY.
|
||||
set -euo pipefail
|
||||
here=$(cd "$(dirname "$0")" && pwd)
|
||||
. "$here/env.sh"
|
||||
CH=${CHANNEL:-x11}
|
||||
: "${MGL_XBUILD_DIR:=/home/swung/mgl-xbuild-x11}"
|
||||
: "${ANLAND_WORKTREE:=$(cygpath -m "$USERPROFILE" 2>/dev/null)/AndroidStudioProjects/anland/.claude/worktrees/x11-gpu}"
|
||||
export MGL_XBUILD_DIR ANLAND_WORKTREE
|
||||
|
||||
battery_ok() {
|
||||
local level
|
||||
level=$(adb_ shell "dumpsys battery" | sed -n 's/^ *level: *//p' | tr -d '\r')
|
||||
echo "battery: ${level}%"
|
||||
if [ "${level:-0}" -lt "${MIN_BATTERY:-40}" ]; then
|
||||
echo "below ${MIN_BATTERY:-40}%: stopping GPU-heavy work; charge the phone first" >&2
|
||||
return 1
|
||||
fi
|
||||
}
|
||||
|
||||
push_measure() {
|
||||
tr -d '\r' < "$here/device/x11-measure.sh" > "$ANL_DIR/x11-measure.sh"
|
||||
adb_ push "$ANL_DIR/x11-measure.sh" "$DEV_TOOLS/x11-measure.sh" >/dev/null
|
||||
}
|
||||
|
||||
step=${1:?usage: x11-verify.sh <preflight|measure|deploy-client|deploy-kwin|deploy-server|check|apps|stop>}
|
||||
shift
|
||||
case "$step" in
|
||||
preflight)
|
||||
battery_ok || true
|
||||
adb_ shell "su -c 'sh $DEV_TOOLS/status.sh'" || true
|
||||
bash "$here/ct.sh" "$CH" <<'IN'
|
||||
echo "== packages"; pacman -Q xorg-xwayland libxcb mesa-utils xorg-xdpyinfo qt6-base 2>&1 | sed 's/^/ /'
|
||||
echo "== render nodes"; ls -l /dev/dri/ 2>&1 | sed 's/^/ /'
|
||||
U=swung0x48; for n in /dev/dri/renderD*; do sudo -u $U test -r "$n" -a -w "$n" && echo " $U can open $n"; done
|
||||
echo "== KWin's thin node"; tr '\0' '\n' < /proc/$(pgrep -x kwin_wayland)/environ 2>/dev/null | grep -E "MOBILEGL_GBM_NODE|ANLAND_XWAYLAND_GLAMOR|GBM_BACKEND" | sed 's/^/ /'
|
||||
echo "== xcb libraries"; for l in libxcb-dri3.so.0 libxcb-present.so.0 libxcb-xfixes.so.0 libxcb-shm.so.0; do ls /usr/lib/$l >/dev/null 2>&1 && echo " $l ok" || echo " $l MISSING"; done
|
||||
echo "== Xwayland"; pgrep -a -x Xwayland | sed 's/^/ /'
|
||||
mgrun offscreen xdpyinfo 2>/dev/null | grep -E "^ +(DRI3|Present|MIT-SHM|XFIXES|GLX)$" | sed 's/^/ ext/'
|
||||
mgrun offscreen glxinfo -B 2>&1 | grep -E "vendor|renderer|direct rendering" | sed 's/^/ /'
|
||||
IN
|
||||
;;
|
||||
measure)
|
||||
label=${1:?usage: x11-verify.sh measure <label> [seconds]}
|
||||
secs=${2:-10}
|
||||
battery_ok
|
||||
push_measure
|
||||
for mode in auto readback; do
|
||||
printf '%s\n' \
|
||||
"pkill -x glxgears; rm -f /tmp/mgl-x11-gears.client.log /tmp/x11-gears.out" \
|
||||
"MGLOG=/tmp/mgl-x11-gears.log timeout $((secs + 8)) mgrun offscreen env vblank_mode=${VBLANK_MODE:-0} MOBILEGL_GLX_PRESENT=$mode glxgears ${GEARS_ARGS:--geometry 1280x720} > /tmp/x11-gears.out 2>&1 &" \
|
||||
"sleep 3" | bash "$here/ct.sh" "$CH" >/dev/null
|
||||
adb_ shell "su -c 'sh $DEV_TOOLS/x11-measure.sh $label-$mode glxgears $secs'" || true
|
||||
sleep 6
|
||||
printf '%s\n' "grep -a 'frames in' /tmp/x11-gears.out | tail -3; grep -a 'presented through' /tmp/mgl-x11-gears.client.log | head -1; pkill -x glxgears; true" \
|
||||
| bash "$here/ct.sh" "$CH"
|
||||
done
|
||||
;;
|
||||
deploy-client)
|
||||
bash "$here/xbuild.sh"
|
||||
CHANNEL=$CH bash "$here/xdeploy.sh"
|
||||
;;
|
||||
deploy-kwin)
|
||||
CHANNEL=$CH bash "$here/kwin-stage.sh" build
|
||||
for _ in $(seq 1 120); do
|
||||
out=$(printf 'tail -3 /root/kwin-build.log\n' | bash "$here/ct.sh" "$CH" 2>/dev/null || true)
|
||||
echo "$out" | tail -1
|
||||
echo "$out" | grep -q "== ALL DONE ==" && exit 0
|
||||
echo "$out" | grep -qiE "error|failed" && { echo "KWin build failed" >&2; exit 1; }
|
||||
sleep 30
|
||||
done
|
||||
echo "KWin build did not finish in an hour" >&2; exit 1
|
||||
;;
|
||||
deploy-server)
|
||||
battery_ok
|
||||
bash "$here/build-android.sh"
|
||||
CHANNEL=$CH bash "$here/cyc.sh" x11-server
|
||||
;;
|
||||
check)
|
||||
bash "$here/ct.sh" "$CH" <<'IN'
|
||||
echo "== Xwayland's command line (no -shm with glamor)"; pgrep -a -x Xwayland | sed 's/^/ /'
|
||||
echo "== Xwayland's glamor (journal)"
|
||||
journalctl --no-pager --since -30min 2>/dev/null | grep -aiE "glamor|Xwayland.*(EGL|gbm|dri3|falling back)" | tail -10 | sed 's/^/ /'
|
||||
echo "== Xwayland's MobileGL client log"; grep -aE "presented|shared image|declin|Fatal|ERROR" /tmp/mgl-xwayland.client.log /tmp/mgl-xwayland.client 2>/dev/null | tail -8 | sed 's/^/ /' || echo " (none)"
|
||||
X=$(pgrep -x Xwayland); K=$(pgrep -x kwin_wayland)
|
||||
echo "== dma-bufs held: Xwayland $(ls -l /proc/$X/fd 2>/dev/null | grep -c dmabuf), kwin $(ls -l /proc/$K/fd 2>/dev/null | grep -c dmabuf)"
|
||||
echo "== Xwayland's GLX vendor and extensions"
|
||||
mgrun offscreen xdpyinfo 2>/dev/null | grep -E "^ +(DRI3|Present|MIT-SHM)$" | sed 's/^/ ext/'
|
||||
echo "== a GLX window's path"
|
||||
rm -f /tmp/mgl-x11-check.client.log
|
||||
MGLOG=/tmp/mgl-x11-check.log timeout 6 mgrun offscreen glxgears >/dev/null 2>&1
|
||||
grep -a "presented through\|leaves DRI3" /tmp/mgl-x11-check.client.log | sed 's/^/ /'
|
||||
IN
|
||||
adb_ logcat -d | grep -aE "MobileGL.*(shared image|dma-buf import|refused)" | tail -8 || true
|
||||
adb_ logcat -b crash -d | tail -5 || true
|
||||
;;
|
||||
apps)
|
||||
battery_ok
|
||||
printf '%s\n' \
|
||||
"pkill -x xterm; pkill -x xeyes; pkill -x glxgears; pkill -x konsole; pkill -x kate" \
|
||||
"MGLOG=/tmp/mgl-x11-konsole.log mgrun offscreen env QT_QPA_PLATFORM=xcb konsole >/dev/null 2>&1 &" \
|
||||
"MGLOG=/tmp/mgl-x11-kate.log mgrun offscreen env QT_QPA_PLATFORM=xcb kate >/dev/null 2>&1 &" \
|
||||
"command -v xterm >/dev/null && MGLOG=/tmp/mgl-x11-xterm.log mgrun offscreen xterm >/dev/null 2>&1 &" \
|
||||
"command -v xeyes >/dev/null && MGLOG=/tmp/mgl-x11-xeyes.log mgrun offscreen xeyes >/dev/null 2>&1 &" \
|
||||
"MGLOG=/tmp/mgl-x11-gears.log mgrun offscreen glxgears >/dev/null 2>&1 &" \
|
||||
"sleep 6; pgrep -a -x konsole; pgrep -a -x kate; pgrep -a -x xterm; pgrep -a -x xeyes; pgrep -a -x glxgears; true" | bash "$here/ct.sh" "$CH"
|
||||
bash "$here/shot.sh" x11-apps 2 1
|
||||
;;
|
||||
stop)
|
||||
printf '%s\n' "pkill -x xterm; pkill -x xeyes; pkill -x glxgears; pkill -x konsole; pkill -x kate; true" | bash "$here/ct.sh" "$CH"
|
||||
;;
|
||||
*)
|
||||
echo "unknown step $step" >&2; exit 2
|
||||
;;
|
||||
esac
|
||||
@@ -1,42 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# xbuild.sh [--reconfigure] [extra ninja targets...] - cross-build the container CLIENT: libMobileGL.so
|
||||
# (glibc aarch64, glvnd EGL/GLX vendor) + mobilegl_gbm.so (GBM backend), in WSL archlinux with
|
||||
# clang + lld against a sysroot exported from the container (xsysroot/refresh-sysroot.sh).
|
||||
# Full build ~150 s, incremental seconds. Deploy with xdeploy.sh.
|
||||
# Env: MGL_WORKTREE (source, Windows form), MGL_XBUILD_DIR (WSL build dir, default ~/mgl-xbuild-a64),
|
||||
# MGL_JOBS (16), WSL_DISTRO (archlinux).
|
||||
# Prereq in WSL: clang, lld, llvm (lld major MUST equal clang/llvm-libs major - lld 23 on llvm 22
|
||||
# broke ld.lld), cmake, ninja; ~/sysroots/aarch64-arch.cmake + ~/sysroots/arch-kde-mgl.
|
||||
set -euo pipefail
|
||||
. "$(dirname "$0")/env.sh"
|
||||
STAMP=$(git -C "$MGL_WORKTREE" rev-parse HEAD)
|
||||
RECONF=0
|
||||
if [ "${1:-}" = "--reconfigure" ]; then RECONF=1; shift; fi
|
||||
EXTRA="$*"
|
||||
SRC_WSL=$(win2wsl "$MGL_WORKTREE")
|
||||
wsl -d "${WSL_DISTRO:-archlinux}" -- env SRC="$SRC_WSL" STAMP="$STAMP" RECONF="$RECONF" EXTRA="$EXTRA" \
|
||||
OUT="${MGL_XBUILD_DIR:-}" JOBS="${MGL_JOBS:-16}" bash -s <<'IN' 2>&1 | tr -d '\0' | grep -av '^wsl:'
|
||||
set -euo pipefail
|
||||
OUT=${OUT:-$HOME/mgl-xbuild-a64}
|
||||
TC=$HOME/sysroots/aarch64-arch.cmake
|
||||
[ -f "$TC" ] || { echo "missing toolchain $TC (run xsysroot/refresh-sysroot.sh)"; exit 1; }
|
||||
ld.lld --version >/dev/null || { echo "ld.lld is not runnable in WSL (lld/llvm version mismatch?)"; exit 1; }
|
||||
t0=$(date +%s)
|
||||
if [ "$RECONF" = 1 ] || [ ! -f "$OUT/build.ninja" ]; then
|
||||
rm -rf "$OUT/CMakeCache.txt" "$OUT/CMakeFiles"
|
||||
cmake -S "$SRC" -B "$OUT" -G Ninja --toolchain "$TC" -DMOBILEGL_BUILD_STAMP="$STAMP" \
|
||||
-DCMAKE_BUILD_TYPE=Release -DMOBILEGL_BUILD_TEST=OFF -DMOBILEGL_BUILD_BENCHMARK=OFF \
|
||||
-DMOBILEGL_BUILD_DISAGGREGATED=ON -DMOBILEGL_ENABLE_LTO=OFF
|
||||
elif ! grep -qx "MOBILEGL_BUILD_STAMP:STRING=$STAMP" "$OUT/CMakeCache.txt"; then
|
||||
cmake -S "$SRC" -B "$OUT" -DMOBILEGL_BUILD_STAMP="$STAMP" >/dev/null
|
||||
fi
|
||||
t1=$(date +%s)
|
||||
cmake --build "$OUT" --target MobileGL mobilegl_gbm $EXTRA -j"$JOBS"
|
||||
t2=$(date +%s)
|
||||
echo "stamp: $STAMP"
|
||||
echo "configure: $((t1-t0))s build: $((t2-t1))s"
|
||||
for f in "$OUT/libMobileGL.so" "$OUT/MobileGL/MG_Gbm/mobilegl_gbm.so"; do
|
||||
ls -la "$f"; echo " windows: $(wslpath -w "$f")"
|
||||
done
|
||||
IN
|
||||
exit "${PIPESTATUS[0]}"
|
||||
@@ -1,65 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# xdeploy.sh - install the WSL cross-built libMobileGL.so + mobilegl_gbm.so into the container, exactly
|
||||
# like anland's anland-build-client.sh: copy to a NEW inode and rename into place (overwriting a mapped
|
||||
# .so in place crashes every running client, KWin included), refresh the libEGL/libGL aliases, the
|
||||
# glvnd GLX vendor link, the EGL vendor JSON (system-wide 10_mobilegl.json + the /opt copy), the client
|
||||
# config /etc/mobilegl/client.conf and the GLX/GBM selection drop-ins. Does not restart anything: already-running clients
|
||||
# keep the old inode; restart the client (or the session) to pick up the new library.
|
||||
# Env: MGL_XBUILD_DIR (WSL build dir), CHANNEL (ct.sh channel, default xd), WSL_DISTRO.
|
||||
set -euo pipefail
|
||||
here=$(cd "$(dirname "$0")" && pwd)
|
||||
. "$here/env.sh"
|
||||
mkdir -p "$ANL_DIR/xdist"
|
||||
# 1. Copy the build outputs out of WSL.
|
||||
wsl -d "${WSL_DISTRO:-archlinux}" -- env OUT="${MGL_XBUILD_DIR:-}" D="$(win2wsl "$ANL_DIR")/xdist" bash -s <<'IN' 2>&1 | tr -d '\0' | grep -av '^wsl:'
|
||||
set -e; OUT=${OUT:-$HOME/mgl-xbuild-a64}
|
||||
cp -f "$OUT/libMobileGL.so" "$D/libMobileGL.so"; cp -f "$OUT/MobileGL/MG_Gbm/mobilegl_gbm.so" "$D/mobilegl_gbm.so"
|
||||
sha256sum "$D/libMobileGL.so" "$D/mobilegl_gbm.so"
|
||||
IN
|
||||
# 2. Push to the phone and stage them in the container's /root/xdeploy (the container's /tmp and the
|
||||
# phone's /data/local/tmp are different places; the rootfs is reachable at $CT_ROOT).
|
||||
adb_ shell "mkdir -p $DEV_TOOLS/xdist"
|
||||
adb_ push "$ANL_DIR/xdist/libMobileGL.so" "$DEV_TOOLS/xdist/libMobileGL.so"
|
||||
adb_ push "$ANL_DIR/xdist/mobilegl_gbm.so" "$DEV_TOOLS/xdist/mobilegl_gbm.so"
|
||||
adb_ shell "su -c 'mkdir -p $CT_ROOT/root/xdeploy && cp $DEV_TOOLS/xdist/libMobileGL.so $DEV_TOOLS/xdist/mobilegl_gbm.so $CT_ROOT/root/xdeploy/ && rm -f $DEV_TOOLS/xdist/*.so'"
|
||||
# 3. Install inside the container.
|
||||
bash "$here/ct.sh" "${CHANNEL:-xd}" <<'IN'
|
||||
set -euo pipefail
|
||||
in=/root/xdeploy
|
||||
mkdir -p /opt/mobilegl/lib /opt/mobilegl/share/glvnd/egl_vendor.d
|
||||
cp "$in/libMobileGL.so" /opt/mobilegl/lib/libMobileGL.so.new
|
||||
mv -f /opt/mobilegl/lib/libMobileGL.so.new /opt/mobilegl/lib/libMobileGL.so
|
||||
for lib in libEGL.so libEGL.so.1 libGL.so libGL.so.1; do ln -sf libMobileGL.so "/opt/mobilegl/lib/$lib"; done
|
||||
ln -sf /opt/mobilegl/lib/libMobileGL.so /usr/lib/libGLX_mobilegl.so.0
|
||||
vendor='{"file_format_version":"1.0.0","ICD":{"library_path":"/opt/mobilegl/lib/libMobileGL.so"}}'
|
||||
# Per-process forcing (__EGL_VENDOR_LIBRARY_FILENAMES=<this file>) keeps working off the /opt copy.
|
||||
printf '%s\n' "$vendor" >/opt/mobilegl/share/glvnd/egl_vendor.d/50_mobilegl.json
|
||||
# System-wide vendor: 10_ sorts ahead of the system's 50_mesa.json, so stock libglvnd asks MobileGL
|
||||
# first and moves on to the other vendor whenever MobileGL declines (no server reachable).
|
||||
mkdir -p /usr/share/glvnd/egl_vendor.d
|
||||
printf '%s\n' "$vendor" >/usr/share/glvnd/egl_vendor.d/10_mobilegl.json.new
|
||||
mv -f /usr/share/glvnd/egl_vendor.d/10_mobilegl.json.new /usr/share/glvnd/egl_vendor.d/10_mobilegl.json
|
||||
# Client settings every process reads when its environment does not say otherwise (the backend
|
||||
# comes from /etc/mobilegl/backend, which switch.sh rewrites).
|
||||
mkdir -p /etc/mobilegl
|
||||
cat >/etc/mobilegl/client.conf <<'CONF'
|
||||
# MobileGL client configuration, read by every process that loads libMobileGL.so.
|
||||
# KEY=value lines; a MOBILEGL_* variable in a process's environment overrides the line here.
|
||||
# The backend is /etc/mobilegl/backend. Written by xdeploy.sh / anland-build-client.sh.
|
||||
MOBILEGL_TRANSPORT=spawn
|
||||
MOBILEGL_IPC_DATA=shm
|
||||
MOBILEGL_IPC_CONTROL=unix:@anland-mobilegl
|
||||
CONF
|
||||
# What glvnd's libGLX and libgbm cannot infer: environment.d reaches the systemd user manager (every
|
||||
# Plasma service and what it launches, terminals included), profile.d reaches login shells.
|
||||
mkdir -p /etc/environment.d /etc/profile.d
|
||||
printf '%s\n' '__GLX_VENDOR_LIBRARY_NAME=mobilegl' 'GBM_BACKEND=mobilegl' >/etc/environment.d/10-mobilegl.conf
|
||||
printf '%s\n' 'export __GLX_VENDOR_LIBRARY_NAME=mobilegl' 'export GBM_BACKEND=mobilegl' >/etc/profile.d/mobilegl.sh
|
||||
mkdir -p /usr/lib/gbm
|
||||
cp "$in/mobilegl_gbm.so" /usr/lib/gbm/mobilegl_gbm.so.new
|
||||
mv -f /usr/lib/gbm/mobilegl_gbm.so.new /usr/lib/gbm/mobilegl_gbm.so
|
||||
rm -f "$in/libMobileGL.so" "$in/mobilegl_gbm.so"
|
||||
sha256sum /opt/mobilegl/lib/libMobileGL.so /usr/lib/gbm/mobilegl_gbm.so
|
||||
ls /usr/share/glvnd/egl_vendor.d/ /etc/mobilegl/ /etc/environment.d/
|
||||
echo DEPLOYED
|
||||
IN
|
||||
@@ -1,47 +0,0 @@
|
||||
# Cross toolchain: WSL clang -> aarch64 Arch Linux ARM (glibc) container "arch-kde-mgl".
|
||||
# Sysroot exported from the container by refresh-sysroot.sh (default $HOME/sysroots/arch-kde-mgl).
|
||||
set(CMAKE_SYSTEM_NAME Linux)
|
||||
set(CMAKE_SYSTEM_PROCESSOR aarch64)
|
||||
|
||||
set(_triple aarch64-unknown-linux-gnu)
|
||||
if (DEFINED ENV{MGL_SYSROOT})
|
||||
set(_sysroot "$ENV{MGL_SYSROOT}")
|
||||
else()
|
||||
set(_sysroot "$ENV{HOME}/sysroots/arch-kde-mgl")
|
||||
endif()
|
||||
# The container's GCC install dir (crtbegin/crtend, libgcc, libstdc++ via /usr/include/c++/<ver>).
|
||||
file(GLOB _gcc_dirs LIST_DIRECTORIES true "${_sysroot}/usr/lib/gcc/${_triple}/*")
|
||||
list(SORT _gcc_dirs COMPARE NATURAL ORDER DESCENDING)
|
||||
list(GET _gcc_dirs 0 _gcc_install_dir)
|
||||
|
||||
set(CMAKE_SYSROOT "${_sysroot}")
|
||||
set(CMAKE_C_COMPILER clang)
|
||||
set(CMAKE_CXX_COMPILER clang++)
|
||||
set(CMAKE_ASM_COMPILER clang)
|
||||
set(CMAKE_C_COMPILER_TARGET ${_triple})
|
||||
set(CMAKE_CXX_COMPILER_TARGET ${_triple})
|
||||
set(CMAKE_ASM_COMPILER_TARGET ${_triple})
|
||||
set(CMAKE_AR llvm-ar)
|
||||
set(CMAKE_RANLIB llvm-ranlib)
|
||||
set(CMAKE_NM llvm-nm)
|
||||
set(CMAKE_OBJCOPY llvm-objcopy)
|
||||
set(CMAKE_STRIP llvm-strip)
|
||||
|
||||
set(_xflags "--gcc-install-dir=${_gcc_install_dir}")
|
||||
set(CMAKE_C_FLAGS_INIT "${_xflags}")
|
||||
set(CMAKE_CXX_FLAGS_INIT "${_xflags}")
|
||||
set(CMAKE_ASM_FLAGS_INIT "${_xflags}")
|
||||
set(CMAKE_EXE_LINKER_FLAGS_INIT "-fuse-ld=lld")
|
||||
set(CMAKE_SHARED_LINKER_FLAGS_INIT "-fuse-ld=lld")
|
||||
set(CMAKE_MODULE_LINKER_FLAGS_INIT "-fuse-ld=lld")
|
||||
set(CMAKE_LINKER_TYPE LLD)
|
||||
|
||||
set(CMAKE_FIND_ROOT_PATH "${_sysroot}")
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
|
||||
|
||||
set(ENV{PKG_CONFIG_SYSROOT_DIR} "${_sysroot}")
|
||||
set(ENV{PKG_CONFIG_LIBDIR} "${_sysroot}/usr/lib/pkgconfig:${_sysroot}/usr/share/pkgconfig")
|
||||
set(ENV{PKG_CONFIG_PATH} "")
|
||||
@@ -1,26 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# xsysroot/refresh-sysroot.sh - (re)export the cross sysroot from the container into WSL
|
||||
# ~/sysroots/arch-kde-mgl and install the toolchain file as ~/sysroots/aarch64-arch.cmake.
|
||||
# Read-only on the container side (it only tars headers/libs into /root and moves the tarball out).
|
||||
# Run once on a new machine, and again after the container upgrades glibc/gcc/vulkan/libdrm/gbm;
|
||||
# then `bash xbuild.sh --reconfigure`. Env: CHANNEL (default xr), WSL_DISTRO.
|
||||
set -euo pipefail
|
||||
here=$(cd "$(dirname "$0")" && pwd)
|
||||
. "$here/../env.sh"
|
||||
cp -f "$here/aarch64-arch.cmake" "$ANL_DIR/aarch64-arch.cmake"
|
||||
bash "$here/../ct.sh" "${CHANNEL:-xr}" <<'IN'
|
||||
set -e; cd /
|
||||
L=$(ls -d usr/lib/*crt*.o usr/lib/lib{c,m,mvec,pthread,dl,rt,util,resolv,anl,stdc++,stdc++fs,stdc++exp,supc++,gcc_s,atomic,vulkan,drm,drm_*,gbm,z}.* usr/lib/lib{c,m}_nonshared* usr/lib/ld-linux* usr/lib/pkgconfig usr/share/pkgconfig usr/share/cmake/VulkanHeaders usr/lib/cmake/Vulkan* 2>/dev/null)
|
||||
tar czf /root/xsysroot.tar.gz --exclude='usr/lib/gcc/*/*/cc1' --exclude='usr/lib/gcc/*/*/cc1plus' --exclude='usr/lib/gcc/*/*/lto1' --exclude='usr/lib/gcc/*/*/lto-wrapper' --exclude='usr/lib/gcc/*/*/collect2' --exclude='usr/lib/gcc/*/*/plugin' --exclude='usr/lib/gcc/*/*/install-tools' --exclude='usr/lib/gcc/*/*/liblto_plugin.so' lib usr/include usr/lib/gcc $L
|
||||
echo SYSROOT_TAR_DONE
|
||||
IN
|
||||
adb_ shell "su -c 'mv $CT_ROOT/root/xsysroot.tar.gz $DEV_TOOLS/xsysroot.tar.gz && chmod 644 $DEV_TOOLS/xsysroot.tar.gz'"
|
||||
adb_ pull "$DEV_TOOLS/xsysroot.tar.gz" "$ANL_DIR/xsysroot.tar.gz"
|
||||
adb_ shell "su -c 'rm -f $DEV_TOOLS/xsysroot.tar.gz'"
|
||||
wsl -d "${WSL_DISTRO:-archlinux}" -- env A="$(win2wsl "$ANL_DIR")" bash -s <<'IN' 2>&1 | tr -d '\0' | grep -av '^wsl:'
|
||||
set -e; S=$HOME/sysroots/arch-kde-mgl; rm -rf "$S.new"; mkdir -p "$S.new"
|
||||
tar xzf "$A/xsysroot.tar.gz" -C "$S.new"
|
||||
rm -rf "$S"; mv "$S.new" "$S"; cp -f "$A/aarch64-arch.cmake" "$HOME/sysroots/aarch64-arch.cmake"
|
||||
du -sh "$S"; ls "$S/usr/lib/gcc/aarch64-unknown-linux-gnu/"
|
||||
IN
|
||||
rm -f "$ANL_DIR/xsysroot.tar.gz"
|
||||
@@ -1,4 +0,0 @@
|
||||
tools/trace_replay/fixtures/*.tgz filter=lfs diff=lfs merge=lfs -text
|
||||
tools/trace_replay/fixtures/*.png filter=lfs diff=lfs merge=lfs -text
|
||||
tools/trace_replay/fixtures/openra.tgz -filter -diff -merge -text
|
||||
tools/trace_replay/fixtures/openra.0000031249.png -filter -diff -merge -text
|
||||
@@ -1,199 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
|
||||
script_dir="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
# shellcheck source=trace-fixture-lib.sh
|
||||
. "${script_dir}/trace-fixture-lib.sh"
|
||||
|
||||
if [ "$#" -lt 1 ] || [ "$#" -gt 2 ]; then
|
||||
echo "usage: $0 <trace-case> [fixture-dir]" >&2
|
||||
exit 2
|
||||
fi
|
||||
|
||||
case_name="$1"
|
||||
fixture_dir="${2:-tools/trace_replay/fixtures}"
|
||||
python_bin="${PYTHON:-python3}"
|
||||
# Fixture mirrors, tried in order before falling back to Git LFS. Override the
|
||||
# whole list with MOBILEGL_TRACE_FIXTURE_MIRROR_BASES (whitespace separated);
|
||||
# MOBILEGL_TRACE_FIXTURE_MIRROR_BASE still works and is tried first.
|
||||
default_mirror_bases=(
|
||||
"https://git.hit.moe/swung0x48/MobileGL/media/branch/dev/tools/trace_replay/fixtures"
|
||||
"https://repo.miawa.cn/mgl/tools/trace_replay/fixtures"
|
||||
)
|
||||
if [ -n "${MOBILEGL_TRACE_FIXTURE_MIRROR_BASES:-}" ]; then
|
||||
read -r -a mirror_bases <<< "${MOBILEGL_TRACE_FIXTURE_MIRROR_BASES}"
|
||||
else
|
||||
mirror_bases=("${default_mirror_bases[@]}")
|
||||
fi
|
||||
if [ -n "${MOBILEGL_TRACE_FIXTURE_MIRROR_BASE:-}" ]; then
|
||||
mirror_bases=("${MOBILEGL_TRACE_FIXTURE_MIRROR_BASE}" "${mirror_bases[@]}")
|
||||
fi
|
||||
# Optional bearer token for mirrors that require authentication (private Gitea).
|
||||
mirror_token="${MOBILEGL_TRACE_FIXTURE_MIRROR_TOKEN:-}"
|
||||
download_attempts="${MOBILEGL_TRACE_FIXTURE_DOWNLOAD_ATTEMPTS:-5}"
|
||||
retry_delay="${MOBILEGL_TRACE_FIXTURE_RETRY_DELAY:-2}"
|
||||
|
||||
if ! command -v "${python_bin}" >/dev/null 2>&1 && command -v python >/dev/null 2>&1; then
|
||||
python_bin=python
|
||||
fi
|
||||
|
||||
if ! [[ "${download_attempts}" =~ ^[1-9][0-9]*$ ]]; then
|
||||
echo "MOBILEGL_TRACE_FIXTURE_DOWNLOAD_ATTEMPTS must be a positive integer: ${download_attempts}" >&2
|
||||
exit 2
|
||||
fi
|
||||
if ! [[ "${retry_delay}" =~ ^[0-9]+$ ]]; then
|
||||
echo "MOBILEGL_TRACE_FIXTURE_RETRY_DELAY must be a non-negative integer: ${retry_delay}" >&2
|
||||
exit 2
|
||||
fi
|
||||
|
||||
fixture_list="$("${python_bin}" tools/trace_replay/trace_cases.py \
|
||||
--format fixture-files \
|
||||
--case "${case_name}" \
|
||||
--fixture-root "${fixture_dir}")"
|
||||
# Strip CR so the script also works when python emits CRLF (Git Bash on Windows).
|
||||
mapfile -t files < <(printf '%s\n' "${fixture_list}" | tr -d '\r')
|
||||
|
||||
include="$(IFS=,; echo "${files[*]}")"
|
||||
if [ "${case_name}" = "OpenRA" ]; then
|
||||
echo "Fixture files for ${case_name} are stored in Git: ${include}"
|
||||
for file in "${files[@]}"; do
|
||||
test -s "${file}"
|
||||
if head -n 1 "${file}" | grep -q "version https://git-lfs.github.com/spec/v1"; then
|
||||
echo "fixture should not be stored as an LFS pointer: ${file}" >&2
|
||||
exit 1
|
||||
fi
|
||||
done
|
||||
exit 0
|
||||
fi
|
||||
|
||||
fetch_file_from_mirror() {
|
||||
local file="$1"
|
||||
local url="$2"
|
||||
local metadata
|
||||
local expected_oid
|
||||
local expected_size
|
||||
local tmp_file="${file}.tmp"
|
||||
local attempt
|
||||
local partial_size
|
||||
local curl_status
|
||||
local curl_auth
|
||||
|
||||
metadata="$(get_lfs_metadata "${file}")" || return 1
|
||||
read -r expected_oid expected_size <<< "${metadata}"
|
||||
|
||||
if [ -f "${tmp_file}" ]; then
|
||||
partial_size="$(wc -c < "${tmp_file}" | tr -d '[:space:]')"
|
||||
if [ "${partial_size}" -gt "${expected_size}" ]; then
|
||||
echo "Discarding oversized partial fixture ${tmp_file}: ${partial_size} > ${expected_size}" >&2
|
||||
rm -f "${tmp_file}"
|
||||
elif [ "${partial_size}" = "${expected_size}" ]; then
|
||||
if verify_fixture_file "${tmp_file}" "${file}" "${expected_oid}" "${expected_size}"; then
|
||||
mv "${tmp_file}" "${file}"
|
||||
return 0
|
||||
fi
|
||||
rm -f "${tmp_file}"
|
||||
fi
|
||||
fi
|
||||
|
||||
for ((attempt = 1; attempt <= download_attempts; attempt++)); do
|
||||
partial_size=0
|
||||
if [ -f "${tmp_file}" ]; then
|
||||
partial_size="$(wc -c < "${tmp_file}" | tr -d '[:space:]')"
|
||||
fi
|
||||
|
||||
if [ "${partial_size}" -gt 0 ]; then
|
||||
echo "Resuming mirror download for ${file} at byte ${partial_size} (attempt ${attempt}/${download_attempts})"
|
||||
else
|
||||
echo "Starting mirror download for ${file} (attempt ${attempt}/${download_attempts})"
|
||||
fi
|
||||
|
||||
curl_auth=()
|
||||
if [ -n "${mirror_token}" ]; then
|
||||
curl_auth=(--header "Authorization: token ${mirror_token}")
|
||||
fi
|
||||
if curl -L --fail --show-error --continue-at - "${curl_auth[@]}" --output "${tmp_file}" "${url}"; then
|
||||
if verify_fixture_file "${tmp_file}" "${file}" "${expected_oid}" "${expected_size}"; then
|
||||
mv "${tmp_file}" "${file}"
|
||||
return 0
|
||||
fi
|
||||
echo "Mirror download failed integrity verification; retrying from the beginning: ${file}" >&2
|
||||
rm -f "${tmp_file}"
|
||||
else
|
||||
curl_status=$?
