mirror of
https://github.com/MobileGL-Dev/MobileGL
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13d7e32b7bb9e97f405085e3056d42853f4fcdfe
100
Commits
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13d7e32b7b |
[Fix] (Tooling): restore the executable bit on the two device_bench entry points
- bench.sh and session.sh are invoked as ./tools/device_bench/bench.sh in their own README and are the harness for the paired two-device A/B the GO/NO-GO asks for; a previous commit in this package dropped the bit and every check invoked them through bash, so nothing saw it |
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b1c37699b1 |
[Fix] (Bench, Trace, CI): let only the profile answer for itself, name an unreadable profile, and describe the CI step by the mechanism the tree has
- The verified-profile guard read the process environment as well as the profile: the test ran after the source, so PROFILE_VERIFIED=1 exported in an operator's shell re-opened the fail-open hole for every profile that says nothing. Both scripts now set PROFILE_VERIFIED=0 immediately before sourcing, so the file is the only thing that can answer. - A --device path that cannot be sourced was diagnosed as an unverified profile, because both scripts cd to their own directory first and neither checked readability. The path is now also tried relative to the directory the script was invoked from (which is what a repo-root-relative --device means), and an unreadable one is reported as unreadable, naming both places tried. - Verified: exported PROFILE_VERIFIED=1 + an unverified profile -> rc 2; exported 1 + a profile with no key -> rc 2; a repo-root-relative path -> resolved, then refused for its own reason; a missing file -> "cannot read the device profile"; odinlite.env -> past the guard; --allow-unverified-profile -> the three warnings, then proceeds. - test.yml's new step described a mechanism the tree does not have. G6's and G10's entries are registered in the pull build too - they must be, for G2's name-for-name comparison - and skip inside their bodies. The step's value is unchanged and its comment now says the true thing: the `test` job runs those names as a column of skips, and this is the first CI job that unpacks a build which compiled the assertions. - trace_benchmark takes the wall baseline before the CPU baseline, the order OnFrameBoundary already reads them in, so frame 0 stops reporting a CPU delta biased upward against its own wall delta; and it includes <time.h> rather than <ctime> for the POSIX names it uses. |
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e5603f9a46 |
[Fix] (Test, Pipe): probe every arm by content, and let the G7 control's exit status carry what it already knows
- All four capability markers are now content probes over the directory the owning package owns,
through one helper. The magma pair still read a single hard-coded VertexInputStateFactory.cpp
while package D already keeps one of its two Features.PipeHandleAbaControl consumers in
Renderer/VulkanRenderer.cpp, so one file move on D's side was a permanent AbaControl skip - the
same defect the CSO probe was rewritten for. The DirectGLES probe stops asking whether
SlotTables.h exists and asks for kMGPipeSubsystemEsprytSlots, the bit the arm is actually gated
on. Every globbed file stays in CMAKE_CONFIGURE_DEPENDS, and the glob is CONFIGURE_DEPENDS.
- Verified: with one throwaway header naming each symbol, build-push configures to "keyed on
{slot, gen}" / "has an emitter" / "has a consumer" and all four MGITEST_* markers appear 24
times in the generated ctest environments; with the headers gone, all four are back to 0 and
the four "will SKIP" verdicts return. The magma sim sat in Renderer/, not in the path the old
probe hard-coded.
- g7_negative_control.sh no longer exits 0 when the control trips for the wrong reason. A
SetterConsistency that had gone red for an unrelated reason satisfied "ctest failed" and never
named SetColorMask, and the integrator's D.3 reads this script's rc. The verdict is now taken
after the restore and the rebuild - a broken build directory is worse than any exit status -
and reported as rc 1 with the output kept, alongside the existing "did not trip" rc 1.
- HandleRecycleScenario writes down what the name-recycle proxy costs: the AbaControl arm asserts
corruption that needs the heap BLOCK back, sees only the NAME, and so can red an always-on
integration-gpu lane for an allocator reason. That trade is deliberate - the alternative is an
arm that is green on the day the reproducer stops reproducing - and the consequence is now
written both in the header and at the skip that is the last thing standing between the two.
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08d14d85ef |
[Fix] (Bench): make the blend-toggle gate go red when the case it names stops running
- DriverBenchStateToggle was an entry that could not fail for the reason it was added. A case name matching nothing in kBenchCases selected nothing, run_case is void, and main returned 0 unconditionally, so renaming or dropping mc_state_toggle left the entry green while measuring nothing - the exact state it was landed to end (ROADMAP.md:7). - DriverBench now refuses an unknown case name before any GL work (exit 2, listing the cases it does have), so a caller that names a case - run_driver_bench.sh included - learns the case is gone instead of getting an empty CSV. - Both ctest entries additionally require the case's own output row via PASS_REGULAR_EXPRESSION, so the gate stands on the evidence rather than on that check staying in the binary. The toggle entry pins the ops-per-frame column to 46, because the mc_* cases are deliberately excluded from the DRIVERBENCH_DRAWS scaling and 46 toggles per frame is part of what "this case still runs" means. A PASS_REGULAR_EXPRESSION makes ctest ignore the exit code, which is why the row is what is checked; the comment says so. - Verified: renaming mc_state_toggle in kBenchCases -> DriverBenchStateToggle FAILS; setting its ops-per-frame to 45 -> FAILS; restored -> both entries pass again. |
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af20dba6db |
[Fix] (Trace, Bench, CI): compute p50 by the device's own median rule, fail the profile guard closed, and give the new control step its sibling's environment
- format_benchmark printed a p50 taken with the nearest-rank rule beside a medianFrameCpuMs the device computes as the average of the two middle frames, and documented the two as one rule; on an even window they differ (the pre-flight printed p50=8.261ms next to medianCpuMs=271.766). p50 now goes through series_median, which is SummarizeSeries' rule transcribed; p95 and p99 stay nearest rank, which is the device's rule for p95 and the honest extension of it for the p99 the device does not compute at all - require_verified_profile treated a profile that simply omits PROFILE_VERIFIED as verified, which is the fail-open default a profile written by copying another one inherits - exactly the case the guard exists for. It defaults to unverified now, odinlite.env carries PROFILE_VERIFIED=1 explicitly (it is the one profile that earned it), and the refusal says "says 0, or says nothing" - the two new profiles claimed profile.sh refuses an unverified profile; it has no such check and needs none - it records a simpleperf profile and pins nothing. The claim is corrected in both profiles and in the README rather than a guard added where there is nothing to guard - the handle-ABA / CSO control step in test.yml set only MOBILEGL_ITEST_REQUIRE_GPU while its sibling verify step sets the three MOBILEGL_MAGMA_* fixes and arms core dumps. It runs the same DirectVulkan binary on the same runner, so a crash there left no core; it now carries both |
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a5d1136c02 |
[Fix] (Test, Pipe): ask the BUILD, not the source tree, whether a control's arm exists, and probe the CSO emitter by content
- the three capability markers were decided from source-tree file existence / file text alone, so
after packages C and D land they would have armed the PULL build too, where every arm they name
is compiled out: the AbaControl lane would have gone hard red on `ctest -L integration-gpu`
(gate G2 requires it green in both builds) and the Handles lane green against a library with no
{slot, gen} key at all. The whole block now sits under the same `if (MOBILEGL_PIPE_PUSH)` as
MGITEST_PIPE_PUSH_BUILD, and HandleRecycleScenario re-checks that marker before either push arm
asserts, so a hand-forced environment cannot arm an arm this build does not have either
- the two push-only knobs of those lanes (MOBILEGL_PIPE_LEGACY_MEMOS=0, MOBILEGL_PIPE_HANDLE_ABA_CONTROL=1)
are set only in a push build. In a pull build the legacy arm is the only arm and every subsystem
bit is clear, which is D14's startup Fatal{PipeLegacyMemosDisabled} - the process would abort
before the scenario could report its skip. Test NAMES are unaffected, so G2 still compares equal
- the CSO control armed itself off `MG_Impl/Pipe/Tracker.cpp`, a file the owning package does not
create: it implements the tracker and the cache header-only, so all four CsoContentAddressing
entries would have kept skipping after it landed, with a reason that had become false. The probe
now greps every source under MG_Impl/Pipe/ for the two counters the control actually reads
(RenderStateCsoMints / RenderStateCsoBinds), watching the directory and each file, so the owning
package keeps control of its file layout
- an unrecognised MGITEST_HANDLE_ARM is a FAIL in SetUp instead of a silent downgrade to the
Legacy arm, which would have passed while claiming to be the lane it was not
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d704401a56 |
[Test] (Pipe): one case per CSO lane, because two of them would race on the lane's log
- CsoContentAddressingScenario reads the library's own summary line, and a log is a per-LANE resource: the library opens it fopen(path, "w"), so every process in a lane truncates it. The file had TWO cases in each lane, which under `ctest -j` is a race whose failure mode is an empty read - indistinguishable from "the counters were never emitted", which is precisely the thing the case exists to report on. - The separate plumbing case is folded into the control as its first ASSERT, keeping its own message, so nothing is lost but the flake. Splitting it out bought a clearer failure message and paid for it with a flake in the mechanism that message is about. - This is the same hazard the file's existing comments describe for the arming lane; it is worth saying out loud that the rule is "a log-reading case owns its lane", not "a log-reading case owns its log path". - Verified at -j 4: 44/44 on build-verify and 24/24 on build-push, and the pull/push ctest name lists are still identical (1402 entries each; 0 names removed against the contract tree, 34 added). |
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ce9f44a24c |
[CI] (Pipe): make the dirty-surface report a gate and run the push-only unit tests on the verify runtime
- pipe-gates stops printing gen_pipe_dirty_surface.py --summary and runs --check && --self-test. --check fails both directions - a scanned mutator with no row in MG_Pipe/DirtySurface.def, and a row naming a mutator the scan no longer finds - so a deleted mutator cannot leave a stale row behind claiming coverage. --self-test is what keeps --check honest: a completeness check that silently stopped checking is indistinguishable from a complete mapping, so two canned negative controls must both trip. Same shape as gen_pipe.py --self-test next to it. - integration-verify gains `ctest -L unit`. G6's chunk-table walk and G10's residual assertions live in MG_Test/Pipe, compiled only under MOBILEGL_PIPE_PUSH, and the `test` job builds the PULL library - so before this those tests ran in no CI job at all. The artifact already carries them (the packaging step tars MobileGL/MG_Test whole), so the whole cost is the run: ~14 s for ~1490 entries, measured locally on this tree. - integration-verify also runs the two always-on negative controls by name. They are labelled integration-gpu rather than integration-verify - they are about the handle key and the CSO switch, not the comparator - and this is the only CI job that unpacks a push build, which CsoContentAddressingScenario needs because both counters and the cso[] bracket are #if MOBILEGL_PIPE_PUSH. - build-linux-verify's arming check accepts the per-verb entry point under either of its two names. P2 renames MGPipeFillForVerb to MGPipeValidateForVerb, and a check that named only the old one would go red on the rename for a reason unrelated to what it tests. What it tests is unchanged: the artifact has a per-verb entry point, and it still fails when there is none. |
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1a012f2820 |
[Test] (Pipe): register the CSO control in the pull build too, so pull and push name the same tests
- G2 requires `ctest -L integration-gpu` to be name-for-name IDENTICAL between the pull build and the push build, and the four CsoContentAddressing lanes were registered inside `if (MOBILEGL_PIPE_PUSH)`. That is four entries the push build has and the pull build does not, which breaks the comparison for this package and for every package that lands after it. - They now register unconditionally. What the pull build lacks is not the entry but the thing the entry is about, so the build passes MGITEST_PIPE_PUSH_BUILD in and the scenario skips saying exactly that: no render-state CSO exists, no cso[] bracket is compiled into the summary line, and the content-addressing bit steers nothing. - The marker also sharpens the plumbing assertion it guards. Past that skip the process is known to be a push build, and the cso[] bracket is unconditional inside that same #if - so a missing bracket can no longer mean "wrong build configuration" and the failure message stops offering that as an explanation. - Verified: build-linux and build-push now differ by zero ctest names (diff empty over 1408 entries each), and the pull lanes skip with the push-build reason while the push lanes skip with the tracker-not-landed reason. |
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b9c137e146 |
[Feat] (Bench, Pipe): run the blend-toggle case in CI, give G7 a negative control, and record the two campaign devices
- DriverBenchStateToggle runs mc_state_toggle as its own ctest entry. The case has been in kBenchCases since P0 and nothing executed it, so nothing would have noticed it rotting - and it is the exact enable/draw/disable/draw shape the microbenchmark P2 owes the GO/NO-GO measures. About 1.2 s inside an existing three-minute job. - scripts/g7_negative_control.sh breaks the pipeline/dynamic split on purpose: it inserts two boundaries so ColorMasks becomes a dynamic chunk of its own, which keeps the partition sorted, non-overlapping and complete - so it still COMPILES - while making glColorMask bump m_pipelineStateVersion without moving the pipeline-subset hash. A non-zero ctest is the pass. - Everything that could make that control lie is refused rather than reported: a missing SetterConsistency test exits 2 instead of reading "no tests matched" as a failure; a tree that is already red or already broken exits 2; a patched table that does not compile exits 2, since a build break would prove the static_asserts work rather than that the test still checks; and the restore is from byte-for-byte copies (never from git, so a dirty tree is given back intact), followed by a rebuild and a re-run that must be green. --verify-patch-only exercises the mechanism where the test does not exist yet and says explicitly that it is not a pass. - Profiles for the two campaign devices, and the guard that stops them being trusted early. Both carry PROFILE_VERIFIED=0 and every device-specific field is TODO_VERIFY_ON_DEVICE rather than a guess: the harness pins through MediaTek nodes and 35d0befa is a Qualcomm part, where `su -c 'echo ... > /proc/ppm/...'` fails with a zero exit and the run would report numbers it believes were pinned. bench.sh and session.sh now refuse an unverified profile unless --allow-unverified-profile is passed, which warns that the run is not comparable with a pinned one. The README records what earns PROFILE_VERIFIED=1. |
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e9499d38bd |
[Feat] (Trace): record per-frame thread CPU time beside wall time so a paired A/B can be read as CPU cost
- The metric the disaggregation GO/NO-GO hangs on is per-thread CPU p50/p99, and the tree had no first-party collector for it: no CLOCK_THREAD_CPUTIME_ID, no getrusage, no RUSAGE_THREAD, no /proc/self/task anywhere under MobileGL/, tools/, android-plugin/ or scripts/. - The retrace loop is the cheapest honest place to take it. Retrace runs --singlethread and trace_benchmark states that Begin/OnFrameBoundary/End are only ever reached from that one thread, so that thread's CPU time IS the client-side CPU cost: one extra clock_gettime per frame, no root, no profiler, no debuggable build, no sampling - and no instrumentation committed to a hot path inside the library. - The CPU reading is taken before the wall reading at each boundary, so the syscall lands in the wall delta rather than hiding inside the CPU delta. An inflated wall number is visible; a deflated CPU number would not be. - Report::frameCpuMs is the same length as frameMs or it is EMPTY. A clock that started failing mid-run would otherwise be silently re-indexed and put frame N next to frame N+k, and an empty series and a series of zeroes are different claims about the platform. - SummarizeBenchmark is split into SummarizeSeries and reused verbatim for the CPU series rather than duplicated: same tail window, same even-count median rule, same nearest-rank p95, or the delta between the two series stops meaning anything. - benchmark.json gains meanFrameCpuMs / medianFrameCpuMs / p95FrameCpuMs and the WHOLE frameCpuTimesMs[] array beside frameTimesMs[]; result.json and the completion line gain the three headline numbers. p99 therefore needs no device change - it is a host-side reduction over an artefact that already exists, and run_android_retrace_local.py prints p50/p95/p99 off the same trailing window the device summarised. - Pre-flighted on the desktop CLI, which shares the same core: 2-frame run, cpu series aligned with the wall series and strictly below it (wall 1290.787/20.225 ms, cpu 535.271/8.261 ms). |
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f1780b9000 |
[Test] (Pipe): reproduce the handle ABA through public GL and pin the CSO content-addressing switch
- HandleRecycleScenario builds the ABA the Track H re-key has to survive: an object is drawn
for three frames so every per-object memo is armed against it, unbound so its last SharedPtr
drops, deleted, and replaced immediately by one with a byte-identical configuration and
different contents. Three kinds - a vertex array whose buffer is recycled with it, a texture,
a framebuffer - and the readback must come from the replacement.
