Commit Graph
1090 Commits
Author SHA1 Message Date
BZLZHH 8fcf58a732 [Fix] (Diligent/PSO): Correct std140 alignment in uniform offset recording. 2025-06-15 09:37:21 +08:00
BZLZHH 937cab736b [Feat] (Diligent/Drawing): Handle uint8 in MultiDrawElementsBaseVertex. 2025-06-15 08:13:22 +08:00
BZLZHH fa7bb59a82 [Feat] (Diligent/Drawing): Implement (Multi)DrawElementsBaseVertex. 2025-06-10 02:15:56 +08:00
BZLZHH a0016861e8 [Fix] (Diligent/PSO): Avoid crashing when uniform data is invalid. 2025-06-10 01:55:04 +08:00
BZLZHH 964f483fd5 [Fix] (Diligent/Buffer): Make all types of buffer mappable. 2025-06-10 01:54:19 +08:00
BZLZHH c5ea0a7bf1 [Fix] (BufferState): Better judgement for obj.isDynamic. 2025-06-10 01:53:42 +08:00
BZLZHH aad270bcd0 [Fix] (Diligent/PSO): Do not use immutable samplers. 2025-06-10 01:00:20 +08:00
BZLZHH 994e0a6675 [Misc] (Debug): Improve some logging. 2025-06-09 19:12:25 +08:00
BZLZHH 836c169100 [Fix] (Diligent/Shader): Rename glsl builtins for Vulkan. 2025-06-09 19:10:01 +08:00
BZLZHH 2fb0690804 [Fix] (Diligent/PSO): Try to bind input layout locations for GLSL. 2025-06-09 13:38:16 +08:00
BZLZHH 30b7f4d69d [Fix] (Diligent/Texture): Make multi-level textures correct. 2025-06-09 01:54:11 +08:00
BZLZHH 44e787c56a [Fix] (Diligent/PSO): Get real stage for uniform sampler. 2025-06-09 00:26:41 +08:00
BZLZHH 0c4a5f54f2 [Fix] (Diligent/PSO): Avoid adding duplicate shader resources. 2025-06-09 00:25:50 +08:00
BZLZHH b73c6e749e [Fix] (Diligent/Texture): Remove useless judgement in glTexSubImage2D. 2025-06-08 23:23:23 +08:00
BZLZHH 1022a4dfc3 [Fix] (Diligent/Buffer): Update all dynamic buffers in glDraw*. 2025-06-08 23:00:13 +08:00
BZLZHH ee72f7d07f [Fix] (Diligent/Framebuffer): Make sure glBlitFramebuffer is not in renderpass. 2025-06-08 22:23:12 +08:00
swung0x48 8af2aa262b Merge branch 'Feat/Diligent' of https://github.com/MobileGL-Dev/MobileGL into feat/Diligent 2025-06-08 20:19:36 +08:00
swung0x48 40a458b743 [Fix]: save order of uniform names, and apply it at linking and buffer mapping 2025-06-08 20:19:06 +08:00
BZLZHH e645167c94 [Fix] (Diligent/PSO): Set stride value for layout element. 2025-06-08 18:56:56 +08:00
BZLZHH c183203264 [Fix] (Diligent/Drawing): Use real type for IBO. 2025-06-08 18:17:05 +08:00
BZLZHH 4dfbc01479 [Fix] (Diligent/PSO): Build InputLayout for PSO. 2025-06-08 17:29:10 +08:00
BZLZHH f3497bd2fa [Improvement] (ProgramState): Rename AttributeBindings -> AttributeLocations. 2025-06-08 16:01:31 +08:00
BZLZHH 3c98bc5eca [Improvement] (ProgramState): Remove useless programObj.attribBindings. 2025-06-08 15:54:10 +08:00
swung0x48 9640e167df [Feat] (GL_Buffer.cpp): name buffers 2025-06-08 13:46:41 +08:00
swung0x48 b580605c86 [Fix] (EGL_impl.h): get rid of redundant extern var 2025-06-08 13:45:27 +08:00