|
||||
partial_size=0
|
||||
if [ -f "${tmp_file}" ]; then
|
||||
partial_size="$(wc -c < "${tmp_file}" | tr -d '[:space:]')"
|
||||
fi
|
||||
|
||||
if [ "${partial_size}" = "${expected_size}" ]; then
|
||||
if verify_fixture_file "${tmp_file}" "${file}" "${expected_oid}" "${expected_size}"; then
|
||||
mv "${tmp_file}" "${file}"
|
||||
return 0
|
||||
fi
|
||||
rm -f "${tmp_file}"
|
||||
partial_size=0
|
||||
elif [ "${partial_size}" -gt "${expected_size}" ]; then
|
||||
echo "Discarding oversized partial fixture ${tmp_file}: ${partial_size} > ${expected_size}" >&2
|
||||
rm -f "${tmp_file}"
|
||||
partial_size=0
|
||||
elif [ "${curl_status}" -eq 33 ]; then
|
||||
echo "Mirror refused the resume request; retrying from the beginning: ${file}" >&2
|
||||
rm -f "${tmp_file}"
|
||||
partial_size=0
|
||||
fi
|
||||
|
||||
echo "Mirror download attempt ${attempt}/${download_attempts} failed with curl exit ${curl_status}; retained ${partial_size} bytes for resume: ${file}" >&2
|
||||
fi
|
||||
|
||||
if [ "${attempt}" -lt "${download_attempts}" ]; then
|
||||
sleep "${retry_delay}"
|
||||
fi
|
||||
done
|
||||
|
||||
rm -f "${tmp_file}"
|
||||
return 1
|
||||
}
|
||||
|
||||
# Files no mirror could serve, even after retrying every mirror. Only these fall
|
||||
# back to Git LFS, so a mirror that served the rest of the case still spares
|
||||
# GitHub the bandwidth for those files.
|
||||
mirror_failures=()
|
||||
|
||||
fetch_from_mirror() {
|
||||
mkdir -p "${fixture_dir}"
|
||||
for file in "${files[@]}"; do
|
||||
local name
|
||||
local url
|
||||
local base
|
||||
local fetched=0
|
||||
name="$(basename "${file}")"
|
||||
for base in "${mirror_bases[@]}"; do
|
||||
url="${base%/}/${name}"
|
||||
echo "Fetching trace fixture from mirror: ${url}"
|
||||
if fetch_file_from_mirror "${file}" "${url}"; then
|
||||
fetched=1
|
||||
break
|
||||
fi
|
||||
echo "Mirror did not serve ${name}; trying the next mirror" >&2
|
||||
done
|
||||
if [ "${fetched}" -ne 1 ]; then
|
||||
mirror_failures+=("${file}")
|
||||
fi
|
||||
done
|
||||
[ "${#mirror_failures[@]}" -eq 0 ]
|
||||
}
|
||||
|
||||
if fetch_from_mirror; then
|
||||
echo "Fetched trace fixture files for ${case_name} from mirror: ${include}"
|
||||
else
|
||||
fallback_include="$(IFS=,; echo "${mirror_failures[*]}")"
|
||||
echo "All mirrors failed for ${#mirror_failures[@]} of ${#files[@]} file(s) of ${case_name}; falling back to Git LFS: ${fallback_include}"
|
||||
git lfs install --local
|
||||
git lfs pull --include="${fallback_include}" --exclude=""
|
||||
fi
|
||||
|
||||
for file in "${files[@]}"; do
|
||||
metadata="$(get_lfs_metadata "${file}")"
|
||||
read -r expected_oid expected_size <<< "${metadata}"
|
||||
verify_fixture_file "${file}" "${file}" "${expected_oid}" "${expected_size}"
|
||||
done
|
||||
@@ -1,117 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# Cache-side helper for trace fixtures.
|
||||
#
|
||||
# key <case> [fixture-dir] derive the actions/cache key and path list
|
||||
# verify <case> [fixture-dir] check restored fixtures against their pointers
|
||||
# reset <case> [fixture-dir] drop restored fixtures, leaving the pointers
|
||||
#
|
||||
# The cache key is content-addressed on the Git LFS pointer oids tracked at
|
||||
# HEAD, which are readable from a plain checkout without smudging. Fixture
|
||||
# content therefore maps 1:1 onto a key: unchanged content hits, changed
|
||||
# content is a new key and thus a miss, and the download path handles it. The
|
||||
# key deliberately carries no restore-keys prefix in the workflow - a fixture
|
||||
# that does not match the pointer exactly must never be restored.
|
||||
set -euo pipefail
|
||||
|
||||
script_dir="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
|
||||
# shellcheck source=trace-fixture-lib.sh
|
||||
. "${script_dir}/trace-fixture-lib.sh"
|
||||
|
||||
# Bump when the key derivation changes in a way that must invalidate old
|
||||
# entries; the content digest alone would not notice a format change.
|
||||
key_schema="v1"
|
||||
|
||||
if [ "$#" -lt 2 ] || [ "$#" -gt 3 ]; then
|
||||
echo "usage: $0 <key|verify|reset> <trace-case> [fixture-dir]" >&2
|
||||
exit 2
|
||||
fi
|
||||
|
||||
command_name="$1"
|
||||
case_name="$2"
|
||||
fixture_dir="${3:-tools/trace_replay/fixtures}"
|
||||
python_bin="${PYTHON:-python3}"
|
||||
|
||||
if ! command -v "${python_bin}" >/dev/null 2>&1 && command -v python >/dev/null 2>&1; then
|
||||
python_bin=python
|
||||
fi
|
||||
|
||||
mapfile -t files < <(trace_fixture_files "${case_name}" "${fixture_dir}" "${python_bin}")
|
||||
if [ "${#files[@]}" -eq 0 ]; then
|
||||
echo "no fixture files declared for trace case: ${case_name}" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# Writes "name=value" to $GITHUB_OUTPUT when running under Actions, and to
|
||||
# stdout otherwise so the script stays runnable (and testable) off-CI.
|
||||
emit_output() {
|
||||
local name="$1"
|
||||
local value="$2"
|
||||
if [ -n "${GITHUB_OUTPUT:-}" ]; then
|
||||
if [[ "${value}" == *$'\n'* ]]; then
|
||||
local delimiter="ghadelim_$(date +%s%N)_$$"
|
||||
{
|
||||
printf '%s<<%s\n' "${name}" "${delimiter}"
|
||||
printf '%s\n' "${value}"
|
||||
printf '%s\n' "${delimiter}"
|
||||
} >> "${GITHUB_OUTPUT}"
|
||||
else
|
||||
printf '%s=%s\n' "${name}" "${value}" >> "${GITHUB_OUTPUT}"
|
||||
fi
|
||||
fi
|
||||
printf '%s=%s\n' "${name}" "${value}"
|
||||
}
|
||||
|
||||
sanitize_case() {
|
||||
printf '%s' "$1" | sed 's/[^A-Za-z0-9._-]/_/g'
|
||||
}
|
||||
|
||||
case "${command_name}" in
|
||||
key)
|
||||
manifest=""
|
||||
for file in "${files[@]}"; do
|
||||
# A case whose fixtures are committed directly rather than through Git LFS
|
||||
# (OpenRA) has no pointer oid to key on, and nothing to download either.
|
||||
# Report it as uncacheable so the workflow skips the cache entirely.
|
||||
if ! metadata="$(get_lfs_metadata "${file}" 2>/dev/null)"; then
|
||||
echo "trace case ${case_name} is not stored in Git LFS; skipping fixture cache" >&2
|
||||
emit_output "cacheable" "false"
|
||||
emit_output "key" ""
|
||||
exit 0
|
||||
fi
|
||||
read -r expected_oid expected_size <<< "${metadata}"
|
||||
manifest+="$(basename "${file}") ${expected_oid} ${expected_size}"$'\n'
|
||||
done
|
||||
|
||||
digest="$(printf '%s' "${manifest}" | sha256sum | awk '{ print substr($1, 1, 16) }')"
|
||||
safe_case="$(sanitize_case "${case_name}")"
|
||||
|
||||
emit_output "cacheable" "true"
|
||||
emit_output "key" "trace-fixture-${key_schema}-${safe_case}-${digest}"
|
||||
emit_output "paths" "$(printf '%s\n' "${files[@]}")"
|
||||
;;
|
||||
|
||||
verify)
|
||||
for file in "${files[@]}"; do
|
||||
metadata="$(get_lfs_metadata "${file}")"
|
||||
read -r expected_oid expected_size <<< "${metadata}"
|
||||
verify_fixture_file "${file}" "${file}" "${expected_oid}" "${expected_size}"
|
||||
done
|
||||
echo "Verified ${#files[@]} fixture file(s) for ${case_name} against the tracked Git LFS pointers."
|
||||
;;
|
||||
|
||||
reset)
|
||||
# Put the working tree back to the pointer files a fresh checkout would
|
||||
# have, so that a rejected cache entry falls through to exactly the same
|
||||
# download path a cache miss takes.
|
||||
for file in "${files[@]}"; do
|
||||
rm -f "${file}" "${file}.tmp"
|
||||
done
|
||||
git checkout -- "${files[@]}"
|
||||
echo "Reset ${#files[@]} fixture file(s) for ${case_name} to their tracked Git LFS pointers."
|
||||
;;
|
||||
|
||||
*)
|
||||
echo "unknown command: ${command_name}" >&2
|
||||
exit 2
|
||||
;;
|
||||
esac
|
||||
@@ -1,73 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
# Shared helpers for trace-fixture handling: reading the in-tree Git LFS pointer
|
||||
# metadata and verifying a fixture file against it. Sourced by
|
||||
# fetch-trace-fixture-lfs.sh (verify after download) and by
|
||||
# trace-fixture-cache.sh (cache key derivation and verify after cache restore),
|
||||
# so both paths agree on what a valid fixture is.
|
||||
|
||||
# Reads the Git LFS pointer tracked at HEAD for a fixture path and prints
|
||||
# "<oid> <size>". Fails if the tracked blob is not a well-formed LFS pointer.
|
||||
get_lfs_metadata() {
|
||||
local file="$1"
|
||||
local pointer
|
||||
local expected_oid
|
||||
local expected_size
|
||||
|
||||
if ! pointer="$(git show "HEAD:${file}" 2>/dev/null)"; then
|
||||
echo "failed to read tracked fixture metadata: ${file}" >&2
|
||||
return 1
|
||||
fi
|
||||
if ! grep -q '^version https://git-lfs.github.com/spec/v1$' <<< "${pointer}"; then
|
||||
echo "tracked fixture is not a Git LFS pointer: ${file}" >&2
|
||||
return 1
|
||||
fi
|
||||
|
||||
expected_oid="$(awk '$1 == "oid" && $2 ~ /^sha256:/ { sub(/^sha256:/, "", $2); print $2 }' <<< "${pointer}")"
|
||||
expected_size="$(awk '$1 == "size" { print $2 }' <<< "${pointer}")"
|
||||
if ! [[ "${expected_oid}" =~ ^[0-9a-f]{64}$ ]] || ! [[ "${expected_size}" =~ ^[0-9]+$ ]]; then
|
||||
echo "invalid Git LFS pointer metadata: ${file}" >&2
|
||||
return 1
|
||||
fi
|
||||
|
||||
printf '%s %s\n' "${expected_oid}" "${expected_size}"
|
||||
}
|
||||
|
||||
# Checks an on-disk fixture against the size and SHA-256 from its LFS pointer.
|
||||
verify_fixture_file() {
|
||||
local downloaded_file="$1"
|
||||
local display_name="$2"
|
||||
local expected_oid="$3"
|
||||
local expected_size="$4"
|
||||
local actual_oid
|
||||
local actual_size
|
||||
|
||||
if [ ! -f "${downloaded_file}" ]; then
|
||||
echo "fixture file is missing: ${display_name}" >&2
|
||||
return 1
|
||||
fi
|
||||
|
||||
actual_size="$(wc -c < "${downloaded_file}" | tr -d '[:space:]')"
|
||||
if [ "${actual_size}" != "${expected_size}" ]; then
|
||||
echo "fixture size mismatch for ${display_name}: expected ${expected_size}, got ${actual_size}" >&2
|
||||
return 1
|
||||
fi
|
||||
|
||||
actual_oid="$(sha256sum "${downloaded_file}" | awk '{ print $1 }')"
|
||||
if [ "${actual_oid}" != "${expected_oid}" ]; then
|
||||
echo "fixture SHA-256 mismatch for ${display_name}: expected ${expected_oid}, got ${actual_oid}" >&2
|
||||
return 1
|
||||
fi
|
||||
}
|
||||
|
||||
# Prints the fixture file paths of a trace case, one per line. Strips CR so the
|
||||
# result is usable when python emits CRLF (Git Bash on Windows).
|
||||
trace_fixture_files() {
|
||||
local case_name="$1"
|
||||
local fixture_dir="$2"
|
||||
local python_bin="${3:-python3}"
|
||||
|
||||
"${python_bin}" tools/trace_replay/trace_cases.py \
|
||||
--format fixture-files \
|
||||
--case "${case_name}" \
|
||||
--fixture-root "${fixture_dir}" | tr -d '\r'
|
||||
}
|
||||
@@ -1,100 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
set -euo pipefail
|
||||
|
||||
if [[ $# -ne 3 ]]; then
|
||||
echo "Usage: $0 <aapt2> <plugin-apk> <trace-apk>" >&2
|
||||
exit 64
|
||||
fi
|
||||
|
||||
aapt2=$1
|
||||
plugin_apk=$2
|
||||
trace_apk=$3
|
||||
|
||||
require() {
|
||||
local needle=$1
|
||||
local content=$2
|
||||
local description=$3
|
||||
if ! grep -Fq -- "$needle" <<<"$content"; then
|
||||
echo "::error::Missing ${description}: ${needle}" >&2
|
||||
exit 1
|
||||
fi
|
||||
}
|
||||
|
||||
for apk in "$plugin_apk" "$trace_apk"; do
|
||||
[[ -f "$apk" ]] || { echo "::error::APK not found: $apk" >&2; exit 1; }
|
||||
done
|
||||
|
||||
plugin_manifest=$("$aapt2" dump xmltree --file AndroidManifest.xml "$plugin_apk")
|
||||
plugin_resources=$("$aapt2" dump resources "$plugin_apk")
|
||||
plugin_resource_text=$(tr -d '"' <<<"$plugin_resources")
|
||||
trace_manifest=$("$aapt2" dump xmltree --file AndroidManifest.xml "$trace_apk")
|
||||
plugin_contents=$(unzip -Z1 "$plugin_apk")
|
||||
|
||||
require 'top.mobilegl.plugin' "$plugin_manifest" 'plugin package name'
|
||||
require 'MobileGL' "$plugin_manifest" 'plugin label'
|
||||
require 'fclPlugin' "$plugin_manifest" 'legacy plugin marker'
|
||||
require 'fclPlugin_V2' "$plugin_manifest" 'V2 plugin marker'
|
||||
require 'LIBGL_ES=3:POJAV_RENDERER=opengles3:MOBILEGL_BACKEND_TYPE=DirectGLES' "$plugin_manifest" 'V1 DirectGLES fallback'
|
||||
require 'string/config' "$plugin_resources" 'V2 renderer configuration resource'
|
||||
require '{displayName:MobileGL,rendererId:opengles3' "$plugin_resource_text" 'V2 MobileGL entry and renderer ID'
|
||||
require 'rendererGLPath:**|libMobileGL.so' "$plugin_resource_text" 'V2 GL library path'
|
||||
require 'rendererEGLPath:**|libMobileGL.so' "$plugin_resource_text" 'V2 EGL library path'
|
||||
require 'key:LIBGL_ES,value:3' "$plugin_resource_text" 'V2 fixed LIBGL_ES variable'
|
||||
require 'key:MOBILEGL_BACKEND_TYPE' "$plugin_resource_text" 'V2 backend variable'
|
||||
require 'defaultValue:DirectGLES' "$plugin_resource_text" 'V2 DirectGLES default'
|
||||
require 'DirectVulkan' "$plugin_resource_text" 'V2 DirectVulkan option'
|
||||
require 'key:MOBILEGL_DISABLE_TIMERQUERY' "$plugin_resource_text" 'V2 timer-query toggle'
|
||||
require 'key:MOBILEGL_MAGMA_DISABLE_SUBGROUP' "$plugin_resource_text" 'V2 Vulkan subgroup toggle'
|
||||
require 'key:MOBILEGL_MAGMA_R11G11B10F_FALLBACK' "$plugin_resource_text" 'V2 Magma format fallback toggle'
|
||||
require 'key:MOBILEGL_MAGMA_FRAMESINFLIGHT' "$plugin_resource_text" 'V2 Magma frames-in-flight setting'
|
||||
require 'key:MOBILEGL_ESPRYT_AVOID_SAMPLER_MIPMAP_MIN_FILTER' "$plugin_resource_text" 'V2 sampler workaround toggle'
|
||||
require 'key:MOBILEGL_COHERENT_AS_FLUSH' "$plugin_resource_text" 'V2 coherent-as-flush toggle'
|
||||
require 'key:MOBILEGL_ESPRYT_USE_ANGLE' "$plugin_resource_text" 'V2 ANGLE toggle'
|
||||
|
||||
if [[ $(grep -Fc 'fclPlugin_V2' <<<"$plugin_manifest") -ne 1 ]]; then
|
||||
echo '::error::Plugin manifest must expose exactly one V2 descriptor' >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if ! grep -Eq '^lib/[^/]+/libMobileGL\.so$' <<<"$plugin_contents"; then
|
||||
echo '::error::Plugin APK does not contain libMobileGL.so' >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
# The render server is not trace-only: both flavors carry the control screen, the offscreen
|
||||
# service, the on-screen display activity, and (split native builds) the supervisor executable.
|
||||
# The plugin APK ships to users, so its build keeps the three components private (manifest
|
||||
# placeholder serverComponentsExported=false); only the debuggable trace APK exports them for adb.
|
||||
for component in ServerControlActivity MobileGLServerService MobileGLDisplayActivity; do
|
||||
require "$component" "$plugin_manifest" "plugin render server component ($component)"
|
||||
require "$component" "$trace_manifest" "trace render server component ($component)"
|
||||
done
|
||||
if [[ "${MOBILEGL_CI_DISAGGREGATED:-OFF}" == "ON" ]]; then
|
||||
trace_contents=$(unzip -Z1 "$trace_apk")
|
||||
for entry in "plugin:${plugin_contents}" "trace:${trace_contents}"; do
|
||||
if ! grep -Eq '^lib/[^/]+/libMobileGLServer\.so$' <<<"${entry#*:}"; then
|
||||
echo "::error::${entry%%:*} APK does not contain libMobileGLServer.so (both flavors ship the render server)" >&2
|
||||
exit 1
|
||||
fi
|
||||
done
|
||||
fi
|
||||
|
||||
require 'top.mobilegl.plugin.trace' "$trace_manifest" 'trace package name'
|
||||
require 'top.mobilegl.plugin.TRACE_REPLAY' "$trace_manifest" 'trace replay action'
|
||||
if grep -Fq 'fclPlugin' <<<"$trace_manifest"; then
|
||||
echo '::error::Trace APK must not advertise renderer-plugin metadata' >&2
|
||||
exit 1
|
||||
fi
|
||||
# The trace APK IS a launchable app now: PostActivity (the POST self-test screen) is its
|
||||
# entry icon and the bottom navigation bar switches to the render server screen. What is
|
||||
# left of the old "no launcher" contract is the count - exactly ONE MAIN activity, so a
|
||||
# screen that accidentally grows a launcher entry (ServerControlActivity was one for a day)
|
||||
# reds here instead of shipping two icons.
|
||||
main_count=$(grep -Fc 'android.intent.action.MAIN' <<<"$trace_manifest")
|
||||
if [[ "$main_count" -ne 1 ]]; then
|
||||
echo "::error::Trace APK must expose exactly one launcher activity (PostActivity); found ${main_count} android.intent.action.MAIN" >&2
|
||||
exit 1
|
||||
fi
|
||||
require 'PostActivity' "$trace_manifest" 'trace launcher activity (PostActivity)'
|
||||
|
||||
echo 'Validated unified MobileGL plugin APK and isolated trace APK.'
|
||||
@@ -1,794 +0,0 @@
|
||||
name: MobileGL APK
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- dev
|
||||
- Feat/Backend-Direct-GLES
|
||||
- Feat/Backend-Direct-Vulkan
|
||||
# TEMPORARY, remove before merging the MGPipe work into dev: the disaggregation
|
||||
# branch runs the full lane on every push so a phase's landing is not gated on
|
||||
# someone remembering to dispatch the workflow by hand.
|
||||
- feat/disaggregated
|
||||
- codex/fix-github-ci
|
||||
# A docs-only push builds nothing this workflow tests (231 emulator legs per run). The Test
|
||||
# workflow keeps running for docs: it hosts the doc citation lint.
|
||||
paths-ignore:
|
||||
- 'docs/**'
|
||||
- '**/*.md'
|
||||
workflow_dispatch:
|
||||
|
||||
env:
|
||||
# Software-rendered CI submissions may exceed the interactive GPU hang budget.
|
||||
MOBILEGL_GPU_HANG_BUDGET_MS: "0"
|
||||
|
||||
# ONE LIVE RUN PER BRANCH, as in test.yml: a superseded push is cancelled rather than left queued
|
||||
# behind its successor; a manual dispatch gets a group of its own; dev queues rather than cancels.
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.event_name == 'workflow_dispatch' && github.run_id || github.ref }}
|
||||
cancel-in-progress: ${{ github.event_name == 'push' && github.ref != 'refs/heads/dev' }}
|
||||
|
||||
jobs:
|
||||
build:
|
||||
runs-on: ubuntu-latest
|
||||
permissions:
|
||||
actions: write
|
||||
contents: read
|
||||
env:
|
||||
CCACHE_BASEDIR: ${{ github.workspace }}
|
||||
CCACHE_COMPRESS: "true"
|
||||
CCACHE_DIR: ${{ github.workspace }}/.ccache
|
||||
CCACHE_MAXSIZE: 4G
|
||||
CCACHE_NOHASHDIR: "true"
|
||||
MOBILEGL_CMAKE_COMPILER_LAUNCHER: ccache
|
||||
MOBILEGL_CI_DISAGGREGATED: ${{ (github.ref_name == 'feat/disaggregated' || github.ref_name == 'codex/fix-github-ci') && 'ON' || 'OFF' }}
|
||||
|
||||
steps:
|
||||
- name: Checkout repo
|
||||
uses: actions/checkout@v6
|
||||
with:
|
||||
submodules: recursive
|
||||
|
||||
- name: Set artifact metadata
|
||||
run: |
|
||||
echo "date_today=$(date +'%Y-%m-%d')" >> "$GITHUB_ENV"
|
||||
|
||||
- name: Set up JDK
|
||||
uses: actions/setup-java@v5
|
||||
with:
|
||||
distribution: zulu
|
||||
java-version: '17'
|
||||
|
||||
- name: Android replay lifecycle regression
|
||||
run: python3 tools/trace_replay/test_android_lifecycle.py
|
||||
|
||||
- name: Setup Gradle
|
||||
uses: gradle/actions/setup-gradle@v6
|
||||
with:
|
||||
gradle-version: 8.10.2
|
||||
|
||||
- name: Restore ccache
|
||||
uses: actions/cache/restore@v5
|
||||
with:
|
||||
path: .ccache
|
||||
key: ${{ runner.os }}-apk-${{ github.job }}-ccache-v1
|
||||
restore-keys: |
|
||||
${{ runner.os }}-apk-${{ github.job }}-ccache-
|
||||
|
||||
- name: Install ccache
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get install -y ccache
|
||||
ccache --version
|
||||
|
||||
- name: Setup Android SDK
|
||||
uses: android-actions/setup-android@v4
|
||||
with:
|
||||
accept-android-sdk-licenses: false
|
||||
packages: platform-tools
|
||||
cmdline-tools-version: 13114758
|
||||
|
||||
- name: Accept Android SDK licenses
|
||||
run: yes | sdkmanager --licenses >/dev/null
|
||||
|
||||
- name: Install Android NDK
|
||||
run: |
|
||||
sdkmanager "ndk;27.3.13750724"
|
||||
echo "ndk.dir=$ANDROID_HOME/ndk/27.3.13750724" >> android-plugin/local.properties
|
||||
|
||||
- name: Update glslang external sources
|
||||
working-directory: 3rdparty/glslang
|
||||
run: python update_glslang_sources.py
|
||||
|
||||
- name: Build plugin APK
|
||||
run: >-
|
||||
gradle --no-daemon -p android-plugin :app:assemblePluginRelease
|
||||
-Pmobilegl.apkSuffix="${GITHUB_SHA}" -Pmobilegl.logLevel=MOBILEGL_LOG_LEVEL_INFO
|
||||
-Pmobilegl.buildDisaggregated="${MOBILEGL_CI_DISAGGREGATED}"
|
||||
-Pmobilegl.buildDisaggregatedInproc="${MOBILEGL_CI_DISAGGREGATED}"
|
||||
-Pmobilegl.pipePush="${MOBILEGL_CI_DISAGGREGATED}"
|
||||
--parallel --max-workers "$(nproc)"
|
||||
env:
|
||||
SIGNING_STORE_PASSWORD: ${{ secrets.SIGNING_STORE_PASSWORD }}
|
||||
SIGNING_KEY_ALIAS: ${{ secrets.SIGNING_KEY_ALIAS }}
|
||||
SIGNING_KEY_PASSWORD: ${{ secrets.SIGNING_KEY_PASSWORD }}
|
||||
|
||||
- name: Download ANGLE x86_64 libraries
|
||||
run: |
|
||||
angle_dir="android-plugin/app/src/trace/jniLibs/x86_64"
|
||||
rm -rf "${angle_dir}"
|
||||
mkdir -p "${angle_dir}"
|
||||
|
||||
package_angle_variant() {
|
||||
variant="$1"
|
||||
commit="$2"
|
||||
egl_sha="$3"
|
||||
gles_sha="$4"
|
||||
source_dir="${RUNNER_TEMP}/mobilegl-angle-${variant}"
|
||||
base="https://raw.githubusercontent.com/FCL-Team/FoldCraftLauncher/${commit}/FCLauncher/src/main/jniLibs/x86_64"
|
||||
mkdir -p "${source_dir}"
|
||||
curl -L --fail --retry 3 -o "${source_dir}/libEGL_angle.so" "${base}/libEGL_angle.so"
|
||||
curl -L --fail --retry 3 -o "${source_dir}/libGLESv2_angle.so" "${base}/libGLESv2_angle.so"
|
||||
echo "${egl_sha} ${source_dir}/libEGL_angle.so" | sha256sum -c -
|
||||
echo "${gles_sha} ${source_dir}/libGLESv2_angle.so" | sha256sum -c -
|
||||
for library in libEGL_angle libGLESv2_angle; do
|
||||
filename="${library}_${variant}.so"
|
||||
cp "${source_dir}/${library}.so" "${angle_dir}/${filename}"
|
||||
done
|
||||
}
|
||||
|
||||
package_angle_variant \
|
||||
ec889e6ea831 \
|
||||
f2a3d510dffd8f6540a52e1a7d0c5787d151075b \
|
||||
c41828768d089899fa058ec0bee711a91be88347f29bdb935223da6be1149c40 \
|
||||
e4f820d99f94365c66df868c7740fef142fe5c0cd7c941790a9e30638857ca4d
|
||||
package_angle_variant \
|
||||
90a62123d794 \
|
||||
bdcc96ac11c79001018ae4375eb73cb54a9f682f \
|
||||
d0f4298ccc770cc801fc52e21733521646161e8a4adb3bd0052d9a1b57ee0ca8 \
|
||||
66fdc867e552192d553d59095ea2e3cef4829de65c356f1fd826027b1905972e
|
||||
|
||||
- name: Build retrace APK
|
||||
run: >-
|
||||
gradle --no-daemon -p android-plugin :app:assembleTraceRelease
|
||||
-Pmobilegl.apkSuffix="${GITHUB_SHA}" -Pmobilegl.abis=all
|
||||
-Pmobilegl.debuggableRelease=true -Pmobilegl.logLevel=MOBILEGL_LOG_LEVEL_INFO
|
||||
-Pmobilegl.buildDisaggregated="${MOBILEGL_CI_DISAGGREGATED}"
|
||||
-Pmobilegl.buildDisaggregatedInproc="${MOBILEGL_CI_DISAGGREGATED}"
|
||||
-Pmobilegl.pipePush="${MOBILEGL_CI_DISAGGREGATED}"
|
||||
--parallel --max-workers "$(nproc)"
|
||||
env:
|
||||
SIGNING_STORE_PASSWORD: ${{ secrets.SIGNING_STORE_PASSWORD }}
|
||||
SIGNING_KEY_ALIAS: ${{ secrets.SIGNING_KEY_ALIAS }}
|
||||
SIGNING_KEY_PASSWORD: ${{ secrets.SIGNING_KEY_PASSWORD }}
|
||||
|
||||
- name: Show ccache stats
|
||||
if: always()
