BZLZHH
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0c2449dc5e
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[Fix] (Diligent/Buffer): Recreate buffer object when the size changes.
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2025-06-15 10:32:38 +08:00 |
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BZLZHH
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8fcf58a732
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[Fix] (Diligent/PSO): Correct std140 alignment in uniform offset recording.
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2025-06-15 09:37:21 +08:00 |
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BZLZHH
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937cab736b
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[Feat] (Diligent/Drawing): Handle uint8 in MultiDrawElementsBaseVertex.
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2025-06-15 08:13:22 +08:00 |
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BZLZHH
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fa7bb59a82
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[Feat] (Diligent/Drawing): Implement (Multi)DrawElementsBaseVertex.
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2025-06-10 02:15:56 +08:00 |
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BZLZHH
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a0016861e8
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[Fix] (Diligent/PSO): Avoid crashing when uniform data is invalid.
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2025-06-10 01:55:04 +08:00 |
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BZLZHH
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964f483fd5
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[Fix] (Diligent/Buffer): Make all types of buffer mappable.
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2025-06-10 01:54:19 +08:00 |
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BZLZHH
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c5ea0a7bf1
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[Fix] (BufferState): Better judgement for obj.isDynamic.
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2025-06-10 01:53:42 +08:00 |
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BZLZHH
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aad270bcd0
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[Fix] (Diligent/PSO): Do not use immutable samplers.
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2025-06-10 01:00:20 +08:00 |
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BZLZHH
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994e0a6675
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[Misc] (Debug): Improve some logging.
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2025-06-09 19:12:25 +08:00 |
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BZLZHH
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836c169100
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[Fix] (Diligent/Shader): Rename glsl builtins for Vulkan.
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2025-06-09 19:10:01 +08:00 |
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BZLZHH
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2fb0690804
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[Fix] (Diligent/PSO): Try to bind input layout locations for GLSL.
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2025-06-09 13:38:16 +08:00 |
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BZLZHH
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30b7f4d69d
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[Fix] (Diligent/Texture): Make multi-level textures correct.
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2025-06-09 01:54:11 +08:00 |
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BZLZHH
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44e787c56a
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[Fix] (Diligent/PSO): Get real stage for uniform sampler.
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2025-06-09 00:26:41 +08:00 |
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BZLZHH
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0c4a5f54f2
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[Fix] (Diligent/PSO): Avoid adding duplicate shader resources.
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2025-06-09 00:25:50 +08:00 |
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BZLZHH
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b73c6e749e
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[Fix] (Diligent/Texture): Remove useless judgement in glTexSubImage2D.
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2025-06-08 23:23:23 +08:00 |
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BZLZHH
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1022a4dfc3
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[Fix] (Diligent/Buffer): Update all dynamic buffers in glDraw*.
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2025-06-08 23:00:13 +08:00 |
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BZLZHH
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ee72f7d07f
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[Fix] (Diligent/Framebuffer): Make sure glBlitFramebuffer is not in renderpass.
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2025-06-08 22:23:12 +08:00 |
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swung0x48
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8af2aa262b
|
Merge branch 'Feat/Diligent' of https://github.com/MobileGL-Dev/MobileGL into feat/Diligent
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2025-06-08 20:19:36 +08:00 |
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swung0x48
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40a458b743
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[Fix]: save order of uniform names, and apply it at linking and buffer mapping
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2025-06-08 20:19:06 +08:00 |
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BZLZHH
|
e645167c94
|
[Fix] (Diligent/PSO): Set stride value for layout element.
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2025-06-08 18:56:56 +08:00 |
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BZLZHH
|
c183203264
|
[Fix] (Diligent/Drawing): Use real type for IBO.
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2025-06-08 18:17:05 +08:00 |
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BZLZHH
|
4dfbc01479
|
[Fix] (Diligent/PSO): Build InputLayout for PSO.
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2025-06-08 17:29:10 +08:00 |
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BZLZHH
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f3497bd2fa
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[Improvement] (ProgramState): Rename AttributeBindings -> AttributeLocations.
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2025-06-08 16:01:31 +08:00 |
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BZLZHH
|
3c98bc5eca
|
[Improvement] (ProgramState): Remove useless programObj.attribBindings.
