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swung0x48/MobileGL
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mirror of https://github.com/MobileGL-Dev/MobileGL synced 2026-09-08 20:28:32 +09:00
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ea61946bfc2660be757bed55d352f1a8aeaab449
MobileGL/MobileGL/MG_Util
T
History
BZLZHH fe741f892e [Fix] (MG_Util/Metrics): Handle TextureInternalFormat::Red
2025-11-30 10:13:31 +08:00
..
BackendLoaders/OpenGL
[Feat] (MG_Util/BackendLoaders): Detect buffer storage extension.
2025-11-29 14:26:01 +08:00
Classifiers
[Chore] (...): Format code.
2025-11-28 15:17:50 +08:00
Converters
[Feat] (MG_Util/Converters): More converters for Texture enum.
2025-11-29 01:23:34 +08:00
Debug
[Fix]: fix crash on shader compile
2025-11-22 08:44:04 +08:00
Math
[Feat] (MG_Util/Math): Enhance vector types.
2025-09-06 09:36:19 +08:00
Metrics
[Fix] (MG_Util/Metrics): Handle TextureInternalFormat::Red
2025-11-30 10:13:31 +08:00
Miscellany
[Fix] (MG_Impl/Getter|CMake): avoid git hash header name collision with SPIRV-Cross
2025-11-29 21:45:13 +08:00
ShaderTranspiler
[Chore] (...): Format code.
2025-11-28 15:17:50 +08:00
Texture
[Feat] (...): Handle pixel store correctly.
2025-11-01 19:52:33 +08:00
GLExtensions.h
[Misc] (All): Run format_code.sh
2025-10-02 15:11:38 +08:00
PlatformStubs.h
[Refactor] (All): Restructure include system.
2025-08-09 23:10:34 +08:00
Types.h
[Improvement] (All): Better assertion.
2025-11-23 10:27:01 +08:00
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