|
||||
run: ccache --show-stats
|
||||
|
||||
# Rewrite one rolling entry per job on the default branch. The upload stays
|
||||
# cumulative - it carries every object restored at the top of this run plus
|
||||
# the few TUs that actually changed - but Actions cache keys are immutable,
|
||||
# so the superseded blob has to be released before the same key can be
|
||||
# re-uploaded. Running after the build means a failed build leaves the
|
||||
# existing entry untouched. The other trigger branches restore this entry
|
||||
# rather than each writing a ~4 GB one of their own.
|
||||
- name: Release superseded ccache entry
|
||||
if: github.ref_name == github.event.repository.default_branch
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
CACHE_KEY: ${{ runner.os }}-apk-${{ github.job }}-ccache-v1
|
||||
run: gh cache delete "${CACHE_KEY}" || true
|
||||
|
||||
- name: Save ccache
|
||||
if: github.ref_name == github.event.repository.default_branch
|
||||
continue-on-error: true
|
||||
uses: actions/cache/save@v5
|
||||
with:
|
||||
path: .ccache
|
||||
key: ${{ runner.os }}-apk-${{ github.job }}-ccache-v1
|
||||
|
||||
- name: Verify APK metadata and packaging
|
||||
run: |
|
||||
AAPT2="$(find "$ANDROID_HOME/build-tools" -name aapt2 -type f | sort -V | tail -n 1)"
|
||||
plugin_apk="android-plugin/app/build/outputs/apk/plugin/release/MobileGL-plugin-release-${GITHUB_SHA}.apk"
|
||||
trace_apk="android-plugin/app/build/outputs/apk/trace/release/MobileGL-plugin-trace-release-${GITHUB_SHA}.apk"
|
||||
test -f "${plugin_apk}"
|
||||
test -f "${trace_apk}"
|
||||
bash .github/scripts/validate-plugin-apks.sh "$AAPT2" "$plugin_apk" "$trace_apk"
|
||||
|
||||
- name: Verify signed APKs
|
||||
run: |
|
||||
APKSIGNER="$(find "$ANDROID_HOME/build-tools" -name apksigner -type f | sort -V | tail -n 1)"
|
||||
mapfile -t APKS < <(printf '%s\n' \
|
||||
"android-plugin/app/build/outputs/apk/plugin/release/MobileGL-plugin-release-${GITHUB_SHA}.apk" \
|
||||
"android-plugin/app/build/outputs/apk/trace/release/MobileGL-plugin-trace-release-${GITHUB_SHA}.apk")
|
||||
for APK in "${APKS[@]}"; do
|
||||
if [[ ! -f "$APK" ]]; then
|
||||
echo "::error::Expected release APK was not produced: $APK"
|
||||
exit 1
|
||||
fi
|
||||
done
|
||||
|
||||
for APK in "${APKS[@]}"; do
|
||||
if [[ "$APK" == *-unsigned.apk ]]; then
|
||||
echo "::error::Unsigned release APK produced: $APK"
|
||||
exit 1
|
||||
fi
|
||||
"$APKSIGNER" verify --verbose "$APK"
|
||||
done
|
||||
|
||||
- name: Upload plugin APK
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: MobileGL-plugin-${{ env.date_today }}-${{ github.sha }}
|
||||
path: android-plugin/app/build/outputs/apk/plugin/release/MobileGL-plugin-release-${{ github.sha }}.apk
|
||||
archive: false
|
||||
if-no-files-found: error
|
||||
|
||||
- name: Upload retrace APK
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: MobileGL-retrace-apk-${{ env.date_today }}-${{ github.sha }}
|
||||
path: android-plugin/app/build/outputs/apk/trace/release/MobileGL-plugin-trace-release-${{ github.sha }}.apk
|
||||
archive: false
|
||||
if-no-files-found: error
|
||||
|
||||
trace-cases:
|
||||
name: trace case matrix
|
||||
runs-on: ubuntu-latest
|
||||
needs: build
|
||||
env:
|
||||
MOBILEGL_CI_DISAGGREGATED: ${{ (github.ref_name == 'feat/disaggregated' || github.ref_name == 'codex/fix-github-ci') && 'ON' || 'OFF' }}
|
||||
outputs:
|
||||
android: ${{ steps.trace-cases.outputs.android }}
|
||||
names: ${{ steps.trace-cases.outputs.names }}
|
||||
steps:
|
||||
- name: Checkout repo
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Load trace cases
|
||||
id: trace-cases
|
||||
run: |
|
||||
python3 tools/trace_replay/trace_cases.py --self-test-transport-matrices
|
||||
matrix_format=github-apk-matrix
|
||||
if [ "${MOBILEGL_CI_DISAGGREGATED}" = "ON" ]; then
|
||||
matrix_format=github-apk-transport-matrix
|
||||
fi
|
||||
echo "android=$(python3 tools/trace_replay/trace_cases.py --ci --format "${matrix_format}")" >> "$GITHUB_OUTPUT"
|
||||
echo "names=$(python3 tools/trace_replay/trace_cases.py --ci --format names)" >> "$GITHUB_OUTPUT"
|
||||
|
||||
trace-fixtures:
|
||||
name: trace fixture (${{ matrix.case }})
|
||||
runs-on: ubuntu-latest
|
||||
needs: trace-cases
|
||||
strategy:
|
||||
fail-fast: false
|
||||
max-parallel: 4
|
||||
matrix:
|
||||
case: ${{ fromJSON(needs.trace-cases.outputs.names) }}
|
||||
steps:
|
||||
- name: Checkout repo
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Derive trace fixture cache key
|
||||
id: fixture-key
|
||||
run: bash .github/scripts/trace-fixture-cache.sh key '${{ matrix.case }}'
|
||||
|
||||
- name: Restore trace fixture cache
|
||||
id: fixture-cache
|
||||
if: steps.fixture-key.outputs.cacheable == 'true'
|
||||
uses: actions/cache/restore@v5
|
||||
with:
|
||||
path: ${{ steps.fixture-key.outputs.paths }}
|
||||
key: ${{ steps.fixture-key.outputs.key }}
|
||||
|
||||
- name: Verify restored trace fixture
|
||||
id: fixture-verify
|
||||
if: steps.fixture-cache.outputs.cache-hit == 'true'
|
||||
run: |
|
||||
if bash .github/scripts/trace-fixture-cache.sh verify '${{ matrix.case }}'; then
|
||||
echo "ok=true" >> "$GITHUB_OUTPUT"
|
||||
else
|
||||
echo "ok=false" >> "$GITHUB_OUTPUT"
|
||||
echo "::warning::Cached fixture for ${{ matrix.case }} failed verification; falling back to the download path"
|
||||
bash .github/scripts/trace-fixture-cache.sh reset '${{ matrix.case }}'
|
||||
fi
|
||||
|
||||
- name: Fetch trace fixture
|
||||
if: steps.fixture-verify.outputs.ok != 'true'
|
||||
run: bash .github/scripts/fetch-trace-fixture-lfs.sh '${{ matrix.case }}'
|
||||
|
||||
- name: Save trace fixture cache
|
||||
if: steps.fixture-key.outputs.cacheable == 'true' && steps.fixture-cache.outputs.cache-hit != 'true'
|
||||
uses: actions/cache/save@v5
|
||||
with:
|
||||
path: ${{ steps.fixture-key.outputs.paths }}
|
||||
key: ${{ steps.fixture-key.outputs.key }}
|
||||
|
||||
- name: Stage trace fixture
|
||||
run: |
|
||||
safe_case="$(printf '%s' '${{ matrix.case }}' | sed 's/[^A-Za-z0-9._-]/_/g')"
|
||||
stage_dir="trace-fixtures/${safe_case}"
|
||||
mkdir -p "${stage_dir}"
|
||||
python3 tools/trace_replay/trace_cases.py --format fixture-files --case '${{ matrix.case }}' |
|
||||
while IFS= read -r file; do
|
||||
cp "${file}" "${stage_dir}/"
|
||||
done
|
||||
|
||||
- name: Upload trace fixture
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: MobileGL-trace-fixture-${{ matrix.case }}
|
||||
path: trace-fixtures/**
|
||||
if-no-files-found: error
|
||||
|
||||
android-avd:
|
||||
name: android avd image
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
AVD_NAME: mobilegl-ci
|
||||
ANDROID_AVD_HOME: ${{ github.workspace }}/.android/avd
|
||||
ANDROID_HOME: ${{ github.workspace }}/.android/sdk
|
||||
ANDROID_SDK_ROOT: ${{ github.workspace }}/.android/sdk
|
||||
steps:
|
||||
- name: Checkout repo
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Setup Android SDK
|
||||
uses: android-actions/setup-android@v4
|
||||
with:
|
||||
accept-android-sdk-licenses: false
|
||||
packages: platform-tools
|
||||
cmdline-tools-version: 13114758
|
||||
|
||||
- name: Accept Android SDK licenses
|
||||
run: yes | sdkmanager --licenses >/dev/null
|
||||
|
||||
- name: Restore Android AVD cache
|
||||
id: android-avd-cache
|
||||
uses: actions/cache@v5
|
||||
with:
|
||||
path: |
|
||||
${{ env.ANDROID_AVD_HOME }}
|
||||
${{ env.ANDROID_SDK_ROOT }}/emulator
|
||||
${{ env.ANDROID_SDK_ROOT }}/platform-tools
|
||||
${{ env.ANDROID_SDK_ROOT }}/platforms/android-35
|
||||
${{ env.ANDROID_SDK_ROOT }}/system-images/android-35/google_apis/x86_64
|
||||
key: ${{ runner.os }}-mobilegl-avd-api35-google_apis-x86_64-pixel_6-v2-${{ hashFiles('android-plugin/run-avd-ci.sh') }}
|
||||
|
||||
- name: Create AVD
|
||||
if: steps.android-avd-cache.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
sh android-plugin/run-avd-ci.sh create \
|
||||
--api-level 35 \
|
||||
--target google_apis \
|
||||
--arch x86_64 \
|
||||
--profile pixel_6 \
|
||||
--avd-name "${AVD_NAME}"
|
||||
|
||||
retrace:
|
||||
name: retrace (${{ matrix.backend.name }} / ${{ matrix.transport || 'monolith' }}, ${{ matrix.case.name }})
|
||||
runs-on: ubuntu-latest
|
||||
needs:
|
||||
- build
|
||||
- android-avd
|
||||
- trace-cases
|
||||
- trace-fixtures
|
||||
if: ${{ always() && needs.build.result == 'success' && needs.android-avd.result == 'success' && needs.trace-cases.result == 'success' }}
|
||||
timeout-minutes: 75
|
||||
env:
|
||||
MOBILEGL_CI_TRANSPORT: ${{ matrix.transport || 'monolith' }}
|
||||
MOBILEGL_CI_LANE: ${{ matrix.lane || 'monolith-control' }}
|
||||
AVD_NAME: mobilegl-ci
|
||||
ANDROID_AVD_HOME: ${{ github.workspace }}/.android/avd
|
||||
ANDROID_HOME: ${{ github.workspace }}/.android/sdk
|
||||
ANDROID_SDK_ROOT: ${{ github.workspace }}/.android/sdk
|
||||
strategy:
|
||||
fail-fast: false
|
||||
max-parallel: 4
|
||||
matrix: ${{ fromJSON(needs.trace-cases.outputs.android) }}
|
||||
steps:
|
||||
- name: Set swap space
|
||||
uses: pierotofy/set-swap-space@v1.0
|
||||
with:
|
||||
swap-size-gb: 8
|
||||
|
||||
- name: Checkout repo
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Download trace fixture
|
||||
uses: actions/download-artifact@v8
|
||||
with:
|
||||
name: MobileGL-trace-fixture-${{ matrix.case.name }}
|
||||
path: trace-fixture-download
|
||||
|
||||
- name: Install trace fixture
|
||||
run: |
|
||||
mkdir -p tools/trace_replay/fixtures
|
||||
find trace-fixture-download -type f -exec cp {} tools/trace_replay/fixtures/ \;
|
||||
|
||||
- name: Set artifact metadata
|
||||
run: |
|
||||
echo "date_today=$(date +'%Y-%m-%d')" >> "$GITHUB_ENV"
|
||||
echo "EMULATOR_LOG=${RUNNER_TEMP}/mobilegl-emulator.log" >> "$GITHUB_ENV"
|
||||
echo "EMULATOR_PID_FILE=${RUNNER_TEMP}/mobilegl-emulator.pid" >> "$GITHUB_ENV"
|
||||
|
||||
- name: Setup Android SDK
|
||||
uses: android-actions/setup-android@v4
|
||||
with:
|
||||
accept-android-sdk-licenses: false
|
||||
packages: platform-tools
|
||||
cmdline-tools-version: 13114758
|
||||
|
||||
- name: Accept Android SDK licenses
|
||||
run: yes | sdkmanager --licenses >/dev/null
|
||||
|
||||
- name: Restore Android AVD cache
|
||||
id: android-avd-cache
|
||||
uses: actions/cache/restore@v5
|
||||
with:
|
||||
path: |
|
||||
${{ env.ANDROID_AVD_HOME }}
|
||||
${{ env.ANDROID_SDK_ROOT }}/emulator
|
||||
${{ env.ANDROID_SDK_ROOT }}/platform-tools
|
||||
${{ env.ANDROID_SDK_ROOT }}/platforms/android-35
|
||||
${{ env.ANDROID_SDK_ROOT }}/system-images/android-35/google_apis/x86_64
|
||||
key: ${{ runner.os }}-mobilegl-avd-api35-google_apis-x86_64-pixel_6-v2-${{ hashFiles('android-plugin/run-avd-ci.sh') }}
|
||||
|
||||
- name: Download retrace APK
|
||||
uses: actions/download-artifact@v8
|
||||
with:
|
||||
name: MobileGL-plugin-trace-release-${{ github.sha }}.apk
|
||||
path: android-retrace-apks
|
||||
|
||||
- name: Enable KVM
|
||||
run: |
|
||||
echo 'KERNEL=="kvm", GROUP="kvm", MODE="0666", OPTIONS+="static_node=kvm"' | sudo tee /etc/udev/rules.d/99-kvm4all.rules
|
||||
sudo udevadm control --reload-rules
|
||||
sudo udevadm trigger --name-match=kvm
|
||||
|
||||
- name: Create AVD
|
||||
if: steps.android-avd-cache.outputs.cache-hit != 'true'
|
||||
run: |
|
||||
sh android-plugin/run-avd-ci.sh create \
|
||||
--api-level 35 \
|
||||
--target google_apis \
|
||||
--arch x86_64 \
|
||||
--profile pixel_6 \
|
||||
--avd-name "${AVD_NAME}"
|
||||
|
||||
- name: Launch emulator
|
||||
run: |
|
||||
sh android-plugin/run-avd-ci.sh start \
|
||||
--avd-name "${AVD_NAME}" \
|
||||
--gpu "${{ matrix.backend.gpu }}" \
|
||||
--emulator-log "${EMULATOR_LOG}" \
|
||||
--pid-file "${EMULATOR_PID_FILE}" \
|
||||
--boot-timeout 300
|
||||
|
||||
- name: Retrace and validate
|
||||
env:
|
||||
MOBILEGL_ESPRYT_USE_ANGLE: ${{ matrix.backend.name == 'DirectGLES' && '1' || '0' }}
|
||||
MOBILEGL_TRACE_ANGLE_VARIANT: ${{ matrix.case.name == 'minecraft-1.21.4-fabric-iris-bliss-in-world' && '90a62123d794' || 'ec889e6ea831' }}
|
||||
MOBILEGL_MAGMA_R11G11B10F_FALLBACK: ${{ matrix.backend.name == 'DirectVulkan' && '1' || '0' }}
|
||||
MOBILEGL_MAGMA_FIX_ITERATIONRP_SUBGROUP_SCRATCH: ${{ matrix.backend.name == 'DirectVulkan' && matrix.case.name == 'minecraft-1.21.4-fabric-iris-iterationrp-in-world' && '1' || '0' }}
|
||||
MOBILEGL_MAGMA_DERIVE_NUM_SUBGROUPS: ${{ matrix.backend.name == 'DirectVulkan' && matrix.case.name == 'minecraft-1.21.4-fabric-iris-iterationrp-in-world' && '1' || '0' }}
|
||||
MOBILEGL_MAGMA_ITERATIONRP_FIX_BARRIER: ${{ matrix.backend.name == 'DirectVulkan' && matrix.case.name == 'minecraft-1.21.4-fabric-iris-iterationrp-in-world' && '1' || '0' }}
|
||||
run: |
|
||||
apk_file="android-retrace-apks/MobileGL-plugin-trace-release-${GITHUB_SHA}.apk"
|
||||
test -f "${apk_file}"
|
||||
extra_retrace_args=()
|
||||
if [ "${MOBILEGL_CI_TRANSPORT}" = "inproc" ]; then
|
||||
extra_retrace_args+=(
|
||||
--env "MOBILEGL_TRANSPORT=inproc;MOBILEGL_IPC_ROLE_SPLIT_STATE=1;MOBILEGL_IPC_STRICT_ERRORS=1;MOBILEGL_IPC_RUN_AHEAD=1;MOBILEGL_GPU_HANG_BUDGET_MS=${MOBILEGL_GPU_HANG_BUDGET_MS}"
|
||||
--require-inproc
|
||||
)
|
||||
elif [ "${MOBILEGL_CI_TRANSPORT}" = "spawn" ]; then
|
||||
# THE SAME CLIENT KNOBS AS inproc, so the two acceptance lanes differ in exactly one
|
||||
# thing: which PROCESS the server role runs in. They are scrubbed out of the CHILD's
|
||||
# environment by the launcher and read by the client, which is where they belong.
|
||||
#
|
||||
# MOBILEGL_IPC_SERVER_PATH IS DELIBERATELY ABSENT. nativeLibraryDir carries an
|
||||
# install-time hash, so nothing off the device can spell it; TraceReplayActivity
|
||||
# resolves it from getApplicationInfo() when the env asks for spawn, and an explicit
|
||||
# value would override that. --use-pbuffer is NOT optional here: until P12 a spawned
|
||||
# server cannot be handed a window at all, because an ANativeWindow* is a pointer
|
||||
# into the CLIENT's process and SetWindowHandle is refused on the way across with
|
||||
# Fatal{UnmigratedSurface, "AndroidNativeWindow@P12"} (Rule H).
|
||||
extra_retrace_args+=(
|
||||
--env "MOBILEGL_TRANSPORT=spawn;MOBILEGL_IPC_ROLE_SPLIT_STATE=1;MOBILEGL_IPC_STRICT_ERRORS=1;MOBILEGL_IPC_RUN_AHEAD=1;MOBILEGL_GPU_HANG_BUDGET_MS=${MOBILEGL_GPU_HANG_BUDGET_MS}"
|
||||
--use-pbuffer
|
||||
--require-spawn
|
||||
)
|
||||
else
|
||||
extra_retrace_args+=(--env "MOBILEGL_TRANSPORT=monolith;MOBILEGL_GPU_HANG_BUDGET_MS=${MOBILEGL_GPU_HANG_BUDGET_MS}")
|
||||
fi
|
||||
# Bliss needs the newer signed ANGLE variant plus sampler mipmap
|
||||
# min-filter downgrading on ANGLE llvmpipe.
|
||||
if [ "${{ matrix.backend.name }}" = "DirectGLES" ] && [ "${{ matrix.case.name }}" = "minecraft-1.21.4-fabric-iris-bliss-in-world" ]; then
|
||||
extra_retrace_args+=(--avoid-angle-llvmpipe-sampler-mipmap-min-filter)
|
||||
fi
|
||||
if [ "${{ matrix.backend.name }}" = "DirectGLES" ] && [ "${{ matrix.case.avoid_angle_llvmpipe_explicit_lod_bias || false }}" = "true" ]; then
|
||||
extra_retrace_args+=(--avoid-angle-llvmpipe-explicit-lod-bias)
|
||||
fi
|
||||
if [ "${{ matrix.case.coherent_as_flush || false }}" = "true" ]; then
|
||||
extra_retrace_args+=(--coherent-as-flush)
|
||||
fi
|
||||
|
||||
run_retrace() {
|
||||
timeout "$(( ${{ matrix.case.timeout_seconds }} + 300 ))" sh android-plugin/trace-replay-ci.sh \
|
||||
--apk-file "${apk_file}" \
|
||||
--package top.mobilegl.plugin.trace \
|
||||
--backend "${{ matrix.backend.name }}" \
|
||||
--result-root android-retrace-result \
|
||||
--fixture-root android-retrace-fixture \
|
||||
--case "${{ matrix.case.name }}" \
|
||||
--trace-archive "${{ matrix.case.trace_archive }}" \
|
||||
--trace-file "${{ matrix.case.trace_file }}" \
|
||||
--golden "${{ matrix.case.golden }}" \
|
||||
--alternate-golden "${{ matrix.case.alternate_golden || '' }}" \
|
||||
--target-call "${{ matrix.case.target_call }}" \
|
||||
--width "${{ matrix.case.width }}" \
|
||||
--height "${{ matrix.case.height }}" \
|
||||
--ssim-threshold "${{ matrix.case.ssim_threshold || '0.99' }}" \
|
||||
--crop-x "${{ matrix.case.crop_x }}" \
|
||||
--crop-y "${{ matrix.case.crop_y }}" \
|
||||
--crop-width "${{ matrix.case.crop_width }}" \
|
||||
--crop-height "${{ matrix.case.crop_height }}" \
|
||||
--timeout-seconds "${{ matrix.case.timeout_seconds }}" \
|
||||
"${extra_retrace_args[@]}"
|
||||
}
|
||||
|
||||
retrace_status=0
|
||||
run_retrace || retrace_status=$?
|
||||
if [ "${retrace_status}" -eq 75 ]; then
|
||||
echo "::warning::Android emulator infrastructure failed; restarting it and retrying this retrace once."
|
||||
# Surface-lost is retried rather than failed, so it would otherwise
|
||||
# be invisible. Report it per job - a healthy run prints nothing and
|
||||
# a rate spike shows up as a row per affected case.
|
||||
reason_file="android-retrace-result/infrastructure-failure-reason.txt"
|
||||
surface_lost_retries=0
|
||||
if [ -f "${reason_file}" ]; then
|
||||
surface_lost_retries="$(grep -c 'angle-surface-lost' "${reason_file}" || true)"
|
||||
fi
|
||||
if [ "${surface_lost_retries}" -gt 0 ]; then
|
||||
echo "surface-lost retries: ${surface_lost_retries} (${{ matrix.backend.name }}, ${{ matrix.case.name }})" \
|
||||
>> "${GITHUB_STEP_SUMMARY}"
|
||||
fi
|
||||
# The restart truncates EMULATOR_LOG, and the attempt that lost the
|
||||
# emulator is the one worth reading - the retry usually only shows
|
||||
# the wreckage. Keep the first attempt's log before it is clobbered.
|
||||
if [ -f "${EMULATOR_LOG}" ]; then
|
||||
cp "${EMULATOR_LOG}" "${EMULATOR_LOG}.first-attempt" || true
|
||||
fi
|
||||
sh android-plugin/run-avd-ci.sh stop \
|
||||
--avd-name "${AVD_NAME}" \
|
||||
--emulator-log "${EMULATOR_LOG}" \
|
||||
--pid-file "${EMULATOR_PID_FILE}"
|
||||
adb kill-server || true
|
||||
sleep 2
|
||||
sh android-plugin/run-avd-ci.sh start \
|
||||
--avd-name "${AVD_NAME}" \
|
||||
--gpu "${{ matrix.backend.gpu }}" \
|
||||
--emulator-log "${EMULATOR_LOG}" \
|
||||
--pid-file "${EMULATOR_PID_FILE}" \
|
||||
--boot-timeout 300
|
||||
run_retrace
|
||||
elif [ "${retrace_status}" -ne 0 ]; then
|
||||
exit "${retrace_status}"
|
||||
fi
|
||||
|
||||
- name: Collect retrace summary inputs
|
||||
if: always()
|
||||
run: |
|
||||
safe_case="$(printf '%s' '${{ matrix.case.name }}' | sed 's/[^A-Za-z0-9._-]/_/g')"
|
||||
result_dir="android-retrace-result/${safe_case}-${{ matrix.backend.name }}"
|
||||
mkdir -p "${result_dir}"
|
||||
python3 - "${result_dir}/lane.json" <<'PY'
|
||||
import json, os, sys
|
||||
from pathlib import Path
|
||||
Path(sys.argv[1]).write_text(json.dumps({"lane": os.environ["MOBILEGL_CI_LANE"],
|
||||
"transport": os.environ["MOBILEGL_CI_TRANSPORT"]}, indent=2))
|
||||
PY
|
||||
if [ -s "${{ matrix.case.golden }}" ]; then
|
||||
cp "${{ matrix.case.golden }}" "${result_dir}/${safe_case}-${{ matrix.backend.name }}-golden.png"
|
||||
fi
|
||||
if [ -n "${{ matrix.case.alternate_golden || '' }}" ] && [ -s "${{ matrix.case.alternate_golden || '' }}" ]; then
|
||||
cp "${{ matrix.case.alternate_golden || '' }}" "${result_dir}/${safe_case}-${{ matrix.backend.name }}-alternate-golden.png"
|
||||
fi
|
||||
|
||||
- name: Collect emulator diagnostics
|
||||
if: always()
|
||||
run: |
|
||||
mkdir -p android-retrace-result/diagnostics
|
||||
adb devices -l > android-retrace-result/diagnostics/adb-devices.txt || true
|
||||
timeout 30 adb logcat -d -t 1000 > android-retrace-result/diagnostics/logcat.txt || true
|
||||
if [ -f "${EMULATOR_LOG}" ]; then
|
||||
cp "${EMULATOR_LOG}" android-retrace-result/diagnostics/emulator.log
|
||||
fi
|
||||
if [ -f "${EMULATOR_LOG}.first-attempt" ]; then
|
||||
cp "${EMULATOR_LOG}.first-attempt" android-retrace-result/diagnostics/emulator-first-attempt.log
|
||||
fi
|
||||
# A vanished emulator looks identical whether the host OOM killer took
|
||||
# qemu or the renderer faulted. These two say which.
|
||||
free -h > android-retrace-result/diagnostics/host-memory.txt 2>&1 || true
|
||||
sudo dmesg -T 2>/dev/null | tail -300 > android-retrace-result/diagnostics/host-dmesg.txt || true
|
||||
|
||||
- name: Stop emulator
|
||||
if: always()
|
||||
run: |
|
||||
sh android-plugin/run-avd-ci.sh stop \
|
||||
--avd-name "${AVD_NAME}" \
|
||||
--emulator-log "${EMULATOR_LOG}" \
|
||||
--pid-file "${EMULATOR_PID_FILE}"
|
||||
|
||||
- name: Upload Android retrace result
|
||||
if: always()
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: MobileGL-android-retrace-result-${{ matrix.lane || 'monolith-control' }}-${{ matrix.transport || 'monolith' }}-${{ env.date_today }}-${{ github.sha }}-${{ matrix.backend.name }}-${{ matrix.case.name }}
|
||||
path: android-retrace-result/**
|
||||
if-no-files-found: warn
|
||||
|
||||
retrace-summary:
|
||||
name: retrace summary
|
||||
runs-on: ubuntu-latest
|
||||
needs: retrace
|
||||
if: always()
|
||||
env:
|
||||
MOBILEGL_CI_DISAGGREGATED: ${{ (github.ref_name == 'feat/disaggregated' || github.ref_name == 'codex/fix-github-ci') && 'ON' || 'OFF' }}
|
||||
|
||||
steps:
|
||||
- name: Checkout repo
|
||||
uses: actions/checkout@v6
|
||||
|
||||
- name: Set artifact metadata
|
||||
run: |
|
||||
echo "date_today=$(date +'%Y-%m-%d')" >> "$GITHUB_ENV"
|
||||
|
||||
- name: Set up Node.js
|
||||
uses: actions/setup-node@v7
|
||||
with:
|
||||
node-version: '22'
|
||||
|
||||
- name: Download Android monolith control results
|
||||
uses: actions/download-artifact@v8
|
||||
with:
|
||||
pattern: MobileGL-android-retrace-result-monolith-control-monolith-*
|
||||
path: retrace-artifacts/monolith-control
|
||||
|
||||
- name: Download Android inproc acceptance results
|
||||
if: env.MOBILEGL_CI_DISAGGREGATED == 'ON'
|
||||
uses: actions/download-artifact@v8
|
||||
with:
|
||||
pattern: MobileGL-android-retrace-result-inproc-acceptance-inproc-*
|
||||
path: retrace-artifacts/inproc-acceptance
|
||||
|
||||
- name: Download Android spawn acceptance results
|
||||
if: env.MOBILEGL_CI_DISAGGREGATED == 'ON'
|
||||
uses: actions/download-artifact@v8
|
||||
with:
|
||||
pattern: MobileGL-android-retrace-result-spawn-acceptance-spawn-*
|
||||
path: retrace-artifacts/spawn-acceptance
|
||||
|
||||
- name: Render monolith control summary
|
||||
run: |
|
||||
node tools/trace_replay/render_retrace_summary.mjs \
|
||||
--input retrace-artifacts/monolith-control \
|
||||
--output-dir android-retrace-summary/monolith-control \
|
||||
--title "MobileGL Android monolith control" \
|
||||
--group-label "Android Emulator / monolith control" \
|
||||
--html mobilegl-android-monolith-control.html
|
||||
|
||||
- name: Render inproc acceptance summary
|
||||
if: env.MOBILEGL_CI_DISAGGREGATED == 'ON'
|
||||
run: |
|
||||
node tools/trace_replay/render_retrace_summary.mjs \
|
||||
--input retrace-artifacts/inproc-acceptance \
|
||||
--output-dir android-retrace-summary/inproc-acceptance \
|
||||
--title "MobileGL Android inproc acceptance" \
|
||||
--group-label "Android Emulator / inproc acceptance" \
|
||||
--html mobilegl-android-inproc-acceptance.html
|
||||
|
||||
- name: Render spawn acceptance summary
|
||||
if: env.MOBILEGL_CI_DISAGGREGATED == 'ON'
|
||||
run: |
|
||||
node tools/trace_replay/render_retrace_summary.mjs --input retrace-artifacts/spawn-acceptance --output-dir android-retrace-summary/spawn-acceptance --title "MobileGL Android spawn acceptance" --group-label "Android Emulator / spawn acceptance" --html mobilegl-android-spawn-acceptance.html
|
||||
|
||||
- name: Upload Android monolith control summary
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: MobileGL-android-monolith-control-summary-${{ github.sha }}
|
||||
path: android-retrace-summary/monolith-control/mobilegl-android-monolith-control.html
|
||||
archive: false
|
||||
if-no-files-found: error
|
||||
|
||||
- name: Upload Android inproc acceptance summary
|
||||
if: env.MOBILEGL_CI_DISAGGREGATED == 'ON'
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: MobileGL-android-inproc-acceptance-summary-${{ github.sha }}
|
||||
path: android-retrace-summary/inproc-acceptance/mobilegl-android-inproc-acceptance.html
|
||||
archive: false
|
||||
if-no-files-found: error
|
||||
|
||||
- name: Upload Android spawn acceptance summary
|
||||
if: env.MOBILEGL_CI_DISAGGREGATED == 'ON'
|
||||
uses: actions/upload-artifact@v7
|
||||
with:
|
||||
name: MobileGL-android-spawn-acceptance-summary-${{ github.sha }}
|
||||
path: android-retrace-summary/spawn-acceptance/mobilegl-android-spawn-acceptance.html
|
||||
archive: false
|
||||
if-no-files-found: error
|
||||
|
||||
remove-artifact-clutter:
|
||||
name: remove artifact clutter
|
||||
runs-on: ubuntu-latest
|
||||
needs: retrace-summary
|
||||
if: always()
|
||||
permissions:
|
||||
actions: write
|
||||
steps:
|
||||
- name: Delete intermediate Android retrace artifacts
|
||||
env:
|
||||
GH_TOKEN: ${{ github.token }}
|
||||
run: |
|
||||
# Fail before deletion if either paginated inventory cannot be read.
|
||||
gh api --paginate "repos/${GITHUB_REPOSITORY}/actions/runs/${GITHUB_RUN_ID}/jobs?per_page=100" \
|
||||
--jq '.jobs[] | select(.name | startswith("retrace (")) | select(.conclusion == "failure" or .conclusion == "cancelled" or .conclusion == "timed_out" or .conclusion == "action_required") | .name' \
|
||||
> "${RUNNER_TEMP}/cleanup-jobs.txt"
|
||||
gh api --paginate "repos/${GITHUB_REPOSITORY}/actions/runs/${GITHUB_RUN_ID}/artifacts?per_page=100" \
|
||||
--jq '.artifacts[] | select(.name | startswith("MobileGL-trace-fixture-") or startswith("MobileGL-android-retrace-result-") or startswith("trace-fixture-") or startswith("retrace-result-")) | [.id, .name] | @tsv' \
|
||||
> "${RUNNER_TEMP}/cleanup-artifacts.txt"
|
||||
declare -A failed_cases=()
|
||||
while IFS= read -r job_name; do
|
||||
case_name="${job_name#retrace (*, }"
|
||||
case_name="${case_name%)}"
|
||||
failed_cases["${case_name}"]=1
|
||||
done < "${RUNNER_TEMP}/cleanup-jobs.txt"
|
||||
|
||||
if ((${#failed_cases[@]})); then
|
||||
echo "Retaining fixtures and results for failed retrace case(s):"
|
||||
printf ' %s\n' "${!failed_cases[@]}"
|
||||
else
|
||||
echo "All retrace jobs succeeded; nothing needs to be retained."
|
||||
fi
|
||||
|
||||
deleted=0
|
||||
retained=0
|
||||
while IFS=$'\t' read -r artifact_id artifact_name; do
|
||||
keep=0
|
||||
if [[ "${artifact_name}" == MobileGL-trace-fixture-* ]]; then
|
||||
case_name="${artifact_name#MobileGL-trace-fixture-}"
|
||||
if [[ -v "failed_cases[${case_name}]" ]]; then
|
||||
keep=1
|
||||
fi
|
||||
elif [[ "${artifact_name}" == MobileGL-android-retrace-result-* ]]; then
|
||||
# The result artifact carries mobilegl.log, retrace.log, logcat,
|
||||
# the emulator log and the actual/diff images - the only record of
|
||||
# why a retrace failed. Its name ends in -<backend>-<case>, so a
|
||||
# suffix match on the case name keeps both backends' results for a
|
||||
# case that failed on either of them, which is what a comparison
|
||||
# needs. The match is anchored at the end, so a case name that is a
|
||||
# prefix of a longer one does not retain the longer one's results.
|
||||
for case_name in "${!failed_cases[@]}"; do
|
||||
if [[ "${artifact_name}" == *-"${case_name}" ]]; then
|
||||
keep=1
|
||||
break
|
||||
fi
|
||||
done
|
||||
fi
|
||||
|
||||
if ((keep)); then
|
||||
echo "Retaining ${artifact_name} (${artifact_id}) for failed retrace."
|
||||
((retained += 1))
|
||||
continue
|
||||
fi
|
||||
|
||||
echo "Deleting ${artifact_name} (${artifact_id})"
|
||||
gh api --method DELETE "repos/${GITHUB_REPOSITORY}/actions/artifacts/${artifact_id}"
|
||||
((deleted += 1))
|
||||
done < "${RUNNER_TEMP}/cleanup-artifacts.txt"
|
||||
|
||||
echo "Deleted ${deleted} intermediate Android artifact(s); retained ${retained} failed-retrace fixture(s)."
