BZLZHH
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fe741f892e
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[Fix] (MG_Util/Metrics): Handle TextureInternalFormat::Red
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2025-11-30 10:13:31 +08:00 |
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11aff346f1
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[Fix] (MG_Impl/Getter|CMake): avoid git hash header name collision with SPIRV-Cross
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2025-11-29 21:45:13 +08:00 |
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BZLZHH
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a9c49cbc77
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[Feat] (MG_Impl/Getter|CMake): Show git commit hash. Adjust some texts.
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2025-11-29 21:21:13 +08:00 |
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BZLZHH
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1a9f546309
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[Feat] (MG_Util/BackendLoaders): Detect buffer storage extension.
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2025-11-29 14:26:01 +08:00 |
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BZLZHH
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6ba9382321
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[Feat] (MG_Util/Converters): More converters for Texture enum.
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2025-11-29 01:23:34 +08:00 |
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BZLZHH
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e72bdb67b5
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[Feat] (MG_State/TextureState): Add more TextureUploadTarget.
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2025-11-28 21:37:47 +08:00 |
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BZLZHH
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a6b34ee5bf
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[Chore] (...): Format code.
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2025-11-28 15:17:50 +08:00 |
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352df37b91
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[Feat] (MG_State/TextureObject): implement GetIndexOfTextureUploadTarget()
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2025-11-25 14:14:05 +08:00 |
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BZLZHH
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9cd749b707
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[Improvement] (All): Better assertion.
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2025-11-23 10:27:01 +08:00 |
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4af61f9c00
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[Feat] (MG_Util/ShaderTranspiler): remove noperspective in preprocessing
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2025-11-22 18:15:02 +08:00 |
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69cf694ca1
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[Fix]: fix crash on shader compile
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2025-11-22 08:44:04 +08:00 |
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854d293404
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[Fix] (MG_Impl/Getter): fix typo
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2025-11-19 12:59:18 +08:00 |
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ef6ef0fc31
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[Fix] (MG_Util/Converters): add MirrorClampToEdge
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2025-11-17 22:19:52 +08:00 |
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fb9a32c224
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[Fix] (MG_Util/ShaderTranspiler): maxFragmentUniformVectors increase to 256
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2025-11-17 22:18:51 +08:00 |
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0139cabfbc
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[Fix] (MG_Util/Metrics): fix bool uniform size
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2025-11-17 15:04:29 +08:00 |
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ff0a3c5b9a
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[Feat] (MG_Util/Converters, MG_State/Sampler, MG_State/Texture): properly implement min/mag/mip filters
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2025-11-17 13:40:34 +08:00 |
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8182d9e402
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[Fix] (MG_Util/Converters): fix incorrectly converted GL_TEXTURE_SWIZZLE_* pnames
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2025-11-16 22:56:03 +08:00 |
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6efc4d4fc3
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[Chore] (MG_Util/Converters): add log when encountered unknown format
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2025-11-16 21:50:17 +08:00 |
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95e086442c
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[Feat] (MG_Backend/DirectGLES): implement glCopyTexImage2D/CopyTexSubImage2D
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2025-11-16 12:44:41 +08:00 |
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BZLZHH
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49b66c30c1
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[Feat] (MG_State/TextureState|MG_Impl/Texture): Add fake CubeMapTexture support.