- The reproducer is asserted, not assumed. TheReproducerRecyclesEveryName pins that the name
allocators hand every deleted name straight back, and a case whose names were not recycled
SKIPS as "inconclusive, not proven" rather than passing - the shape ObjectLifetimeIdTest
already uses.
- Three always-on arms, one ctest lane each, named by the harness marker MGITEST_HANDLE_ARM:
Handles ({slot, gen} only), Legacy (today's lifetimeId + weak_ptr guards) and AbaControl
(MOBILEGL_PIPE_HANDLE_ABA_CONTROL=1, which expects the CORRUPTION so that a reproducer that
stopped reproducing is a red rather than a quieter green). AbaControl is DirectVulkan only:
the knob reverts two DirectVulkan guards and steers nothing on DirectGLES.
- CsoContentAddressingScenario is the G12 control. A Blaze3D blend toggle - enable/draw/
disable/draw x 8 inside one frame - must mint a BOUNDED number of CSOs with content
addressing on and exactly one per bind with bit 63 of MOBILEGL_PIPE_PUSH set, while the
pixels do not move at all. csom == csob is the reading a dead switch cannot produce.
- The counters are read from the library's own "MGPipe stats:" line, because PipeStats is
internal and this module links the shipping library on Android. Each arm therefore gets
MOBILEGL_PIPE_STATS_PERIOD=1 and a private MOBILEGL_LOG_FILE_PATH, the same per-lane rule
the arming lane already follows, and the workload is bracketed by two swaps so the window
covers itself and nothing else.
- Both scenarios skip in the ambient entries, which configure none of the knobs their arms are
about, and both name what is missing when the package they depend on has not landed. What
decides that is the BUILD, not a hand-written guard: CMakeLists looks for
DirectGLES/SlotTables.h, MG_Impl/Pipe/Tracker.cpp and the two markers inside
VertexInputStateFactory.cpp, prints each verdict, and re-evaluates through CONFIGURE_DEPENDS -
so the arms arm themselves when packages B, C and D land.
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e5c032c89e |
[Fix] (Magma): log the mint's high-water at a level a shipped build keeps
- The live-object high-water mark is the number review v2's MAJOR 1 wants measured on minecraft-1.21.4-in-world and ...-sodium-in-world, and no desktop gate can produce it. It was emitted at MGLOG_D, which is compiled out of every build that ships and of every build P2 measures, so the line existed only in a configuration nobody runs. - MGLOG_I instead, still only on the allocate-a-new-slot branch and still only at powers of two from 1024 up: at most a handful of lines for a whole session, never one on a draw (ROADMAP.md:7). Declared as a narrow deviation from D20's "MGLOG_D for anything non-critical" in the comment beside it. |
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a174a06c79 |
[Fix] (Magma): size the {slot, gen} mint by the live working set instead of by a capacity, and give it to the renderer that uses it
- MagmaPipeIdentityTable was a FIXED 2048/8192-entry, 2-way set-associative LRU. Above capacity it evicted LIVE objects, and every memo keyed on the handle died with them: a verbatim transcription of the previous Acquire lost 54% of uses' handles at 2500 live VAOs against 2048 entries, and 20% at 1024 live VAOs once the lifetime ids are sparse (an app that creates and destroys VAOs - the Minecraft chunk shape this exists for). - Two of the three memos it fed had NO capacity before this package: the content-hash memo and the resolved-state memo were unbounded mutable fields on VertexArrayObject. Eviction there turns one ComputeHash per VAO reconfiguration into one per DRAW; once the buffer table thrashes too, the vertex-input content hash becomes a per-draw value that inserts a fresh heap-allocated BackendVertexInputState into an unbounded map on every draw, swept only every 256 frame boundaries. That is a worse leak than the one the fixed table was introduced to avoid. - So the mint grows on demand and reclaims by AGE: a lifetime-id map with a one-entry front memo, a free list, and an OnFrameBoundary sweep on the same cadence and retirement age as the cache entries those slots key. Footprint tracks the live DRAWN working set instead of objects ever created, which is the property MG_Impl/Pipe/SlotAllocator cannot have here (nothing in P2 can call its Free). Re-run of the same workloads: handle churn is 0.0% at 512, 1024, 2048, 2500, 3000, 4000, 8192, 10000 and 16000 live objects, consecutive and sparse ids alike, at 1 and 5 acquisitions per use. - VertexInputStateFactory::m_vaoMemos follows the mint with no capacity of its own, through a chunked table whose entry addresses never move - which is what the fixed table's only real guarantee was, and D12.4's grow-on-demand ask without a relocating Vector. - VulkanRenderer::m_vaoDrawMemoTable deliberately keeps the base ref's 2048 entries and the base ref's older-frameSerial victim rule, and changes only its KEY. It is the one memo of the three that had a capacity before P2, a VaoDrawMemo is ~450 B, and losing one costs one vertex-binding re-resolve. Measured steady-state miss rate against the base ref's address-hashed table: 0.0% vs 6.4% at 512 live VAOs, 0.0% vs 24.0% at 1024, 0.0% vs 60.0% at 2048, 36.2% vs 69.5% at 2500, 63.5% vs 79.1% at 3000; both are ~100% at 4096 (2x capacity), where an LRU on a cyclic pattern cannot win. - The two tables are now a MagmaPipeIdentityTables member of VulkanRenderer, handed to its VertexInputStateFactory, instead of two function-local statics that outlived every context and shared one reclamation clock across two. - A Gen that reaches 2^32-1 retires its slot for good rather than wrapping. MOBILEGL_ASSERT is compiled out of every build P2 runs, and a DEBUG-level build of this tree does not compile at all (MG_Util/Types.h uses MOBILEGL_ASSERT before MGLOG_F is declared - untouched since the base ref, and not this package's file), so the defence has to be on the release path to exist. - The no-CSO pipeline-memo fallback stops using MGLOG_W_ONCE. MOBILEGL_LOG_ONCE_INTERNAL is an unconditional std::atomic_flag::test_and_set - a locked xchg per evaluation, not "one static bool test" - and this site is on the per-draw path in exactly the configuration that reaches it. A plain per-renderer bool replaces it, and the comment now says what the warning's absence does and does not prove (nothing at all while bit 0 is clear). - MOBILEGL_PIPE_LEGACY_MEMOS=0 with kMGPipeSubsystemRenderState clear still runs the pre-handle state hash - there is a correct answer there and bit 0 is not Track H, so it is not fatal - but it is no longer silent: the startup gate names the combination. - The D12.3 static_assert block now names D19's DynamicChunksCoverMagmasDynamicTailKey, whose ctest entry lives in package A's file, so the integrator can see which half is missing. |
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46841ac706 |
[Fix] (Magma): assert rather than assume that a handle indexed into a per-slot table is non-null
- MagmaPipeSlotIndex subtracted kMGPipeFirstAllocatableSlot unconditionally, so a null handle would have indexed a per-slot table at ~0u. It is unreachable - both lifetime-id sources start at 1, which is why Acquire's zero guard never fires - but the consequence of being wrong about that is an out-of-range write, not a wrong answer, so it is asserted and the index is pinned to 0 in a release build. |
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01179c54d2 |
[Fix] (Magma): make the legacy-memo lever a startup gate for Magma's own bit, bound the {slot, gen} mint, and keep the all-pull arm free of push-only cost
- MOBILEGL_PIPE_LEGACY_MEMOS=0 no longer aborts a draw. D14 spends that lever at STARTUP and only on a Track-H subsystem, so MagmaPipeValidateSubsystemConfiguration runs once from VulkanRenderer::Initialize and checks bit 6 alone: an Espryt-side bitmask cannot kill a Magma run, and bit 0 - which is not Track H and not a memo re-key - is out of the lever's scope entirely. MOBILEGL_PIPE_PUSH=0x60 with the lever off went from 9/9 aborted to 432/432. - A pipeline memo with no render-state CSO bound falls back instead of aborting. delete_render_state clears the binding, so the null handle is reachable on any tree; the fallback is the pre-handle state hash where one is compiled, and the client's own MGPipeComputePipelineSubsetHash over the same 396 pipeline bytes where it is not - which is what makes -DMOBILEGL_PIPE_LEGACY_MEMOS=OFF a runnable configuration (180/432 aborted before, 432/432 now) instead of a build that dies on its first draw. The fallback warns once, so a run that never keys on a CSO handle says so in its log instead of passing silently. - The handles are minted by a fixed-capacity, self-recycling identity table in the backend, not by MG_Impl's client allocator. Nothing in P2 frees a VertexElementsCso or Buffer slot - the frontend has no death notification Magma can hook - so the allocator's live Allocate and dead Free grew one SlotState plus one hash-map node per object ever created, for the life of the process. The table is 2-way set-associative with an LRU victim and a Gen bump on reuse: bounded (32 KB for VAOs, 128 KB for buffers), exactly as ABA-proof, and it takes MG_Backend's only include of MG_Impl back out. - Both per-slot memo tables are now a BIJECTION with that mint rather than a masked direct map, so two live VAOs cannot share an entry and the eviction decision lives once, in the identity table, instead of once per consumer table. The density claim the masked tables rested on was false while slots grew monotonically, and the masked form had also dropped the second candidate and the frame-serial victim choice the address-hashed table used to have. - snap.vaoHandle is stamped only when bit 6 is on. It was guarded by the compile switch alone, so MOBILEGL_PIPE_PUSH=0 - the all-pull control D14 defines as reproducing P1 exactly, and the arm D.4.3's T2 is measured on - paid a mint per new VAO and a compare per draw for a field that arm never reads. - Every re-keyed Track-H site now asks the same MagmaPipeTrackHArmIsHandles helper, including VertexInputStateFactory::ComputeHash, which decided for itself before and could key on the pre-handle identity while its neighbours keyed on the handle. - The pull build's two pipeline-memo sites keep the base ref's text statement for statement: G1 is back to the contract's four resized symbols, 0 added/removed. |
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3594f03c4e |
[Refactor] (State, Magma): take the backend's raw pointers out of the frontend VAO - the hash and state memos become the factory's own per-slot fields
- P2 D12.5 (ARCHITECTURE.md 9.5). VertexArrayObject carried three `mutable` memos for the
backend: a content hash, a raw pointer into VertexInputStateFactory's heap-allocated
cache entry plus that cache's eviction epoch, and two aux words. A frontend state object
holding the backend's pointer is what P2 retires - under split the backend is in another
process and its cache entry has no address a client could store.