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,31 +0,0 @@
|
||||
name: Arch WSL GPU smoke
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
push:
|
||||
branches:
|
||||
- ci/arch-wsl-gpu-runner
|
||||
paths:
|
||||
- .github/workflows/wsl-gpu-smoke.yml
|
||||
- docs/ci/arch-wsl-gpu-runner.md
|
||||
|
||||
permissions: {}
|
||||
|
||||
concurrency:
|
||||
group: arch-wsl-gpu-smoke
|
||||
cancel-in-progress: false
|
||||
|
||||
jobs:
|
||||
gpu-smoke:
|
||||
runs-on: [self-hosted, Linux, X64, arch, wsl, gpu, gles, vulkan]
|
||||
timeout-minutes: 5
|
||||
steps:
|
||||
- name: Report runner identity
|
||||
shell: bash
|
||||
run: |
|
||||
printf 'Runner: %s\n' "$RUNNER_NAME"
|
||||
uname -n
|
||||
uname -a
|
||||
- name: Verify hardware GLES and Vulkan
|
||||
shell: bash
|
||||
run: /usr/local/libexec/mobilegl-runner/gpu-smoke
|
||||
-31
@@ -1,31 +0,0 @@
|
||||
################################################################################
|
||||
# 此 .gitignore 文件已由 Microsoft(R) Visual Studio 自动创建。
|
||||
################################################################################
|
||||
|
||||
/build
|
||||
.cxx
|
||||
/.vs
|
||||
/out/build
|
||||
CMakeSettings.json
|
||||
MobileGL/MG_Test/out
|
||||
MobileGL/MG_Test/.vs
|
||||
MobileGLCodeManager.*
|
||||
MobileGLCodeManager
|
||||
.vscode
|
||||
.clangd
|
||||
MobileGL/MG_Test/build
|
||||
/build_*
|
||||
/cmake-build*
|
||||
.idea
|
||||
MobileGL/MG*/build*
|
||||
MobileGL/MG*/cmake-build*
|
||||
/android-plugin/.gradle
|
||||
/android-plugin/build
|
||||
/android-plugin/app/build
|
||||
/android-plugin/app/src/trace/jniLibs
|
||||
/android-plugin/local.properties
|
||||
tools/trace_replay/work/
|
||||
__pycache__/
|
||||
*.py[cod]
|
||||
/.gradle
|
||||
/.trace-work/
|
||||
-39
@@ -1,39 +0,0 @@
|
||||
[submodule "3rdparty/DiligentCore"]
|
||||
path = 3rdparty/DiligentCore
|
||||
url = https://github.com/DiligentGraphics/DiligentCore.git
|
||||
[submodule "3rdparty/glslang"]
|
||||
path = 3rdparty/glslang
|
||||
url = https://github.com/MobileGL-Dev/glslang.git
|
||||
[submodule "3rdparty/SPIRV-Cross"]
|
||||
path = 3rdparty/SPIRV-Cross
|
||||
url = https://github.com/KhronosGroup/SPIRV-Cross.git
|
||||
[submodule "3rdparty/tracy"]
|
||||
path = 3rdparty/tracy
|
||||
url = https://github.com/wolfpld/tracy.git
|
||||
[submodule "3rdparty/xxHash"]
|
||||
path = 3rdparty/xxHash
|
||||
url = https://github.com/Cyan4973/xxHash.git
|
||||
[submodule "3rdparty/VulkanMemoryAllocator"]
|
||||
path = 3rdparty/VulkanMemoryAllocator
|
||||
url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
|
||||
[submodule "3rdparty/Vulkan-Utility-Libraries"]
|
||||
path = 3rdparty/Vulkan-Utility-Libraries
|
||||
url = https://github.com/KhronosGroup/Vulkan-Utility-Libraries.git
|
||||
[submodule "3rdparty/Vulkan-Headers"]
|
||||
path = 3rdparty/Vulkan-Headers
|
||||
url = https://github.com/KhronosGroup/Vulkan-Headers.git
|
||||
[submodule "3rdparty/SPIRV-Reflect"]
|
||||
path = 3rdparty/SPIRV-Reflect
|
||||
url = https://github.com/KhronosGroup/SPIRV-Reflect.git
|
||||
[submodule "3rdparty/apitrace"]
|
||||
path = 3rdparty/apitrace
|
||||
url = https://github.com/MobileGL-Dev/apitrace.git
|
||||
[submodule "3rdparty/asio"]
|
||||
path = 3rdparty/asio
|
||||
url = https://github.com/chriskohlhoff/asio.git
|
||||
[submodule "include/ska"]
|
||||
path = include/ska
|
||||
url = https://github.com/MobileGL-Dev/flat_hash_map.git
|
||||
[submodule "3rdparty/flatbuffers"]
|
||||
path = 3rdparty/flatbuffers
|
||||
url = https://github.com/google/flatbuffers.git
|
||||
Vendored
-1
Submodule 3rdparty/DiligentCore deleted from f36e638805
Vendored
-1
Submodule 3rdparty/SPIRV-Cross deleted from 072444287f
Vendored
-1
Submodule 3rdparty/SPIRV-Reflect deleted from 10b4f09a24
Vendored
-1
Submodule 3rdparty/Vulkan-Headers deleted from ad9ce1235e
Vendored
-1
Submodule 3rdparty/Vulkan-Utility-Libraries deleted from 738ec97a3f
Vendored
-1
Submodule 3rdparty/VulkanMemoryAllocator deleted from e722e57c89
Vendored
-1
Submodule 3rdparty/apitrace deleted from c8036190fc
Vendored
-1
Submodule 3rdparty/asio deleted from 8806a6803c
Vendored
-1
Submodule 3rdparty/flatbuffers deleted from 7e163021e5
Vendored
-1
Submodule 3rdparty/glslang deleted from 2cc0c4541b
Vendored
-11
@@ -1,11 +0,0 @@
|
||||
# glvnd vendor ABI headers
|
||||
|
||||
'libeglabi.h' and 'GLdispatchABI.h' from libglvnd (MIT), copied verbatim with their own licence
|
||||
headers intact.
|
||||
|
||||
They are here because MobileGL implements the *vendor* half of glvnd's EGL ABI - the side a library
|
||||
exposes so the system's 'libEGL.so.1', which IS glvnd, can dispatch to it. The distribution ships
|
||||
the runtime but not these headers in the base image, and a vendored copy of two MIT headers is a
|
||||
smaller dependency than a build-time download of a source tree.
|
||||
|
||||
Upstream ABI version implemented: 'EGL_VENDOR_ABI_MAJOR_VERSION' 0 (the header pins it).
|
||||
-141
@@ -1,141 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 2013, NVIDIA CORPORATION.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* unaltered in all copies or substantial portions of the Materials.
|
||||
* Any additions, deletions, or changes to the original source files
|
||||
* must be clearly indicated in accompanying documentation.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#include <GL/gl.h>
|
||||
|
||||
#if !defined(__GL_DISPATCH_ABI_H)
|
||||
#define __GL_DISPATCH_ABI_H
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*!
|
||||
* \defgroup gldispatchabi GL dispatching ABI
|
||||
*
|
||||
* This is not a complete ABI, but rather a fragment common to the libEGL and
|
||||
* libGLX ABIs. Changes to this file should be accompanied by a version bump to
|
||||
* these client ABIs.
|
||||
*/
|
||||
|
||||
/*!
|
||||
* Thread-local implementation used by libglvnd. This is passed into the patch
|
||||
* function callback via the type parameter.
|
||||
*
|
||||
* For most architectures, the vendor library can ignore this parameter, since
|
||||
* it will always be the same value. It's used for systems like ARM, where the
|
||||
* stubs might be use the ARM or Thumb instruction sets.
|
||||
*
|
||||
* The stub type does not make any distinction between TLS and TSD stubs. The
|
||||
* entire purpose of entrypoint rewriting is to skip the dispatch table in
|
||||
* libGLdispatch.so, so it doesn't matter how that dispatch table is stored.
|
||||
*/
|
||||
enum {
|
||||
/*!
|
||||
* Indicates that the stubs aren't defined in assembly. For example, if the
|
||||
* dispatch stubs are written in C. Vendor libraries generally won't see
|
||||
* this value.
|
||||
*/
|
||||
__GLDISPATCH_STUB_UNKNOWN,
|
||||
|
||||
/*!
|
||||
* Used for stubs on x86 systems.
|
||||
*/
|
||||
__GLDISPATCH_STUB_X86,
|
||||
|
||||
/*!
|
||||
* Used for stubs on x86-64 systems.
|
||||
*/
|
||||
__GLDISPATCH_STUB_X86_64,
|
||||
|
||||
/*!
|
||||
* Used for stubs on ARMv7, using the Thumb instruction set.
|
||||
*/
|
||||
__GLDISPATCH_STUB_ARMV7_THUMB,
|
||||
|
||||
/*!
|
||||
* Used for stubs on ARMv7, using the normal ARM instruction set.
|
||||
*/
|
||||
__GLDISPATCH_STUB_ARMV7_ARM,
|
||||
|
||||
/*!
|
||||
* Used for stubs on ARMv8/aarch64.
|
||||
*/
|
||||
__GLDISPATCH_STUB_AARCH64,
|
||||
|
||||
/*!
|
||||
* Used for stubs on x32 builds (x86-64 with 32-bit pointers).
|
||||
*/
|
||||
__GLDISPATCH_STUB_X32,
|
||||
|
||||
/*!
|
||||
* Used for stubs on PPC64 systems.
|
||||
*/
|
||||
__GLDISPATCH_STUB_PPC64,
|
||||
|
||||
/*!
|
||||
* Used for stubs on PPC64LE systems. Same as PPC64, for compatibility.
|
||||
*/
|
||||
__GLDISPATCH_STUB_PPC64LE = __GLDISPATCH_STUB_PPC64,
|
||||
|
||||
/*!
|
||||
* Used for stubs on LOONGARCH/loongarch64.
|
||||
*/
|
||||
__GLDISPATCH_STUB_LOONGARCH64,
|
||||
};
|
||||
|
||||
/*!
|
||||
* A callback function called by the vendor library to fetch the address of an
|
||||
* entrypoint.
|
||||
*
|
||||
* The function returns two pointers, one writable and one executable. The two
|
||||
* pointers may or may not be the same virtual address, but they will both be
|
||||
* mappings of the same physical memory.
|
||||
*
|
||||
* The vendor library should write its entrypoint to the address returned by
|
||||
* \p writePtr, but should use the address from \p execPtr for things like
|
||||
* calculating PC-relative offsets.
|
||||
*
|
||||
* Note that if this function fails, then the vendor library can still try to
|
||||
* patch other entrypoints.
|
||||
*
|
||||
* Note that on ARM, the low-order bit of both \c execPtr and \p writePtr will
|
||||
* be zero, even if the stub uses the thumb instruction set. The vendor library
|
||||
* should use the \c type parameter of \c initiatePatch to determine which
|
||||
* instruction set to use.
|
||||
*
|
||||
* \param funcName The function name.
|
||||
* \param[out] writePtr The pointer that the vendor library can write to.
|
||||
* \param[out] execPtr The pointer to the executable code.
|
||||
* \return GL_TRUE if the entrypoint exists, or GL_FALSE if it doesn't.
|
||||
*/
|
||||
typedef GLboolean (*DispatchPatchLookupStubOffset)(const char *funcName,
|
||||
void **writePtr, const void **execPtr);
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __GL_DISPATCH_ABI_H
|
||||
-464
@@ -1,464 +0,0 @@
|
||||
/*
|
||||
* Copyright (c) 2013, NVIDIA CORPORATION.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and/or associated documentation files (the
|
||||
* "Materials"), to deal in the Materials without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sublicense, and/or sell copies of the Materials, and to
|
||||
* permit persons to whom the Materials are furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included
|
||||
* unaltered in all copies or substantial portions of the Materials.
|
||||
* Any additions, deletions, or changes to the original source files
|
||||
* must be clearly indicated in accompanying documentation.
|
||||
*
|
||||
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||
* MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||
*/
|
||||
|
||||
#if !defined(__LIB_EGL_ABI_H)
|
||||
#define __LIB_EGL_ABI_H
|
||||
|
||||
#include <stdint.h>
|
||||
#include <EGL/egl.h>
|
||||
#include <EGL/eglext.h>
|
||||
|
||||
#include "glvnd/GLdispatchABI.h"
|
||||
|
||||
#if defined(__cplusplus)
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*!
|
||||
* \defgroup eglvendorabi EGL Vendor ABI
|
||||
*
|
||||
* Definition of ABI exported by libEGL.so to libEGL_VENDOR.so libraries.
|
||||
*
|
||||
* Each vendor is associated with three distinct dispatch table types:
|
||||
*
|
||||
* - static EGL dispatch table: this is the fixed list of EGL 1.5 entrypoints
|
||||
* provided by the vendor at load time during the initial handshake.
|
||||
* - dynamic EGL dispatch table: this is a structure allocated by the API
|
||||
* library at runtime used to manage EGL extension functions which are not
|
||||
* present in the static table.
|
||||
* - core GL dispatch table: this is a structure maintained by the API library
|
||||
* which contains both GL core (static) and GL extension (dynamic) functions.
|
||||
*
|
||||
* @{
|
||||
*/
|
||||
|
||||
/*
|
||||
* Rendering API handling:
|
||||
*
|
||||
* libEGL only supports OpenGL and OpenGL ES, not OpenVG. If OpenVG or any
|
||||
* other API is added, then the major version number will be incremented.
|
||||
*
|
||||
* When the application calls eglBindAPI, libEGL will forward the call to every
|
||||
* vendor library. In addition, a vendor library can query the current API from
|
||||
* libEGL using the getCurrentApi callback.
|
||||
*
|
||||
* Vendor libraries are not required to support both GL and GLES, but they must
|
||||
* be able to deal with either one as the current rendering API. If a vendor
|
||||
* doesn't support the current API, then it should return an error from
|
||||
* eglCreateContext.
|
||||
*/
|
||||
|
||||
/*!
|
||||
* Current version of the ABI.
|
||||
*
|
||||
* This version number contains a major number in the high-order 16 bits, and
|
||||
* a minor version number in the low-order 16 bits.
|
||||
*
|
||||
* The major version number is incremented when an interface change will break
|
||||
* backwards compatibility with existing vendor libraries. The minor version
|
||||
* number is incremented when there's a change but existing vendor libraries
|
||||
* will still work.
|
||||
*/
|
||||
#define EGL_VENDOR_ABI_MAJOR_VERSION ((uint32_t) 0)
|
||||
#define EGL_VENDOR_ABI_MINOR_VERSION ((uint32_t) 2)
|
||||
#define EGL_VENDOR_ABI_VERSION ((EGL_VENDOR_ABI_MAJOR_VERSION << 16) | EGL_VENDOR_ABI_MINOR_VERSION)
|
||||
static inline uint32_t EGL_VENDOR_ABI_GET_MAJOR_VERSION(uint32_t version)
|
||||
{
|
||||
return version >> 16;
|
||||
}
|
||||
static inline uint32_t EGL_VENDOR_ABI_GET_MINOR_VERSION(uint32_t version)
|
||||
{
|
||||
return version & 0xFFFF;
|
||||
}
|
||||
|
||||
|
||||
/*!
|
||||
* This opaque structure stores function pointers for EGL extension functions.
|
||||
* It is allocated at runtime by the API library. Vendor-provided dispatch
|
||||
* functions retrieve and operate on this structure using the API below.
|
||||
*/
|
||||
typedef struct __EGLvendorInfoRec __EGLvendorInfo;
|
||||
|
||||
/****************************************************************************
|
||||
* API library exports *
|
||||
****************************************************************************/
|
||||
|
||||
typedef struct __EGLapiExportsRec {
|
||||
/************************************************************************
|
||||
* The following routines are used by vendor-implemented EGL dispatch
|
||||
* functions to lookup and call into the right vendor.
|
||||
************************************************************************/
|
||||
|
||||
/*!
|
||||
* This function must be called at the start of every EGL dispatch stub. It
|
||||
* performs any necessary per-call bookkeeping.
|
||||
*/
|
||||
void (* threadInit) (void);
|
||||
|
||||
EGLenum (* getCurrentApi)(void);
|
||||
|
||||
/*!
|
||||
* This function retrieves the appropriate current dynamic dispatch table,
|
||||
* if a GL context is current. Otherwise, this returns NULL.
|
||||
*/
|
||||
__EGLvendorInfo *(*getCurrentVendor)(void);
|
||||
|
||||
/*!
|
||||
* This retrieves the current context for this thread.
|
||||
*/
|
||||
EGLContext (*getCurrentContext)(void);
|
||||
|
||||
/*!
|
||||
* Returns the current display for this thread.
|
||||
*/
|
||||
EGLDisplay (*getCurrentDisplay)(void);
|
||||
|
||||
/*!
|
||||
* Returns the current drawable for this thread.
|
||||
*/
|
||||
EGLSurface (*getCurrentSurface)(EGLint readDraw);
|
||||
|
||||
/*!
|
||||
* This function retrieves an entry point from the dynamic dispatch table
|
||||
* given an index into the table.
|
||||
*/
|
||||
__eglMustCastToProperFunctionPointerType (*fetchDispatchEntry) (__EGLvendorInfo *dynDispatch, int index);
|
||||
|
||||
/*!
|
||||
* Sets the last error for the current thread. The error will be returned
|
||||
* the next time the app calls eglGetError().
|
||||
*
|
||||
* This function will override a call to \c setLastVendor, and vice-versa.
|
||||
*/
|
||||
void (* setEGLError) (EGLint errorCode);
|
||||
|
||||
/*!
|
||||
* Notifies libEGL about the vendor library that an EGL function is
|
||||
* dispatched to. This is used to look up the last EGL error code from a
|
||||
* vendor.
|
||||
*
|
||||
* A vendor library may generate an EGL error asynchronously, if it
|
||||
* offloads some EGL functions onto a worker thread. In that case, calling
|
||||
* \c setEGLError to set the last error would not work.
|
||||
*
|
||||
* When an EGL dispatch stubs finds the vendor library, it must call this
|
||||
* function before it dispatches the function call.
|
||||
*
|
||||
* This function will override a call to \c setEGLError, and vice-versa.
|
||||
*
|
||||
* \param vendor The vendor library of the current EGL function call.
|
||||
* \return EGL_TRUE on success, or EGL_FALSE on failure.
|
||||
*/
|
||||
EGLBoolean (* setLastVendor) (__EGLvendorInfo *vendor);
|
||||
|
||||
/************************************************************************
|
||||
* These routines are used by vendor dispatch functions to look up
|
||||
* and add mappings between various objects and vendors.
|
||||
************************************************************************/
|
||||
|
||||
// As far as I can tell, all EGL functions that take a context or drawable
|
||||
// also take an EGLDisplay. So, we don't need any extra functions for
|
||||
// mapping a context/surface/whatever to a EGLDisplay or vendor.
|
||||
|
||||
/*!
|
||||
* Returns the EGL vendor for an EGLDisplay handle.
|
||||
*/
|
||||
__EGLvendorInfo *(*getVendorFromDisplay)(EGLDisplay dpy);
|
||||
|
||||
/*!
|
||||
* Returns the EGL vendor for an EGLDeviceEXT handle.
|
||||
*/
|
||||
__EGLvendorInfo *(*getVendorFromDevice)(EGLDeviceEXT dev);
|
||||
|
||||
/**
|
||||
* Sets the EGL vendor for an EGLDeviceEXT handle. The dispatch stub for
|
||||
* any function that returns an EGLDeviceEXT handle should call this.
|
||||
*
|
||||
* Supported since ABI version 1.2.
|
||||
*/
|
||||
EGLBoolean (* setVendorForDevice)(EGLDeviceEXT dev, __EGLvendorInfo *vendor);
|
||||
} __EGLapiExports;
|
||||
|
||||
/*****************************************************************************
|
||||
* API library imports *
|
||||
*****************************************************************************/
|
||||
|
||||
/*!
|
||||
* The enum values accepted by \c __EGLapiImports::getVendorString.
|
||||
*/
|
||||
enum
|
||||
{
|
||||
/*!
|
||||
* The set of platform extensions that the vendor supports.
|
||||
*
|
||||
* Platform extensions typically just add enums to the existing
|
||||
* eglGetPlatformDisplay function, so we don't need any additional logic
|
||||
* or special handling from libEGL itself.
|
||||
*
|
||||
* As a result, vendor libraries can add these extensions without having
|
||||
* to modify libEGL to match.
|
||||
*/
|
||||
__EGL_VENDOR_STRING_PLATFORM_EXTENSIONS,
|
||||
};
|
||||
|
||||
/*!
|
||||
* This structure stores required and optional vendor library callbacks.
|
||||
*/
|
||||
typedef struct __EGLapiImportsRec {
|
||||
/**
|
||||
* Creates an EGLDisplay. This function is used to handle both
|
||||
* \c eglGetDisplay and \c eglGetPlatformDisplay.
|
||||
*
|
||||
* For some platform types, libEGL may be able to identify a specific
|
||||
* vendor to use.
|
||||
*
|
||||
* If libEGL can't figure out which vendor to use on its own, then it will
|
||||
* go through the list of available vendor libraries and call this function
|
||||
* until one succeeds.
|
||||
*
|
||||
* If the application calls eglGetPlatformDisplay, then the parameters are
|
||||
* passed through from the application.
|
||||
*
|
||||
* If the application calls eglGetDisplay, and the native display handle is
|
||||
* not \c EGL_DEFAULT_DISPLAY, then libEGL will try to guess a platform
|
||||
* type, and will pass that platform to the vendor library.
|
||||
*
|
||||
* Lastly, if eglGetDisplay is called with \c EGL_DEFAULT_DISPLAY, then
|
||||
* libEGL will call into each vendor library with \p platform set to
|
||||
* \c EGL_NONE. The vendor library can then select a default display to
|
||||
* return.
|
||||
*
|
||||
* In all cases, if the vendor library can't find a matching EGLDisplay,
|
||||
* then it should return \c EGL_NO_DISPLAY. Any errors should be reported
|
||||
* through the vendor's \c eglGetError function.
|
||||
*/
|
||||
EGLDisplay (* getPlatformDisplay) (EGLenum platform, void *nativeDisplay,
|
||||
const EGLAttrib *attrib_list);
|
||||
|
||||
/*!
|
||||
* Checks if the vendor library supports a given client API (that is, the
|
||||
* API value passed to \c eglBindAPI).
|
||||
*/
|
||||
EGLBoolean (* getSupportsAPI) (EGLenum api);
|
||||
|
||||
/*!
|
||||
* (OPTIONAL) Returns a string from the vendor library. This is used for
|
||||
* anything that isn't available from eglQueryString.
|
||||
*/
|
||||
const char * (* getVendorString) (int name);
|
||||
|
||||
/*
|
||||
* NOTE: libEGL will load all of the vendor libraries up front, so it
|
||||
* handles extension functions slightly differently than EGL.
|
||||
*/
|
||||
|
||||
/*!
|
||||
* This retrieves the pointer to the real EGL or core GL function.
|
||||
*
|
||||
* \param procName The name of the function.
|
||||
* \return A pointer to a function, or \c NULL if the vendor does not
|
||||
* support the function.
|
||||
*/
|
||||
void * (* getProcAddress) (const char *procName);
|
||||
|
||||
/*!
|
||||
* This retrieves vendor-neutral functions which use the
|
||||
* __EGLdispatchTableDynamic API above to dispatch to the correct vendor.
|
||||
*
|
||||
* A vendor library must provide a dispatch function for all EGL display
|
||||
* extension functions that it supports.
|
||||
*
|
||||
* Client extension functions cannot be dispatched based on an EGDisplay,
|
||||
* so they must be handled in libEGL itself.
|
||||
*
|
||||
* \param procName The name of the function.
|
||||
* \return A pointer to a function, or \c NULL if the vendor does not
|
||||
* support the function or \p procName is not a EGL display function.
|
||||
*/
|
||||
void * (*getDispatchAddress) (const char *procName);
|
||||
|
||||
/*!
|
||||
* This notifies the vendor library which dispatch table index is
|
||||
* assigned to a particular EGL extension function.
|
||||
*/
|
||||
void (*setDispatchIndex) (const char *procName, int index);
|
||||
|
||||
/*
|
||||
* The vendor library may use the isPatchSupported, initiatePatch,
|
||||
* releasePatch, and patchThreadAttach callbacks to re-write libglvnd's
|
||||
* entrypoints at make current time, provided no other contexts are current
|
||||
* and the TLS model supports this functionality. This is a performance
|
||||
* optimization that may not be available at runtime; the vendor library
|
||||
* must not depend on this functionality for correctness.
|
||||
*
|
||||
* To use this optimization, the vendor library must provide at least the
|
||||
* isPatchSupported and initiatePatch entrypoints.
|
||||
*
|
||||
* Note that these functions are identical to the ones used in GLX.
|
||||
*/
|
||||
|
||||
/*!
|
||||
* (OPTIONAL) Checks to see if the vendor library supports patching the
|
||||
* given stub type and size.
|
||||
*
|
||||
* \param type The type of entrypoints. This will be a one of the
|
||||
* __GLDISPATCH_STUB_* values.
|
||||
* \param stubSize The maximum size of the stub that the vendor library can
|
||||
* write, in bytes.
|
||||
* \param lookupStubOffset A callback into libglvnd to look up the address
|
||||
* of each entrypoint.
|
||||
*/
|
||||
GLboolean (* isPatchSupported)(int type, int stubSize);
|
||||
|
||||
/*!
|
||||
* (OPTIONAL) Called by libglvnd to request that a vendor library patch its
|
||||
* top-level entrypoints.
|
||||
*
|
||||
* The vendor library should use the \p lookupStubOffset callback to find
|
||||
* the addresses of each entrypoint.
|
||||
*
|
||||
* This function may be called more than once to patch multiple sets of
|
||||
* entrypoints. For example, depending on how they're built, libOpenGL.so
|
||||
* or libGL.so may have their own entrypoints that are separate functions
|
||||
* from the ones in libGLdispatch.
|
||||
*
|
||||
* Note that during this call is the only time that the entrypoints can be
|
||||
* modified. After the call to \c initiatePatch returns, the vendor library
|
||||
* should treat the entrypoints as read-only.
|
||||
*
|
||||
* \param type The type of entrypoints. This will be a one of the
|
||||
* __GLDISPATCH_STUB_* values.
|
||||
* \param stubSize The maximum size of the stub that the vendor library can
|
||||
* write, in bytes.
|
||||
* \param lookupStubOffset A callback into libglvnd to look up the address
|
||||
* of each entrypoint.
|
||||
*
|
||||
* \return GL_TRUE if the vendor library supports patching with this type
|
||||
* and size.
|
||||
*/
|
||||
GLboolean (*initiatePatch)(int type,
|
||||
int stubSize,
|
||||
DispatchPatchLookupStubOffset lookupStubOffset);
|
||||
|
||||
/*!
|
||||
* (OPTIONAL) Called by libglvnd to notify the current vendor that it no
|
||||
* longer owns the top-level entrypoints.
|
||||
*
|
||||
* Libglvnd will take care of the restoring the entrypoints back to their
|
||||
* original state. The vendor library must not try to modify them.
|
||||
*/
|
||||
void (*releasePatch)(void);
|
||||
|
||||
/*!
|
||||
* (OPTIONAL) Called at the start of window-system functions (GLX and EGL).
|
||||
* This callback allows vendor libraries to perform any per-thread
|
||||
* initialization.
|
||||
*
|
||||
* This is basically a workaround for broken applications. A lot of apps
|
||||
* will make one or more invalid GLX/EGL calls on a thread (often including
|
||||
* a MakeCurrent with invalid parameters), and then will try to call an
|
||||
* OpenGL function.
|
||||
*
|
||||
* A non-libglvnd-based driver would be able to initialize any thread state
|
||||
* even on a bogus GLX call, but with libglvnd, those calls wouldn't get
|
||||
* past libGLX.
|
||||
*
|
||||
* This function is optional. If it's \c NULL, then libGLdispatch will
|
||||
* simply ignore it.
|
||||
*
|
||||
* \note This function may be called concurrently from multiple threads.
|
||||
*/
|
||||
void (*patchThreadAttach)(void);
|
||||
|
||||
/*!
|
||||
* (OPTIONAL) Tries to determine the platform type for a native display.
|
||||
*
|
||||
* If the vendor library provides this function, then libglvnd will call it
|
||||
* to determine which platform to use for a native display handle in
|
||||
* eglGetDisplay.
|
||||
*
|
||||
* If no vendor library identifies the platform, then libglvnd will fall
|
||||
* back to its own platform detection logic.
|
||||
*
|
||||
* Libglvnd can call this function for any native display handle except
|
||||
* \c EGL_DEFAULT_DISPLAY.
|
||||
*
|
||||
* No matter what the value of \p native_display, the vendor library must
|
||||
* not crash, and must not return a false match. If the vendor library
|
||||
* can't identify the display, then it must return \c EGL_NONE.
