swung0x48
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7fe156cebc
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[Chore] (MG_Backend/DirectGLES): adjust some log severity
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2025-11-25 13:33:22 +08:00 |
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64fd36bb60
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[Fix] (MG_State/TextureObject): fix silly tex input data bug introduced by the refractor
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2025-11-25 10:50:13 +08:00 |
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419a67cd08
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[Feat] (MG_State/TextureState): refractor mipmap (TextureStorage)
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2025-11-25 00:10:13 +08:00 |
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69cf694ca1
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[Fix]: fix crash on shader compile
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2025-11-22 08:44:04 +08:00 |
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d8cd5a235a
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[Chore] (MG_Backend/DirectGLES): trim redundant stuff in BackendFramebufferObject::SyncToBackend
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2025-11-18 22:37:24 +08:00 |
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ff0a3c5b9a
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[Feat] (MG_Util/Converters, MG_State/Sampler, MG_State/Texture): properly implement min/mag/mip filters
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2025-11-17 13:40:34 +08:00 |
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2b915d5680
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[Chore] (MG_Backend/DirectGLES): log ES error when syncing texture
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2025-11-16 21:20:18 +08:00 |
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BZLZHH
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6b6f224e1e
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[Feat] (MG_Backend/DirectGLES): Implement sampler object sync.
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2025-11-16 01:31:24 +08:00 |
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BZLZHH
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c664815fee
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[Fix] (MG_Backend/DirectGLES): Do not upload junk data for texture.
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2025-11-15 23:32:11 +08:00 |
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BZLZHH
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e85b067314
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[Fix] (MG_Backend/DirectGLES|MG_Impl/Program): Correct UBO binding.
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2025-11-15 21:37:08 +08:00 |
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BZLZHH
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4cb82e2e50
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[Fix] (MG_Backend/DirectGLES): Correct MRT sync.
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2025-11-15 21:34:40 +08:00 |
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BZLZHH
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2534394df3
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[Improvement] (MG_Backend/DirectGLES): Better buffer sync.
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2025-11-15 21:31:34 +08:00 |
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BZLZHH
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1c8af9253b
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[Improvement] (MG_Backend): Better log.
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2025-11-15 14:35:44 +08:00 |
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e93dff52dc
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[Fix] (MG_Impl/Framebuffer, MG_State/Framebuffer, MG_Backend/DirectGLES): redone fbo attachment management. remap GL -> ES attachment names
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2025-11-15 00:39:07 +08:00 |
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899563165e
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[Feat] (MG_Backend/DirectGLES): hook up glDrawBuffers
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2025-11-14 17:08:55 +08:00 |
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9bc0ae6b97
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[Chore]: (MG_State/Program): use proper enum constant, get rid of junk
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2025-11-12 16:00:44 +08:00 |
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BZLZHH
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b83977b906
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[Fix] (MG_State/ProgramState): Separate detach/remove shader in ProgramObject. Add more log.
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2025-11-09 11:37:50 +08:00 |
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57dd0fe480
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[Feat]: implement glBindVertexAttribLocation in DirectGLES backend (fixing OptiFine?)
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2025-11-04 22:16:16 +08:00 |
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BZLZHH
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984ae97579
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[Improvement] (...): Better handling for enabling/disabling attribute in VAO.
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2025-11-01 21:42:05 +08:00 |
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BZLZHH
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bcb947235d
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[Feat] (...): Implement scissor box in frontend and backend.
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2025-11-01 16:40:38 +08:00 |
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BZLZHH
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6c4340af43
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[Feat] (MG_Backend/DirectGLES): Handle newly added params in backend.
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2025-11-01 16:03:18 +08:00 |
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BZLZHH
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dfb08ac8b0
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[Fix] (MG_Backend/DirectGLES): Ensure other methods for buffer syncing available.
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2025-11-01 13:39:01 +08:00 |
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BZLZHH
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d982928a23
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[Improvement] (...): Optimize code.
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2025-10-31 13:29:48 +08:00 |
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6927f81754
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[Feat] (MG_Backend/DirectGLES): properly implement BlitFramebuffer
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2025-10-28 21:48:46 +08:00 |
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b3e7987985
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[Fix] (MG_Backend/DirectGLES): properly sync integer vertex pointer
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2025-10-28 15:43:35 +08:00 |
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7151080a67
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[Fix] (Types, GL_Texture): Memcpy insanity, proxy texture fix
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2025-10-28 11:49:08 +08:00 |
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swung0x48
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56c6d73185
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[Feat] (MG_State/ProgramObject, MG_Backend/DirectGLES): bind texture to uniform in backend
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2025-10-27 15:45:36 +08:00 |
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swung0x48
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460b7a6eb3
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[Chore] (MG_Backend/DirectGLES/Manager): log backend glGetError on failure
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2025-10-27 14:25:31 +08:00 |
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BZLZHH
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ea9fc4dbe8
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[Improvement] (MG_Backend/DirectGLES): Remove unused code.
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2025-10-27 12:01:04 +08:00 |
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BZLZHH
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5da6a0e05e
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[Fix] (MG_Backend/DirectGLES): Actually compile shader and use.
* TODO: remove junk code.
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2025-10-26 11:43:10 +08:00 |
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BZLZHH
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b8d8188239
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[Improvement] (MG_Backend/DirectGLES): Make most stuff const auto&
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2025-10-26 09:56:56 +08:00 |
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BZLZHH
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d90e35d630
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[Fix] (MG_Backend/DirectGLES): Fix wrong buffer data in sync.
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2025-10-26 09:50:05 +08:00 |
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BZLZHH
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93a0bbaed8
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[Feat] (MG_Backend/DirectGLES): Implement basic stuff for DirectGLES backend.
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2025-10-19 11:47:44 +08:00 |
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