- The hash and state memos move into a slot-indexed table the FACTORY owns, keyed on the
VAO's {slot, gen} and guarded by exactly the same config version, so nothing is
recomputed more often than it was. Fixed and direct-mapped for the same reason m3's
VaoDrawMemo table is: nothing frees a VertexElementsCso slot in P2, so a grow-on-demand
table would keep one entry per VAO ever created. 2048 x 48 B is 96 KB.
- The AUX memo is deleted rather than moved, as the brief says: its two words already live
in VulkanRenderer::VaoDrawMemo (layoutHash / layoutAuxMasks) and GetBackendAuxMemo has no
live reader anywhere in the tree - the only writer was the line this commit stops
executing.
- The eviction-epoch dance shrinks with them. The PROCESS-WIDE s_evictionEpochSource exists
because the memos live on frontend VAOs and therefore outlive the factory; the handle
arm's table dies with the factory, so a per-instance counter is enough there. The epoch
itself stays - it guards the POINTEE, which is still a cache entry a frame boundary can
erase, and moving the memo does not change that. (The brief reads as if a slot-indexed
table removes the need for an epoch; it removes the need for a process-wide one.)
- The three draw-path readers that asked the VAO "is your content hash already memoized?"
now ask whichever side owns the memo, through a force-inlined wrapper so the PULL build's
two loads stay two loads.
- All three accessors and their storage are kept under MOBILEGL_PIPE_LEGACY_MEMOS rather
than deleted from the file, because that is the arm the pre-handle A/B runs (D14) and
because a pull build forces the option ON, where G1 admits no change at all. Configuring
with -DMOBILEGL_PIPE_LEGACY_MEMOS=OFF is what makes the deletion real, and that build
compiles clean - which is the check that nothing else still reaches for them.
- Verification: pull symbol_report --threshold 0 is 0 added / 0 removed / 0 renamed with
the contract's four resizes and no fifth; ctest -L unit 1489/1489 in both the pull and
the push build; ctest -L integration-gpu -R DirectVulkan 432/432 under the default
bitmask and 432/432 under MOBILEGL_PIPE_PUSH=0. The LEGACY_MEMOS=OFF build compiles but
cannot RUN on this tree, and that is the D14 gate working rather than a defect: no
tracker binds a render-state CSO here, so the handle arm has no key and
Fatal{PipeLegacyMemosDisabled} fires at the first draw instead of the memo quietly
aliasing every render state onto one entry. Re-run it once p2/tracker has landed.
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43f8b47088 |
[Refactor] (Magma): key the vertex-input cache and the VAO draw memo on {slot, gen} instead of a lifetime id and a heap address
- Track H subsystem 4 (P2 brief D12.4, ARCHITECTURE.md 9.5), behind
kMGPipeSubsystemMagmaVertexInput.
- VertexInputStateFactory::ComputeHash's buffer identity component becomes the buffer's
{slot, gen} - "lifetimeId -> gen mixed into every server-side content hash". Both are
equally ABA-proof (the allocator maps one onto the other and bumps Gen only on slot
REUSE); what changes is that the hash now carries the identity the SERVER will be handed
once buffers travel as handles, instead of a number only the client can mint.
- LookupVaoDrawMemo becomes a direct slot index: the slot IS the index, and the whole
validation is one handle compare. Gone with the re-key are the Fibonacci mix of the VAO's
address, the two-way probe, the frame-serial eviction choice and the (pointer, lifetime
id) pair - slots are dense by construction, so consecutive VAOs land in consecutive
entries and the collision the address hash existed to spread does not arise below the
table size.
- The table stays FIXED at 2048 entries and the slot index wraps, where the brief calls
for a grow-on-demand vector. Reason, and it is a tree fact the brief does not carry:
nothing in P2 frees a VertexElementsCso slot. The frontend death notification is Espryt
0b's e2 and it covers Espryt's six kinds; buffers are the only kind with an OnDestroy
hook today. A grow-on-demand table would therefore hold one ~1 KB VaoDrawMemo per VAO
EVER created, which on a chunk-cycling Minecraft frame is tens of megabytes. Above the
table size this degrades to a direct-mapped cache validated by the full {slot, gen}:
never wrong, only colder, and strictly better than the address hash it replaces.
Revisit when object deletion reaches the client allocator.
- SetupDrawSnapshot's VAO identity collapses to the same handle - one compare instead of
(address, lifetime id) - so the snapshot and the draw memo cannot disagree about whether
the VAO moved. The config version stays: it answers a different question.
- Handle acquisition sits behind a one-entry memo in the renderer. Acquiring is a hash
probe into the allocator's lifetimeId -> slot map and LookupVaoDrawMemo runs per draw, so
without it the arm would have swapped the address hash it deletes for another probe; a
run of draws over one VAO now pays a single Uint64 compare. Magma acquires the handles
itself because the tracker does not emit object-class state in P2 (it emits for dirty
bits 0-4 only); when it does, these become reads of what the client already sent.
- Negative control C (MOBILEGL_PIPE_HANDLE_ABA_CONTROL, brief D18) is implemented here
because the two guards it defeats live here: it makes ComputeHash hash the raw
BufferObject* and makes LookupVaoDrawMemo skip the lifetime-id compare - the exact state
the table was in before the ABA fix. It applies to the PRE-HANDLE arm, which is what
HandleRecycleScenario.AbaControl runs (MOBILEGL_PIPE_PUSH=0), and it is what proves that
scenario's reproducer still reproduces instead of passing for the wrong reason.
- Verification on this tree: ctest -L integration-gpu -R DirectVulkan is 432/432 under the
default bitmask and 432/432 under MOBILEGL_PIPE_PUSH=0, and -L unit is green. Pull build
symbol_report --threshold 0: 0 added / 0 removed / 0 renamed, 4 resized, all four the
contract commit's.
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c74c4819fb |
[Refactor] (Magma): drive the dynamic tail from the pushed dynamic version and make the chunk table check DynamicTailKey's inventory
- P2 D12.3. ApplyDynamicDrawStateTail keeps reading GetRenderStateParametersVersion, and under MOBILEGL_PIPE_PUSH that accessor is RE-SOURCED: it returns PipeInputs::m_renderStateParametersVersion, which the applier publishes from MGPDynamicState::Version and MGPBindRenderState::Version. The gate now reads what the client pushed rather than what the backend pulled. - The brief expects the same change to stop a PIPELINE-only change invalidating the tail. It does not, and the tree is right against the brief: the applier publishes bind_render_state's Version into the same counter, and it has to - Espryt's SyncRenderState uses that counter as its all-state change detector and G5 forbids touching one line of it, so a bind that rewrote the pipeline half while leaving the counter still would make Espryt skip re-syncing the state it just changed. Getting the finer gate needs a second, dynamic-only version on the wire, which is a CONTRACT change; recorded for the integrator rather than smuggled in here. The second-level DynamicTailKey compare already absorbs a pipeline-only change at the cost of one key build and no vkCmd*, exactly as it did before P2. - The coverage check D12.3 asks for, as static_asserts rather than a unit test: every RenderStateParameters member DynamicTailKey reads is checked against the P2 chunk table (MGPipeRenderStateSpans.h), including the three stencil members PER FACE, since D6 splits StencilFaceState through the middle. The tail's hand-written input inventory and the offsetof-derived chunk table were written for different reasons, so making them check each other is free evidence, and a chunk edit that demoted one of these is a build break here instead of a tail that stops being re-run when its input moves. A ctest entry would have had to live in MG_Test/Pipe/RenderStateSpansTest.cpp, which the ownership table gives to package A; a static_assert in the file that owns the reader is both in-scope and stricter. - ScissorTestEnabledMask is the one input that is NOT dynamic, and the brief says it should be. The tree wins: the split's only rule is "pipeline iff a setter that calls BumpVersions writes it", and SetCapability(ScissorTest) does, so it sits in pipeline chunk P6 with the other capability bools. It is pinned with the assertion INVERTED, so demoting it - which would be a real G7 violation - is also a build break. Reading it in the tail stays harmless because BumpVersions moves both counters together. - Push-only: the whole block is inside MOBILEGL_PIPE_PUSH and the pull build is unchanged (symbol_report --threshold 0: 0 added / 0 removed / 0 renamed, 4 resized, all four the contract commit's). |
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96c544514e |
[Refactor] (Magma): key the pipeline memo on the render-state CSO handle and stop recomputing a hash the client already computed
- P2 D12.1. GetOrCreatePipeline's memo compared a VALUE hash of the pipeline-relevant
fixed-function state that Magma recomputed itself. After P2 the CLIENT hashes exactly
those bytes when it mints a content-addressed render-state CSO
(MGPipeComputePipelineSubsetHash over the seven pipeline chunks), so the bound CSO
handle IS that key and ComputePipelineStateHash was doing the boundary's work twice.
The client's pipeline subset is a strict SUPERSET of the 24 members the hash read, so
the handle discriminates at least as finely as the hash it replaces.
- renderPassHash STAYS in the key, and that is load-bearing rather than conservative:
ComputePipelineStateHash was never a pure function of RenderStateParameters - its
signature took colorAttachmentCount and rasterizationSamples, and
ResolveEffectiveSampleMask reads the latter - so those two render-pass facts have to
stay separated by something. entry.renderPassHash already separates them (the pass
hash folds each attachment's sample count and the attachment set), which is why
collapsing the state half onto a handle loses no discrimination.
ResolveEffectiveSampleMask is NOT deleted with the hash: it is a payload computation,
and it keeps reading Multisample / SampleMask / SampleMaskValue out of the working
block.
- Both memo probes are re-keyed, not just the full path's: TrySetupDrawFastPath carries
its own copy of the probe, and a fast path that keyed differently from the full path
would hand back a pipeline the full path would not have matched.
- The arm is chosen at runtime, per D14: kMGPipeSubsystemRenderState in the
MOBILEGL_PIPE_PUSH bitmask AND a non-null bound CSO. The second half is not belt and
braces - a tree whose tracker does not emit create/bind_render_state yet has no handle
to key on, and keying every draw on the null handle would alias every render state onto
one memo entry. Falling into the pre-handle arm with Features.PipeLegacyMemos=0 is
Fatal{PipeLegacyMemosDisabled}, so HandleRecycleScenario.Handles cannot go green by
quietly running the old code.
- ComputePipelineStateHash and its five cached-hash members (m_pipelineStateHash{,Valid,
Version,ColorCount,SampleCount}) survive only under MOBILEGL_PIPE_LEGACY_MEMOS, which
a pull build forces ON: they exist purely to avoid re-hashing, and the handle arm never
hashes. InvalidatePipelineMemo loses them on the same condition.
- New MagmaPipeArms.h holds the two-switch arm selector shared by the P2 Magma re-keys.
- G1, pull build, symbol_report --threshold 0 against ~/w7/p2-before-libMobileGL.so:
0 added, 0 removed, 0 renamed, 4 resized - and all four are the CONTRACT commit's
(RenderState::{RenderState,SetCapability,IsCapabilityEnabled} and
_GLOBAL__sub_I_DirectGLES.cpp). This commit adds none: every edit is inside a
MOBILEGL_PIPE_PUSH arm and the pre-handle statements are left where they stood, which
is why ResolveBoundRenderStateCso is push-only rather than a shared helper - an earlier
shared-helper shape moved 104 bytes of GetOrCreatePipeline around for no behaviour
change and the gate saw it.