|
||||
*
|
||||
* In particular, that means that a vendor library must not return any sort
|
||||
* of default or fallback platform.
|
||||
*
|
||||
* \param native_display The native display handle passed to eglGetDisplay.
|
||||
* \return Either a platform type enum or EGL_NONE.
|
||||
*/
|
||||
EGLenum (* findNativeDisplayPlatform) (void *native_display);
|
||||
} __EGLapiImports;
|
||||
|
||||
/*****************************************************************************/
|
||||
|
||||
#define __EGL_MAIN_PROTO_NAME "__egl_Main"
|
||||
|
||||
typedef EGLBoolean (* __PFNEGLMAINPROC) (uint32_t version, const __EGLapiExports *exports,
|
||||
__EGLvendorInfo *vendor, __EGLapiImports *imports);
|
||||
|
||||
/*!
|
||||
* Vendor libraries must export a function called __egl_Main() with the
|
||||
* following prototype.
|
||||
*
|
||||
* This function also performs a handshake based on the ABI version number.
|
||||
* Vendor libraries can optionally use the version number to support older
|
||||
* versions of the ABI.
|
||||
*
|
||||
* \param[in] version The ABI version. The upper 16 bits contains the major version
|
||||
* number, and the lower 16 bits contains the minor version number.
|
||||
*
|
||||
* \param[in] exports The table of functions provided by libEGL. This pointer will
|
||||
* remain valid for as long as the vendor is loaded.
|
||||
*
|
||||
* \param[in] vendor The opaque pointer used to identify this vendor library. This
|
||||
* may be used in future versions to provide additional per-vendor information.
|
||||
*
|
||||
* \param[out] imports The function table that the vendor library should fill
|
||||
* in. The vendor library must assign every non-optional function in the
|
||||
* struct.
|
||||
*
|
||||
* \return True on success. If the vendor library does not support the
|
||||
* requested ABI version or if some other error occurs, then it should return
|
||||
* False.
|
||||
*/
|
||||
EGLBoolean __egl_Main(uint32_t version, const __EGLapiExports *exports,
|
||||
__EGLvendorInfo *vendor, __EGLapiImports *imports);
|
||||
|
||||
/*!
|
||||
* @}
|
||||
*/
|
||||
|
||||
#if defined(__cplusplus)
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __LIB_EGL_ABI_H */
|
||||
Vendored
-1
Submodule 3rdparty/tracy deleted from e6b9ea4609
Vendored
-1
Submodule 3rdparty/xxHash deleted from 1d7b2a9d21
+98
-1195
File diff suppressed because it is too large
Load Diff
@@ -1,674 +0,0 @@
|
||||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
||||
-165
@@ -1,165 +0,0 @@
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
|
||||
This version of the GNU Lesser General Public License incorporates
|
||||
the terms and conditions of version 3 of the GNU General Public
|
||||
License, supplemented by the additional permissions listed below.
|
||||
|
||||
0. Additional Definitions.
|
||||
|
||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||
General Public License.
|
||||
|
||||
"The Library" refers to a covered work governed by this License,
|
||||
other than an Application or a Combined Work as defined below.
|
||||
|
||||
An "Application" is any work that makes use of an interface provided
|
||||
by the Library, but which is not otherwise based on the Library.
|
||||
Defining a subclass of a class defined by the Library is deemed a mode
|
||||
of using an interface provided by the Library.
|
||||
|
||||
A "Combined Work" is a work produced by combining or linking an
|
||||
Application with the Library. The particular version of the Library
|
||||
with which the Combined Work was made is also called the "Linked
|
||||
Version".
|
||||
|
||||
The "Minimal Corresponding Source" for a Combined Work means the
|
||||
Corresponding Source for the Combined Work, excluding any source code
|
||||
for portions of the Combined Work that, considered in isolation, are
|
||||
based on the Application, and not on the Linked Version.
|
||||
|
||||
The "Corresponding Application Code" for a Combined Work means the
|
||||
object code and/or source code for the Application, including any data
|
||||
and utility programs needed for reproducing the Combined Work from the
|
||||
Application, but excluding the System Libraries of the Combined Work.
|
||||
|
||||
1. Exception to Section 3 of the GNU GPL.
|
||||
|
||||
You may convey a covered work under sections 3 and 4 of this License
|
||||
without being bound by section 3 of the GNU GPL.
|
||||
|
||||
2. Conveying Modified Versions.
|
||||
|
||||
If you modify a copy of the Library, and, in your modifications, a
|
||||
facility refers to a function or data to be supplied by an Application
|
||||
that uses the facility (other than as an argument passed when the
|
||||
facility is invoked), then you may convey a copy of the modified
|
||||
version:
|
||||
|
||||
a) under this License, provided that you make a good faith effort to
|
||||
ensure that, in the event an Application does not supply the
|
||||
function or data, the facility still operates, and performs
|
||||
whatever part of its purpose remains meaningful, or
|
||||
|
||||
b) under the GNU GPL, with none of the additional permissions of
|
||||
this License applicable to that copy.
|
||||
|
||||
3. Object Code Incorporating Material from Library Header Files.
|
||||
|
||||
The object code form of an Application may incorporate material from
|
||||
a header file that is part of the Library. You may convey such object
|
||||
code under terms of your choice, provided that, if the incorporated
|
||||
material is not limited to numerical parameters, data structure
|
||||
layouts and accessors, or small macros, inline functions and templates
|
||||
(ten or fewer lines in length), you do both of the following:
|
||||
|
||||
a) Give prominent notice with each copy of the object code that the
|
||||
Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
4. Combined Works.
|
||||
|
||||
You may convey a Combined Work under terms of your choice that,
|
||||
taken together, effectively do not restrict modification of the
|
||||
portions of the Library contained in the Combined Work and reverse
|
||||
engineering for debugging such modifications, if you also do each of
|
||||
the following:
|
||||
|
||||
a) Give prominent notice with each copy of the Combined Work that
|
||||
the Library is used in it and that the Library and its use are
|
||||
covered by this License.
|
||||
|
||||
b) Accompany the Combined Work with a copy of the GNU GPL and this license
|
||||
document.
|
||||
|
||||
c) For a Combined Work that displays copyright notices during
|
||||
execution, include the copyright notice for the Library among
|
||||
these notices, as well as a reference directing the user to the
|
||||
copies of the GNU GPL and this license document.
|
||||
|
||||
d) Do one of the following:
|
||||
|
||||
0) Convey the Minimal Corresponding Source under the terms of this
|
||||
License, and the Corresponding Application Code in a form
|
||||
suitable for, and under terms that permit, the user to
|
||||
recombine or relink the Application with a modified version of
|
||||
the Linked Version to produce a modified Combined Work, in the
|
||||
manner specified by section 6 of the GNU GPL for conveying
|
||||
Corresponding Source.
|
||||
|
||||
1) Use a suitable shared library mechanism for linking with the
|
||||
Library. A suitable mechanism is one that (a) uses at run time
|
||||
a copy of the Library already present on the user's computer
|
||||
system, and (b) will operate properly with a modified version
|
||||
of the Library that is interface-compatible with the Linked
|
||||
Version.
|
||||
|
||||
e) Provide Installation Information, but only if you would otherwise
|
||||
be required to provide such information under section 6 of the
|
||||
GNU GPL, and only to the extent that such information is
|
||||
necessary to install and execute a modified version of the
|
||||
Combined Work produced by recombining or relinking the
|
||||
Application with a modified version of the Linked Version. (If
|
||||
you use option 4d0, the Installation Information must accompany
|
||||
the Minimal Corresponding Source and Corresponding Application
|
||||
Code. If you use option 4d1, you must provide the Installation
|
||||
Information in the manner specified by section 6 of the GNU GPL
|
||||
for conveying Corresponding Source.)
|
||||
|
||||
5. Combined Libraries.
|
||||
|
||||
You may place library facilities that are a work based on the
|
||||
Library side by side in a single library together with other library
|
||||
facilities that are not Applications and are not covered by this
|
||||
License, and convey such a combined library under terms of your
|
||||
choice, if you do both of the following:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work based
|
||||
on the Library, uncombined with any other library facilities,
|
||||
conveyed under the terms of this License.
|
||||
|
||||
b) Give prominent notice with the combined library that part of it
|
||||
is a work based on the Library, and explaining where to find the
|
||||
accompanying uncombined form of the same work.
|
||||
|
||||
6. Revised Versions of the GNU Lesser General Public License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions
|
||||
of the GNU Lesser General Public License from time to time. Such new
|
||||
versions will be similar in spirit to the present version, but may
|
||||
differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Library as you received it specifies that a certain numbered version
|
||||
of the GNU Lesser General Public License "or any later version"
|
||||
applies to it, you have the option of following the terms and
|
||||
conditions either of that published version or of any later version
|
||||
published by the Free Software Foundation. If the Library as you
|
||||
received it does not specify a version number of the GNU Lesser
|
||||
General Public License, you may choose any version of the GNU Lesser
|
||||
General Public License ever published by the Free Software Foundation.
|
||||
|
||||
If the Library as you received it specifies that a proxy can decide
|
||||
whether future versions of the GNU Lesser General Public License shall
|
||||
apply, that proxy's public statement of acceptance of any version is
|
||||
permanent authorization for you to choose that version for the
|
||||
Library.
|
||||
@@ -1,4 +1,458 @@
|
||||
Copyright (c) 2025-2026 MobileGL-Dev
|
||||
Copyright (c) 2025 MobileGL-Dev
|
||||
|
||||
This project is licensed under the GNU Lesser General Public License v3.0.
|
||||
See COPYING and COPYING.LESSER for the full text of the LGPLv3 license.
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 2.1, February 1999
|
||||
|
||||
Copyright (C) 1991, 1999 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the Lesser GPL. It also counts
|
||||
as the successor of the GNU Library Public License, version 2, hence
|
||||
the version number 2.1.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Lesser General Public License, applies to some
|
||||
specially designated software packages--typically libraries--of the
|
||||
Free Software Foundation and other authors who decide to use it. You
|
||||
can use it too, but we suggest you first think carefully about whether
|
||||
this license or the ordinary General Public License is the better
|
||||
strategy to use in any particular case, based on the explanations below.
|
||||
|
||||
When we speak of free software, we are referring to freedom of use,
|
||||
not price. Our General Public Licenses are designed to make sure that
|
||||
you have the freedom to distribute copies of free software (and charge
|
||||
for this service if you wish); that you receive source code or can get
|
||||
it if you want it; that you can change the software and use pieces of
|
||||
it in new free programs; and that you are informed that you can do
|
||||
these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
distributors to deny you these rights or to ask you to surrender these
|
||||
rights. These restrictions translate to certain responsibilities for
|
||||
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|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link other code with the library, you must provide
|
||||
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|
||||
with the library after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
We protect your rights with a two-step method: (1) we copyright the
|
||||
library, and (2) we offer you this license, which gives you legal
|
||||
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|
||||
|
||||
To protect each distributor, we want to make it very clear that
|
||||
there is no warranty for the free library. Also, if the library is
|
||||
modified by someone else and passed on, the recipients should know
|
||||
that what they have is not the original version, so that the original
|
||||
author's reputation will not be affected by problems that might be
|
||||
introduced by others.
|
||||
|
||||
Finally, software patents pose a constant threat to the existence of
|
||||
any free program. We wish to make sure that a company cannot
|
||||
effectively restrict the users of a free program by obtaining a
|
||||
restrictive license from a patent holder. Therefore, we insist that
|
||||
any patent license obtained for a version of the library must be
|
||||
consistent with the full freedom of use specified in this license.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the
|
||||
ordinary GNU General Public License. This license, the GNU Lesser
|
||||
General Public License, applies to certain designated libraries, and
|
||||
is quite different from the ordinary General Public License. We use
|
||||
this license for certain libraries in order to permit linking those
|
||||
libraries into non-free programs.
|
||||
|
||||
When a program is linked with a library, whether statically or using
|
||||
a shared library, the combination of the two is legally speaking a
|
||||
combined work, a derivative of the original library. The ordinary
|
||||
General Public License therefore permits such linking only if the
|
||||
entire combination fits its criteria of freedom. The Lesser General
|
||||
Public License permits more lax criteria for linking other code with
|
||||
the library.
|
||||
|
||||
We call this license the "Lesser" General Public License because it
|
||||
does Less to protect the user's freedom than the ordinary General
|
||||
Public License. It also provides other free software developers Less
|
||||
of an advantage over competing non-free programs. These disadvantages
|
||||
are the reason we use the ordinary General Public License for many
|
||||
libraries. However, the Lesser license provides advantages in certain
|
||||
special circumstances.
|
||||
|
||||
For example, on rare occasions, there may be a special need to
|
||||
encourage the widest possible use of a certain library, so that it becomes
|
||||
a de-facto standard. To achieve this, non-free programs must be
|
||||
allowed to use the library. A more frequent case is that a free
|
||||
library does the same job as widely used non-free libraries. In this
|
||||
case, there is little to gain by limiting the free library to free
|
||||
software only, so we use the Lesser General Public License.
|
||||
|
||||
In other cases, permission to use a particular library in non-free
|
||||
programs enables a greater number of people to use a large body of
|
||||
free software. For example, permission to use the GNU C Library in
|
||||
non-free programs enables many more people to use the whole GNU
|
||||
operating system, as well as its variant, the GNU/Linux operating
|
||||
system.
|
||||
|
||||
Although the Lesser General Public License is Less protective of the
|
||||
users' freedom, it does ensure that the user of a program that is
|
||||
linked with the Library has the freedom and the wherewithal to run
|
||||
that program using a modified version of the Library.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
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|
||||
"work based on the library" and a "work that uses the library". The
|
||||
former contains code derived from the library, whereas the latter must
|
||||
be combined with the library in order to run.
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library or other
|
||||
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|
||||
other authorized party saying it may be distributed under the terms of
|
||||
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|
||||
Each licensee is addressed as "you".
|
||||
|
||||
A "library" means a collection of software functions and/or data
|
||||
prepared so as to be conveniently linked with application programs
|
||||
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||||
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||||
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|
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|
||||
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|
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||||
11. If, as a consequence of a court judgment or allegation of patent
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||||
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||||
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||||
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||||
It is not the purpose of this section to induce you to infringe any
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||||
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|
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||||
|
||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
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|
||||
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|
||||
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||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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||||
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||||
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||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
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||||
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||||
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|
||||
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|
||||
DAMAGES.
|
||||
|
||||
+185
@@ -0,0 +1,185 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#ifndef MOBILEGL_CONSTANTS_H
|
||||
#define MOBILEGL_CONSTANTS_H
|
||||
|
||||
#include <array>
|
||||
#include <unordered_map>
|
||||
#include <unordered_set>
|
||||
#include <GL/gl.h>
|
||||
#include <ankerl/unordered_dense.h>
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#define __ANDROID_API__ 26
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#define MG_EXPORT extern "C" __declspec(dllexport)
|
||||
#else
|
||||
#define MG_EXPORT extern "C" __attribute__((visibility("default")))
|
||||
#endif
|
||||
|
||||
namespace ankerl {
|
||||
template <typename K, typename V>
|
||||
using unordered_map = ankerl::unordered_dense::map<K, V>;
|
||||
|
||||
template <typename T>
|
||||
using unordered_set = ankerl::unordered_dense::set<T>;
|
||||
}
|
||||
|
||||
namespace MG_Constants {
|
||||
namespace Common {
|
||||
inline const int LOG_LEVEL_DEBUG = 0x0010;
|
||||
inline const int LOG_LEVEL_WARN = 0x0011;
|
||||
inline const int LOG_LEVEL_ERROR = 0x0012;
|
||||
inline const int LOG_LEVEL_INFO = 0x0013;
|
||||
inline const int LOG_LEVEL_FATAL = 0x0014;
|
||||
}
|
||||
|
||||
namespace Blend {
|
||||
static const ankerl::unordered_set<GLenum> VALID_FACTORS = {
|
||||
GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR,
|
||||
GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA,
|
||||
GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA, GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR,
|
||||
GL_CONSTANT_ALPHA, GL_ONE_MINUS_CONSTANT_ALPHA, GL_SRC_ALPHA_SATURATE
|
||||
}; // OpenGL 3
|
||||
}
|
||||
|
||||
namespace Depth {
|
||||
static const ankerl::unordered_set<GLenum> VALID_FUNCS = {
|
||||
GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, GL_ALWAYS
|
||||
}; // OpenGL 3
|
||||
}
|
||||
|
||||
namespace CommonState {
|
||||
static const ankerl::unordered_set<GLenum> VALID_CAPS = {
|
||||
GL_BLEND, GL_DEPTH_TEST, GL_STENCIL_TEST, GL_SCISSOR_TEST, GL_CULL_FACE,
|
||||
GL_POLYGON_OFFSET_FILL, GL_SAMPLE_ALPHA_TO_COVERAGE, GL_SAMPLE_COVERAGE
|
||||
}; // OpenGL 3
|
||||
}
|
||||
|
||||
namespace Framebuffer {
|
||||
static const ankerl::unordered_set<GLenum> VALID_ATTACHMENTS = {
|
||||
GL_COLOR_ATTACHMENT0, GL_DEPTH_ATTACHMENT,
|
||||
GL_STENCIL_ATTACHMENT, GL_DEPTH_STENCIL_ATTACHMENT
|
||||
}; // OpenGL 3
|
||||
|
||||
static const ankerl::unordered_set<GLenum> VALID_TARGETS = {
|
||||
GL_FRAMEBUFFER, GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER
|
||||
}; // OpenGL 3
|
||||
|
||||
static const ankerl::unordered_set<GLenum> VALID_ACCESS = {
|
||||
GL_READ_ONLY, GL_WRITE_ONLY, GL_READ_WRITE
|
||||
}; // OpenGL 3
|
||||
}
|
||||
|
||||
namespace Buffer {
|
||||
static const ankerl::unordered_set<GLenum> VALID_PARAM_NAMES = {
|
||||
GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, GL_BUFFER_USAGE
|
||||
}; // OpenGL 3
|
||||
|
||||
static const ankerl::unordered_set<GLenum> VALID_TARGETS = {
|
||||
GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER,
|
||||
GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER,
|
||||
GL_TRANSFORM_FEEDBACK_BUFFER, GL_UNIFORM_BUFFER
|
||||
}; // OpenGL 3
|
||||
|
||||
static const ankerl::unordered_set<GLenum> VALID_ACCESS = {
|
||||
GL_READ_ONLY, GL_WRITE_ONLY, GL_READ_WRITE
|
||||
}; // OpenGL 3
|
||||
}
|
||||
|
||||
namespace PixelStore {
|
||||
static const ankerl::unordered_map<GLenum, GLint> DEFAULT_VALUES_MAP = {
|
||||
{GL_PACK_SWAP_BYTES, GL_FALSE},
|
||||
{GL_PACK_LSB_FIRST, GL_FALSE},
|
||||
{GL_PACK_ROW_LENGTH, 0},
|
||||
{GL_PACK_IMAGE_HEIGHT, 0},
|
||||
{GL_PACK_SKIP_ROWS, 0},
|
||||
{GL_PACK_SKIP_PIXELS, 0},
|
||||
{GL_PACK_SKIP_IMAGES, 0},
|
||||
{GL_PACK_ALIGNMENT, 4},
|
||||
{GL_UNPACK_SWAP_BYTES, GL_FALSE},
|
||||
{GL_UNPACK_LSB_FIRST, GL_FALSE},
|
||||
{GL_UNPACK_ROW_LENGTH, 0},
|
||||
{GL_UNPACK_IMAGE_HEIGHT, 0},
|
||||
{GL_UNPACK_SKIP_ROWS, 0},
|
||||
{GL_UNPACK_SKIP_PIXELS,0},
|
||||
{GL_UNPACK_SKIP_IMAGES,0},
|
||||
{GL_UNPACK_ALIGNMENT, 4}
|
||||
}; // OpenGL 3
|
||||
|
||||
static const ankerl::unordered_set<GLenum> VALID_PARAM_NAMES = {
|
||||
GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT,
|
||||
GL_PACK_SKIP_ROWS, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_IMAGES, GL_PACK_ALIGNMENT,
|
||||
GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH,
|
||||
GL_UNPACK_IMAGE_HEIGHT,
|
||||
GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_IMAGES,
|
||||
GL_UNPACK_ALIGNMENT
|
||||
}; // OpenGL 3
|
||||
}
|
||||
|
||||
namespace Texture {
|
||||
inline const GLuint MAX_TEXTURE_UNITS = 80;
|
||||
const GLsizei MAX_TEXTURE_SIZE = 32768;
|
||||
const GLsizei MAX_ARRAY_LAYERS = 256;
|
||||
inline const ankerl::unordered_set<GLenum> VALID_TARGETS = {
|
||||
GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY,
|
||||
GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X,
|
||||
GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
|
||||
GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_CUBE_MAP
|
||||
}; // OpenGL 3
|
||||
|
||||
inline const ankerl::unordered_set<GLenum> VALID_FORMATS = {
|
||||
GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL
|
||||
}; // OpenGL 3
|
||||
|
||||
inline const ankerl::unordered_set<GLenum> VALID_INTERNAL_FORMATS = {
|
||||
GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL,
|
||||
GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I,
|
||||
GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGB10_A2UI,
|
||||
GL_R11F_G11F_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I,
|
||||
GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R32F, GL_R32I, GL_R32UI, GL_R16F,
|
||||
GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_SNORM, GL_RGBA8_SNORM,
|
||||
GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI,
|
||||
GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5,
|
||||
GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2,
|
||||
GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1,
|
||||
GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT32, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16,
|
||||
GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8
|
||||
}; // OpenGL 3
|
||||
|
||||
inline const ankerl::unordered_set<GLenum> VALID_TYPES = {
|
||||
GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT,
|
||||
GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5,
|
||||
GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV,
|
||||
GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8,
|
||||
GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV
|
||||
}; // OpenGL 3
|
||||
|
||||
inline const ankerl::unordered_set<GLenum> VALID_TEXTURE_PARAM_NAMES = {
|
||||
GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_MIN_FILTER,
|
||||
GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G,
|
||||
GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S,
|
||||
GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_BORDER_COLOR
|
||||
}; // OpenGL 3
|
||||
|
||||
inline const ankerl::unordered_set<GLenum> VALID_QUERY_LEVEL_PROPERTY_PARAM_NAMES = {
|
||||
GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT,
|
||||
GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE,
|
||||
GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, GL_TEXTURE_COMPRESSED_IMAGE_SIZE
|
||||
}; // OpenGL 3
|
||||
}
|
||||
|
||||
namespace Backend {
|
||||
#define BACKEND_VULKAN 0x0015
|
||||
#define BACKEND_METAL 0x0016
|
||||
#define BACKEND_GLES 0x0017
|
||||
}
|
||||
|
||||
inline const char* RenderName = "MobileGL";
|
||||
}
|
||||
|
||||
#endif //MOBILEGL_CONSTANTS_H
|
||||
+40
@@ -0,0 +1,40 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#ifndef MOBILEGL_GLOBAL_H
|
||||
#define MOBILEGL_GLOBAL_H
|
||||
|
||||
#include "Includes.h"
|
||||
|
||||
namespace MG_Global {
|
||||
namespace MG {
|
||||
inline const int VersionMajor = 1;
|
||||
inline const int VersionMinor = 0;
|
||||
inline const int VersionRevision = 0;
|
||||
inline const int VersionPatch = 0;
|
||||
inline const std::string VersionSuffix = "-ShittilyDraw";
|
||||
}
|
||||
|
||||
namespace Backend {
|
||||
// BACKEND_TYPE is defined in Includes.h
|
||||
}
|
||||
|
||||
namespace GL {
|
||||
inline const int GLVersionMajor = 3;
|
||||
inline const int GLVersionMinor = 2;
|
||||
inline const int GLVersionRevision = 0;
|
||||
}
|
||||
|
||||
namespace Common {
|
||||
inline constexpr int LogLevel = MG_Constants::Common::LOG_LEVEL_INFO;
|
||||
|
||||
#ifdef __ANDROID__
|
||||
inline const char* LOG_FILE_PATH = "/sdcard/MG/latest.log";
|
||||
#else
|
||||
inline const char* LOG_FILE_PATH = nullptr;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
#endif //MOBILEGL_GLOBAL_H
|
||||
+136
@@ -0,0 +1,136 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#include "Constants.h"
|
||||
#define BACKEND_TYPE BACKEND_GLES
|
||||
#include "Global.h"
|
||||
#ifndef MOBILEGL_GLES_LOADER_H
|
||||
#include "MG_GL/BackendLoader/GLES/Loader.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_GL_FRAMEBUFFER_H
|
||||
#include "MG_GL/Implementations/GL/Framebuffer/GL_Framebuffer.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_GL_GETTER_H
|
||||
#include "MG_GL/Implementations/GL/Getter/GL_Getter.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_BACKENDINFO_H
|
||||
#include "MG_GL/Implementations/GL/Getter/BackendInfo.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_GL_BUFFER_H
|
||||
#include "MG_GL/Implementations/GL/Buffer/GL_Buffer.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_GL_DRAWING_H
|
||||
#include "MG_GL/Implementations/GL/Drawing/GL_Drawing.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_GL_PROGRAM_H
|
||||
#include "MG_GL/Implementations/GL/Program/GL_Program.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_GL_TEXTURE_H
|
||||
#include "MG_GL/Implementations/GL/Texture/GL_Texture.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_GL_VERTEXARRAY_H
|
||||
#include "MG_GL/Implementations/GL/VertexArray/GL_VertexArray.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_GLSTATE_H
|
||||
#include "MG_GL/State/Core/GLState.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_COMMONSTATE_H
|
||||
#include "MG_GL/State/Common/CommonState.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_TEXTURESTATE_H
|
||||
#include "MG_GL/State/Texture/TextureState.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_VERTEXARRAYSTATE_H
|
||||
#include "MG_GL/State/VertexArray/VertexArrayState.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_BUFFERSTATE_H
|
||||
#include "MG_GL/State/Buffer/BufferState.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_SHADEROBJECT_H
|
||||
#include "MG_GL/State/Program/ShaderObject.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_PROGRAMSTATE_H
|
||||
#include "MG_GL/State/Program/ProgramState.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_FRAMEBUFFERSTATE_H
|
||||
#include "MG_GL/State/Framebuffer/FramebufferState.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_LOOKUP_H
|
||||
#include "MG_GL/Implementations/GLX/LookUp/LookUp.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_DEBUG_H
|
||||
#include "MG_UTIL/Debug/Debug.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_GLSLTOOL_H
|
||||
#include "MG_UTIL/Program/GLSLTool.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_PROGRAM_DEBUGTOOL_H
|
||||
#include "MG_UTIL/Program/DebugTool.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_GL_COMMON_H
|
||||
#include "MG_GL/Implementations/GL/Common/GL_Common.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_EGL_VK_EMU_H
|
||||
#include "MG_GL/Implementations/EGL/VK/EGL_EMU.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_EGL_GLES_EGL_WRAP_H
|
||||
#include "MG_GL/Implementations/EGL/GLES/EGL_WRAP.h"
|
||||
#endif
|
||||
#ifndef MOBILEGL_TESTDRAWING_H
|
||||
#include "MG_RHI/GLES/Test/TestDrawing.h"
|
||||
#endif
|
||||
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
#include <cstdio>
|
||||
#include <ctime>
|
||||
#include <chrono>
|
||||
#include <thread>
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include <vector>
|
||||
#include <stdexcept>
|
||||
#include <atomic>
|
||||
#include <regex>
|
||||
#include <strstream>
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include <random>
|
||||
#include <optional>
|
||||
#include <unordered_map>
|
||||
#include <queue>
|
||||
#include <format>
|
||||
#include <glslang/Public/ShaderLang.h>
|
||||
#include <glslang/Include/Types.h>
|
||||
#include <glslang/Public/ShaderLang.h>
|
||||
#include <spirv_cross/spirv_cross_c.h>
|
||||
#include <glslang/SPIRV/GlslangToSpv.h>
|
||||
#include <glm/gtc/matrix_transform.hpp>
|
||||
#include <glm/glm.hpp>
|
||||
#include <ankerl/unordered_dense.h>
|
||||
#include <GLES3/gl32.h>
|
||||
|
||||
#include "MG_Include/UncertainBool.hpp"
|
||||
|
||||
#ifndef _WIN32
|
||||
#include <dlfcn.h>
|
||||
#include <unistd.h>
|
||||
#include <vulkan/vulkan.h>
|
||||
#endif
|
||||
|
||||
#ifdef __ANDROID__
|
||||
#include <android/log.h>
|
||||
#include <pthread.h>
|
||||
#include <vulkan/vulkan_android.h>
|
||||
#include <android/native_window.h>
|
||||
#elif _WIN32
|
||||
#include <windows.h>
|
||||
#include <processthreadsapi.h>
|
||||
#else
|
||||
#include <pthread.h>
|
||||
#endif
|
||||
|
||||
#include <EGL/egl.h>
|
||||
#include <GL/gl.h>
|
||||
#include <GL/glext.h>
|
||||
+17
@@ -0,0 +1,17 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#include "Includes.h"
|
||||
|
||||
__attribute__((constructor)) void MG_Initialize() {
|
||||
MG_Util::Debug::LogInit();
|
||||
MG_Util::Debug::LogI("MobileGL Initializing...");
|
||||
MG_State::Init();
|
||||
MG_GL::BackendLoader::Init();
|
||||
}
|
||||
|
||||
__attribute__((destructor)) void MG_Destroy() {
|
||||
MG_Util::Debug::LogI("MobileGL Exiting...");
|
||||
MG_State::Destroy();
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,179 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/4/26.
