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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-10 21:28:32 +09:00
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d3ea83992c7a2456066c92d811a21a715db797c9
MobileGL/MobileGL/MG_Util
T
History
swung0x48 d3ea83992c [Fix]: (MG_Util/ShaderTranspiler/ShaderSourceProcessor): fix trailing \n not get removed
2025-11-13 09:39:53 +08:00
..
BackendLoaders/OpenGL
[Fix]: build test on macOS
2025-11-08 20:02:21 +08:00
Converters
[Feat] (MG_Utils/Converters): Add converters for TextureSwizzleParam.
2025-11-01 15:51:58 +08:00
Debug
[Fix] (MG_Util/Debug/Log): more log scratch space to avoid truncation
2025-11-12 22:50:21 +08:00
Math
[Feat] (MG_Util/Math): Enhance vector types.
2025-09-06 09:36:19 +08:00
Metrics
[Improvement] (...): Optimize code.
2025-10-31 13:29:48 +08:00
Miscellany
[Feat|Fix] (...): Add/Fix lots of stuff, being able not to crash in MC.
2025-10-06 16:08:35 +08:00
ShaderTranspiler
[Fix]: (MG_Util/ShaderTranspiler/ShaderSourceProcessor): fix trailing \n not get removed
2025-11-13 09:39:53 +08:00
Texture
[Feat] (...): Handle pixel store correctly.
2025-11-01 19:52:33 +08:00
GLExtensions.h
[Misc] (All): Run format_code.sh
2025-10-02 15:11:38 +08:00
PlatformStubs.h
[Refactor] (All): Restructure include system.
2025-08-09 23:10:34 +08:00
Types.h
[Fix]: some not-added stuff
2025-11-02 23:51:19 +08:00
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