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59191cd296 |
[Fix] (Pipe, DirtySurface): resolve both sides of the dirty-surface derivation to member+field, follow reference and pointer aliases, and turn every write the analysis cannot place into an UNDECIDED answer instead of a verdict
- The writer side recorded a member-rooted write bound to a reference (`for (auto& blendState : m_parameters.BlendStates)`) as the field alone, so seven RenderState setters read as writing nothing; the reader side resolved `render.PatchVertices` to the whole of m_parameters, so every setter that touched any byte of it "supported" NEW_PATCH_STATE and a row saying glClearColor publishes the patch state was green. Both were the same defect: the two sides did not resolve to the same token. - Both sides now carry MEM:<member> and FIELD:<member>.<leaf>; a whole-member write or read is every field. A reference, pointer or range-for alias bound to a member-rooted lvalue is followed (rebinds and aliases of aliases included), a write through a call-result lvalue and a mutating call on a member-rooted lvalue count as whole writes, a const alias cannot be written through with `.`. - A write, or a non-read-only method call, whose root the analysis cannot place - a reference parameter, a call result, a member without the m_ prefix, an unattributable assignment operator - taints the function; the taint rides the call-graph fixed point and every (row, bit) that depends on a tainted function is UNDECIDED, never a verdict. Nothing is trusted by name. - Match rule: a writer supports a bit iff the two sides share a member and, both field-resolved, their field sets intersect; a member in common with no field information on one side is COARSE, reported and never counted; UNDER-FIRING only when both sides are resolved and disjoint for every member the shutter reads. - --check counts only supported answers as derived, prints the COARSE and UNDECIDED tallies, and fails on an UNDECIDED row unless MGP_DIRTY_SURFACE_UNDECIDED_LIST in DirtySurface.def marks it; a mark on a row the derivation decides is a red gate too. The list is empty: all 8 non-render bit answers are supported at field level, and NEW_PATCH_STATE has exactly three legal carriers again. - --self-test grows from 10 to 21 negative controls, including the synthetic bodies of every shape above through the real extractor, the NEW_PATCH_STATE analogue of the value-class control, the taint, COARSE and stale-mark paths, and positive controls for SetPixelStoreParam's pasted writes and the seven alias setters. |
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8d0ed5b82c |
[Fix] (Pipe, DirtySurface): read the writes that go through a member's field and the ones the preprocessor pastes together, and decline the rows the write analysis cannot answer - its "UNDER-FIRING" verdicts were an absence proof it did not have, and one of them put a false answer in the map for a bit P2 already ships
- the write analysis under-approximated in the exact direction its own claim forbids: written_tokens recorded a write through a member's field (m_foo.bar = v) as FIELD:bar and never as MEM:m_foo, while resolve_reader resolves a shutter's accessor to MEM:m_foo, so for any struct-valued member the two halves could not meet; a new MEMBER_ROOTED_WRITE_RE records both, for m_x.f, m_x[i].f, m_x->f and nested - it could not see RenderState::SetPixelStoreParam's sixteen writes twice over, because they are spelled with the token-pasting operator and the file was read raw - the "field" it recorded was the macro parameter name, paramNameTail. The derivation now expands the function-like macros defined under its two roots (directives blanked, parameters substituted, ## pasted), which is also what makes SET_CAPABILITY's m_parameters.capability##Enabled writes visible - and it now DECLINES rather than answers wherever it cannot say it read every writer: a body carrying a construct it does not model (an unexpandable token paste), anything that reaches such a body through the call-graph fixed point the writes already travel, and any shutter member with a write-shaped occurrence outside the analysed roots. --check prints every decline with its site, plus how many bodies and files the absence claim rests on and the one place it stays coarse - the BitwiseEqual bits' shutter window now also starts at the last `}` before the `dirty |=`, so the pack block's trailing `m_pack = pack;` no longer leaks the pixel store into NEW_PATCH_STATE's reader set - consequence in the map: X(SetPixelStoreParam, NEW_PIXEL_PACK) went from a verdict the gate could not support - no function name in the tree could carry that bit - to an accepted, checked answer, and the row it forced (kPulledEveryVerb, documented as "no shutter exists, and none is needed yet") said that of the only mutator behind the shipped set_pixel_pack_state. The row is now kPulledPartialShutter|NEW_PIXEL_PACK: the pull is what holds on every mutating path, the bit moves on the eight Pack arms, and both facts are machine-readable for the P3a reader D16 writes this file for - --self-test grows from 7 negative controls to 10 - kPulledPartialShutter naming no bit, a mutator whose write analysis is incomplete, and a shutter member written outside the roots, the last two asserting a DECLINE and no verdict - and gains a positive control that fails if SetPixelStoreParam's pasted writes ever go unread again |
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f15b0fdf4b |
[Fix] (Pipe): derive the dirty-surface map's object-class and value-class answers too, and correct the two rows that named a shutter their mutator never moves
- X(SetNamedTransformFeedbackBinding, NEW_SO_TARGETS) was false on EVERY path: that mutator binds a BufferState binding point or writes a saved-bindings entry, while the bit's shutter mixes the buffer-CONTENT aggregate with the transform-feedback generation, and a binding moves neither. It answers kPulledEveryVerb, which is what reaches the backend today (GetBufferBindingPoint, in the class's may-read mask). - X(SetPixelStoreParam, NEW_PIXEL_PACK) was false on the eight Unpack arms: the setter writes both halves and the tracker's bit 2 is a byte compare of the PACK half alone, because set_pixel_pack_state deliberately has no unpack counterpart. It answers kPulledEveryVerb, the one publisher every arm has. - --check no longer rubber-stamps the 28 rows the RenderState derivation cannot reach. It reads Tracker.h's Update() for what each bit's shutter READS, resolves those accessors through MG_State's getters to the members behind them, computes what every mutator transitively WRITES as a fixed point over MG_State/GLState and MG_Impl/Pipe (expanding MGP_NOTE_AGGREGATE through MGPipeNoteAggregate's own switch rather than assuming the hop), and fails a row naming a bit whose shutter its mutator moves on no path. One-directional by construction: the write analysis over-approximates, so it can prove absence and not presence, and absence is the under-firing direction. - the enumerator spelling and the NEW_* spelling are paired BY POSITION out of Tracker.h, so the enum and kMGPipeDirtyNames drifting apart is itself a gate failure. - two more self-test negative controls, one per family, both built from the defect that was really in the file; 7 controls now, all tripping. - --check prints what it did NOT check: how many rows carry a prose answer, and every row the derivation declined, so "all mapped" cannot be read as "all verified". - render_state_publishers() folds the bodies of one name with INTERSECTION, so two overloads - one BumpVersions, one bare ++m_version - can no longer derive as "both always fire" and bless an under-firing row. - the header states what "every path" means: every path that MUTATES, so a redundant-write guard does not make its publisher conditional, while a publisher reached on only some mutating paths must not be named. |
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8f66c374aa |
[Fix] (Pipe): re-arm the residual block on any render-state move and republish every vertex-attribute default on a fresh context
- the residual value block armed on NEW_PIPELINE_STATE, so glEnable(GL_CLIP_DISTANCE0)
never re-armed it: SetCapability's ClipDistance0..7 arms are deliberately not
BumpVersions() and those eight are 8 of the 35 CapabilityInputs the block carries, so
the D9/G10 trip wire was disarmed for them for an unbounded window - and invisibly, a
block that is never emitted cannot diverge. It now arms on either render-state counter,
the same answer DirtySurface.def derives for SetCapability, and the comment that
asserted the opposite ("every SET_CAPABILITY arm calls BumpVersions") is corrected.
- the arming moved outside the residual subsystem gate: whether the capability set may
have moved is a fact about the frontend, not about which subsystems this build pushes.
- set_vertex_attrib_defaults published NOTHING across a context change. Tracker::Reset()
sets the staging mirror to the GL defaults and a fresh GLContext holds the same, so the
per-attribute diff was empty on the one walk that must publish a COMPLETE state, while
MGPipeApplierReset() leaves gPipeInputs.m_currentVertexAttribute holding the previous
context's values - which cancelled, two lines later, the InvalidateAll() written for
exactly that case. It now sends all 32 when the tracker is freshly primed, the arm
EmitRenderState already had.
- the fresh-context reset of the CSO cache and the applier moved out of EmitRenderState,
which runs only when bit 0 of MOBILEGL_PIPE_PUSH is set: the per-subsystem A/B D14
invites gave a fresh context a never-reset applier while every suppressor slot was
invalidated.
- MGPipeVertexAttribDefaultsLastHeader() is the observable for both properties of that
call that cannot be read back without a poisoned read of m_currentVertexAttribute.
- the repair case now asserts the invariant (the call named exactly what moved, at most
one repair) instead of repairs == before + 1, which pinned today's applier and would
have gone red the day package A honours MGPAttribValue::ValueClass.
- a static_assert that no MGPipeDirty bit owns kMGPipeSubsystemResidualValues, which is
what makes the residual block's direct subsystem test the one safe exception to
MGPipeSubsystemForDirty, and a note that the NEW_PIPELINE_STATE/NEW_RENDER_STATE
MOBILEGL_ASSERT is a debug/verify alarm over behaviour that is safe in every build.
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067b186677 |
[Docs] (Pipe): say what actually fails to publish a program, a pipeline and a shader dying, instead of naming a scope
- the kUnpublishedDestroy note said the three kinds were outside the six D13 scopes explicit destroy to; the tree's reason is sharper and does not depend on reading D13's prose one way or the other: those three have no per-object handle on the wire at all, so their DirectGLES twins are still reclaimed by the backend's own registry teardown - records the brief/tree disagreement in place: D13 says "six kinds" while the Core.cpp line ranges it cites also cover MarkProgram/MarkShaderForDeletion |
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5d4d91fe7e |
[Fix] (Pipe): carry the class a vertex-attribute default was written through, and stop the applier's lossy write from being observable
- set_vertex_attrib_defaults hard-coded MGPAttribValue::ValueClass to 0 for every attribute and always sent the FLOAT view's four words. A CurrentVertexAttributeValue is one value in three views and GLContext converts numerically between them, so those bytes cannot reproduce the frontend value: glVertexAttrib4f(loc, 1.5f, ..) leaves 1 in intValue and 0x3FC00000 in floatValue, and every glVertexAttribI4i/ui default was wrong too - GLContext now records which view each glVertexAttrib* write filled directly (GetCurrentVertexAttributeClass, push-only) and the payload carries that class and THAT class's own words. It is kept beside the value rather than inside it because CurrentVertexAttributeValue is mirrored into PipeInputs and compared there by a memcmp whose size assertion lives in a file this package does not own - MGPipeFillAttribValue is the flattening, in one named place, so TrackerAttribPayload can pin it: the old defect turns three of its four cases red - the applier (package A's) still memcpys the four words into all three views regardless of ValueClass, so the emitter now CHECKS: it compares the mirror the applier wrote against the frontend's value and, when they differ, copies the field itself and says so once. That closes the window the old code left wrong - a glVertexAttrib* write followed by a verb whose class does not read the field, where the residual fill does not run for it - and it stops repairing by itself the day A's applier honours the class - MGPipeVertexAttribDefaultRepairCount() makes that repair observable to a test without reading storage the fill table forbids that verb to read - the emission gate now goes through MGPipeSubsystemForDirty, the one bit-to-subsystem map, instead of a second copy of it written out by hand at the validate point; five static_asserts tie that map to the field-emitter map it has to agree with - the staging mirror is advanced only by the branch that sent dynamic bytes, with the invariant it used to rely on (BumpVersions moves both counters, RenderState.h) asserted here rather than assumed of another package's file - TrackerShippedEmitter drives MGPipeValidateForVerb itself and reads the real singletons back, so the blend-toggle and viewport shapes are pinned on the shipped emitter and not only on the unit tests' local re-implementation; the fixtures reset the applier, the cache and the tracker together, which is the only consistent state of the three - comments: the derivation probe is a one-field sample, the residual block's trip wire is half a tautology until package A's c1 lands, and the widened counter cannot see a change of exactly 65536 - all three recorded where the code is, not only in a review |
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bb781df527 |
[Fix] (Pipe): count the render-state CSO binds the cache has always declared and never incremented
- Counters::Binds was declared, documented as one of the three numbers P13's capacity retune reads, and incremented nowhere: the retune would have read a permanent zero, and the unit tests counted binds in a local of their own - counted in Acquire, which has exactly one caller and is followed by a bind_render_state every time, so the count cannot drift from the emitter forgetting to tick it |
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c574043c13 |
[Fix] (Pipe): derive the render-state answers of the dirty-surface map from RenderState.cpp instead of believing them, and correct the two rows that named a publisher which does not always fire