BZLZHH 292c7eeecf [Fix] (Diligent/Buffer): Create dynamic buffer in glDraw*. 2025-06-08 13:35:32 +08:00
BZLZHH 848f110658 [Fix] (DiligentEngine): Fix some miscellaneous issues. 2025-06-08 01:57:13 +08:00
BZLZHH 979d31407f [Fix] (DiligentEngine): Bind renderpass for PSO. 2025-06-08 01:04:05 +08:00
BZLZHH f5c3514dde [Fix] (Diligent/Drawing): Bind shader resources to pipeline. 2025-06-08 00:11:24 +08:00
BZLZHH beecb3dac0 [Fix] (DiligentEngine): Use SHADER_TYPE_VS_PS as stages for uniform block. 2025-06-07 23:03:12 +08:00
BZLZHH ea871e0188 [Fix] (DiligentEngine): Add static for ImmutableSamplers and Variables in ConfigureResourceLayout. 2025-06-07 22:42:38 +08:00
BZLZHH ad6b9c1ca7 [Fix] (Diligent/Texture): Fix glTexSubImage2D crashing. 2025-06-07 22:14:34 +08:00
BZLZHH 2caade5a36 [Fix] (Diligent/FrameBuffer): Remove the release of RTVs in fbo 0. 2025-06-07 22:02:30 +08:00
BZLZHH 8eb055ca81 [Fix] (Diligent/FrameBuffer): Fix UpdateDefaultFramebuffer crashing. 2025-06-07 21:15:29 +08:00
BZLZHH 852b843b4a [Fix] (Diligent/Texture): Add BIND_RENDER(/DEPTH)_TARGET for texture. 2025-06-07 20:49:48 +08:00
BZLZHH 211bf5de39 [Fix] (Diligent/Texture): Fix the 'Overwriting reference' bug in TexImage2D. 2025-06-07 20:42:25 +08:00
BZLZHH f5a14c20a9 [Feat] (DiligentEngine): Implement most rendering by DiligentEngine. 2025-06-07 19:41:32 +08:00
BZLZHH c95077f263 [Misc] (Debug): Add all gl enum constants in GLEnumToString. 2025-06-06 21:01:25 +08:00
BZLZHH ca5c1a123b Merge remote-tracking branch 'origin/dev-es' into Feat/Diligent 2025-06-05 14:03:41 +08:00
BZLZHH 6075ae1445 [Feat] (DiligentEngine): Capable to render. 2025-06-05 13:58:34 +08:00
BZLZHH 47cd496e6d [Fix] (Init): Refactor MG_Initialize/MG_Destroy for multi-platform compatibility. 2025-06-05 07:57:07 +08:00
BZLZHH 2466897531 [Feat] (Diligent): Add Diligent Vulkan backend. 2025-05-25 11:46:38 +08:00
swung0x48 604482d55c [Feat]: Making DiligentCore EGL init work 2025-05-18 20:51:58 +08:00
swung0x48 906323f219 [Misc]: bringing in DiligentCore 2025-05-17 22:47:59 +08:00
swung0x48 13022c79bf [Misc]: add DiligentCore as submodule 2025-05-17 22:11:38 +08:00
BZLZHH aa491bb801 [Fix] (BufferState): Convert access in AcquireBufferMemory. 2025-05-17 14:31:03 +08:00
BZLZHH 605c5daf54 [Chore] (Global): Upgrade target GL version to 3.2.0. 2025-05-17 13:10:55 +08:00
BZLZHH 223ae1e33f [Feat] (Getter): Handle more pnames in GetIntegerv. 2025-05-17 13:10:20 +08:00
BZLZHH 33e4b6d8de Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
# Conflict:
#	MG/Includes.h

# Changes:
#      Remove ShittilyDraw, ready to implement MG_RHI...
#      Update progress.
2025-05-17 11:50:47 +08:00
BZLZHH 3b1ab8d9d9 Revert "a bunch of junk, merging 'shitty' branch"
This reverts commit c68cbfa37b.
2025-05-17 11:13:31 +08:00