Commit Graph
33 Commits
Author SHA1 Message Date
swung0x48 7fe156cebc [Chore] (MG_Backend/DirectGLES): adjust some log severity 2025-11-25 13:33:22 +08:00
swung0x48 64fd36bb60 [Fix] (MG_State/TextureObject): fix silly tex input data bug introduced by the refractor 2025-11-25 10:50:13 +08:00
swung0x48 419a67cd08 [Feat] (MG_State/TextureState): refractor mipmap (TextureStorage) 2025-11-25 00:10:13 +08:00
swung0x48 69cf694ca1 [Fix]: fix crash on shader compile 2025-11-22 08:44:04 +08:00
swung0x48 d8cd5a235a [Chore] (MG_Backend/DirectGLES): trim redundant stuff in BackendFramebufferObject::SyncToBackend 2025-11-18 22:37:24 +08:00
swung0x48 ff0a3c5b9a [Feat] (MG_Util/Converters, MG_State/Sampler, MG_State/Texture): properly implement min/mag/mip filters 2025-11-17 13:40:34 +08:00
swung0x48 2b915d5680 [Chore] (MG_Backend/DirectGLES): log ES error when syncing texture 2025-11-16 21:20:18 +08:00
BZLZHH 6b6f224e1e [Feat] (MG_Backend/DirectGLES): Implement sampler object sync. 2025-11-16 01:31:24 +08:00
BZLZHH c664815fee [Fix] (MG_Backend/DirectGLES): Do not upload junk data for texture. 2025-11-15 23:32:11 +08:00
BZLZHH e85b067314 [Fix] (MG_Backend/DirectGLES|MG_Impl/Program): Correct UBO binding. 2025-11-15 21:37:08 +08:00
BZLZHH 4cb82e2e50 [Fix] (MG_Backend/DirectGLES): Correct MRT sync. 2025-11-15 21:34:40 +08:00
BZLZHH 2534394df3 [Improvement] (MG_Backend/DirectGLES): Better buffer sync. 2025-11-15 21:31:34 +08:00
BZLZHH 1c8af9253b [Improvement] (MG_Backend): Better log. 2025-11-15 14:35:44 +08:00
swung0x48 e93dff52dc [Fix] (MG_Impl/Framebuffer, MG_State/Framebuffer, MG_Backend/DirectGLES): redone fbo attachment management. remap GL -> ES attachment names 2025-11-15 00:39:07 +08:00
swung0x48 899563165e [Feat] (MG_Backend/DirectGLES): hook up glDrawBuffers 2025-11-14 17:08:55 +08:00
swung0x48 9bc0ae6b97 [Chore]: (MG_State/Program): use proper enum constant, get rid of junk 2025-11-12 16:00:44 +08:00
BZLZHH b83977b906 [Fix] (MG_State/ProgramState): Separate detach/remove shader in ProgramObject. Add more log. 2025-11-09 11:37:50 +08:00
swung0x48 57dd0fe480 [Feat]: implement glBindVertexAttribLocation in DirectGLES backend (fixing OptiFine?) 2025-11-04 22:16:16 +08:00
BZLZHH 984ae97579 [Improvement] (...): Better handling for enabling/disabling attribute in VAO. 2025-11-01 21:42:05 +08:00
BZLZHH bcb947235d [Feat] (...): Implement scissor box in frontend and backend. 2025-11-01 16:40:38 +08:00
BZLZHH 6c4340af43 [Feat] (MG_Backend/DirectGLES): Handle newly added params in backend. 2025-11-01 16:03:18 +08:00
BZLZHH dfb08ac8b0 [Fix] (MG_Backend/DirectGLES): Ensure other methods for buffer syncing available. 2025-11-01 13:39:01 +08:00
BZLZHH d982928a23 [Improvement] (...): Optimize code. 2025-10-31 13:29:48 +08:00
swung0x48 6927f81754 [Feat] (MG_Backend/DirectGLES): properly implement BlitFramebuffer 2025-10-28 21:48:46 +08:00
swung0x48 b3e7987985 [Fix] (MG_Backend/DirectGLES): properly sync integer vertex pointer 2025-10-28 15:43:35 +08:00
swung0x48 7151080a67 [Fix] (Types, GL_Texture): Memcpy insanity, proxy texture fix 2025-10-28 11:49:08 +08:00
swung0x48 56c6d73185 [Feat] (MG_State/ProgramObject, MG_Backend/DirectGLES): bind texture to uniform in backend 2025-10-27 15:45:36 +08:00
swung0x48 460b7a6eb3 [Chore] (MG_Backend/DirectGLES/Manager): log backend glGetError on failure 2025-10-27 14:25:31 +08:00
BZLZHH ea9fc4dbe8 [Improvement] (MG_Backend/DirectGLES): Remove unused code. 2025-10-27 12:01:04 +08:00
BZLZHH 5da6a0e05e [Fix] (MG_Backend/DirectGLES): Actually compile shader and use.
* TODO: remove junk code.
2025-10-26 11:43:10 +08:00
BZLZHH b8d8188239 [Improvement] (MG_Backend/DirectGLES): Make most stuff const auto& 2025-10-26 09:56:56 +08:00
BZLZHH d90e35d630 [Fix] (MG_Backend/DirectGLES): Fix wrong buffer data in sync. 2025-10-26 09:50:05 +08:00
BZLZHH 93a0bbaed8 [Feat] (MG_Backend/DirectGLES): Implement basic stuff for DirectGLES backend. 2025-10-19 11:47:44 +08:00