- SetCapability named NEW_PIPELINE_STATE, but its ClipDistance0..7 arms write ClipDistanceEnabledMask (dynamic chunk D7) and deliberately do not BumpVersions, so that publisher does not fire at all for glEnable(GL_CLIP_DISTANCE0); SetStencilFunc named it too, while ++m_pipelineStateVersion there is conditional on Func moving, so a ref-only glStencilFunc does not move it either. Both are now NEW_RENDER_STATE, the answer that holds on every path - a row may now carry several publishers joined with '|', which is what lets the 18 setters that call BumpVersions on every path state both counters, and the patch trio state its own bit and the two render counters it also moves - --check no longer validates only row existence and answer vocabulary: it reads RenderState.cpp, derives per setter which of the two counters moves on EVERY path (BumpVersions moves both, a bare ++m_version only the first, a setter with both kinds of path only the first, a delegating setter inherits its callee's) and fails when a row claims a publisher that under-fires or omits one that always fires - two new self-test negative controls, one per direction, both built from the defects that were actually in the file - MarkProgram/MarkProgramPipeline/MarkShaderForDeletion answered kExplicitDestroy, a mechanism D13 does not build for them: Espryt 0b's explicit destroy is scoped to six object kinds that exclude programs, pipelines and shaders. They answer kUnpublishedDestroy now - a recorded hole rather than a mechanism that does not exist |
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3ab394e2b8 |
[Test] (Pipe): give the pull build the same ctest names as the push build so a push-only case skips instead of vanishing
- G2 requires the pull and push ctest name sets to be identical, name for name. The two new suites had a single hand-written "SkippedInAPullBuild" placeholder each, which made the pull build 30 names short - a diff G2 exists to catch. - Each file now carries an X-macro list of its push-only suite.name pairs, expanded in the pull branch into cases that GTEST_SKIP. A case added on one side and forgotten on the other is a visible ctest-name diff rather than a test that silently is not there. - Measured with a CORRECTED gate command. The brief's G2/G14 grep is '^\s+Test #', which only matches a four-digit test number: ctest right-aligns the number, so tests 1..999 print as "Test #7:" with more than one space, and on this tree that silently dropped 999 of 2368 names - i.e. the gate as written passes while looking at 58% of the list. The pattern that works is '^ +Test +#[0-9]+: '. Both gates are green under it: 2396 names in the pull build and 2396 in the push build with a zero-line diff, and zero of the 2363 baseline names gone. |
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43bf97cc87 |
[Test] (Pipe): pin the tracker's shutters and the CSO cache's content addressing, including the collision the memcmp exists to stop
- TrackerWalk drives the tracker and the cache DIRECTLY rather than through MGPipeValidateForVerb: the validate point reaches the library's one process-wide tracker, and a unit test that asserts on a shared singleton fails the moment ctest runs the suite in parallel. The three lines of emission logic it reproduces are the same three lines. - BlendToggleReusesTwoCsos is the Blaze3D shape the whole "push at validate, not in the setter" decision was made for: 32 enable/draw/disable/draw pairs mint exactly TWO CSOs, bind 64 times and hit 62. A per-setter design would show up here as 64 mints. - ViewportDoesNotMintACso is the regression RenderState.h records: 16 glViewports mint nothing, never move the pipeline version, and each sends exactly chunk D0 - not the other seven. - WrapAroundRePushesButNeverMisses drives m_version past 65535 and asserts every one of 70000 changes fired. The alternating value deliberately never touches the default: a setter that early-outs would otherwise make the first iteration a false miss and hide a real one. - AggregateGenerationCatchesABoundTextureMoving is the first test of the direction the P1 verify comparator cannot see - it compares object-class fields by identity only, so a bound texture whose content moved looks unchanged to it. The bit fires and then settles, so it is a shutter and not a stuck flag. - ANaNPatchLevelEqualsItselfAndDoesNotFireForever: a NaN outer level is a legal glPatchParameterfv value, float equality says it differs from itself and a byte compare says it does not. That is why the shutter is a memcmp. - ThePixelPackShutterIsAByteCompareOfThePackHalfOnly asserts an UNPACK write does not move the pack shutter, which is the half that deliberately has no carrier. - HashCollisionDoesNotAliasTwoStates needed a seam and got one: MGPipeCsoCache::s_hashForTest, null in every real build, one never-taken branch on a path that runs only when the pipeline version moved. Without it the memcmp confirm is unreachable code that nothing can prove is doing anything, and what it stops - two different render states on one CSO - is silent wrong pixels with no gate that can see it. - ContentAddressingOffMintsEveryTime pins that bit 63 really changes mint/reuse behaviour, so the negative control cannot rot into a dead switch. - The set-hash suppressor is exercised on all seven slots even though P2 wires one, including the reserved-zero contract: a computed hash of 0 is remapped to 1 so it is never confused with "never emitted". |
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3302ee82b5 |
[Feat] (Pipe): map every frontend mutator onto the aggregate generation that publishes it, and make the dirty-surface scanner a gate
- MG_Pipe/DirtySurface.def: 73 rows, one per distinct mutator the scanner finds, each answering
"what publishes this". The answer vocabulary is a MGPipeDirty bit name or one of five
non-bit answers, and each of the five is documented in the file's header rather than left to
be inferred: kImmediate, kReverseChannel, kNoBackendRead, kExplicitDestroy and
kPulledEveryVerb. Where a mutator has more than one true answer the row carries the COARSER
one - the one that cannot under-fire.
- gen_pipe_dirty_surface.py --check is the gate and it fails in BOTH directions: an unmapped
mutator renders stale, and a row naming a mutator the scan no longer finds keeps a real hole
looking covered. It also rejects an answer that is neither a documented non-bit answer nor a
bit name read out of Tracker.h's own kMGPipeDirtyNames, so a renamed bit cannot leave a row
silently pointing at nothing.
- --self-test runs three canned negative controls - a withheld mutator, a stale row, a bad
answer - and each must trip; trips == 0 is itself an error, the shape
check_include_closure.py and gen_pipe.py --self-test already use. ROADMAP.md's rule is that
every gate must be able to go red for the reason it exists.
- --summary keeps working unchanged, because the CI file that still calls it belongs to
another package until it lands.
- The human report prints the mapped answer where it printed UNMAPPED.
- FillPoints.def: the verdict on the eight statically over-approximated rows, recorded per
group in the def's own comment. All eight are KEPT and the reason is the same in all three
groups - each row names a concrete backend path (the depth/stencil read emulation's paused
capture, VkClearManager::PreCompensateSrgbClearColor's GL_FRAMEBUFFER_SRGB read, the shader
blit's viewport / provoking vertex / binding-point reads), and the only evidence that could
retire one is dynamic. A corpus that never reaches a path proves nothing about it, and a row
dropped on that basis turns a rare path into Fatal{UnmigratedPipeInput} in a shipped build.
The contract's new FramebufferSrgb storage in fact makes one of the eight MORE load-bearing
than it was, not less: it used to read a compile-time constant.
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7dec32a574 |
[Feat] (Pipe): carry what has no call of its own in the residual value block and abort when it disagrees with the assembled state
- set_residual_value_state emits the 35 capability bits, read from the FRONTEND's own
IsCapabilityEnabled rather than from the assembled mirror. That direction is the whole
design: the applier then compares the carried answer against the assembled one, so the block
is an independent oracle instead of a tautology - which is the failure the P1 entry compare
had and P2 is paying to remove.
- It goes out AFTER the residual fill, not with the other emissions: the mirror the trip wire
compares against is written either by the applier's derivation or by that fill, so before it
the block would be compared against the previous verb's answer.
- It is HELD, not dropped, when the verb's class does not carry IsCapabilityEnabled. kQuery and
kXfbSpan do not read it, so at those verbs the mirror is stale by construction; a capability
that moved between two queries would silently disarm the wire if the emission were skipped
instead of deferred.
- ByteClass::ResidualValueBlock has been a placeholder that "stays at 0 until P2" since P0.
This makes it non-zero, which is half of G10.
- The wire is not theoretical: the first version of this commit fired it for real -
Fatal{PipeResidualDiverged, "Dither"} carried=1 assembled=0, on every verb whose class does
not read the capability mirror - and that is what the holding latch above is for. GL_DITHER
defaults to enabled, so the very first mismatch the block could have found is the one it
found.
- integration-verify 818 green, integration-gpu 878 green under the default bitmask and again
under MOBILEGL_PIPE_PUSH=0, unit 1499 green.
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dcfa5ad311 |
[Feat] (Pipe): push pixel-pack, patch and vertex-attribute-default state as their own calls, the last one behind the set-hash suppressor
- set_pixel_pack_state on NEW_PIXEL_PACK, set_patch_state on NEW_PATCH_STATE, set_vertex_attrib_defaults on NEW_VERTEX_ATTRIB_DEFAULTS, each gated on its own runtime subsystem bit so the bitmask stays a per-subsystem A/B. - MG_Impl/Pipe/SetHashSuppressor.h: seven slots, one per kVarTail set_*, with SetVertexAttribDefaults the one P2 wires. 0 is reserved for "never emitted" and a computed 0 is remapped to 1, so the first emission always goes out. The other six are the carrier for the ~175 lines of backend debounce that move in P3b/P4b; landing the mechanism now means the shape is pinned by a test rather than by a plan. - The var-tail carries only the attributes that differ from the tracker's mirror, underneath the set-hash suppression of the whole resolved set - the two suppressors answer different questions and both are cheap. Two rows of Coverage.def's emitted list CANNOT yet retire their pull, and each says why in the code rather than being silently absent: - GetPixelStoreParameters is BOTH halves of the pixel store and set_pixel_pack_state deliberately carries only PACK, so the unpack half has no carrier at all. The field keeps being pulled and the verify comparator keeps proving it. - GetCurrentVertexAttribute's three views are not bit-identical - GLContext CONVERTS between them - while MGPipeApplySetVertexAttribDefaults memcpys one Data[4] into all three and ignores MGPAttribValue::ValueClass, which the wire type carries precisely so it does not have to. Until that applier reads ValueClass the carrier cannot reproduce the frontend value. The call is still emitted, so the wire shape, the payload bytes and the suppressor are all real; the residual fill runs after emission, so the mirror ends up correct either way. Both are contract-side defects in files this package does not own; they are reported to the integrator with the exact fix rather than worked around here. |
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aa64c91052 |
[Feat] (Pipe): mint render-state CSOs on the pipeline subset and send only the dynamic chunks that moved - the steady-state cost of the whole render-state family is now two Uint16 compares
- MG_Impl/Pipe/CsoCache.h: 64 entries, LRU, hash -> probe -> MEMCMP -> handle. The memcmp is not optional: a bare 64-bit hash equality would let a collision alias two different render states onto one CSO, which is silent wrong pixels with no gate that can see it, and Mesa's cso_cache memcmps for exactly that reason. It runs only when the pipeline version moved, so never in the steady state. Eviction emits delete_render_state and frees the client slot. - kMGPipeBehaviourNoCsoContentAddressing (bit 63) turns off the PROBE and the handle reuse, not the records: every pipeline-version change then mints, binds and evicts, which is the whole-block content addressing the design is measured against. - The validate point's step 3: bind_render_state when the pipeline version moved (12 bytes, no hashing, no blob when the cache hits), set_dynamic_state when m_version moved, carrying only the dynamic chunks that differ from the tracker's staging mirror. An EMPTY chunk mask still sends the 32-byte header, because the version is what Magma's dynamic tail gates on and it moved. - The residual fill now skips a field a P2 call supplies, driven by the generated kMGPipeFieldEmittedBy[] and gated per subsystem on the runtime MOBILEGL_PIPE_PUSH bitmask, so the bitmask is a true per-subsystem A/B. THE STAMP IS UNCHANGED: a stamp says "this verb published this field", which is as true of an emitted field as of a copied one, and withholding it would abort every backend read of the fields the migration just took over. - PipeStats::RecordDrawPayloadBytes has been implemented, unit-tested and called by nothing since P0. This is its first emitter. - A field that reaches PipeInputs only through MGPipeDeriveRenderStateFields is skipped only when that derivation is really there. It is package A's and is a declared stub on the p2/contract tag this branch starts from, so rather than hard-code which branch this is, the filler probes once: a sentinel in a scratch block, the mirror cleared, the derivation run, the answer latched. It stays useful after A lands - if the derivation is ever deleted the filler degrades to PULLING those fields rather than rendering a default. - integration-verify, 818 entries, green: the comparator re-reads every field from the live context at every backend read, so "the assembled block equals the live context" is now proven rather than asserted, and the entry compare has stopped being a tautology. |
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fcd4ad3799 |
[Feat] (Pipe): compute the per-verb dirty mask at the validate point and count how often each bit fires
- MGPipeFillForVerb becomes MGPipeValidateForVerb and MGP_FILL expands to the new name. The
macro spelling, the 83 call sites and the verb enum do not change: the dispatch is
kMGPipeVerbClass's nine classes, which is the same code as nine named ValidateFor* entry
points with one call site per verb instead of nine (P2 brief D1, against ARCHITECTURE.md's
eight - FillPoints.def argues in its own comment for splitting kProgramOp out, and the landed
table is what runs).