|
||||
//
|
||||
|
||||
#include "EGL_WRAP.h"
|
||||
|
||||
#if BACKEND_TYPE == BACKEND_GLES
|
||||
|
||||
MG_EXPORT EGLint eglGetError(void) {
|
||||
LOAD_EGL(eglGetError)
|
||||
return egl_eglGetError();
|
||||
}
|
||||
|
||||
MG_EXPORT EGLDisplay eglGetDisplay(EGLNativeDisplayType display_id) {
|
||||
LOAD_EGL(eglGetDisplay)
|
||||
return egl_eglGetDisplay(display_id);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglInitialize(EGLDisplay dpy, EGLint *major, EGLint *minor) {
|
||||
LOAD_EGL(eglInitialize)
|
||||
return egl_eglInitialize(dpy, major, minor);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglTerminate(EGLDisplay dpy) {
|
||||
LOAD_EGL(eglTerminate)
|
||||
return egl_eglTerminate(dpy);
|
||||
}
|
||||
|
||||
MG_EXPORT const char *eglQueryString(EGLDisplay dpy, EGLint name) {
|
||||
LOAD_EGL(eglQueryString)
|
||||
return egl_eglQueryString(dpy, name);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglGetConfigs(EGLDisplay dpy, EGLConfig *configs, EGLint config_size, EGLint *num_config) {
|
||||
LOAD_EGL(eglGetConfigs)
|
||||
return egl_eglGetConfigs(dpy, configs, config_size, num_config);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint *attrib_list, EGLConfig *configs, EGLint config_size, EGLint *num_config) {
|
||||
LOAD_EGL(eglChooseConfig)
|
||||
return egl_eglChooseConfig(dpy, attrib_list, configs, config_size, num_config);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) {
|
||||
LOAD_EGL(eglGetConfigAttrib)
|
||||
return egl_eglGetConfigAttrib(dpy, config, attribute, value);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, EGLNativeWindowType win, const EGLint *attrib_list) {
|
||||
LOAD_EGL(eglCreateWindowSurface)
|
||||
return egl_eglCreateWindowSurface(dpy, config, win, attrib_list);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) {
|
||||
LOAD_EGL(eglCreatePbufferSurface)
|
||||
return egl_eglCreatePbufferSurface(dpy, config, attrib_list);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLSurface eglCreatePixmapSurface(EGLDisplay dpy, EGLConfig config, EGLNativePixmapType pixmap, const EGLint *attrib_list) {
|
||||
LOAD_EGL(eglCreatePixmapSurface)
|
||||
return egl_eglCreatePixmapSurface(dpy, config, pixmap, attrib_list);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) {
|
||||
LOAD_EGL(eglDestroySurface)
|
||||
return egl_eglDestroySurface(dpy, surface);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglQuerySurface(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint *value) {
|
||||
LOAD_EGL(eglQuerySurface)
|
||||
return egl_eglQuerySurface(dpy, surface, attribute, value);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglBindAPI(EGLenum api) {
|
||||
LOAD_EGL(eglBindAPI)
|
||||
return egl_eglBindAPI(api);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLenum eglQueryAPI(void) {
|
||||
LOAD_EGL(eglQueryAPI)
|
||||
return egl_eglQueryAPI();
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglWaitClient(void) {
|
||||
LOAD_EGL(eglWaitClient)
|
||||
return egl_eglWaitClient();
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglReleaseThread(void) {
|
||||
LOAD_EGL(eglReleaseThread)
|
||||
return egl_eglReleaseThread();
|
||||
}
|
||||
|
||||
MG_EXPORT EGLSurface eglCreatePbufferFromClientBuffer(EGLDisplay dpy, EGLenum buftype, EGLClientBuffer buffer, EGLConfig config, const EGLint *attrib_list) {
|
||||
LOAD_EGL(eglCreatePbufferFromClientBuffer)
|
||||
return egl_eglCreatePbufferFromClientBuffer(dpy, buftype, buffer, config, attrib_list);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglSurfaceAttrib(EGLDisplay dpy, EGLSurface surface, EGLint attribute, EGLint value) {
|
||||
LOAD_EGL(eglSurfaceAttrib)
|
||||
return egl_eglSurfaceAttrib(dpy, surface, attribute, value);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglBindTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) {
|
||||
LOAD_EGL(eglBindTexImage)
|
||||
return egl_eglBindTexImage(dpy, surface, buffer);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglReleaseTexImage(EGLDisplay dpy, EGLSurface surface, EGLint buffer) {
|
||||
LOAD_EGL(eglReleaseTexImage)
|
||||
return egl_eglReleaseTexImage(dpy, surface, buffer);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) {
|
||||
LOAD_EGL(eglSwapInterval)
|
||||
return egl_eglSwapInterval(dpy, interval);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext share_context, const EGLint *attrib_list) {
|
||||
LOAD_EGL(eglCreateContext)
|
||||
return egl_eglCreateContext(dpy, config, share_context, attrib_list);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) {
|
||||
LOAD_EGL(eglDestroyContext)
|
||||
return egl_eglDestroyContext(dpy, ctx);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
|
||||
LOAD_EGL(eglMakeCurrent)
|
||||
return egl_eglMakeCurrent(dpy, draw, read, ctx);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLContext eglGetCurrentContext(void) {
|
||||
LOAD_EGL(eglGetCurrentContext)
|
||||
return egl_eglGetCurrentContext();
|
||||
}
|
||||
|
||||
MG_EXPORT EGLSurface eglGetCurrentSurface(EGLint readdraw) {
|
||||
LOAD_EGL(eglGetCurrentSurface)
|
||||
return egl_eglGetCurrentSurface(readdraw);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLDisplay eglGetCurrentDisplay(void) {
|
||||
LOAD_EGL(eglGetCurrentDisplay)
|
||||
return egl_eglGetCurrentDisplay();
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglQueryContext(EGLDisplay dpy, EGLContext ctx, EGLint attribute, EGLint *value) {
|
||||
LOAD_EGL(eglQueryContext)
|
||||
return egl_eglQueryContext(dpy, ctx, attribute, value);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglWaitGL(void) {
|
||||
LOAD_EGL(eglWaitGL)
|
||||
return egl_eglWaitGL();
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglWaitNative(EGLint engine) {
|
||||
LOAD_EGL(eglWaitNative)
|
||||
return egl_eglWaitNative(engine);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface surface) {
|
||||
LOAD_EGL(eglSwapBuffers)
|
||||
return egl_eglSwapBuffers(dpy, surface);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLBoolean eglCopyBuffers(EGLDisplay dpy, EGLSurface surface, EGLNativePixmapType target) {
|
||||
LOAD_EGL(eglCopyBuffers)
|
||||
return egl_eglCopyBuffers(dpy, surface, target);
|
||||
}
|
||||
|
||||
MG_EXPORT EGLDisplay eglGetPlatformDisplay(EGLenum platform, void *native_display, const EGLAttrib *attrib_list) {
|
||||
LOAD_EGL(eglGetPlatformDisplay)
|
||||
return egl_eglGetPlatformDisplay(platform, native_display, (const EGLint *)attrib_list);
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,14 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/4/26.
|
||||
//
|
||||
|
||||
#ifndef MOBILEGL_EGL_GLES_EGL_WRAP_H
|
||||
#define MOBILEGL_EGL_GLES_EGL_WRAP_H
|
||||
|
||||
#include "../../../../Includes.h"
|
||||
|
||||
#if BACKEND_TYPE == BACKEND_GLES
|
||||
|
||||
#endif
|
||||
|
||||
#endif //MOBILEGL_EGL_GLES_EGL_WRAP_H
|
||||
@@ -0,0 +1,551 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/30.
|
||||
//
|
||||
|
||||
#include "EGL_EMU.h"
|
||||
|
||||
#if BACKEND_TYPE == BACKEND_VULKAN
|
||||
|
||||
std::atomic<uintptr_t> g_nextContextId{1};
|
||||
std::atomic<uintptr_t> g_nextSurfaceId{1};
|
||||
EGLenum g_currentAPI = EGL_OPENGL_ES_API;
|
||||
|
||||
std::mutex g_globalMutex;
|
||||
ankerl::unordered_map<EGLDisplay, VulkanDisplay> g_displays;
|
||||
ankerl::unordered_map<EGLSurface, VulkanSurface> g_surfaces;
|
||||
ankerl::unordered_map<EGLContext, VulkanContext> g_contexts;
|
||||
EGLint g_lastError = EGL_SUCCESS;
|
||||
|
||||
thread_local EGLContext tls_currentContext = EGL_NO_CONTEXT;
|
||||
thread_local EGLSurface tls_drawSurface = EGL_NO_SURFACE;
|
||||
thread_local EGLSurface tls_readSurface = EGL_NO_SURFACE;
|
||||
|
||||
static VkResult CreateRenderPass(VulkanDisplay& display, VulkanContext& ctx) {
|
||||
VkAttachmentDescription colorAttachment{};
|
||||
colorAttachment.format = VK_FORMAT_B8G8R8A8_SRGB;
|
||||
colorAttachment.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
colorAttachment.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
|
||||
colorAttachment.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
|
||||
colorAttachment.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
|
||||
colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
|
||||
colorAttachment.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
colorAttachment.finalLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
|
||||
|
||||
VkAttachmentReference colorRef{0, VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL};
|
||||
|
||||
VkSubpassDescription subpass{};
|
||||
subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
|
||||
subpass.colorAttachmentCount = 1;
|
||||
subpass.pColorAttachments = &colorRef;
|
||||
|
||||
VkRenderPassCreateInfo rpInfo{};
|
||||
rpInfo.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
|
||||
rpInfo.subpassCount = 1;
|
||||
rpInfo.pSubpasses = &subpass;
|
||||
rpInfo.attachmentCount = 1;
|
||||
rpInfo.pAttachments = &colorAttachment;
|
||||
|
||||
return vkCreateRenderPass(display.device, &rpInfo, nullptr, &ctx.renderPass);
|
||||
}
|
||||
|
||||
EGLDisplay eglGetDisplay(NativeDisplayType display) {
|
||||
std::lock_guard<std::mutex> lock(g_globalMutex);
|
||||
static uintptr_t nextDisplayId = 1;
|
||||
EGLDisplay newDisplay = (EGLDisplay)nextDisplayId++;
|
||||
g_displays[newDisplay].initialized = false;
|
||||
return newDisplay;
|
||||
}
|
||||
|
||||
EGLBoolean eglInitialize(EGLDisplay dpy, EGLint* major, EGLint* minor) {
|
||||
VulkanDisplay& vkDpy = g_displays[dpy];
|
||||
if (vkDpy.initialized) return EGL_TRUE;
|
||||
|
||||
VkInstanceCreateInfo instInfo{};
|
||||
instInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
const char* extensions[] = {
|
||||
VK_KHR_SURFACE_EXTENSION_NAME,
|
||||
VK_KHR_ANDROID_SURFACE_EXTENSION_NAME
|
||||
};
|
||||
instInfo.enabledExtensionCount = 2;
|
||||
instInfo.ppEnabledExtensionNames = extensions;
|
||||
|
||||
if (vkCreateInstance(&instInfo, nullptr, &vkDpy.instance) != VK_SUCCESS) {
|
||||
g_lastError = EGL_NOT_INITIALIZED;
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
uint32_t devCount = 0;
|
||||
vkEnumeratePhysicalDevices(vkDpy.instance, &devCount, nullptr);
|
||||
std::vector<VkPhysicalDevice> devices(devCount);
|
||||
vkEnumeratePhysicalDevices(vkDpy.instance, &devCount, devices.data());
|
||||
vkDpy.physicalDevice = devices[0];
|
||||
|
||||
|
||||
uint32_t queueFamilyCount = 0;
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(vkDpy.physicalDevice, &queueFamilyCount, nullptr);
|
||||
std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
|
||||
vkGetPhysicalDeviceQueueFamilyProperties(vkDpy.physicalDevice, &queueFamilyCount, queueFamilies.data());
|
||||
|
||||
// 寻找支持图形和呈现的队列家族
|
||||
bool foundQueue = false;
|
||||
for (uint32_t i = 0; i < queueFamilyCount; ++i) {
|
||||
VkBool32 presentSupport = VK_FALSE;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(vkDpy.physicalDevice, i, VK_NULL_HANDLE, &presentSupport);
|
||||
|
||||
if ((queueFamilies[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) && presentSupport) {
|
||||
vkDpy.graphicsQueueFamily = i;
|
||||
foundQueue = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!foundQueue) {
|
||||
g_lastError = EGL_NOT_INITIALIZED;
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
// 创建逻辑设备时请求队列
|
||||
float queuePriority = 1.0f;
|
||||
VkDeviceQueueCreateInfo queueInfo{};
|
||||
queueInfo.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
|
||||
queueInfo.queueFamilyIndex = vkDpy.graphicsQueueFamily;
|
||||
queueInfo.queueCount = 1;
|
||||
queueInfo.pQueuePriorities = &queuePriority;
|
||||
|
||||
const char* devExtensions[] = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
|
||||
VkDeviceCreateInfo devInfo{};
|
||||
devInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;
|
||||
devInfo.pQueueCreateInfos = &queueInfo;
|
||||
devInfo.queueCreateInfoCount = 1;
|
||||
devInfo.ppEnabledExtensionNames = devExtensions;
|
||||
devInfo.enabledExtensionCount = 1;
|
||||
|
||||
if (vkCreateDevice(vkDpy.physicalDevice, &devInfo, nullptr, &vkDpy.device) != VK_SUCCESS) {
|
||||
g_lastError = EGL_NOT_INITIALIZED;
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
vkDpy.vkCreateSwapchainKHR = (PFN_vkCreateSwapchainKHR)vkGetDeviceProcAddr(vkDpy.device, "vkCreateSwapchainKHR");
|
||||
vkDpy.vkDestroySwapchainKHR = (PFN_vkDestroySwapchainKHR)vkGetDeviceProcAddr(vkDpy.device, "vkDestroySwapchainKHR");
|
||||
vkDpy.vkGetSwapchainImagesKHR = (PFN_vkGetSwapchainImagesKHR)vkGetDeviceProcAddr(vkDpy.device, "vkGetSwapchainImagesKHR");
|
||||
vkDpy.vkAcquireNextImageKHR = (PFN_vkAcquireNextImageKHR)vkGetDeviceProcAddr(vkDpy.device, "vkAcquireNextImageKHR");
|
||||
vkDpy.vkQueuePresentKHR = (PFN_vkQueuePresentKHR)vkGetDeviceProcAddr(vkDpy.device, "vkQueuePresentKHR");
|
||||
vkGetDeviceQueue(vkDpy.device, vkDpy.graphicsQueueFamily, 0, &vkDpy.graphicsQueue);
|
||||
vkDpy.presentQueue = vkDpy.graphicsQueue;
|
||||
vkDpy.initialized = true;
|
||||
if (major) *major = 1;
|
||||
if (minor) *minor = 5;
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config) {
|
||||
VulkanDisplay& vkDpy = g_displays[dpy];
|
||||
EGLInternalConfig defaultConfig{ VK_FORMAT_B8G8R8A8_SRGB, VK_COLOR_SPACE_SRGB_NONLINEAR_KHR, 1 };
|
||||
vkDpy.configs = {defaultConfig};
|
||||
|
||||
EGLint returnCount = 1;
|
||||
if (configs && config_size > 0) {
|
||||
configs[0] = (EGLConfig)0;
|
||||
}
|
||||
|
||||
if (num_config) *num_config = returnCount;
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint* attrib_list) {
|
||||
VulkanDisplay& disp = g_displays[dpy];
|
||||
static uintptr_t nextSurfId = 1;
|
||||
|
||||
ANativeWindow* nativeWindow = static_cast<ANativeWindow*>(window);
|
||||
if (!nativeWindow || ANativeWindow_getWidth(nativeWindow) <= 0 || ANativeWindow_getHeight(nativeWindow) <= 0) {
|
||||
g_lastError = EGL_BAD_NATIVE_WINDOW;
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
auto vkCreateAndroidSurfaceKHR = (PFN_vkCreateAndroidSurfaceKHR)vkGetInstanceProcAddr(
|
||||
disp.instance, "vkCreateAndroidSurfaceKHR");
|
||||
if (!vkCreateAndroidSurfaceKHR) {
|
||||
g_lastError = EGL_BAD_ALLOC;
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
VulkanSurface surface{};
|
||||
surface.type = VulkanSurface::WINDOW;
|
||||
|
||||
VkAndroidSurfaceCreateInfoKHR createInfo{};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_ANDROID_SURFACE_CREATE_INFO_KHR;
|
||||
createInfo.window = nativeWindow;
|
||||
VkResult result = vkCreateAndroidSurfaceKHR(disp.instance, &createInfo, nullptr, &surface.surface);
|
||||
if (result != VK_SUCCESS) {
|
||||
g_lastError = (result == VK_ERROR_NATIVE_WINDOW_IN_USE_KHR) ?
|
||||
EGL_BAD_NATIVE_WINDOW : EGL_BAD_ALLOC;
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
VkBool32 supported = VK_FALSE;
|
||||
vkGetPhysicalDeviceSurfaceSupportKHR(disp.physicalDevice,
|
||||
disp.graphicsQueueFamily,
|
||||
surface.surface,
|
||||
&supported);
|
||||
if (!supported) {
|
||||
vkDestroySurfaceKHR(disp.instance, surface.surface, nullptr);
|
||||
g_lastError = EGL_BAD_MATCH;
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
VkSurfaceCapabilitiesKHR caps;
|
||||
vkGetPhysicalDeviceSurfaceCapabilitiesKHR(disp.physicalDevice, surface.surface, &caps);
|
||||
|
||||
const VkExtent2D swapchainExtent = {
|
||||
(std::max)(caps.minImageExtent.width, (uint32_t)ANativeWindow_getWidth(nativeWindow)),
|
||||
(std::max)(caps.minImageExtent.height, (uint32_t)ANativeWindow_getHeight(nativeWindow))
|
||||
};
|
||||
|
||||
VkSwapchainCreateInfoKHR swapInfo{};
|
||||
swapInfo.sType = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
|
||||
swapInfo.surface = surface.surface;
|
||||
swapInfo.minImageCount = 3;
|
||||
swapInfo.imageFormat = VK_FORMAT_R8G8B8A8_SRGB;
|
||||
swapInfo.imageColorSpace = VK_COLOR_SPACE_SRGB_NONLINEAR_KHR;
|
||||
swapInfo.imageExtent = swapchainExtent;
|
||||
swapInfo.imageArrayLayers = 1;
|
||||
swapInfo.imageUsage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
||||
swapInfo.preTransform = caps.currentTransform;
|
||||
swapInfo.compositeAlpha = VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR;
|
||||
swapInfo.presentMode = VK_PRESENT_MODE_MAILBOX_KHR;
|
||||
|
||||
if (disp.vkCreateSwapchainKHR(disp.device, &swapInfo, nullptr, &surface.swapchain) != VK_SUCCESS) {
|
||||
vkDestroySurfaceKHR(disp.instance, surface.surface, nullptr);
|
||||
g_lastError = EGL_BAD_ALLOC;
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
uint32_t imageCount = 0;
|
||||
disp.vkGetSwapchainImagesKHR(disp.device, surface.swapchain, &imageCount, nullptr);
|
||||
surface.images.resize(imageCount);
|
||||
disp.vkGetSwapchainImagesKHR(disp.device, surface.swapchain, &imageCount, surface.images.data());
|
||||
|
||||
surface.imageViews.resize(imageCount);
|
||||
for (uint32_t i = 0; i < imageCount; ++i) {
|
||||
VkImageViewCreateInfo viewInfo{};
|
||||
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
viewInfo.image = surface.images[i];
|
||||
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
viewInfo.format = swapInfo.imageFormat;
|
||||
viewInfo.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
|
||||
|
||||
if (vkCreateImageView(disp.device, &viewInfo, nullptr, &surface.imageViews[i]) != VK_SUCCESS) {
|
||||
// Handle error
|
||||
}
|
||||
}
|
||||
|
||||
ANativeWindow_acquire(nativeWindow);
|
||||
ANativeWindow_setBuffersGeometry(nativeWindow,
|
||||
swapchainExtent.width,
|
||||
swapchainExtent.height,
|
||||
AHARDWAREBUFFER_FORMAT_R8G8B8A8_UNORM);
|
||||
EGLSurface surfId = (EGLSurface)nextSurfId++;
|
||||
g_surfaces[surfId] = std::move(surface);
|
||||
return surfId;
|
||||
}
|
||||
|
||||
EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext shareCtx, const EGLint* attrib_list) {
|
||||
static uintptr_t nextCtxId = 1;
|
||||
VulkanDisplay &disp = g_displays[dpy];
|
||||
|
||||
VulkanContext ctx{};
|
||||
VkCommandPoolCreateInfo poolInfo{};
|
||||
poolInfo.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
|
||||
poolInfo.queueFamilyIndex = 0;
|
||||
if (vkCreateCommandPool(disp.device, &poolInfo, nullptr, &ctx.cmdPool) != VK_SUCCESS) {
|
||||
g_lastError = EGL_BAD_ALLOC;
|
||||
return EGL_NO_CONTEXT;
|
||||
}
|
||||
|
||||
ctx.frameFences.resize(2);
|
||||
ctx.acquireSemaphores.resize(2);
|
||||
ctx.presentSemaphores.resize(2);
|
||||
for (uint32_t i = 0; i < 2; ++i) {
|
||||
VkFenceCreateInfo fenceInfo{VK_STRUCTURE_TYPE_FENCE_CREATE_INFO, nullptr,
|
||||
VK_FENCE_CREATE_SIGNALED_BIT};
|
||||
vkCreateFence(disp.device, &fenceInfo, nullptr, &ctx.frameFences[i]);
|
||||
|
||||
VkSemaphoreCreateInfo semInfo{VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO};
|
||||
vkCreateSemaphore(disp.device, &semInfo, nullptr, &ctx.acquireSemaphores[i]);
|
||||
vkCreateSemaphore(disp.device, &semInfo, nullptr, &ctx.presentSemaphores[i]);
|
||||
}
|
||||
|
||||
if (CreateRenderPass(disp, ctx) != VK_SUCCESS) {
|
||||
g_lastError = EGL_BAD_CONFIG;
|
||||
return EGL_NO_CONTEXT;
|
||||
}
|
||||
|
||||
EGLContext ctxId = (EGLContext)nextCtxId++;
|
||||
g_contexts[ctxId] = std::move(ctx);
|
||||
return ctxId;
|
||||
}
|
||||
|
||||
EGLint eglGetError() {
|
||||
return EGL_SUCCESS;
|
||||
}
|
||||
|
||||
EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx) {
|
||||
std::lock_guard<std::mutex> lock(g_globalMutex);
|
||||
|
||||
if (dpy == EGL_NO_DISPLAY || (ctx != EGL_NO_CONTEXT && !g_contexts.count(ctx)) ||
|
||||
(draw != EGL_NO_SURFACE && !g_surfaces.count(draw)) ||
|
||||
(read != EGL_NO_SURFACE && !g_surfaces.count(read))) {
|
||||
g_lastError = EGL_BAD_PARAMETER;
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
if (tls_currentContext != EGL_NO_CONTEXT) {
|
||||
VulkanContext& oldCtx = g_contexts[tls_currentContext];
|
||||
if (oldCtx.currentCmdBuffer) {
|
||||
vkEndCommandBuffer(oldCtx.currentCmdBuffer);
|
||||
oldCtx.currentCmdBuffer = VK_NULL_HANDLE;
|
||||
}
|
||||
}
|
||||
|
||||
if (ctx != EGL_NO_CONTEXT) {
|
||||
VulkanContext& newCtx = g_contexts[ctx];
|
||||
VulkanDisplay& disp = g_displays[dpy];
|
||||
|
||||
VkCommandBufferAllocateInfo allocInfo{};
|
||||
allocInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
|
||||
allocInfo.commandPool = newCtx.cmdPool;
|
||||
allocInfo.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
|
||||
allocInfo.commandBufferCount = 1;
|
||||
|
||||
if (vkAllocateCommandBuffers(disp.device, &allocInfo, &newCtx.currentCmdBuffer) != VK_SUCCESS) {
|
||||
g_lastError = EGL_BAD_ALLOC;
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
VkCommandBufferBeginInfo beginInfo{};
|
||||
beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
|
||||
vkBeginCommandBuffer(newCtx.currentCmdBuffer, &beginInfo);
|
||||
}
|
||||
|
||||
tls_currentContext = ctx;
|
||||
tls_drawSurface = draw;
|
||||
tls_readSurface = read;
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx) {
|
||||
std::lock_guard<std::mutex> lock(g_globalMutex);
|
||||
|
||||
if (!g_contexts.count(ctx)) {
|
||||
g_lastError = EGL_BAD_CONTEXT;
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
VulkanContext& vkCtx = g_contexts[ctx];
|
||||
VulkanDisplay& disp = g_displays[dpy];
|
||||
|
||||
vkDeviceWaitIdle(disp.device);
|
||||
|
||||
vkDestroyCommandPool(disp.device, vkCtx.cmdPool, nullptr);
|
||||
vkDestroyRenderPass(disp.device, vkCtx.renderPass, nullptr);
|
||||
|
||||
for (auto& fence : vkCtx.frameFences)
|
||||
vkDestroyFence(disp.device, fence, nullptr);
|
||||
for (auto& sem : vkCtx.acquireSemaphores)
|
||||
vkDestroySemaphore(disp.device, sem, nullptr);
|
||||
for (auto& sem : vkCtx.presentSemaphores)
|
||||
vkDestroySemaphore(disp.device, sem, nullptr);
|
||||
|
||||
g_contexts.erase(ctx);
|
||||
if (tls_currentContext == ctx)
|
||||
tls_currentContext = EGL_NO_CONTEXT;
|
||||
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface) {
|
||||
std::lock_guard<std::mutex> lock(g_globalMutex);
|
||||
|
||||
if (!g_surfaces.count(surface)) {
|
||||
g_lastError = EGL_BAD_SURFACE;
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
VulkanSurface& surf = g_surfaces[surface];
|
||||
VulkanDisplay& disp = g_displays[dpy];
|
||||
|
||||
vkDeviceWaitIdle(disp.device);
|
||||
|
||||
if (surf.type == VulkanSurface::WINDOW) {
|
||||
disp.vkDestroySwapchainKHR(disp.device, surf.swapchain, nullptr);
|
||||
vkDestroySurfaceKHR(disp.instance, surf.surface, nullptr);
|
||||
for (auto& view : surf.imageViews)
|
||||
vkDestroyImageView(disp.device, view, nullptr);
|
||||
} else {
|
||||
vkDestroyImageView(disp.device, surf.pbufferImageView, nullptr);
|
||||
vkDestroyImage(disp.device, surf.pbufferImage, nullptr);
|
||||
}
|
||||
|
||||
g_surfaces.erase(surface);
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean eglTerminate(EGLDisplay dpy) {
|
||||
std::lock_guard<std::mutex> lock(g_globalMutex);
|
||||
|
||||
if (!g_displays.count(dpy)) {
|
||||
g_lastError = EGL_BAD_DISPLAY;
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
VulkanDisplay& disp = g_displays[dpy];
|
||||
|
||||
for (auto& [ctxId, ctx] : g_contexts)
|
||||
eglDestroyContext(dpy, ctxId);
|
||||
for (auto& [surfId, surf] : g_surfaces)
|
||||
eglDestroySurface(dpy, surfId);
|
||||
|
||||
vkDestroyDevice(disp.device, nullptr);
|
||||
vkDestroyInstance(disp.instance, nullptr);
|
||||
|
||||
g_displays.erase(dpy);
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean eglReleaseThread(void) {
|
||||
tls_currentContext = EGL_NO_CONTEXT;
|
||||
tls_drawSurface = EGL_NO_SURFACE;
|
||||
tls_readSurface = EGL_NO_SURFACE;
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLContext eglGetCurrentContext(void) {
|
||||
return tls_currentContext;
|
||||
}
|
||||
|
||||
EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value) {
|
||||
VulkanDisplay& disp = g_displays[dpy];
|
||||
if (!disp.configs.empty() && config == (EGLConfig)0) {
|
||||
switch (attribute) {
|
||||
case EGL_BUFFER_SIZE: *value = 32; break;
|
||||
case EGL_RED_SIZE: *value = 8; break;
|
||||
case EGL_GREEN_SIZE: *value = 8; break;
|
||||
case EGL_BLUE_SIZE: *value = 8; break;
|
||||
case EGL_ALPHA_SIZE: *value = 8; break;
|
||||
case EGL_CONFIG_ID: *value = 1; break;
|
||||
default: return EGL_FALSE;
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLBoolean eglBindAPI(EGLenum api) {
|
||||
if (api == EGL_OPENGL_ES_API) {
|
||||
g_currentAPI = api;
|
||||
return EGL_TRUE;
|
||||
}
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list) {
|
||||
VulkanDisplay& disp = g_displays[dpy];
|
||||
VulkanSurface surface{};
|
||||
surface.type = VulkanSurface::PBUFFER;
|
||||
|
||||
VkImageCreateInfo imgInfo{};
|
||||
imgInfo.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
|
||||
imgInfo.imageType = VK_IMAGE_TYPE_2D;
|
||||
imgInfo.format = VK_FORMAT_R8G8B8A8_SRGB;
|
||||
imgInfo.extent = {512, 512, 1};
|
||||
imgInfo.mipLevels = 1;
|
||||
imgInfo.arrayLayers = 1;
|
||||
imgInfo.samples = VK_SAMPLE_COUNT_1_BIT;
|
||||
imgInfo.tiling = VK_IMAGE_TILING_OPTIMAL;
|
||||
imgInfo.usage = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
|
||||
imgInfo.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
|
||||
|
||||
if (vkCreateImage(disp.device, &imgInfo, nullptr, &surface.pbufferImage) != VK_SUCCESS) {
|
||||
g_lastError = EGL_BAD_ALLOC;
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
VkImageViewCreateInfo viewInfo{};
|
||||
viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
|
||||
viewInfo.image = surface.pbufferImage;
|
||||
viewInfo.viewType = VK_IMAGE_VIEW_TYPE_2D;
|
||||
viewInfo.format = imgInfo.format;
|
||||
viewInfo.subresourceRange = {VK_IMAGE_ASPECT_COLOR_BIT, 0, 1, 0, 1};
|
||||
|
||||
if (vkCreateImageView(disp.device, &viewInfo, nullptr, &surface.pbufferImageView) != VK_SUCCESS) {
|
||||
vkDestroyImage(disp.device, surface.pbufferImage, nullptr);
|
||||
g_lastError = EGL_BAD_ALLOC;
|
||||
return EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
EGLSurface surfId = (EGLSurface)g_nextSurfaceId++;
|
||||
g_surfaces[surfId] = surface;
|
||||
return surfId;
|
||||
}
|
||||
|
||||
EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw) {
|
||||
VulkanSurface& surf = g_surfaces[draw];
|
||||
VulkanDisplay& disp = g_displays[dpy];
|
||||
VulkanContext& ctx = g_contexts[tls_currentContext];
|
||||
|
||||
if (!disp.presentQueue) {
|
||||
g_lastError = EGL_BAD_DISPLAY;
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
if (surf.type != VulkanSurface::WINDOW) {
|
||||
g_lastError = EGL_BAD_SURFACE;
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
vkEndCommandBuffer(ctx.currentCmdBuffer);
|
||||
|
||||
VkSubmitInfo submitInfo{};
|
||||
submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
|
||||
submitInfo.commandBufferCount = 1;
|
||||
submitInfo.pCommandBuffers = &ctx.currentCmdBuffer;
|
||||
|
||||
vkQueueSubmit(disp.graphicsQueue, 1, &submitInfo, VK_NULL_HANDLE);
|
||||
|
||||
VkPresentInfoKHR presentInfo{};
|
||||
presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;
|
||||
presentInfo.swapchainCount = 1;
|
||||
presentInfo.pSwapchains = &surf.swapchain;
|
||||
presentInfo.pImageIndices = &ctx.frameIndex;
|
||||
|
||||
VkResult result = disp.vkQueuePresentKHR(disp.presentQueue, &presentInfo);
|
||||
if (result != VK_SUCCESS) {
|
||||
g_lastError = EGL_BAD_ALLOC;
|
||||
return EGL_FALSE;
|
||||
}
|
||||
|
||||
ctx.frameIndex = (ctx.frameIndex + 1) % surf.images.size();
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval) {
|
||||
// TODO
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
EGLSurface eglGetCurrentSurface(EGLint readdraw) {
|
||||
return (readdraw == EGL_READ) ? tls_readSurface : tls_drawSurface;
|
||||
}
|
||||
|
||||
EGLBoolean eglQuerySurface(EGLDisplay display, EGLSurface surface, EGLint attribute, EGLint *value) {
|
||||
VulkanSurface& surf = g_surfaces[surface];
|
||||
switch (attribute) {
|
||||
case EGL_WIDTH: *value = surf.extent.width; break;
|
||||
case EGL_HEIGHT: *value = surf.extent.height; break;
|
||||
case EGL_CONFIG_ID: *value = 1; break;
|
||||
default: return EGL_FALSE;
|
||||
}
|
||||
return EGL_TRUE;
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -0,0 +1,103 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/30.