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2025-06-08 15:54:10 +08:00 |
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swung0x48
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9640e167df
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[Feat] (GL_Buffer.cpp): name buffers
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2025-06-08 13:46:41 +08:00 |
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swung0x48
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b580605c86
|
[Fix] (EGL_impl.h): get rid of redundant extern var
|
2025-06-08 13:45:27 +08:00 |
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BZLZHH
|
292c7eeecf
|
[Fix] (Diligent/Buffer): Create dynamic buffer in glDraw*.
|
2025-06-08 13:35:32 +08:00 |
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BZLZHH
|
848f110658
|
[Fix] (DiligentEngine): Fix some miscellaneous issues.
|
2025-06-08 01:57:13 +08:00 |
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BZLZHH
|
979d31407f
|
[Fix] (DiligentEngine): Bind renderpass for PSO.
|
2025-06-08 01:04:05 +08:00 |
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BZLZHH
|
f5c3514dde
|
[Fix] (Diligent/Drawing): Bind shader resources to pipeline.
|
2025-06-08 00:11:24 +08:00 |
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BZLZHH
|
beecb3dac0
|
[Fix] (DiligentEngine): Use SHADER_TYPE_VS_PS as stages for uniform block.
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2025-06-07 23:03:12 +08:00 |
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BZLZHH
|
ea871e0188
|
[Fix] (DiligentEngine): Add static for ImmutableSamplers and Variables in ConfigureResourceLayout.
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2025-06-07 22:42:38 +08:00 |
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BZLZHH
|
ad6b9c1ca7
|
[Fix] (Diligent/Texture): Fix glTexSubImage2D crashing.
|
2025-06-07 22:14:34 +08:00 |
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BZLZHH
|
2caade5a36
|
[Fix] (Diligent/FrameBuffer): Remove the release of RTVs in fbo 0.
|
2025-06-07 22:02:30 +08:00 |
|
BZLZHH
|
8eb055ca81
|
[Fix] (Diligent/FrameBuffer): Fix UpdateDefaultFramebuffer crashing.
|
2025-06-07 21:15:29 +08:00 |
|
BZLZHH
|
852b843b4a
|
[Fix] (Diligent/Texture): Add BIND_RENDER(/DEPTH)_TARGET for texture.
|
2025-06-07 20:49:48 +08:00 |
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BZLZHH
|
211bf5de39
|
[Fix] (Diligent/Texture): Fix the 'Overwriting reference' bug in TexImage2D.
|
2025-06-07 20:42:25 +08:00 |
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BZLZHH
|
f5a14c20a9
|
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
|
2025-06-07 19:41:32 +08:00 |
|
BZLZHH
|
c95077f263
|
[Misc] (Debug): Add all gl enum constants in GLEnumToString.
|
2025-06-06 21:01:25 +08:00 |
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BZLZHH
|
ca5c1a123b
|
Merge remote-tracking branch 'origin/dev-es' into Feat/Diligent
|
2025-06-05 14:03:41 +08:00 |
|
BZLZHH
|
6075ae1445
|
[Feat] (DiligentEngine): Capable to render.
|
2025-06-05 13:58:34 +08:00 |
|
BZLZHH
|
47cd496e6d
|
[Fix] (Init): Refactor MG_Initialize/MG_Destroy for multi-platform compatibility.
|
2025-06-05 07:57:07 +08:00 |
|
BZLZHH
|
2466897531
|
[Feat] (Diligent): Add Diligent Vulkan backend.
|
2025-05-25 11:46:38 +08:00 |
|
swung0x48
|
604482d55c
|
[Feat]: Making DiligentCore EGL init work
|
2025-05-18 20:51:58 +08:00 |
|
swung0x48
|
906323f219
|
[Misc]: bringing in DiligentCore
|
2025-05-17 22:47:59 +08:00 |
|
swung0x48
|
13022c79bf
|
[Misc]: add DiligentCore as submodule
|
2025-05-17 22:11:38 +08:00 |
|
BZLZHH
|
aa491bb801
|
[Fix] (BufferState): Convert access in AcquireBufferMemory.
|
2025-05-17 14:31:03 +08:00 |
|
BZLZHH
|
605c5daf54
|
[Chore] (Global): Upgrade target GL version to 3.2.0.
|
2025-05-17 13:10:55 +08:00 |
|
BZLZHH
|
223ae1e33f
|
[Feat] (Getter): Handle more pnames in GetIntegerv.
|
2025-05-17 13:10:20 +08:00 |
|
BZLZHH
|
33e4b6d8de
|
Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
# Conflict:
# MG/Includes.h
# Changes:
# Remove ShittilyDraw, ready to implement MG_RHI...
# Update progress.
|
2025-05-17 11:50:47 +08:00 |
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