- MG_Impl/Pipe/Tracker.h: MGPipeDirty's 18 bits, the widened Uint16 shutters, the per-verb walk
and the per-bit-per-verb-class fire tallies. The widening happens in the TRACKER and MG_State
is not changed for it; a wrap costs one extra re-push and never a missed one.
- NOTHING IS EMITTED YET. The mask is computed, latched and counted, and the full P1 residual
fill runs after it unchanged. That is the point of this step: it says the walk is
semantically free before any field stops being pulled, so a regression in the next commit
cannot be blamed on the walk.
- Every shutter over-fires on purpose. Bits 2 and 3 are BYTE compares, not value compares,
because a NaN patch level is a legal glPatchParameterfv value and has to equal itself; bits
5..17 are composed with a mixing hash, which can in principle collide, and that is stated in
the file and is acceptable only because nothing consumes those bits in P2.
- The shutter for bits 6..8 reads the current program's version counters WITHOUT
GetProgramForDraw, so the walk never joins a pending link to answer "did the shader move".
- Header-only rather than Tracker.{h,cpp}: the root CMakeLists.txt that would have to name a
new .cpp belongs to package A and is frozen behind the p2/contract tag. One translation unit
in the library includes it, so inline costs nothing, and splitting it out is one list(APPEND)
line whenever the ownership allows.
- MG_Test/ScopedPipeVerb.h and MG_Test/Pipe/PipeInputsTest.cpp follow the rename. Five comment
references to the old name live in package A's files (MGPipe.h, the two generated .inc, and
gen_pipe.py) and are deliberately left for their owner.
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de532f55a9 |
[Feat] (State): give the frontend six aggregate generations so a tracker can answer "did any bound texture, buffer, attachment or attribute move" with one Uint64 compare
- MGP_NOTE_AGGREGATE(Aggregate) next to MGP_NOTE_MUTATION in MG_Pipe/PipeMutation.h, ((void)0) in the pull build for the same reason and with the same shape. It answers a DIFFERENT question from MGP_NOTE_MUTATION - "did any object of this class move since the tracker last looked", not "did a backend move a frontend value inside its own verb" - which is why it is a second macro rather than an overload. - The counters are members of the owning MG_State container (VertexArrayState, FramebufferState, TextureState x2, BufferState) and are reached through a push-only GLContext facade, because the bump points sit on OBJECTS and an object has no back-pointer to the state that owns it. That is the free-function form P2 brief D4 allows, and it costs a global load on a path that has just written object state. - A SIXTH aggregate, VertexAttribDefault on GLContext, which D4 does not list. Its bit (NEW_VERTEX_ATTRIB_DEFAULTS) is specified there with a ContentHash over all 32 CurrentVertexAttributeValues, and hashing 768 bytes on every draw does not fit inside the T1 ceiling the same brief pins. The hash still decides whether to EMIT (D11's set-hash suppressor); the generation decides whether to hash at all. - 30 bump points: 3 VertexArrayObject config-version sites, 3 FramebufferObject object-version sites (one of them inside MOBILEGL_DEFINE_FRAMEBUFFER_DEFAULT_SETTER, so the statement carries its own line continuation), 5 texture content-version sites, 12 texture params-version sites, SamplerObject::BumpVersion as the sampler choke point, 7 BufferObject change-serial sites and the 3 glVertexAttrib* defaults. - Every counter is deliberately COARSER than the state it guards: over-firing costs one extra push, under-firing renders stale, and under-firing is the direction ARCHITECTURE.md 13.2 names as the dangerous one and the P1 verify comparator cannot see for object-class state. - TrackerTest: each bump point moves ITS aggregate and no other, plus a null-context note. - G1: the pull build is 0 added / 0 removed / 0 renamed and the four resized symbols are the contract commit's own, unchanged by this commit. |
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3d1a866e82 |
[Test] (Espryt): pin that the armless cases put the operator's log path and MG_Config::Features back as they found them
- TheArmlessCasesLeaveTheLogPathAndTheConfigAsTheyFoundThem drives ScopedLogFileRedirect and ScopedArmlessKnobPair with and without a pre-set MOBILEGL_LOG_FILE_PATH and asserts the restore byte for byte - in a build without the legacy arm the verdict is Handles whatever the knobs say, so the case pins the knob values rather than the NoArm verdict there |
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df784c6752 |
[Fix, Test] (Espryt): deliver a death notice to every holder of a kind, retire the twin table's last sweep, and pin the bring-up call site under the armless knob pair
- BackendSlotTable links every instance into a per-type holder list; OnFrontendObjectDestroyed resolves the handle once, drops the twin in each holder by handle and frees the slot once, last - a notice delivered to one registry left the fixture's saved copy holding a dead twin, and its driver storage, for the life of the process (review v4 minor 2) - ReclaimDeadSlots and CollectGarbageNow leave the slot table: nothing called them, so the header's "backstop" was a claim without a caller; the registry's pre-P2 CollectGarbageNow is a no-op on the handle arm (minor 1) - HandleOf no longer memoises a null answer, which a second holder's acquire could never refresh (minor 8) - EnsureProcessTeardownSentinel is armed by the slot table's first insertion, as D13 says; the registry arms it only on the legacy arm (minor 9) - new SanityTest cases: OneDeathNoticeDropsTheTwinInEveryHolderOfTheKind, ASavedCopyOfARealRegistryDropsTheTwinOnTheSameNotice, ANegativeLookupIsNotCachedAcrossAnotherHoldersAcquire, and EglBringUpUnderTheArmlessKnobPairReturnsInsteadOfStopping, which runs InitPbufferSurface under the pair in a forked child and fails naming both knobs if InitDisplayAndContext ever stops there again (minor 4) - AnArmlessKnobCombinationStopsInsteadOfSkippingTheLane writes a per-process, per-case log path and restores MOBILEGL_LOG_FILE_PATH and MG_Config::Features through RAII guards on every exit path (minor 5) |
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c9dd173201 |
[Fix] (Espryt): close four review minors on the twin table - a walk that can outlive its vector, a null call that is not arm-equivalent, and two comments that claimed more than the code does
- ForEachLive walked with a range-for and handed fn a reference INTO m_slots, so a callee that reached GetOrCreate on the same table would resize the vector under both. Index loop and a copied twin, the shape ReclaimDeadSlots already uses. The one caller today happens not to insert; that is not a property the walk should depend on. - GetOrCreate(nullptr) reset the parking twin on EVERY call, so a second null call destroyed what the first was handed. The map arm kept its null-keyed entry until a sweep, so this was an arm difference in the one path (SyncTextureObjectToBackend) that documents relying on the tolerance. It now keeps the parked twin, and the case makes a second call. - The one-entry memo's comment claimed the three per-draw resolution paths ask for the same object every draw. Two of them do not: BindCurrentFBO resolves both targets in a frame and ResolveUnitSamplerBackend asks per texture unit, so both thrash a single-entry memo and pay a probe P1 did not. The comment now says so and names the fix (per-unit / per-target) and the gate that would price it (G11, device-side, owed). - HandleOf caches a NULL answer too - deliberate, because a bound-but-never-synced object would otherwise re-probe every draw - and what makes it safe is that GetOrCreate refreshes the memo. Nothing pinned that; RepeatedLookupsOfALiveObjectKeepOneHandle now does. - Removed the dead #if MOBILEGL_PIPE_PUSH nested inside #if MOBILEGL_PIPE_PUSH in ScopedDetachedTextureFramebufferAttachments. |
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f5bd1a0412 |
[Test] (Espryt): drive the acquire / look up / delete / re-acquire walk through the real registry for all six re-keyed kinds
- The D13 "must not break" pins made ZERO slot acquisitions: the scratch-FBO scrub and the
three context-generation guards build their twins with MakeShared directly or under
ScopedStateGuardMocks, so they never reach StateBackendObjectRegistry and pass
identically on both arms. The four acquisitions in the binary were all kind Texture, and
the eleven DirectGLESSlotTable cases drive BackendSlotTable directly on the throwaway
kinds Query and Fence - so they would pass had the six registries never been re-keyed.
Framebuffer, Renderbuffer, SamplerCso, ShaderCso and VertexElementsCso had no case that
could go red for the switch-over.
- EverySwitchedOverKindResolvesItsTwinThroughTheHandleArm walks all six through the real
registry global the shipping paths call: GetOrCreate mints a non-null {slot, gen}, Find
and FindByHandle name the same twin storage, the object's own destructor notice frees the
slot with no sweep, and the successor lands on the freed slot with a moved Gen while the
predecessor's handle resolves to nothing. A kind still on the legacy arm answers the null
handle and fails the assertion by name.
- Evidence: gdb breakpoint on MGPipeSlotAllocator::Acquire counts 12 hits for this case
alone in build-push - six kinds times the two objects each - against 4 for the whole rest
of the binary. It skips visibly on the legacy arm and in the pull build (G2 parity).
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6cb7d1b83b |
[Fix] (Espryt, State): let the last four object classes announce their own death and delete the twin table's garbage collector
- e2 was landed for two of six kinds, so Texture, Framebuffer, SamplerCso and VertexElementsCso still discovered death in a sweep and ROADMAP.md:18's "delete the GC" was undelivered. TextureObjectBase (the one base every concrete texture derives from), FramebufferObject, SamplerObject and VertexArrayObject now raise NotifyStateObjectDestroyed from their destructor, on RenderbufferObject's pattern: out of line, declared only under MOBILEGL_PIPE_PUSH, so the pull build keeps its implicit destructor and its symbol set (G1 still 0 added / 0 removed / 0 renamed and 0 resized against p2/contract). - With all six announcing, BackendSlotTable loses BOTH sweep drivers: no draw tick, no creation tick, no kGCInterval / kCreationGCInterval / m_gcTick / m_creationTick. CollectGarbageIfNeeded() is empty on this arm; CollectGarbageNow() stays as an EXPLICIT collection and is the backstop for a notice that InProcessTeardown() drops. - The seven CollectGarbageIfNeeded call sites in DirectGLES.cpp keep their spelling because they are the legacy registry's driver and that arm is still compiled beside this one; the registry's body is now guarded on MOBILEGL_PIPE_LEGACY_MEMOS, so a build without the legacy arm has no collector at all. On the handle arm each site is a predicted branch. - The weak_ptr per entry stays for exactly two jobs it is honest about: ForEachLive()'s strong hand-over to ScopedDetachedTextureFramebufferAttachments, and the explicit collection. It is never an identity test; Gen is. - Tests: AProgramAndARenderbufferAnnounceTheirOwnDeath becomes EveryReKeyedObjectClassAnnouncesItsOwnDeath and drives all six classes, by membership rather than count because every texture owns a private sampler that also announces; ObjectChurnAloneDrivesTheSweep becomes AnnouncedDeathKeepsObjectChurnFromAccumulatingWithoutASweep and pins that 256 churned objects hold one live twin at a time with no CollectGarbage* call anywhere. |
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7c97fcfee3 |
[Fix] (Espryt): stop the armless knob pair inside the test that needs an arm, not inside the EGL bring-up a forked pre-flight swallows
- Fatal{PipeLegacyMemosDisabled} was raised from InitDisplayAndContext(), i.e. from inside
eglMakeCurrent. The integration harness pre-flights that exact sequence in a forked child
(MG_IntegrationTest/Harness/HeadlessGL.cpp) and reports a child that dies on a signal as
"no usable GPU/display/ICD", so every scenario SKIPPED and ctest called the lane 100%
passed while running nothing - on the very pair of env vars the D14/D18 A/B is driven
with. ROADMAP.md:7 forbids a gate that cannot go red for the reason it exists.
- The arm decision becomes a pure function of the two knobs, ClassifyEsprytSlotArm(), with
three verdicts. Bring-up now calls DiagnoseEsprytSlotArm(), which names both knobs at
ERROR and RETURNS; the stop stays in ResolveEsprytSlotTablesArm(), which the inline latch
reaches at the first twin lookup - a scenario body, where a crash is a test failure.
- A process that never looks a twin up never needs an arm and is no longer stopped by one
it would not have used. That is the only behaviour this moves.
- SanityTest gains an always-on case: the four knob combinations of the pure classifier,
that the diagnosis does not stop, and that the stop is SIGABRT whose log line names
PipeLegacyMemosDisabled, MOBILEGL_PIPE_PUSH, MOBILEGL_PIPE_LEGACY_MEMOS=0 and the bit -
the message and not merely the signal, because "Subprocess aborted" alone tells an
operator nothing. It skips visibly in the pull and no-legacy builds (G2 name parity).