|
||||
//
|
||||
|
||||
#ifndef MOBILEGL_EGL_VK_EMU_H
|
||||
#define MOBILEGL_EGL_VK_EMU_H
|
||||
|
||||
#include "../../../../Includes.h"
|
||||
|
||||
#if BACKEND_TYPE == BACKEND_VULKAN
|
||||
|
||||
struct EGLInternalConfig {
|
||||
VkFormat format;
|
||||
VkColorSpaceKHR colorSpace;
|
||||
uint32_t samples;
|
||||
};
|
||||
|
||||
struct VulkanDisplay {
|
||||
VkInstance instance;
|
||||
VkPhysicalDevice physicalDevice;
|
||||
VkDevice device;
|
||||
uint32_t graphicsQueueFamily;
|
||||
VkQueue graphicsQueue;
|
||||
std::vector<EGLInternalConfig> configs;
|
||||
bool initialized = false;
|
||||
PFN_vkCreateSwapchainKHR vkCreateSwapchainKHR;
|
||||
PFN_vkDestroySwapchainKHR vkDestroySwapchainKHR;
|
||||
PFN_vkGetSwapchainImagesKHR vkGetSwapchainImagesKHR;
|
||||
PFN_vkAcquireNextImageKHR vkAcquireNextImageKHR;
|
||||
PFN_vkQueuePresentKHR vkQueuePresentKHR;
|
||||
VkRenderPass defaultRenderPass;
|
||||
VkQueue presentQueue = VK_NULL_HANDLE;
|
||||
};
|
||||
|
||||
struct VulkanSurface {
|
||||
enum Type { WINDOW, PBUFFER } type;
|
||||
VkSurfaceKHR surface;
|
||||
VkSwapchainKHR swapchain;
|
||||
std::vector<VkImage> images;
|
||||
std::vector<VkImageView> imageViews;
|
||||
VkExtent2D extent;
|
||||
VkFormat format;
|
||||
VkImage pbImage;
|
||||
VkImageView pbImageView;
|
||||
VkDeviceMemory pbMemory;
|
||||
VkFramebuffer framebuffer;
|
||||
VkImage pbufferImage;
|
||||
VkImageView pbufferImageView;
|
||||
};
|
||||
|
||||
struct VulkanContext {
|
||||
VkCommandPool cmdPool;
|
||||
std::vector<VkCommandBuffer> cmdBuffers;
|
||||
uint32_t currentFrame = 0;
|
||||
VkRenderPass renderPass;
|
||||
VkPipelineLayout pipelineLayout;
|
||||
VkPipeline graphicsPipeline;
|
||||
std::vector<VkFence> frameFences;
|
||||
std::vector<VkSemaphore> acquireSemaphores;
|
||||
std::vector<VkSemaphore> presentSemaphores;
|
||||
VulkanSurface* boundSurface = nullptr;
|
||||
VkCommandBuffer currentCmdBuffer;
|
||||
uint32_t frameIndex;
|
||||
VkClearColorValue clearColor;
|
||||
};
|
||||
|
||||
extern std::atomic<uintptr_t> g_nextContextId;
|
||||
extern std::atomic<uintptr_t> g_nextSurfaceId;
|
||||
extern EGLenum g_currentAPI;
|
||||
|
||||
extern std::mutex g_globalMutex;
|
||||
extern ankerl::unordered_map<EGLDisplay, VulkanDisplay> g_displays;
|
||||
extern ankerl::unordered_map<EGLSurface, VulkanSurface> g_surfaces;
|
||||
extern ankerl::unordered_map<EGLContext, VulkanContext> g_contexts;
|
||||
extern EGLint g_lastError;
|
||||
|
||||
extern thread_local EGLContext tls_currentContext;
|
||||
extern thread_local EGLSurface tls_drawSurface;
|
||||
extern thread_local EGLSurface tls_readSurface;
|
||||
|
||||
MG_EXPORT EGLSurface eglCreateWindowSurface(EGLDisplay dpy, EGLConfig config, NativeWindowType window, const EGLint* attrib_list);
|
||||
MG_EXPORT EGLBoolean eglChooseConfig(EGLDisplay dpy, const EGLint* attrib_list, EGLConfig* configs, EGLint config_size, EGLint* num_config);
|
||||
MG_EXPORT EGLContext eglCreateContext(EGLDisplay dpy, EGLConfig config, EGLContext shareCtx, const EGLint* attrib_list);
|
||||
MG_EXPORT EGLBoolean eglInitialize(EGLDisplay dpy, EGLint* major, EGLint* minor);
|
||||
MG_EXPORT EGLDisplay eglGetDisplay(NativeDisplayType display);
|
||||
MG_EXPORT EGLint eglGetError();
|
||||
MG_EXPORT EGLBoolean eglMakeCurrent(EGLDisplay dpy, EGLSurface draw, EGLSurface read, EGLContext ctx);
|
||||
MG_EXPORT EGLBoolean eglDestroyContext(EGLDisplay dpy, EGLContext ctx);
|
||||
MG_EXPORT EGLBoolean eglDestroySurface(EGLDisplay dpy, EGLSurface surface);
|
||||
MG_EXPORT EGLBoolean eglTerminate(EGLDisplay dpy);
|
||||
MG_EXPORT EGLBoolean eglReleaseThread(void);
|
||||
MG_EXPORT EGLContext eglGetCurrentContext(void);
|
||||
MG_EXPORT EGLBoolean eglGetConfigAttrib(EGLDisplay dpy, EGLConfig config, EGLint attribute, EGLint *value);
|
||||
MG_EXPORT EGLBoolean eglBindAPI(EGLenum api);
|
||||
MG_EXPORT EGLSurface eglGetCurrentSurface(EGLint readdraw);
|
||||
MG_EXPORT EGLBoolean eglQuerySurface(EGLDisplay display, EGLSurface surface, EGLint attribute, EGLint *value);
|
||||
MG_EXPORT EGLBoolean eglSwapInterval(EGLDisplay dpy, EGLint interval);
|
||||
MG_EXPORT EGLBoolean eglSwapBuffers(EGLDisplay dpy, EGLSurface draw);
|
||||
MG_EXPORT EGLSurface eglCreatePbufferSurface(EGLDisplay dpy, EGLConfig config, const EGLint *attrib_list);
|
||||
|
||||
#endif
|
||||
|
||||
#endif //MOBILEGL_EGL_VK_EMU_H
|
||||
@@ -0,0 +1,188 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#include "GL_Buffer.h"
|
||||
|
||||
namespace MG_GL::GL {
|
||||
void* MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length,
|
||||
GLbitfield access) {
|
||||
MG_Util::Debug::LogD("glMapBufferRange, target: %s, offset: %lld, length: %lld, access: 0x%X",
|
||||
MG_Util::Debug::GLEnumToString(target),
|
||||
static_cast<long long>(offset),
|
||||
static_cast<long long>(length),
|
||||
access);
|
||||
void* mappedPointer = nullptr;
|
||||
GLenum result = MG_State::AcquireBufferMemoryRange(target, offset, length, access, &mappedPointer);
|
||||
|
||||
if (result == GL_NO_ERROR) {
|
||||
MG_Util::Debug::LogD("Mapped pointer: %p", mappedPointer);
|
||||
return mappedPointer;
|
||||
}
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error mapping buffer range: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
void FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) {
|
||||
MG_Util::Debug::LogD("glFlushMappedBufferRange, target: %s, offset: %lld, length: %lld",
|
||||
MG_Util::Debug::GLEnumToString(target),
|
||||
static_cast<long long>(offset),
|
||||
static_cast<long long>(length));
|
||||
GLenum result = MG_State::SyncBufferMemory(target, offset, length);
|
||||
if (result == GL_NO_ERROR) {
|
||||
return;
|
||||
}
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error flushing mapped buffer range: %s",
|
||||
MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void CopyBufferSubData(GLenum readTarget, GLenum writeTarget,
|
||||
GLintptr readOffset, GLintptr writeOffset,
|
||||
GLsizeiptr size) {
|
||||
MG_Util::Debug::LogD("glCopyBufferSubData, readTarget: %s, writeTarget: %s, "
|
||||
"readOffset: %lld, writeOffset: %lld, size: %lld",
|
||||
MG_Util::Debug::GLEnumToString(readTarget),
|
||||
MG_Util::Debug::GLEnumToString(writeTarget),
|
||||
static_cast<long long>(readOffset),
|
||||
static_cast<long long>(writeOffset),
|
||||
static_cast<long long>(size));
|
||||
GLenum result = MG_State::CopyBufferRange(readTarget, writeTarget, readOffset, writeOffset, size);
|
||||
if (result == GL_NO_ERROR) {
|
||||
return;
|
||||
}
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error copying buffer subdata: %s",
|
||||
MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void* MapBuffer(GLenum target, GLenum access) {
|
||||
MG_Util::Debug::LogD("glMapBuffer(target=0x%x, access=0x%x)", target, access);
|
||||
void* mappedPtr = nullptr;
|
||||
GLenum err = MG_State::AcquireBufferMemory(target, access, &mappedPtr);
|
||||
if (err != GL_NO_ERROR) {
|
||||
MG_State::SetError(err);
|
||||
MG_Util::Debug::LogE("glMapBuffer failed: %s", MG_Util::Debug::GLEnumToString(err));
|
||||
return nullptr;
|
||||
}
|
||||
MG_Util::Debug::LogD("glMapBuffer returns %p", mappedPtr);
|
||||
return mappedPtr;
|
||||
}
|
||||
|
||||
GLboolean UnmapBuffer(GLenum target) {
|
||||
MG_Util::Debug::LogD("glUnmapBuffer(target=0x%x)", target);
|
||||
GLenum err = MG_State::ReleaseBufferMemory(target);
|
||||
if (err != GL_NO_ERROR) {
|
||||
MG_State::SetError(err);
|
||||
MG_Util::Debug::LogE("glUnmapBuffer failed: %s", MG_Util::Debug::GLEnumToString(err));
|
||||
return GL_FALSE;
|
||||
}
|
||||
MG_Util::Debug::LogD("glUnmapBuffer succeeded");
|
||||
return GL_TRUE;
|
||||
}
|
||||
|
||||
void BindBuffer(GLenum target, GLuint buffer) {
|
||||
MG_Util::Debug::LogD("glBindBuffer, target: %s, buffer: %d", MG_Util::Debug::GLEnumToString(target), buffer);
|
||||
if (buffer != 0 &&
|
||||
MG_State::ValidateGeneratedName(buffer) &&
|
||||
!MG_State::ValidateAllocatedBufferHandle(buffer)) {
|
||||
MG_Util::Debug::LogD("Actually creating buffer: %u", buffer);
|
||||
GLenum result = MG_State::CreateBuffer(buffer);
|
||||
if (result != GL_NO_ERROR) {
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (buffer != 0 && !MG_State::ValidateAllocatedBufferHandle(buffer)) {
|
||||
MG_State::SetError(GL_INVALID_VALUE);
|
||||
MG_Util::Debug::LogE("Invalid buffer handle: %u", buffer);
|
||||
return;
|
||||
}
|
||||
GLenum result = MG_State::BindBuffer(target, buffer);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void BufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usage) {
|
||||
MG_Util::Debug::LogD("glBufferData, target: %s, size: %zd, data: %p, usage: %s",
|
||||
MG_Util::Debug::GLEnumToString(target), size, data, MG_Util::Debug::GLEnumToString(usage));
|
||||
GLenum result = MG_State::CommitBufferStorage(target, size, data, usage);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params) {
|
||||
MG_Util::Debug::LogD("glGetBufferParameteriv, target: %d, pname: %d, params: %p",
|
||||
target, pname, params);
|
||||
GLenum result = MG_State::QueryBufferPropertyIntVector(target, pname, params);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("GetBufferParameteriv not implemented");
|
||||
}
|
||||
|
||||
void GenBuffers(GLsizei n, GLuint* buffers) {
|
||||
MG_Util::Debug::LogD("glGenBuffers, n: %d, buffers: %p", n, buffers);
|
||||
|
||||
if (n < 0) {
|
||||
MG_State::SetError(GL_INVALID_VALUE);
|
||||
MG_Util::Debug::LogE("Invalid buffer count: %d", n);
|
||||
return;
|
||||
}
|
||||
|
||||
GLenum result = MG_State::GenBufferNames(n, buffers);
|
||||
if (result == GL_NO_ERROR) {
|
||||
MG_Util::Debug::LogD("Generated buffer names:");
|
||||
for (GLsizei i = 0; i < n; ++i) {
|
||||
MG_Util::Debug::LogD(" Buffer[%d] = %u", i, buffers[i]);
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
GLboolean IsBuffer(GLuint buffer) {
|
||||
MG_Util::Debug::LogD("glIsBuffer, buffer: %u", buffer);
|
||||
|
||||
if (buffer == 0) {
|
||||
return GL_FALSE;
|
||||
}
|
||||
|
||||
bool isValid = MG_State::ValidateAllocatedBufferHandle(buffer);
|
||||
// Should we report gl error here or in MG_State?
|
||||
MG_Util::Debug::LogD("Buffer %u is %s", buffer, isValid ? "valid" : "invalid");
|
||||
return isValid ? GL_TRUE : GL_FALSE;
|
||||
}
|
||||
|
||||
void BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void* data) {
|
||||
MG_Util::Debug::LogD("glBufferSubData, target: %s, offset: %lld, size: %lld, data: %p",
|
||||
MG_Util::Debug::GLEnumToString(target),
|
||||
static_cast<long long>(offset),
|
||||
static_cast<long long>(size),
|
||||
data);
|
||||
GLenum result = MG_State::CommitBufferStorageRegion(target, offset, size, data);
|
||||
if (result != GL_NO_ERROR) {
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
}
|
||||
void DeleteBuffers(GLsizei n, const GLuint *buffers) {
|
||||
MG_Util::Debug::LogD("glDeleteBuffers, n: %d, buffers: %p", n, buffers);
|
||||
|
||||
GLenum result = MG_State::DeleteBuffers(n, buffers);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#ifndef MOBILEGL_GL_BUFFER_H
|
||||
#define MOBILEGL_GL_BUFFER_H
|
||||
|
||||
#include "../../../../Includes.h"
|
||||
|
||||
namespace MG_GL::GL {
|
||||
void* MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
|
||||
void FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length);
|
||||
void CopyBufferSubData(GLenum readTarget, GLenum writeTarget, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
|
||||
void* MapBuffer(GLenum target, GLenum access);
|
||||
GLboolean UnmapBuffer(GLenum target);
|
||||
void BindBuffer(GLenum target, GLuint buffer);
|
||||
void BufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usage);
|
||||
void BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void* data);
|
||||
void GetBufferParameteriv(GLenum target, GLenum pname, GLint* params);
|
||||
void GenBuffers(GLsizei n, GLuint* buffers);
|
||||
void DeleteBuffers(GLsizei n, const GLuint *buffers);
|
||||
GLboolean IsBuffer(GLuint buffer);
|
||||
}
|
||||
|
||||
#endif //MOBILEGL_GL_BUFFER_H
|
||||
@@ -0,0 +1,103 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#include "GL_Common.h"
|
||||
|
||||
namespace MG_GL::GL {
|
||||
void Enable(GLenum cap) {
|
||||
MG_Util::Debug::LogD("glEnable, cap: %s", MG_Util::Debug::GLEnumToString(cap));
|
||||
GLenum result = MG_State::glEnable(cap);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error enabling capability: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void Disable(GLenum cap) {
|
||||
MG_Util::Debug::LogD("glDisable, cap: %s", MG_Util::Debug::GLEnumToString(cap));
|
||||
GLenum result = MG_State::glDisable(cap);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error disabling capability: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void BlendFunc(GLenum sfactor, GLenum dfactor) {
|
||||
MG_Util::Debug::LogD("glBlendFunc, sfactor: %s, dfactor: %s",
|
||||
MG_Util::Debug::GLEnumToString(sfactor),
|
||||
MG_Util::Debug::GLEnumToString(dfactor));
|
||||
GLenum result = MG_State::glBlendFunc(sfactor, dfactor);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error setting blend func: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void BlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) {
|
||||
MG_Util::Debug::LogD("glBlendFuncSeparate, srcRGB: %s, dstRGB: %s, srcAlpha: %s, dstAlpha: %s",
|
||||
MG_Util::Debug::GLEnumToString(srcRGB),
|
||||
MG_Util::Debug::GLEnumToString(dstRGB),
|
||||
MG_Util::Debug::GLEnumToString(srcAlpha),
|
||||
MG_Util::Debug::GLEnumToString(dstAlpha));
|
||||
GLenum result = MG_State::glBlendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error setting separate blend func: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void ClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) {
|
||||
MG_Util::Debug::LogD("glClearColor, rgba: [%.2f, %.2f, %.2f, %.2f]", red, green, blue, alpha);
|
||||
GLenum result = MG_State::glClearColor(red, green, blue, alpha);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error setting clear color: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void ClearDepth(GLdouble depth) {
|
||||
MG_Util::Debug::LogD("glClearDepth, depth: %.3f", depth);
|
||||
GLenum result = MG_State::glClearDepth(depth);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error setting clear depth: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) {
|
||||
MG_Util::Debug::LogD("glColorMask, rgba: [%d, %d, %d, %d]", red, green, blue, alpha);
|
||||
GLenum result = MG_State::glColorMask(red, green, blue, alpha);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error setting color mask: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void DepthFunc(GLenum func) {
|
||||
MG_Util::Debug::LogD("glDepthFunc, func: %s", MG_Util::Debug::GLEnumToString(func));
|
||||
GLenum result = MG_State::glDepthFunc(func);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error setting depth func: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void DepthMask(GLboolean flag) {
|
||||
MG_Util::Debug::LogD("glDepthMask, flag: %d", flag);
|
||||
GLenum result = MG_State::glDepthMask(flag);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error setting depth mask: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void Viewport(GLint x, GLint y, GLsizei width, GLsizei height) {
|
||||
MG_Util::Debug::LogD("glViewport, x: %d, y: %d, width: %d, height: %d",
|
||||
x, y, width, height);
|
||||
GLenum result = MG_State::glViewport(x, y, width, height);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error setting viewport: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void PixelStorei(GLenum pname, GLint param) {
|
||||
MG_Util::Debug::LogD("glPixelStorei, pname: %d, param: %d", pname, param);
|
||||
GLenum result = MG_State::SetPixelStoreInt(pname,param);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#ifndef MOBILEGL_GL_COMMON_H
|
||||
#define MOBILEGL_GL_COMMON_H
|
||||
|
||||
#include "../../../../Includes.h"
|
||||
|
||||
namespace MG_GL::GL {
|
||||
void ClearDepth(GLdouble depth);
|
||||
void ClearColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
|
||||
void Clear(GLbitfield mask);
|
||||
void PixelStorei(GLenum pname, GLint param);
|
||||
void Enable(GLenum cap);
|
||||
void Disable(GLenum cap);
|
||||
void BlendFunc(GLenum sfactor, GLenum dfactor);
|
||||
void BlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
|
||||
void ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
|
||||
void DepthFunc(GLenum func);
|
||||
void DepthMask(GLboolean flag);
|
||||
void Viewport(GLint x, GLint y, GLsizei width, GLsizei height);
|
||||
}
|
||||
|
||||
#endif //MOBILEGL_GL_COMMON_H
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,17 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#ifndef MOBILEGL_GL_DRAWING_H
|
||||
#define MOBILEGL_GL_DRAWING_H
|
||||
#include "../../../../Includes.h"
|
||||
namespace MG_GL::GL {
|
||||
void DrawElements(GLenum mode, GLsizei count, GLenum type, const void *indices);
|
||||
void DrawArrays(GLenum mode, GLint first, GLsizei count);
|
||||
void DrawElementsBaseVertex(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex);
|
||||
void MultiDrawElements(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount);
|
||||
void MultiDrawElementsBaseVertex(GLenum mode, const GLsizei *count, GLenum type, const GLvoid *const *indices, GLsizei drawcount, const GLint *basevertex);
|
||||
void DrawBuffer(GLenum buf);
|
||||
}
|
||||
|
||||
#endif //MOBILEGL_GL_DRAWING_H
|
||||
@@ -0,0 +1,68 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#include "GL_Framebuffer.h"
|
||||
|
||||
namespace MG_GL::GL {
|
||||
void GenFramebuffers(GLsizei n, GLuint* framebuffers) {
|
||||
MG_Util::Debug::LogD("glGenFramebuffers, n: %d, framebuffers: %p", n, framebuffers);
|
||||
GLenum result = MG_State::CreateFramebuffers(n, framebuffers);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Framebuffer generation failed: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers) {
|
||||
MG_Util::Debug::LogD("glDeleteFramebuffers, n: %d, framebuffers: %p", n, framebuffers);
|
||||
for (GLsizei i = 0; i < n; ++i) {
|
||||
GLenum result = MG_State::DeleteFramebuffer(framebuffers[i]);
|
||||
if (result != GL_NO_ERROR) {
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Failed to delete framebuffer %u: %s",
|
||||
framebuffers[i], MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void BindFramebuffer(GLenum target, GLuint framebuffer) {
|
||||
MG_Util::Debug::LogD("glBindFramebuffer, target: %s, fb: %u",
|
||||
MG_Util::Debug::GLEnumToString(target), framebuffer);
|
||||
GLenum result = MG_State::BindFramebuffer(target, framebuffer);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Framebuffer bind error: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget,
|
||||
GLuint texture, GLint level) {
|
||||
MG_Util::Debug::LogD("glFramebufferTexture2D, target: %s, attach: %s, textarget: %s, tex: %u, level: %d",
|
||||
MG_Util::Debug::GLEnumToString(target),
|
||||
MG_Util::Debug::GLEnumToString(attachment),
|
||||
MG_Util::Debug::GLEnumToString(textarget),
|
||||
texture, level);
|
||||
|
||||
GLenum result = MG_State::AttachTexture2DToFramebuffer(
|
||||
target, attachment, textarget, texture, level
|
||||
);
|
||||
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Texture attachment failed: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
GLenum CheckFramebufferStatus(GLenum target) {
|
||||
MG_Util::Debug::LogD("glCheckFramebufferStatus, target: %s",
|
||||
MG_Util::Debug::GLEnumToString(target));
|
||||
GLenum result = MG_State::ValidateFramebufferCompleteness(target);
|
||||
if (result >= GL_FRAMEBUFFER_COMPLETE) {
|
||||
MG_Util::Debug::LogD("Framebuffer status: %s",
|
||||
MG_Util::Debug::GLEnumToString(result));
|
||||
return result;
|
||||
}
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Framebuffer incomplete: %s",
|
||||
MG_Util::Debug::GLEnumToString(result));
|
||||
return result;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,19 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#ifndef MOBILEGL_GL_FRAMEBUFFER_H
|
||||
#define MOBILEGL_GL_FRAMEBUFFER_H
|
||||
|
||||
#include "../../../../Includes.h"
|
||||
|
||||
namespace MG_GL::GL {
|
||||
void GenFramebuffers(GLsizei n, GLuint* framebuffers);
|
||||
void DeleteFramebuffers(GLsizei n, const GLuint* framebuffers);
|
||||
void BindFramebuffer(GLenum target, GLuint framebuffer);
|
||||
void FramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
|
||||
GLenum CheckFramebufferStatus(GLenum target);
|
||||
void BlitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
|
||||
}
|
||||
|
||||
#endif //MOBILEGL_GL_FRAMEBUFFER_H
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,10 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#ifndef MOBILEGL_GL_FUNCS_DEFINITIONS_H
|
||||
#define MOBILEGL_GL_FUNCS_DEFINITIONS_H
|
||||
|
||||
#include "../../../../Includes.h"
|
||||
|
||||
#endif //MOBILEGL_GL_FUNCS_DEFINITIONS_H
|
||||
@@ -0,0 +1,93 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#include "BackendInfo.h"
|
||||
|
||||
namespace MG_GL::Getter {
|
||||
const std::string GetBackendName() {
|
||||
#if BACKEND_TYPE == BACKEND_VULKAN
|
||||
return "Vulkan";
|
||||
#elif BACKEND_TYPE == BACKEND_METAL
|
||||
return "Metal";
|
||||
#elif BACKEND_TYPE == BACKEND_GLES
|
||||
return "OpenGL ES";
|
||||
#else
|
||||
return "<Unknown Backend>";
|
||||
#endif
|
||||
}
|
||||
|
||||
const std::string GetMGName() {
|
||||
#if BACKEND_TYPE == BACKEND_VULKAN
|
||||
return "MobileGluvk";
|
||||
#elif BACKEND_TYPE == BACKEND_METAL
|
||||
return "MobileGlumtl";
|
||||
#elif BACKEND_TYPE == BACKEND_GLES
|
||||
return "MobileGlues";
|
||||
#else
|
||||
return "<Unknown MobileGL Version>";
|
||||
#endif
|
||||
}
|
||||
|
||||
void LogMGInfo() {
|
||||
std::string MGName = MG_GL::Getter::GetMGName() + " (MobileGL Core)";
|
||||
|
||||
std::string MGVersion = std::to_string(MG_Global::MG::VersionMajor) + "."
|
||||
+ std::to_string(MG_Global::MG::VersionMinor) + "."
|
||||
+ std::to_string(MG_Global::MG::VersionRevision);
|
||||
if (MG_Global::MG::VersionPatch != 0)
|
||||
MGVersion += "." + std::to_string(MG_Global::MG::VersionPatch);
|
||||
MGVersion += MG_Global::MG::VersionSuffix;
|
||||
|
||||
std::string GLVersion = std::to_string(MG_Global::GL::GLVersionMajor) + "."
|
||||
+ std::to_string(MG_Global::GL::GLVersionMinor) + "."
|
||||
+ std::to_string(MG_Global::GL::GLVersionRevision);
|
||||
|
||||
std::string backendName = MG_GL::Getter::GetBackendName();
|
||||
|
||||
std::string backendVersion;
|
||||
#if BACKEND_TYPE == BACKEND_VULKAN
|
||||
VkApplicationInfo appInfo = {};
|
||||
appInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
|
||||
appInfo.pApplicationName = "Vulkan Version Query";
|
||||
appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
|
||||
appInfo.pEngineName = "No Engine";
|
||||
appInfo.engineVersion = VK_MAKE_VERSION(1, 0, 0);
|
||||
appInfo.apiVersion = VK_API_VERSION_1_0;
|
||||
VkInstanceCreateInfo createInfo = {};
|
||||
createInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
|
||||
createInfo.pApplicationInfo = &appInfo;
|
||||
VkInstance instance;
|
||||
if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS) {
|
||||
throw std::runtime_error("Failed to create Vulkan instance!");
|
||||
}
|
||||
uint32_t deviceCount = 0;
|
||||
vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);
|
||||
if (deviceCount == 0) {
|
||||
throw std::runtime_error("No Vulkan devices found!");
|
||||
}
|
||||
VkPhysicalDevice physicalDevice;
|
||||
vkEnumeratePhysicalDevices(instance, &deviceCount, &physicalDevice);
|
||||
VkPhysicalDeviceProperties deviceProperties;
|
||||
vkGetPhysicalDeviceProperties(physicalDevice, &deviceProperties);
|
||||
uint32_t major = VK_VERSION_MAJOR(deviceProperties.apiVersion);
|
||||
uint32_t minor = VK_VERSION_MINOR(deviceProperties.apiVersion);
|
||||
uint32_t patch = VK_VERSION_PATCH(deviceProperties.apiVersion);
|
||||
vkDestroyInstance(instance, nullptr);
|
||||
|
||||
backendVersion = "Vulkan " + std::to_string(major) + "." +
|
||||
std::to_string(minor)+"." + std::to_string(patch);
|
||||
#elif BACKEND_TYPE == BACKEND_GLES
|
||||
backendVersion = std::string((const char*)::GLES::glGetString(GL_VERSION));
|
||||
#else
|
||||
backendVersion = "<Unknown Backend>";
|
||||
#endif
|
||||
|
||||
MG_Util::Debug::LogI("MobileGL Renderer Info:");
|
||||
MG_Util::Debug::LogI("----%s:", MGName.c_str());
|
||||
MG_Util::Debug::LogI("--------MobileGL Version: %s", MGVersion.c_str());
|
||||
MG_Util::Debug::LogI("--------Target OpenGL Implementation Version: %s", GLVersion.c_str());
|
||||
MG_Util::Debug::LogI("--------Backend: %s", backendName.c_str());
|
||||
MG_Util::Debug::LogI("--------Backend Version: %s", backendVersion.c_str());
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,16 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#ifndef MOBILEGL_BACKENDINFO_H
|
||||
#define MOBILEGL_BACKENDINFO_H
|
||||
|
||||
#include "../../../../Includes.h"
|
||||
|
||||
namespace MG_GL::Getter {
|
||||
const std::string GetBackendName();
|
||||
const std::string GetMGName();
|
||||
void LogMGInfo();
|
||||
}
|
||||
|
||||
#endif //MOBILEGL_BACKENDINFO_H
|
||||
@@ -0,0 +1,320 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#include "GL_Getter.h"
|
||||
|
||||
namespace MG_GL::GL {
|
||||
static std::string rendererString;
|
||||
static bool loggedMGInfo;
|
||||
const GLubyte* GetString(GLenum name) {
|
||||
if (!loggedMGInfo) {
|
||||
loggedMGInfo = true;
|
||||
MG_GL::Getter::LogMGInfo();
|
||||
}
|
||||
MG_Util::Debug::LogD("glGetString, name: %s", MG_Util::Debug::GLEnumToString(name));
|
||||
switch (name) {
|
||||
case GL_VENDOR:
|
||||
return (const GLubyte *)"MobileGL-Dev";
|
||||
case GL_VERSION: {
|
||||
static std::string versionStr;
|
||||
if (versionStr.empty()) {
|
||||
versionStr = std::to_string(MG_Global::GL::GLVersionMajor) + "."
|
||||
+ std::to_string(MG_Global::GL::GLVersionMinor) + "."
|
||||
+ std::to_string(MG_Global::GL::GLVersionRevision)
|
||||
+ " "+ MG_GL::Getter::GetMGName() +
|
||||
", MobileGL Core, " + MG_GL::Getter::GetBackendName() + " Backend, Version "
|
||||
+ std::to_string(MG_Global::MG::VersionMajor) + "."
|
||||
+ std::to_string(MG_Global::MG::VersionMinor) + "."
