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Merge branch 'Feat/Backend-Direct-GLES' of https://github.com/MobileGL-Dev/MobileGL into Feat/Backend-Direct-GLES
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2026-02-03 16:58:38 +08:00 |
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202922613b
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[Refactor] (MG_State/Framebuffer, MG_Backend/DirectGLES): Versioned framebuffer sync
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2026-02-03 16:50:20 +08:00 |
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BZLZHH
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4db0fe58c0
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Merge remote-tracking branch 'origin/Feat/Backend-Direct-GLES' into Feat/Backend-Direct-GLES
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2026-02-03 16:44:21 +08:00 |
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BZLZHH
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5eff8b2e30
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[Perf] (MG_Backend/DirectGLES): Add cache for Texture and Sampler binding.
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2026-02-03 16:44:00 +08:00 |
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BZLZHH
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b966ef8b5e
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[Chore] (CMake): DO not link static lib for Android.
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2026-02-03 16:36:40 +08:00 |
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751c5745b0
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[Fix] (MG_Util/Converters): properly handle GL_NONE in ConvertGLEnumToFramebufferAttachmentType
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2026-02-03 13:06:55 +08:00 |
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6823b1e46a
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[Feat] (MG_Impl/Framebuffer): implement glReadBuffer
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2026-02-03 12:59:11 +08:00 |
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BZLZHH
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207b746273
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[Perf] (MG_Backend/DirectGLES): Avoid redunant VBO binding.
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2026-02-03 11:41:23 +08:00 |
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edff307782
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[Chore] (MG_Impl/Framebuffer, MG_Impl/RenderState): move ReadBuffer to the right place
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2026-02-03 10:23:20 +08:00 |
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BZLZHH
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1143c961b6
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[Perf] (MG_Backend/DirectGLES): Use glVertexAttribFormat to avoid redunant buffer binding.
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2026-02-03 02:52:34 +08:00 |
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BZLZHH
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2fab6c5b0b
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[Fix] (MG_Backend/DirectGLES): Always bind VBO before glVertexAttribPointer.
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2026-02-03 02:38:50 +08:00 |
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BZLZHH
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42ad1634bf
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[Perf] (MG_State|MG_Util): Do not bump resource version when nothing changes.
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2026-02-03 02:17:09 +08:00 |
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BZLZHH
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8e897d54a2
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[Perf] (MG_Backend/DirectGLES): Skip IBO binding for VA when not dirty.
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2026-02-03 01:52:24 +08:00 |
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BZLZHH
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863aa77ff0
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[Feat] (MG_Util): Versioning for BindingSlot.
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2026-02-03 01:49:46 +08:00 |
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BZLZHH
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5e3cb98934
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[Perf] (MG_Backend/DirectGLES): Use SwitchDirty in VA.
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2026-02-03 01:37:27 +08:00 |
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BZLZHH
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c301591dcc
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[Feat] (MG_State/VertexArrayState): Add SwitchVersion for VA.
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2026-02-03 01:33:50 +08:00 |
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BZLZHH
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5c63515259
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[Feat|Perf|Fix] (MG_Backend/DirectGLES): Skip redundant sync for VA when not dirty.
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2026-02-03 01:29:30 +08:00 |
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BZLZHH
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0ae1b76262
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[Feat] (MG_State/VertexArrayState): Replace dirty mark with resource version for VA.
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2026-02-03 01:27:58 +08:00 |
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BZLZHH
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99d32439a8
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[Perf] (MG_Backend/DirectGLES): Remove binding state protectors.
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2026-02-03 00:42:24 +08:00 |
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BZLZHH
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4225cc4333
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[Feat|Perf] (MG_Backend/DirectGLES): Skip whole texture params sync when not dirty.
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2026-02-03 00:17:02 +08:00 |
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BZLZHH
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7daa69cf73
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[Feat] (MG_State/TextureState): Add resource version for texture params.
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2026-02-03 00:15:50 +08:00 |
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BZLZHH
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653ca9ea74
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[Feat|Perf] (MG_Backend/DirectGLES): Skip whole sampler object when not dirty.
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2026-02-03 00:08:25 +08:00 |
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BZLZHH
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3f0744a8ce
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[Chore] (CMake): Use ThinLTO with priority if possible.