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caa0a7221b |
[Fix] (Espryt): pick the unit-bindings debounce by the runtime arm, and stop two slot cases sharing one kind
- UnitBindingsSnapshot was split by #if MOBILEGL_PIPE_PUSH, so a push build ran P2's lifetime-id debounce on the MOBILEGL_PIPE_PUSH=0 arm too. That arm has to reproduce P1 (ConfigLoader.cpp), or the integrator's A/B measures this slice's mechanism on both sides and attributes it to neither - the same complaint g_fbSlotCache was already fixed for. The snapshot now carries P1's WeakPtr fields beside the lifetime ids whenever the legacy arm is compiled, and Capture/Unchanged pick by EsprytSlotTablesEnabled(). The two answers are equivalent (OwnerEquals on two empty pointers is true and LifetimeIdOf(nullptr) == 0 == 0; a live-versus-expired control block and two distinct lifetime ids both compare unequal), so this is A/B fidelity, not a behaviour change, and a build with no legacy arm carries neither the fields nor the branch. - TwoTablesOfTheSameKindShareOneSlotAndKeepTheirOwnTwin deliberately never swept, so it left a live MGPipeKind::Query slot behind for good, and ObjectChurnAloneDrivesTheSweep reads HighWater/LiveCount of that same process-global kind. Deltas made them pass today, but --gtest_shuffle or a third case on kind Query would have made them interact. The two-holder case now has a kind to itself and returns its slot at the end. - Its comment claimed two live tables of one kind "cannot arise outside this case". They can and do: ScopedDirectGLESTextureBindings holds a second live table of kind Texture, and package D's subsystem 4 re-keys VaoDrawMemo out of the same per-kind allocator. The comment now states the real hazard (whichever holder frees first orphans the other's entry; safe, because Free is generation-guarded and FindByHandle compares Gen, but not free) and flags it for the integrator. |
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eb81705130 |
[Fix] (Espryt): tell the backend when a frontend object dies instead of discovering it in a garbage sweep
- P2 step e2, as far as the file-ownership table lets one package take it. New frontend
header MG_State/GLState/StateObjectDeathNotice.h carries BufferBackendOps' shape for the
other six kinds: an ops table the backend fills in, and one entry point that takes
{kind, lifetimeId} rather than the object, because by the time the last SharedPtr has
dropped there is no object left to pass and the lifetime id is exactly what the client
slot allocator resolves a handle from. Declared only under MOBILEGL_PIPE_PUSH, so the
pull build's symbol set is untouched.
- BackendSlotTable::DestroyByLifetimeId drops the twin and returns the slot at the moment
the object goes, instead of at the next sweep - which for a renderbuffer or a texture
atlas is the difference between freeing the driver allocation now and freeing it 64
creations from now. It returns the slot only when THIS table holds it: two holders of one
kind already exist (the ScopedDirectGLESTextureBindings fixture; Magma's subsystem-4
table shares the VertexElementsCso kind), and a table that never twinned the object must
not free a slot the other one still names. The legacy arm keys on the frontend heap
address, cannot answer a notice at all, and keeps the sweep - which is the announced-
versus-discovered half of the A/B the compile-time arm exists for.
- Managers.cpp registers one dispatcher for all six kinds from ResolveEsprytSlotTablesArm(),
i.e. exactly when the arm that can answer a notice is the arm that runs, and drops a
notice that arrives after exit() has begun.
- FIRING it needs a destructor per class, and the P2 ownership table gives
{Texture,Framebuffer,Sampler,VertexArray}State/* to other packages, so only ProgramObject
and RenderbufferObject raise it here. The other four still rely on the sweep; their four
one-line calls retire it entirely.
- Three cases pin the three halves: the slot comes back with no sweep and the notice is
idempotent and does not free another holder's slot; a program and a renderbuffer announce
their own death when the last SharedPtr drops and not before; and the handle arm actually
installs a consumer, rather than the two halves each being fine on their own.
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e10f5d6750 |
[Test] (Espryt): run the sanity binary on the twin arm it was compiled for, and pin that it does
- SanityTest never calls MG_ConfigLoader::Init, so MG_Config::Features.PipePush kept its static default of 0 - the value a PULL build ships - and every case in the binary took StateBackendObjectRegistry's legacy UnorderedMap arm. In build-linux, build-push AND build-verify alike, the whole D13 "must not break" list (the scratch-FBO scrub, the three context-generation guards on the texture/framebuffer/renderbuffer twins, the sampled-set staleness walk and the whole-registry ScopedDirectGLESTextureBindings fixture) was therefore evidence about code this package did not change; a gdb breakpoint on MGPipeSlotAllocator::Acquire was the only way to see it. - A gtest global Environment now seeds Features.PipePush with ConfigLoader's own push-build default, so the binary runs the arm that SHIPS in the build it was compiled for: legacy in build-linux (where the handle arm is not compiled and every DirectGLESSlotTable case skips visibly), handles in build-push and build-verify. MOBILEGL_PIPE_PUSH in the environment overrides it with ConfigLoader's decimal/0x contract, so the legacy-arm run of the same binary is one env var. It is an Environment and not a static initializer because MG_Config::Features has a String member and is dynamically initialised. - TheTwinRegistryCasesInThisBinaryRunOnTheHandleArm is that gdb probe made falsifiable: delete the environment and it goes red naming the arm rather than a symptom. |
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5a3c0616b7 |
[Test] (Espryt): pin the churn-driven sweep cadence, the null tolerance, and the one slot per object the two Track H slices share
- ObjectChurnAloneDrivesTheSweep churns 256 objects through GetOrCreate and never calls
CollectGarbage{IfNeeded,Now}: nothing but the creation tick can collect them. Verified
red - it is the only case that fails - when the creation-driven sweep is neutered, and
green again on restore. The churn count is a fixed constant rather than a multiple of the
interval so that a negative control which pushes the interval out of reach makes the case
FAIL instead of running for 2^32 iterations.
- TwoTablesOfTheSameKindAgreeOnOneObjectsHandle could not fail: HandleOf never reads the
table, so any two tables agree for any implementation. Replaced by a case that asserts
what is actually load-bearing - ONE slot of the kind is consumed however many tables hold
a twin of the object (which is what makes Magma's subsystem-4 table resolve the same
handle for the same VAO), and the shared handle still addresses each table's own twin.
- GetOrCreateToleratesANullStateObject pins the release-build behaviour the map arm had.
- The three names are registered as visible GTEST_SKIPs in the pull build, like the five
before them, so the pull and push builds keep listing the same ctest entries.
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9a8369296e |
[Fix] (Espryt): sweep the twin table on object churn again, refuse to run an arm the operator disabled, and give the hot lookups back their array probe
- The handle arm took only ONE of the registry's two sweep drivers. The map arm sweeps
every 64 first-time insertions BECAUSE object churn, not draw count, is what makes the
sweep urgent: a CTS-shaped case runs ~10 per-draw ticks, so the 1024-tick draw-path
driver alone spans ~100 cases' worth of dead, gigabyte-sized twins. BackendSlotTable now
carries the same kCreationGCInterval = 64 creation tick, swept before the entry reference
exists for the same reason the map arm sweeps there. Without this the slice REGRESSED the
memory it was supposed to leave unchanged.
- Fatal{PipeLegacyMemosDisabled} now aborts. It logged and then returned false, which fell
straight into the legacy arm the operator had just made unreachable: a green run measured
on the wrong arm, and the exact lever HandleRecycleScenario's arms are selected with. It
is also resolved at backend context creation now, not on the first twin lookup, so a
process that twins nothing still learns its knobs leave it with no arm at all.
- EsprytSlotTablesEnabled() becomes an inline latch over an out-of-line resolver. It is
consulted on every Find/GetOrCreate/HandleOf/ForEachLive/CollectGarbage*, i.e. several
times per draw, and as a cross-TU call with no LTO that was a PLT call per lookup.
- HandleOf keeps a one-entry lifetimeId -> handle memo, so the three per-draw resolution
paths whose TwinLookupMemos this slice deleted go back to an integer compare plus an
array index instead of the allocator's ByLifetimeId hash - which is the "direct slot
indexing" the memo removal was traded for. It cannot serve a stale answer: a lifetime id
is never handed out twice, and FindByHandle compares Gen anyway.
- GetOrCreate(nullptr) returns a parking slot instead of dereferencing null in a release
build; the map arm inserted a null key and SyncTextureObjectToBackend documents relying
on that tolerance.
- ReclaimDeadSlots moves the twin out before it writes the entry, so a twin destructor that
re-entered GetOrCreate and grew m_slots could not make the writes land in freed memory.
- The framebuffer binding-slot cache is gated on kMGPipeSubsystemEsprytSlots rather than on
the compile-time MOBILEGL_PIPE_PUSH, so MOBILEGL_PIPE_PUSH=0 stays the faithful
all-subsystems-pull control ConfigLoader.cpp documents. The poison bypass stays closed on
the arm that ships.
- MGB_TWIN_KIND_PARAM/ARG stop leaking into every TU that includes Managers.h: the twelve
declaration and definition sites name a TwinRegistry alias template that swallows the
kind in the pull build, and the one remaining macro is #undef'd after the class.
- The twin lookup inside BindCurrentFBO stops shadowing the framebuffer binding slot in a
function whose whole subject is which "slot" is meant.
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842af23331 |
[Chore] (Pipe): drop the executable bit from MGPipeRenderStateSpans.cpp
- A mode change on its own, so it does not ride inside a code commit. The other three of the four files created with 0755 were already corrected; this is the last one. |
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d1a7c5f159 |
[Fix] (Pipe): stop claiming set_pixel_pack_state supplies a field it only half writes, and fold the chunk boundaries into the subset hash's seed
- Coverage.def's emitted list named GetPixelStoreParameters, but the field is PipeInputs::m_pixelStore[2] - pack AND unpack - and set_pixel_pack_state carries the pack half only, deliberately and permanently. An emitted row is a licence for the residual fill loop to skip the field, so the moment the render-state bitmask has its bit set the unpack half would be written by nothing while its poison stamp said it was published, invisible to the poison and to the verify comparator alike. The row is gone and the reason is in the file; the pack half is simply written twice until the field is split. - kMGPipeRenderStateChunkTableVersion was a promise nobody enforced: a boundary could move, the two byte-count assertions be updated, and every persisted key stay valid. The hash is now seeded with the version XOR a compile-time checksum of the boundary table, so a moved boundary invalidates the keys whether or not anyone remembered - and without a static_assert on the boundaries, which would turn G7's negative control into a build break instead of a red test. |
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ce370a3e84 |
[Test] (Pipe): drive both redundancy trip wires and the four apply entry points nothing in any build reached, and finish the setter walk's stencil faces and hint targets
- Five of the applier's eight entry points had no caller in any build, including both wires the redundancy of the patch trio and of the residual block exists to arm. ROADMAP.md asks that every gate be able to go red for the reason it exists; these could not change colour at all. - Each wire is now driven in three states: DISARMED (the applier has not scattered the bytes it would compare, which is the MOBILEGL_PIPE_PUSH=0x10 shape), ARMED AND AGREEING, and ARMED AND DIVERGING. The diverging state is asserted in the form the build gives it - a poison or verify build aborts and the parent reads SIGABRT and the Fatal line out of the log, a shipped push build counts and logs - so neither case is skipped anywhere. - ResidualTripWireHoldsAcrossAVerbClassThatDoesNotPublishTheBlock is the draw-then-dispatch sequence itself: it aborts on the pre-ledger form of the wire and passes on this one. - The patch case carries a NaN outer level, a legal glPatchParameterfv value that must compare equal to itself, which is why the wire memcmps rather than compares. - set_pixel_pack_state, set_vertex_attrib_defaults and delete_render_state are driven and read back through the accessor a backend would use, each under the verb class that publishes it. MGPipeDeriveRenderStateFields - D-7's kept whole-block form, which production does not call - is checked against the chunk-scoped one. - The suite gains its own main() (and links gtest, not gtest_main) for PipeInputsTest's reason: the diverging cases read the wire's line back out of a log file this process names before anything logs. - SetterConsistency drives SetStencilOp and SetStencilFunc and SetStencilMask on BOTH faces and SetHint on all four targets. Face 0's Func ends chunk P2 and its three ops open P3, which face 1's Func closes, so the previous one-face-each walk never wrote P3 at all. |
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bee07c3273 |
[Fix] (Pipe): arm both applier trip wires off the applier's own scatter ledger instead of off a bound handle, and stop leaving a mixed CSO or a malformed attribute tail to a DEBUG-only assertion
- MGPipeApplierState gains ScatteredChunkBits: the global chunk bits this applier has itself
scattered into PipeInputs::m_renderState, set by bind_render_state (the whole pipeline half)
and set_dynamic_state (the chunks it names), cleared by MGPipeApplierReset. set_patch_state's
own write is deliberately NOT in it - that is the other carrier, and a wire comparing against
bytes it had just written would be a tautology.
- The residual trip wire now compares capability i only once every chunk that capability's
answer is read out of is in the ledger. Both of the previous form's contracts were undeclared
and one of them was wrong: with the render-state subsystem off (MOBILEGL_PIPE_PUSH=0x10 is a
legal per-subsystem A/B, D14) the working block is the per-verb fill loop's, published per
verb CLASS, and FillPoints.def does not publish GetRenderStateParameters at kDispatch or
kTextureOp - so at a dispatch after a draw the block held the draw's bytes and a correct
context could abort. With the ledger empty the wire now says nothing there, and with the
subsystem on the applier is the block's only writer and its bytes are current at every class.