|
||||
+ std::to_string(MG_Global::MG::VersionRevision);
|
||||
if (MG_Global::MG::VersionPatch != 0)
|
||||
versionStr += "." + std::to_string(MG_Global::MG::VersionPatch);
|
||||
versionStr += MG_Global::MG::VersionSuffix;
|
||||
}
|
||||
return (const GLubyte *)versionStr.c_str();
|
||||
}
|
||||
|
||||
case GL_RENDERER:
|
||||
{
|
||||
/*
|
||||
if (rendererString == std::string("")) {
|
||||
const char* gpuName = getGpuName();
|
||||
const char* glesName = getGLESName();
|
||||
rendererString = std::string(gpuName) + " | " + std::string(glesName);
|
||||
}
|
||||
return (const GLubyte *)rendererString.c_str();
|
||||
*/
|
||||
return (const GLubyte *)(MG_GL::Getter::GetMGName() + " (MobileGL Core) Renderer").c_str();
|
||||
}
|
||||
case GL_SHADING_LANGUAGE_VERSION:
|
||||
return (const GLubyte *) "4.50 MobileGL with glslang";
|
||||
case GL_EXTENSIONS:
|
||||
return (const GLubyte *) "OpenGL11 "
|
||||
"OpenGL12 "
|
||||
"OpenGL13 "
|
||||
"OpenGL14 "
|
||||
"OpenGL15 "
|
||||
"OpenGL20 "
|
||||
"OpenGL21 "
|
||||
"OpenGL30 ";
|
||||
default:
|
||||
return (const GLubyte *) "Unknown enum";
|
||||
}
|
||||
}
|
||||
|
||||
const GLubyte* GetStringi(GLenum name, GLuint index) {
|
||||
MG_Util::Debug::LogD("glGetStringi, name: %s, index: %d", MG_Util::Debug::GLEnumToString(name), index);
|
||||
if (name != GL_EXTENSIONS)
|
||||
return (const GLubyte*)"";
|
||||
typedef struct {
|
||||
GLenum name;
|
||||
const char** parts;
|
||||
GLuint count;
|
||||
} StringCache;
|
||||
static StringCache caches[] = {
|
||||
{GL_EXTENSIONS, nullptr, 0},
|
||||
};
|
||||
static int initialized = 0;
|
||||
if (!initialized) {
|
||||
for (auto & cache : caches) {
|
||||
GLenum target = cache.name;
|
||||
const GLubyte* str = nullptr;
|
||||
const char* delimiter = " ";
|
||||
str = GetString(GL_EXTENSIONS);
|
||||
|
||||
char* copy = strdup((const char*)str);
|
||||
char* token = strtok(copy, delimiter);
|
||||
while (token) {
|
||||
cache.parts = (const char**)realloc(cache.parts, (cache.count + 1) * sizeof(char*));
|
||||
cache.parts[cache.count++] = strdup(token);
|
||||
token = strtok(nullptr, delimiter);
|
||||
}
|
||||
free(copy);
|
||||
}
|
||||
initialized = 1;
|
||||
}
|
||||
|
||||
for (auto & cache : caches) {
|
||||
if (cache.name == name) {
|
||||
if (index >= cache.count) {
|
||||
return nullptr;
|
||||
}
|
||||
return (const GLubyte*)cache.parts[index];
|
||||
}
|
||||
}
|
||||
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
GLenum GetError() {
|
||||
GLenum error = MG_State::GetError();
|
||||
MG_Util::Debug::LogD("glGetError -> %s", MG_Util::Debug::GLEnumToString(error));
|
||||
return error;
|
||||
}
|
||||
|
||||
void GetIntegerv(GLenum pname, GLint *params) {
|
||||
MG_Util::Debug::LogD("glGetIntegerv, pname: %s", MG_Util::Debug::GLEnumToString(pname));
|
||||
if (!params) {
|
||||
MG_State::SetError(GL_INVALID_VALUE);
|
||||
return;
|
||||
}
|
||||
|
||||
switch (pname) {
|
||||
// General
|
||||
case GL_CONTEXT_PROFILE_MASK:
|
||||
params[0] = GL_CONTEXT_CORE_PROFILE_BIT;
|
||||
break;
|
||||
case GL_NUM_EXTENSIONS:
|
||||
static GLint num_extensions = -1;
|
||||
if (num_extensions == -1) {
|
||||
const GLubyte* ext_str = MG_GL::GL::GetString(GL_EXTENSIONS);
|
||||
char *copy = strdup((const char *) ext_str);
|
||||
char *token = strtok(copy, " ");
|
||||
num_extensions = 0;
|
||||
while (token) {
|
||||
num_extensions++;
|
||||
token = strtok(nullptr, " ");
|
||||
}
|
||||
free(copy);
|
||||
}
|
||||
params[0] = num_extensions;
|
||||
break;
|
||||
case GL_MAJOR_VERSION:
|
||||
params[0] = MG_Global::GL::GLVersionMajor;
|
||||
break;
|
||||
case GL_MINOR_VERSION:
|
||||
params[0] = MG_Global::GL::GLVersionMinor;
|
||||
break;
|
||||
|
||||
// Viewport and scissor
|
||||
case GL_VIEWPORT:
|
||||
memcpy(params, MG_State_T::commonState->viewport, 4 * sizeof(GLint));
|
||||
break;
|
||||
case GL_SCISSOR_BOX:
|
||||
// TODO: memcpy(params, MG_State_T::commonState->scissorBox, 4 * sizeof(GLint));
|
||||
break;
|
||||
case GL_MAX_VIEWPORT_DIMS: {
|
||||
static const GLint maxDims[2] = {16384, 16384};
|
||||
memcpy(params, maxDims, sizeof(maxDims));
|
||||
break;
|
||||
}
|
||||
|
||||
// Buffer bindings
|
||||
case GL_ARRAY_BUFFER_BINDING:
|
||||
params[0] = static_cast<GLint>(MG_State_T::bufferState->GetCurrentBinding(GL_ARRAY_BUFFER));
|
||||
break;
|
||||
|
||||
case GL_ELEMENT_ARRAY_BUFFER_BINDING:
|
||||
params[0] = static_cast<GLint>(MG_State_T::vertexArrayState->GetBoundElementBuffer());
|
||||
break;
|
||||
case GL_DRAW_FRAMEBUFFER_BINDING:
|
||||
params[0] = static_cast<GLint>(MG_State_T::framebufferState->currentBindings_[GL_DRAW_FRAMEBUFFER]);
|
||||
break;
|
||||
case GL_READ_FRAMEBUFFER_BINDING:
|
||||
params[0] = static_cast<GLint>(MG_State_T::framebufferState->currentBindings_[GL_READ_FRAMEBUFFER]);
|
||||
break;
|
||||
case GL_RENDERBUFFER_BINDING:
|
||||
// TODO: params[0] = static_cast<GLint>(MG_State_T::framebufferState->currentRenderbuffer_);
|
||||
break;
|
||||
|
||||
// Program state
|
||||
case GL_CURRENT_PROGRAM:
|
||||
params[0] = static_cast<GLint>(MG_State_T::programState->currentProgram_);
|
||||
break;
|
||||
case GL_MAX_VERTEX_ATTRIBS:
|
||||
// TODO: Check the real value
|
||||
params[0] = 64;
|
||||
break;
|
||||
|
||||
// Texture state
|
||||
case GL_TEXTURE_BINDING_2D: {
|
||||
GLuint unit = MG_State_T::textureState->activeTextureUnit_;
|
||||
auto& textures = MG_State_T::textureState->textureUnits_[unit].boundTextures;
|
||||
params[0] = textures.count(GL_TEXTURE_2D) ? static_cast<GLint>(textures[GL_TEXTURE_2D]) : 0;
|
||||
break;
|
||||
}
|
||||
case GL_ACTIVE_TEXTURE:
|
||||
params[0] = GL_TEXTURE0 + MG_State_T::textureState->activeTextureUnit_;
|
||||
break;
|
||||
case GL_MAX_TEXTURE_SIZE:
|
||||
params[0] = 8192;
|
||||
break;
|
||||
|
||||
// Blend state
|
||||
case GL_BLEND_SRC_RGB:
|
||||
params[0] = static_cast<GLint>(MG_State_T::commonState->blendSrcRGB);
|
||||
break;
|
||||
case GL_BLEND_DST_RGB:
|
||||
params[0] = static_cast<GLint>(MG_State_T::commonState->blendDstRGB);
|
||||
break;
|
||||
case GL_BLEND_SRC_ALPHA:
|
||||
params[0] = static_cast<GLint>(MG_State_T::commonState->blendSrcAlpha);
|
||||
break;
|
||||
case GL_BLEND_DST_ALPHA:
|
||||
params[0] = static_cast<GLint>(MG_State_T::commonState->blendDstAlpha);
|
||||
break;
|
||||
|
||||
// Depth and stencil
|
||||
case GL_DEPTH_FUNC:
|
||||
params[0] = static_cast<GLint>(MG_State_T::commonState->depthFunc);
|
||||
break;
|
||||
case GL_DEPTH_WRITEMASK:
|
||||
params[0] = static_cast<GLint>(MG_State_T::commonState->depthMask);
|
||||
break;
|
||||
case GL_STENCIL_REF:
|
||||
// TODO: params[0] = MG_State_T::commonState->stencilRef;
|
||||
break;
|
||||
|
||||
// Capability enables
|
||||
case GL_BLEND:
|
||||
params[0] = MG_State_T::commonState->capabilities[GL_BLEND] ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GL_DEPTH_TEST:
|
||||
params[0] = MG_State_T::commonState->capabilities[GL_DEPTH_TEST] ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
case GL_SCISSOR_TEST:
|
||||
params[0] = MG_State_T::commonState->capabilities[GL_SCISSOR_TEST] ? GL_TRUE : GL_FALSE;
|
||||
break;
|
||||
|
||||
// Pixel operations
|
||||
case GL_PACK_ALIGNMENT:
|
||||
params[0] = MG_State_T::commonState->QueryPixelStoreInt(GL_PACK_ALIGNMENT);
|
||||
break;
|
||||
case GL_UNPACK_ALIGNMENT:
|
||||
params[0] = MG_State_T::commonState->QueryPixelStoreInt(GL_UNPACK_ALIGNMENT);
|
||||
break;
|
||||
|
||||
// Hardware limits, TODO: Check the real values
|
||||
case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS:
|
||||
params[0] = 32;
|
||||
break;
|
||||
case GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS:
|
||||
params[0] = 32;
|
||||
break;
|
||||
case GL_MAX_TEXTURE_IMAGE_UNITS:
|
||||
params[0] = 32;
|
||||
break;
|
||||
case GL_MAX_RENDERBUFFER_SIZE:
|
||||
params[0] = 65537;
|
||||
break;
|
||||
case GL_MAX_DRAW_BUFFERS:
|
||||
params[0] = 32;
|
||||
break;
|
||||
case GL_MAX_COLOR_ATTACHMENTS:
|
||||
params[0] = 32;
|
||||
break;
|
||||
|
||||
// Color state
|
||||
case GL_COLOR_CLEAR_VALUE: {
|
||||
const auto& c = MG_State_T::commonState->clearColor;
|
||||
params[0] = static_cast<GLint>(c[0] * 0x7FFF);
|
||||
params[1] = static_cast<GLint>(c[1] * 0x7FFF);
|
||||
params[2] = static_cast<GLint>(c[2] * 0x7FFF);
|
||||
params[3] = static_cast<GLint>(c[3] * 0x7FFF);
|
||||
break;
|
||||
}
|
||||
case GL_COLOR_WRITEMASK:
|
||||
params[0] = MG_State_T::commonState->colorMask[0];
|
||||
params[1] = MG_State_T::commonState->colorMask[1];
|
||||
params[2] = MG_State_T::commonState->colorMask[2];
|
||||
params[3] = MG_State_T::commonState->colorMask[3];
|
||||
break;
|
||||
|
||||
// Stencil operations
|
||||
case GL_STENCIL_CLEAR_VALUE:
|
||||
// TODO: params[0] = MG_State_T::commonState->stencilClearValue;
|
||||
break;
|
||||
case GL_STENCIL_BITS:
|
||||
// TODO: Check the real value
|
||||
params[0] = 8;
|
||||
break;
|
||||
|
||||
// Implementation limits
|
||||
case GL_SUBPIXEL_BITS:
|
||||
// TODO: Check the real value
|
||||
params[0] = 4;
|
||||
break;
|
||||
case GL_NUM_COMPRESSED_TEXTURE_FORMATS:
|
||||
// TODO: params[0] = static_cast<GLint>(MG_State_T::textureState->compressedFormats_.size());
|
||||
break;
|
||||
case GL_COMPRESSED_TEXTURE_FORMATS:
|
||||
// TODO: Implement GL_COMPRESSED_TEXTURE_FORMATS
|
||||
break;
|
||||
|
||||
// Polygon state
|
||||
case GL_POLYGON_OFFSET_FACTOR:
|
||||
// TODO: params[0] = static_cast<GLint>(MG_State_T::commonState->polygonOffsetFactor);
|
||||
break;
|
||||
case GL_POLYGON_OFFSET_UNITS:
|
||||
// TODO: params[0] = static_cast<GLint>(MG_State_T::commonState->polygonOffsetUnits);
|
||||
break;
|
||||
|
||||
// Others...
|
||||
default:
|
||||
MG_Util::Debug::LogE("glGetIntegerv: Invalid enum %s (0x%X)", MG_Util::Debug::GLEnumToString(pname), pname);
|
||||
MG_State::SetError(GL_INVALID_ENUM);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#ifndef MOBILEGL_GL_GETTER_H
|
||||
#define MOBILEGL_GL_GETTER_H
|
||||
|
||||
#include "../../../../Includes.h"
|
||||
|
||||
namespace MG_GL::GL {
|
||||
const GLubyte* GetString(GLenum name);
|
||||
const GLubyte* GetStringi(GLenum name, GLuint index);
|
||||
GLenum GetError();
|
||||
void GetIntegerv(GLenum pname, GLint *params);
|
||||
}
|
||||
|
||||
#endif //MOBILEGL_GL_GETTER_H
|
||||
@@ -0,0 +1,298 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#include "GL_Program.h"
|
||||
|
||||
namespace MG_GL::GL {
|
||||
GLuint CreateShader(GLenum type) {
|
||||
MG_Util::Debug::LogD("glCreateShader, type: %s", MG_Util::Debug::GLEnumToString(type));
|
||||
GLuint shader;
|
||||
GLenum result = MG_State::CreateShader(type, &shader);
|
||||
if (result == GL_NO_ERROR) {
|
||||
MG_Util::Debug::LogD("Created shader ID: %u", shader);
|
||||
return shader;
|
||||
}
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error creating shader: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
return 0;
|
||||
}
|
||||
|
||||
GLuint CreateProgram() {
|
||||
MG_Util::Debug::LogD("glCreateProgram");
|
||||
GLuint program;
|
||||
GLenum result = MG_State::CreateProgram(&program);
|
||||
if (result == GL_NO_ERROR) {
|
||||
MG_Util::Debug::LogD("Created program ID: %u", program);
|
||||
return program;
|
||||
}
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error creating program: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
return 0;
|
||||
}
|
||||
|
||||
void DeleteShader(GLuint shader) {
|
||||
MG_Util::Debug::LogD("glDeleteShader, shader: %u", shader);
|
||||
GLenum result = MG_State::DeleteShader(shader);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error deleting shader: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void DeleteProgram(GLuint program) {
|
||||
MG_Util::Debug::LogD("glDeleteProgram, program: %u", program);
|
||||
GLenum result = MG_State::DeleteProgram(program);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error deleting program: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void AttachShader(GLuint program, GLuint shader) {
|
||||
MG_Util::Debug::LogD("glAttachShader, program: %u, shader: %u", program, shader);
|
||||
GLenum result = MG_State::LinkShaderToProgram(program, shader);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error attaching shader: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void ShaderSource(GLuint shader, GLsizei count, const GLchar *const*string, const GLint* length) {
|
||||
MG_Util::Debug::LogD("glShaderSource, shader: %u, count: %d", shader, count);
|
||||
GLenum result = MG_State::UploadShaderSource(shader, count, (const GLchar **)string, length);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error setting shader source: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void CompileShader(GLuint shader) {
|
||||
MG_Util::Debug::LogD("glCompileShader, shader: %u", shader);
|
||||
GLenum result = MG_State::BuildShaderStage(shader);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error compiling shader: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void LinkProgram(GLuint program) {
|
||||
MG_Util::Debug::LogD("glLinkProgram, program: %u", program);
|
||||
GLenum result = MG_State::FinalizeProgramPipeline(program);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error linking program: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void UseProgram(GLuint program) {
|
||||
MG_Util::Debug::LogD("glUseProgram, program: %u", program);
|
||||
GLenum result = MG_State::ActivateRenderProgram(program);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error using program: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void BindAttribLocation(GLuint program, GLuint index, const GLchar* name) {
|
||||
MG_Util::Debug::LogD("glBindAttribLocation, program: %u, index: %u, name: %s", program, index, name);
|
||||
GLenum result = MG_State::DefineProgramAttributeBinding(program, index, name);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error binding attribute: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
GLint GetAttribLocation(GLuint program, const GLchar* name) {
|
||||
MG_Util::Debug::LogD("glGetAttribLocation, program: %u, name: %s", program, name);
|
||||
GLint location = MG_State::QueryProgramAttributeBinding(program, name);
|
||||
if (location != -1) return location;
|
||||
MG_State::SetError(GL_INVALID_OPERATION);
|
||||
MG_Util::Debug::LogE("Attribute not found: %s", name);
|
||||
return -1;
|
||||
}
|
||||
|
||||
GLint GetUniformLocation(GLuint program, const GLchar* name) {
|
||||
MG_Util::Debug::LogD("glGetUniformLocation, program: %u, name: %s", program, name);
|
||||
GLint location = MG_State::QueryProgramUniformLocation(program, name);
|
||||
if (location != -1) return location;
|
||||
MG_State::SetError(GL_INVALID_OPERATION);
|
||||
MG_Util::Debug::LogE("Uniform not found: %s", name);
|
||||
return -1;
|
||||
}
|
||||
|
||||
void GetProgramiv(GLuint program, GLenum pname, GLint* params) {
|
||||
MG_Util::Debug::LogD("glGetProgramiv, program: %u, pname: %s",
|
||||
program, MG_Util::Debug::GLEnumToString(pname));
|
||||
GLenum result = MG_State::QueryProgramStateIntVector(program, pname, params);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error getting program param: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void GetShaderiv(GLuint shader, GLenum pname, GLint* params) {
|
||||
MG_Util::Debug::LogD("glGetShaderiv, shader: %u, pname: %s",
|
||||
shader, MG_Util::Debug::GLEnumToString(pname));
|
||||
GLenum result = MG_State::QueryShaderStateIntVector(shader, pname, params);
|
||||
if (result == GL_NO_ERROR) return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error getting shader param: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void Uniform1f(GLint location, GLfloat v0) {
|
||||
MG_Util::Debug::LogD("glUniform1f, location: %d, v0: %f", location, v0);
|
||||
MG_State::UpdateProgramUniformFloat1(location, v0);
|
||||
}
|
||||
|
||||
void Uniform2f(GLint location, GLfloat v0, GLfloat v1) {
|
||||
MG_Util::Debug::LogD("glUniform2f, location: %d, v0: %f, v1: %f", location, v0, v1);
|
||||
MG_State::UpdateProgramUniformFloat2(location, v0, v1);
|
||||
}
|
||||
|
||||
void Uniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) {
|
||||
MG_Util::Debug::LogD("glUniform3f, location: %d, v0: %f, v1: %f, v2: %f", location, v0, v1, v2);
|
||||
MG_State::UpdateProgramUniformFloat3(location, v0, v1, v2);
|
||||
}
|
||||
|
||||
void Uniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) {
|
||||
MG_Util::Debug::LogD("glUniform4f, location: %d, v0: %f, v1: %f, v2: %f, v3: %f", location, v0, v1, v2, v3);
|
||||
MG_State::UpdateProgramUniformFloat4(location, v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
void Uniform1fv(GLint location, GLsizei count, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniform1fv, location: %d, count: %d", location, count);
|
||||
MG_State::UpdateProgramUniformFloatVector1(location, count, value);
|
||||
}
|
||||
|
||||
void Uniform2fv(GLint location, GLsizei count, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniform2fv, location: %d, count: %d", location, count);
|
||||
MG_State::UpdateProgramUniformFloatVector2(location, count, value);
|
||||
}
|
||||
|
||||
void Uniform3fv(GLint location, GLsizei count, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniform3fv, location: %d, count: %d", location, count);
|
||||
MG_State::UpdateProgramUniformFloatVector3(location, count, value);
|
||||
}
|
||||
|
||||
void Uniform4fv(GLint location, GLsizei count, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniform4fv, location: %d, count: %d", location, count);
|
||||
MG_State::UpdateProgramUniformFloatVector4(location, count, value);
|
||||
}
|
||||
|
||||
void Uniform1i(GLint location, GLint v0) {
|
||||
MG_Util::Debug::LogD("glUniform1i, location: %d, v0: %d", location, v0);
|
||||
MG_State::UpdateProgramUniformInt1(location, v0);
|
||||
}
|
||||
|
||||
void Uniform2i(GLint location, GLint v0, GLint v1) {
|
||||
MG_Util::Debug::LogD("glUniform2i, location: %d, v0: %d, v1: %d", location, v0, v1);
|
||||
MG_State::UpdateProgramUniformInt2(location, v0, v1);
|
||||
}
|
||||
|
||||
void Uniform3i(GLint location, GLint v0, GLint v1, GLint v2) {
|
||||
MG_Util::Debug::LogD("glUniform3i, location: %d, v0: %d, v1: %d, v2: %d", location, v0, v1, v2);
|
||||
MG_State::UpdateProgramUniformInt3(location, v0, v1, v2);
|
||||
}
|
||||
|
||||
void Uniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) {
|
||||
MG_Util::Debug::LogD("glUniform4i, location: %d, v0: %d, v1: %d, v2: %d, v3: %d", location, v0, v1, v2, v3);
|
||||
MG_State::UpdateProgramUniformInt4(location, v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
void Uniform1iv(GLint location, GLsizei count, const GLint* value) {
|
||||
MG_Util::Debug::LogD("glUniform1iv, location: %d, count: %d", location, count);
|
||||
MG_State::UpdateProgramUniformIntVector1(location, count, value);
|
||||
}
|
||||
|
||||
void Uniform2iv(GLint location, GLsizei count, const GLint* value) {
|
||||
MG_Util::Debug::LogD("glUniform2iv, location: %d, count: %d", location, count);
|
||||
MG_State::UpdateProgramUniformIntVector2(location, count, value);
|
||||
}
|
||||
|
||||
void Uniform3iv(GLint location, GLsizei count, const GLint* value) {
|
||||
MG_Util::Debug::LogD("glUniform3iv, location: %d, count: %d", location, count);
|
||||
MG_State::UpdateProgramUniformIntVector3(location, count, value);
|
||||
}
|
||||
|
||||
void Uniform4iv(GLint location, GLsizei count, const GLint* value) {
|
||||
MG_Util::Debug::LogD("glUniform4iv, location: %d, count: %d", location, count);
|
||||
MG_State::UpdateProgramUniformIntVector4(location, count, value);
|
||||
}
|
||||
|
||||
void Uniform1ui(GLint location, GLuint v0) {
|
||||
MG_Util::Debug::LogD("glUniform1ui, location: %d, v0: %u", location, v0);
|
||||
MG_State::UpdateProgramUniformUInt1(location, v0);
|
||||
}
|
||||
|
||||
void Uniform2ui(GLint location, GLuint v0, GLuint v1) {
|
||||
MG_Util::Debug::LogD("glUniform2ui, location: %d, v0: %u, v1: %u", location, v0, v1);
|
||||
MG_State::UpdateProgramUniformUInt2(location, v0, v1);
|
||||
}
|
||||
|
||||
void Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) {
|
||||
MG_Util::Debug::LogD("glUniform3ui, location: %d, v0: %u, v1: %u, v2: %u", location, v0, v1, v2);
|
||||
MG_State::UpdateProgramUniformUInt3(location, v0, v1, v2);
|
||||
}
|
||||
|
||||
void Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) {
|
||||
MG_Util::Debug::LogD("glUniform4ui, location: %d, v0: %u, v1: %u, v2: %u, v3: %u", location, v0, v1, v2, v3);
|
||||
MG_State::UpdateProgramUniformUInt4(location, v0, v1, v2, v3);
|
||||
}
|
||||
|
||||
void Uniform1uiv(GLint location, GLsizei count, const GLuint* value) {
|
||||
MG_Util::Debug::LogD("glUniform1uiv, location: %d, count: %d", location, count);
|
||||
MG_State::UpdateProgramUniformUIntVector1(location, count, value);
|
||||
}
|
||||
|
||||
void Uniform2uiv(GLint location, GLsizei count, const GLuint* value) {
|
||||
MG_Util::Debug::LogD("glUniform2uiv, location: %d, count: %d", location, count);
|
||||
MG_State::UpdateProgramUniformUIntVector2(location, count, value);
|
||||
}
|
||||
|
||||
void Uniform3uiv(GLint location, GLsizei count, const GLuint* value) {
|
||||
MG_Util::Debug::LogD("glUniform3uiv, location: %d, count: %d", location, count);
|
||||
MG_State::UpdateProgramUniformUIntVector3(location, count, value);
|
||||
}
|
||||
|
||||
void Uniform4uiv(GLint location, GLsizei count, const GLuint* value) {
|
||||
MG_Util::Debug::LogD("glUniform4uiv, location: %d, count: %d", location, count);
|
||||
MG_State::UpdateProgramUniformUIntVector4(location, count, value);
|
||||
}
|
||||
|
||||
void UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniformMatrix2fv, location: %d, count: %d, transpose: %d", location, count, transpose);
|
||||
MG_State::UpdateProgramUniformMatrix2x2Vector(location, count, transpose, value);
|
||||
}
|
||||
|
||||
void UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniformMatrix3fv, location: %d, count: %d, transpose: %d", location, count, transpose);
|
||||
MG_State::UpdateProgramUniformMatrix3x3Vector(location, count, transpose, value);
|
||||
}
|
||||
|
||||
void UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniformMatrix4fv, location: %d, count: %d, transpose: %d", location, count, transpose);
|
||||
MG_State::UpdateProgramUniformMatrix4x4Vector(location, count, transpose, value);
|
||||
}
|
||||
|
||||
void UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniformMatrix2x3fv, location: %d, count: %d, transpose: %d", location, count, transpose);
|
||||
MG_State::UpdateProgramUniformMatrix2x3Vector(location, count, transpose, value);
|
||||
}
|
||||
|
||||
void UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniformMatrix2x4fv, location: %d, count: %d, transpose: %d", location, count, transpose);
|
||||
MG_State::UpdateProgramUniformMatrix2x4Vector(location, count, transpose, value);
|
||||
}
|
||||
|
||||
void UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniformMatrix3x2fv, location: %d, count: %d, transpose: %d", location, count, transpose);
|
||||
MG_State::UpdateProgramUniformMatrix3x2Vector(location, count, transpose, value);
|
||||
}
|
||||
|
||||
void UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniformMatrix3x4fv, location: %d, count: %d, transpose: %d", location, count, transpose);
|
||||
MG_State::UpdateProgramUniformMatrix3x4Vector(location, count, transpose, value);
|
||||
}
|
||||
|
||||
void UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniformMatrix4x2fv, location: %d, count: %d, transpose: %d", location, count, transpose);
|
||||
MG_State::UpdateProgramUniformMatrix4x2Vector(location, count, transpose, value);
|
||||
}
|
||||
|
||||
void UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) {
|
||||
MG_Util::Debug::LogD("glUniformMatrix4x3fv, location: %d, count: %d, transpose: %d", location, count, transpose);
|
||||
MG_State::UpdateProgramUniformMatrix4x3Vector(location, count, transpose, value);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,60 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#ifndef MOBILEGL_GL_PROGRAM_H
|
||||
#define MOBILEGL_GL_PROGRAM_H
|
||||
|
||||
#include "../../../../Includes.h"
|
||||
|
||||
namespace MG_GL::GL {
|
||||
GLuint CreateShader(GLenum type);
|
||||
GLuint CreateProgram();
|
||||
void DeleteShader(GLuint shader);
|
||||
void DeleteProgram(GLuint program);
|
||||
void AttachShader(GLuint program, GLuint shader);
|
||||
void ShaderSource(GLuint shader, GLsizei count, const GLchar *const*string, const GLint* length);
|
||||
void CompileShader(GLuint shader);
|
||||
void LinkProgram(GLuint program);
|
||||
void UseProgram(GLuint program);
|
||||
void BindAttribLocation(GLuint program, GLuint index, const GLchar* name);
|
||||
GLint GetAttribLocation(GLuint program, const GLchar* name);
|
||||
GLint GetUniformLocation(GLuint program, const GLchar* name);
|
||||
void GetProgramiv(GLuint program, GLenum pname, GLint* params);
|
||||
void GetShaderiv(GLuint shader, GLenum pname, GLint* params);
|
||||
void Uniform1f(GLint location, GLfloat v0);
|
||||
void Uniform2f(GLint location, GLfloat v0, GLfloat v1);
|
||||
void Uniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
|
||||
void Uniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
|
||||
void Uniform1fv(GLint location, GLsizei count, const GLfloat* value);
|
||||
void Uniform2fv(GLint location, GLsizei count, const GLfloat* value);
|
||||
void Uniform3fv(GLint location, GLsizei count, const GLfloat* value);
|
||||
void Uniform4fv(GLint location, GLsizei count, const GLfloat* value);
|
||||
void Uniform1i(GLint location, GLint v0);
|
||||
void Uniform2i(GLint location, GLint v0, GLint v1);
|
||||
void Uniform3i(GLint location, GLint v0, GLint v1, GLint v2);
|
||||
void Uniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
|
||||
void Uniform1iv(GLint location, GLsizei count, const GLint* value);
|
||||
void Uniform2iv(GLint location, GLsizei count, const GLint* value);
|
||||
void Uniform3iv(GLint location, GLsizei count, const GLint* value);
|
||||
void Uniform4iv(GLint location, GLsizei count, const GLint* value);
|
||||
void Uniform1ui(GLint location, GLuint v0);
|
||||
void Uniform2ui(GLint location, GLuint v0, GLuint v1);
|
||||
void Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2);
|
||||
void Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
|
||||
void Uniform1uiv(GLint location, GLsizei count, const GLuint* value);
|
||||
void Uniform2uiv(GLint location, GLsizei count, const GLuint* value);
|
||||
void Uniform3uiv(GLint location, GLsizei count, const GLuint* value);
|
||||
void Uniform4uiv(GLint location, GLsizei count, const GLuint* value);
|
||||
void UniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
void UniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
void UniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
void UniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
void UniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
void UniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
void UniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
void UniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
void UniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value);
|
||||
}
|
||||
|
||||
#endif //MOBILEGL_GL_PROGRAM_H
|
||||
@@ -0,0 +1,93 @@
|
||||
//
|
||||
// Created by BZLZHH on 2025/3/15.
|
||||
//
|
||||
|
||||
#include "GL_Texture.h"
|
||||
|
||||
namespace MG_GL::GL {
|
||||
void ActiveTexture(GLenum texture) {
|
||||
MG_Util::Debug::LogD("glActiveTexture, texture: %d", texture);
|
||||
GLenum result = MG_State::BindTextureUnit(texture);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void BindTexture(GLenum target, GLuint texture) {
|
||||
MG_Util::Debug::LogD("glBindTexture, target: %d, texture: %d", target, texture);
|
||||
GLenum result = MG_State::BindTexture(target, texture);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void DeleteTextures(GLsizei n, const GLuint* textures) {
|
||||
MG_Util::Debug::LogD("glDeleteTextures, n: %d, textures: %p", n, textures);
|
||||
GLenum result = MG_State::DeleteTextures(n, textures);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void GenTextures(GLsizei n, GLuint* textures) {
|
||||
MG_Util::Debug::LogD("glGenTextures, n: %d, textures: %p", n, textures);
|
||||
GLenum result = MG_State::CreateTextures(n, textures);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void TexImage2D(GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLint border,
|
||||
GLenum format, GLenum type, const void* data) {
|
||||
MG_Util::Debug::LogD("glTexImage2D, target: %d, level: %d, internalFormat: %d, width: %d, height: %d, format: %d, type: %d, data: %p",
|
||||
target, level, internalFormat, width, height, format, type, data);
|
||||
GLenum result = MG_State::UploadTexture2D(target, level, internalFormat, width, height, border, format, type, data);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void TexParameterf(GLenum target, GLenum pname, GLfloat param) {
|
||||
MG_Util::Debug::LogD("glTexParameterf, target: %d, pname: %d, param: %f", target, pname, param);
|
||||
GLenum result = MG_State::SetTexturePropertyFloat(target, pname, param);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void TexParameteri(GLenum target, GLenum pname, GLint param) {
|
||||
MG_Util::Debug::LogD("glTexParameteri, target: %d, pname: %d, param: %d", target, pname, param);
|
||||
GLenum result = MG_State::SetTexturePropertyInt(target, pname, param);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void TexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width,
|
||||
GLsizei height, GLenum format, GLenum type, const void* pixels) {
|
||||
MG_Util::Debug::LogD("glTexSubImage2D, target: %d, level: %d, xoffset: %d, yoffset: %d, width: %d, height: %d, format: %d, type: %d, pixels: %p",
|
||||
target, level, xoffset, yoffset, width, height, format, type, pixels);
|
||||
GLenum result = MG_State::UpdateTextureRegion2D(target, level, xoffset, yoffset, width, height, format, type, pixels);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
|
||||
void GetTexLevelParameteriv(GLenum target, GLint level, GLenum pname, GLint* params) {
|
||||
MG_Util::Debug::LogD("glGetTexLevelParameteriv, target: %d, level: %d, pname: %d, params: %p",
|
||||
target, level, pname, params);
|
||||
GLenum result = MG_State::QueryTextureLevelPropertyIntVector(target, level, pname, params);
|
||||
if (result == GL_NO_ERROR)
|
||||
return;
|
||||
MG_State::SetError(result);
|
||||
MG_Util::Debug::LogE("Error from MG State: %s", MG_Util::Debug::GLEnumToString(result));
|
||||
}
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user