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2026-02-02 22:57:29 +08:00 |
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BZLZHH
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7f1cb14d33
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[Feat] (MG_State/SamplerState): Add resource version.
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2026-02-02 22:01:48 +08:00 |
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BZLZHH
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de17fdf5b0
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[Misc] (MG_Backend/DirectGLES): Separate BackendTextureObject::SyncToBackend
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2026-02-02 20:35:03 +08:00 |
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BZLZHH
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39a8e72ee9
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[Perf] (MG_Backend/DirectGLES): Directly sync texture objects instead of collecting first.
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2026-02-02 18:28:17 +08:00 |
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8f55179493
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[Optimize] (MG_Backend/DirectGLES): Texture object mipmap dirty bit
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2026-02-02 15:37:55 +08:00 |
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cb2ce8f2a5
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[Optimize] (MG_Backend/DirectGLES): sync buffer object directly
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2026-02-02 12:58:50 +08:00 |
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33a4afba5e
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[Optimize] (MG_Backend/DirectGLES): get rid of dedup logic in buffer sync
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2026-02-02 11:17:16 +08:00 |
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BZLZHH
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3d420f6d12
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Merge branch 'dev' into Feat/Backend-Direct-GLES
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2026-02-02 02:29:47 +08:00 |
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BZLZHH
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1e58be34da
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Merge remote-tracking branch 'origin/Feat/Backend-Direct-GLES' into Feat/Backend-Direct-GLES
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2026-02-02 02:28:56 +08:00 |
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BZLZHH
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0cf9d9223d
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[Feat|Perf] (*/BufferState): Improve dirty mark for Buffer.
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2026-02-02 02:25:41 +08:00 |
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BZLZHH
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f0ccd40a6b
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[Docs] (README): Update status & improve descriptions.
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2026-01-31 16:15:46 +08:00 |
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BZLZHH
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2f39c43270
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[Docs] (README): Update status.
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2026-01-31 15:41:52 +08:00 |
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acda4c24aa
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[Fix]: fix typo
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2026-01-31 13:10:45 +08:00 |
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BZLZHH
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1021a7f741
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Merge branch 'Feat/Backend-Direct-GLES' into dev
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2026-01-31 12:52:56 +08:00 |
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BZLZHH
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91650e29c5
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[Misc] (...): Fix typo.
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2026-01-31 12:50:52 +08:00 |
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a09d6fa8ff
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[Fix]: fix typo
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2026-01-31 12:50:21 +08:00 |
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9d6a6548e8
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[Fix] (MG_Impl/Buffer): wrong range set in BindBufferBase_State
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2026-01-31 11:49:55 +08:00 |
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BZLZHH
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b112fc0408
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Merge branch 'Feat/Backend-Direct-GLES' into dev
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2026-01-31 08:57:23 +08:00 |
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BZLZHH
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d0f54395c7
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[Chore] (CMake): Use googletest v1.17.0
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2026-01-30 20:59:52 +08:00 |
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31b3053c56
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[Chore] (MG_Util/ShaderTranspiler): rename function, more log
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2026-01-30 16:44:33 +08:00 |
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f69fbef4b0
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[Chore] (MG_Util/ShaderTranspiler): rename function
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2026-01-30 11:10:27 +08:00 |
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99299cf0f3
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[Fix] (MG_Impl/Getter): avoid crash when no buffer is bound
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2026-01-29 23:43:27 +08:00 |
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197fdb972b
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[Chore] (Defines): shouldn't enable scope marker by default
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2026-01-29 22:57:25 +08:00 |
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9ae554cabe
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[Fix] (MG_Backend/DirectGLES): fix broken mipmap uploading (hardcoded level for some reason)
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2026-01-29 22:53:07 +08:00 |
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0fe514fe1d
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[Chore] (MG_Impl/Texture): more logs
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2026-01-29 20:23:21 +08:00 |
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5c7457dbc6
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[Chore] (MG_Backend/DirectGLES, MG_Impl/Texture): more logging
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2026-01-29 17:58:25 +08:00 |
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77aa26661d
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[Feat] (MG_Util/BackendLoaders/OpenGL, MG_Impl/Getter): retrieve real GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT from backend
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2026-01-29 16:48:01 +08:00 |
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ffec1618f1
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[Fix] (MG_State/Texture): relaxing completeness check on reasonable 0x0 mipmap
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2026-01-29 15:17:53 +08:00 |
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