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2025-11-15 21:47:50 +08:00 |
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e93dff52dc
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[Fix] (MG_Impl/Framebuffer, MG_State/Framebuffer, MG_Backend/DirectGLES): redone fbo attachment management. remap GL -> ES attachment names
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2025-11-15 00:39:07 +08:00 |
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5b2d18fdff
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[Fix]: (MG_Util/ShaderTranspiler): implement logic to reserve explicitly set frag outs
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2025-11-13 12:54:05 +08:00 |
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2878939712
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[Fix]: (MG_Util/ShaderTranspiler): add explicitFragmentOutLocations to program link attribs
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2025-11-13 12:20:07 +08:00 |
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b04481e6da
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[Chore] (MG_State/ProgramObject): rename attrib to vertex in for clarity
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2025-11-13 10:50:37 +08:00 |
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d3ea83992c
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[Fix]: (MG_Util/ShaderTranspiler/ShaderSourceProcessor): fix trailing \n not get removed
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2025-11-13 09:39:53 +08:00 |
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e6c5e132b8
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[Fix] (MG_Util/Debug/Log): more log scratch space to avoid truncation
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2025-11-12 22:50:21 +08:00 |
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6e65942891
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[Chore] (MG_Util/ShaderSourceProcessor): trim unnecessary part of shader source
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2025-11-12 18:03:29 +08:00 |
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bfeb827eb7
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[Feat]: (MG_Test/Program): add test to check optfine shader behavior
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2025-11-12 15:56:40 +08:00 |
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8b8fa41ef2
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[Feat]: (MG_Test/ProgramUtil): CompileAndLinkBlitProgram
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2025-11-12 13:08:53 +08:00 |
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f0cf49f3ec
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[Fix]: (MG_Util/ShaderTranspiler/TMglGlslIoResolver): guard against vertex stage
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2025-11-11 17:51:33 +08:00 |
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6ac0fd6f0a
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[Feat]: (MG_Util/ShaderTranspiler): TMglGlslIoResolver: a custom glslang IoResolver to realize glBindAttribLocation semantics
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2025-11-11 17:06:46 +08:00 |
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3e9b53cecc
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[Feat]: (MG_Util/ShaderTranspiler): the skeleton of defining a custom TIoResolver
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2025-11-10 15:53:43 +08:00 |
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b151b2bba7
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[Fix]: build test on macOS
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2025-11-08 20:02:21 +08:00 |
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57dd0fe480
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[Feat]: implement glBindVertexAttribLocation in DirectGLES backend (fixing OptiFine?)
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2025-11-04 22:16:16 +08:00 |
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2f67620a6e
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[Fix]: some not-added stuff
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2025-11-02 23:51:19 +08:00 |
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BZLZHH
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d652645346
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[Feat] (...): Handle pixel store correctly.
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2025-11-01 19:52:33 +08:00 |
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BZLZHH
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5ffc4d1e2d
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[Feat] (MG_Utils/Converters): Add converters for TextureSwizzleParam.
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2025-11-01 15:51:58 +08:00 |
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BZLZHH
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8da681c720
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[Fix] (MG_State/ProgramState): Handle version directive in shader source.
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2025-11-01 10:07:36 +08:00 |
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BZLZHH
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d982928a23
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[Improvement] (...): Optimize code.
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2025-10-31 13:29:48 +08:00 |
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2416225502
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[Fix] (MG_State/ProgramState): select correct binary to do reflection
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2025-10-29 10:28:59 +08:00 |
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1d00808719
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[Fix] (MG_Util/Types): Memcpy really should not be constexpr
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2025-10-29 09:20:50 +08:00 |
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7151080a67
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[Fix] (Types, GL_Texture): Memcpy insanity, proxy texture fix
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2025-10-28 11:49:08 +08:00 |
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bd01e4f99d
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[Fix] (MG_Util/TextureMetrics, MG_State/Texture): reimplement TextureMetrics, attempting to fix glTexSubImage2D
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2025-10-28 10:17:56 +08:00 |
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BZLZHH
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e31f3b8057
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Merge branch 'dev' into Feat/Backend-Direct-GLES
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2025-10-27 12:06:51 +08:00 |
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b91f180c7b
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[Fix]: fix compilation on Windows again
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2025-10-26 23:06:28 +08:00 |
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63295b5493
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[Chore]: fix compilation on Windows
|
2025-10-26 22:43:42 +08:00 |
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BZLZHH
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5da6a0e05e
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[Fix] (MG_Backend/DirectGLES): Actually compile shader and use.
* TODO: remove junk code.
|
2025-10-26 11:43:10 +08:00 |
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BZLZHH
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93a0bbaed8
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[Feat] (MG_Backend/DirectGLES): Implement basic stuff for DirectGLES backend.
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2025-10-19 11:47:44 +08:00 |
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BZLZHH
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bd1056f9c9
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[Feat|Fix] (...): Add/Fix lots of stuff, being able not to crash in MC.
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2025-10-06 16:08:35 +08:00 |
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BZLZHH
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e37dedb72d
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[Feat] (...): Basic ability to load GLES/EGL.
|
2025-10-06 11:47:27 +08:00 |
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