- The per-capability grain is not decoration: a bind alone owns the pipeline half, and the
eight ClipDistances are answered from ClipDistanceEnabledMask in dynamic chunk D7, so between
a bind and the first set_dynamic_state exactly those eight are unanswerable. The source
chunks come from the same MGP_PLAIN_CAPABILITY_LIST and the same boundary table
DeriveCapability reads, so the two cannot drift.
- The patch-carrier wire arms the same way, which replaces its "some CSO is bound" condition -
a process-global that stayed set from the first bind onward - and covers the verb-class
contract as well as the ordering one.
- Both wires now run in the shipped push build too, counting and logging where a poison or
verify build aborts (one MGP_TRIP_WIRE_REPORT/TAG pair, so only the fatal arm writes the
"Fatal{...}" marker G4 greps for). A wire compiled out of every build a device runs is not a
wire, and the counters are what let a unit case see it fire in every build.
- create_render_state no longer leaves a dead BaseCso to MOBILEGL_ASSERT, which is inert at
INFO - the level every gate and every shipped build uses. A recycled slot's record still
holds the previous occupant's 396 bytes, so inheriting nothing and scattering the delta on
top handed out a record that was half one CSO and half another. Both arms now start from a
defined base and report. The same for a brand-new CSO that does not name every chunk.
- set_vertex_attrib_defaults walks the mask's 32 bits rather than the slot array, consumes a
tail entry for every named location so a named-but-unstorable attribute cannot desynchronise
the rest, and reports all three consistency faults in every build.
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7c2c1456f8 |
[Test] (Pipe): make the slot allocator's ABA case prove its claim without waiting for the heap, and narrow the DEBUG skip to the arm that needs it
- LifetimeIdSurvivesARecycledAddress could not distinguish what its name claimed: Acquire never sees an address, and each round freed its handle, so the next handle differed whether or not the heap repeated the address - a restatement of GenMovesOnlyOnSlotReuse - and the case could silently GTEST_SKIP on a machine that never repeats one. The reuse count is now recorded rather than depended on, and a deterministic arm proves the strictly stronger form: re-acquiring the SAME LIFETIME ID after a free - the key the map is actually built on, which MG_State never reissues - still cannot reproduce the handle, because the reused slot carries a new generation. If that cannot reproduce a handle, no recycled address can. - CompositeShaderBandIsNeverHandedOut skipped the whole case in a DEBUG build, including the two arms that trip no assert. The eight low-slot handouts and the "every other kind is unaffected" arm now run in every build; only the exhaustion walk, which trips the allocator's own "slot space is exhausted" MOBILEGL_ASSERT on purpose, is behind the skip. |
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ad1238bd6f |
[Test] (Pipe): require a named pipeline member to be WHOLLY pipeline, drive every indexed setter at index 0, and walk the incremental chunk path
- ChunkTablePartitionsTheBlock asserted only that a named pipeline member is TOUCHED
by the pipeline half. A boundary that demotes part of one - four bytes at the head
of BlendStates, i.e. the glEnablei(GL_BLEND, 0) bit - left the case green except
for the two byte-count constants, which P3 will legitimately move; after that a
partial demotion would have been invisible, and its consequence is one CSO handle
serving two different pipeline states. Now IsWhollyPipeline for every named member,
with StencilStates the one documented straddler.
- Every indexed setter is driven at index 0 as well as at a middle index. Index 0 is
the element both backends consume and the one a head-of-array boundary demotes
first; with it, the demotion above also fails SetterConsistency, naming the setter.
- The round trip D2 rests on is asserted: the assembled block is memcmp-equal to the
live one. That is the only cover for the ~25 members with no derived field at all -
SampleCoverage*, SampleMaskValue, PolygonModeBack, the hints, ScissorBoxes[1..15],
ClipDistanceEnabledMask and the raw capability bools - which is exactly the set
Espryt's SyncRenderState reads through its span memcmp.
- IncrementalChunksKeepEveryDerivedFieldInStep: the shape the tracker actually emits.
A create_render_state naming only the pipeline chunks that moved against a BaseCso
(D7 step 2's miss path) and a set_dynamic_state naming only the dynamic chunks that
moved (D8's suppressor), ten steps plus all 35 capabilities one at a time, each
followed by the full derived-field comparison. It is the first caller of the
base-inherit branch, of MGPipeScatterPipelineChunks, MGPipePipelineChunkBlobBytes,
MGPipe{Dynamic,Pipeline}ChunksThatMoved and MGPipeHashPipelineBytes, and it is the
oracle for the applier's chunk-scoped derivation - a whole-block apply asks for
every chunk and so cannot tell a correct guard from one that is too narrow.
- The 25 kDraw comparisons move into ExpectDerivedDrawFieldsMatch, shared by the
whole-block walk and the incremental one.
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a9bb99a46a |
[Fix] (Pipe): scope the derivation to the chunks a scatter moved, and give the patch trio and the residual block trip wires that do not depend on call order
- MGPipeDeriveRenderStateFieldsForChunks: the applier no longer recomputes all 29 fields on every scatter. The four wide walks - the 8-wide blend/colour-mask loop, the 16-wide viewport loop, the 16-wide depth-range loop and the 35-arm capability switch - are guarded by the chunks whose bytes they read, so a per-frame glViewport (the D8 case that sends dynamic chunk D0 alone) pays for one 16-entry copy instead of ~170 stores and 35 switch dispatches. That cost sat on the per-draw path and the gate it threatened is G11's pinned ns/draw. - Every guard is MGPipeRenderStateChunkBitsCovering(offsetof(member), sizeof(member)) over the members the guarded block reads, computed from the boundary table: there is no second, hand-maintained member-to-chunk mapping to go stale when a boundary moves. The scalar copies stay unguarded on purpose - they cannot go stale, which keeps the risk of the scoping confined to four guards. - MGP_PLAIN_CAPABILITY_LIST is written once and used twice, for DeriveCapability's switch arms and for the capability guard's chunk set, so the two cannot drift. - set_patch_state now asserts under poison/verify that the trio agrees with what pipeline chunk P0 delivered, which D6 and D10 both ask for and which was missing: a stale set_patch_state silently clobbered the CSO-delivered levels. Compared bitwise, because a NaN outer level is legal and must equal itself; armed only once a CSO has been bound, which states the ordering contract rather than assuming it. - set_residual_value_state's trip wire compares the carried bits against the WORKING BLOCK instead of PipeInputs::m_capability. Only the derivation writes m_capability, so a residual block emitted before the first bind of a context - what "once per context" means - compared against all-false storage while Dither and Multisample default to true, and aborted under poison. The check is unchanged in strength and now has no ordering contract at all. - PipeApply.h no longer implies the verify comparator is this package's oracle: it arms off MG_Config::Features.PipeVerify, which a unit-test process never sets, so the unit oracle is named for what it is and the comparator is credited to the retrace and integration-verify lanes. |
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02b970e9c1 |
[Test] (Pipe): pin the slot allocator's identity contract - gen moves only on reuse and a recycled address never reproduces a handle
- Everything Track H keys off is only as sound as these statements, so each case is the
answer to a bug the {slot, gen} pair exists to close rather than a coverage exercise.
- GenMovesOnlyOnSlotReuse: the first handout of a slot is generation 0; nothing in the
interface can move a live handle's generation, which is "never on a respecify" stated as
an absence; the bump lands on the NEXT handout rather than on the free, so a double free
cannot skip a generation; and the stale handle then fails IsLive and cannot free the slot
its successor owns. Kinds are independent slot spaces.
- FreedSlotComesBackBeforeHighWaterGrows: two freed slots are both handed back before a
ninth is minted. Density is not a nicety - it is what lets the server's object table be
an array indexed by slot rather than a hash map.
- SlotZeroIsNeverHandedOut, over every kind and across a free/allocate churn: {0, 0} is
null for every kind and {0, 1} is the default framebuffer, so neither may be minted.
- LifetimeIdSurvivesARecycledAddress drives 64 construct/destroy rounds of a real
VertexArrayObject through a volatile address sink (ObjectLifetimeIdTest's trick, so the
new/delete pairs are not elided) and asserts that when the heap hands the same address
back, the handle is still a different one. It also asserts Acquire is an identity - the
same live object always answers the same handle - and that a freed lifetime id stops
resolving. When the allocator refuses to repeat an address the case SKIPS with
"inconclusive, not proven" rather than passing for the wrong reason.
- CompositeShaderBandIsNeverHandedOut walks the ShaderCso space to the composite base and
asserts the last ordinary slot is base - 1 and that the next call REFUSES rather than
stepping in. It skips in a DEBUG build, where reaching the edge trips the allocator's
own exhaustion assert on purpose; the INFO builds the gates run are where it is checked.
- Replaces the contract commit's placeholder, whose one live claim survives as
ReservedHandlesAreWhatMGPipeHandlesSaysTheyAre - the only case that is not push-only.
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eec92cd221 |
[Test] (Pipe): walk every RenderState setter and assert the pipeline-subset hash moves exactly when the pipeline version does
- SetterConsistency is G7. It drives every public RenderState setter with a value that
differs from the one stored, and asserts the pipeline-subset hash moves IF AND ONLY IF
m_pipelineStateVersion moves. Every case also asserts m_version moved, which is the
vacuity guard: a setter handed the value it already holds satisfies "neither moved"
trivially and proves nothing.
- The cases that are not just a list: SetStencilFunc twice (a reference-only change must
move the version and NOT the hash, because Ref/ValueMask are dynamic and Func is
pipeline, and RenderState.cpp's pipeline bump is conditional on Func); SetPolygonMode
with only the back face moving (PolygonModeBack is one of the members P2's subset added
over the 24 ComputePipelineStateHash hashed); the eight ClipDistance capabilities (the
one family that moves m_version alone, so the hash must hold); SetScissorBox across the
ScissorBoxWrittenMask transition; all 25 SET_CAPABILITY names including the three that
had no storage before the contract commit; and SetPixelStoreParam, which must move
neither counter and touch no byte of the block.
- Verified red for the right reason: moving the P1/D2 boundary so ColorMasks falls in the
dynamic half - the partition stays complete, so it still compiles - makes
SetterConsistency fail naming SetColorMask and SetColorMaskIndexed, and nothing else.
- ChunkTablePartitionsTheBlock re-states the header's static_assert at run time and adds
the half the hash cannot check for itself: membership. It walks PipeFields.def's
MGP_FIELDS_RenderStateParameters - the same list gen_pipe.py checks against the struct -
and asserts a member is covered by a pipeline chunk exactly when
kMGPipePipelineStateMembers names it, that every other member is wholly dynamic, and
that StencilStates straddles at exactly the sub-member granularity the table intends.
- DerivationMatchesTheFrontendGetters drives 30-odd setters on a live GLContext AFTER the
filler has run, assembles the working block through the real create/bind/set_dynamic_state
path, and compares the derived fields against the frontend getters. The stale fill is the
point: an ASSERT_NE before each apply proves the block disagrees first, so nothing here
can pass by comparing the filler with itself. It runs in THREE verb phases, because the
fill table is the only thing that says what a verb may read: 25 of these fields are
kDraw's, the three clear values are kClear's and GetClampReadColor is kReadback's alone,
and reading a clear value under DrawArrays is Fatal{UnmigratedPipeInput} - correctly, and
the poison caught exactly that in the verify build before this shape.
- GetViewport's rounding is exercised on (1.5, 2.5, 63.5, 32.25) and the expected literal is
std::lround's answer - half away from zero - not the banker's rounding nearbyint gives.
- DynamicChunksCoverMagmasDynamicTailKey checks every GL-state input of DirectVulkan's
ApplyDynamicDrawStateTail against the dynamic half, and records the one exception the
design implies but no document states: ScissorTestEnabledMask is read by DynamicTailKey's
scissorEnabled yet is PIPELINE state, because SetCapability(ScissorTest) calls
BumpVersions(). Harmless - BumpVersions moves m_version too, so MGPDynamicState::Version
still moves and the tail still re-runs - and asserted the other way round so a later
table edit that demotes the mask is loud here.
- Replaces the contract commit's placeholder case, which existed only so the target had a
test before this package filled it in. The four names are the same four in every build:
in a pull build each is a visible SKIP, never a vanishing test.
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810850b13a |
[Feat] (Pipe): derive every render-state PipeInputs field from the assembled working block instead of pulling it again from GLContext
- 29 of the 47 kDraw PipeInputs fields are pure functions of RenderStateParameters. Once bind_render_state and set_dynamic_state have assembled the working block - which IS PipeInputs::m_renderState - copying those fields out of GLContext a second time is the per-verb pull P2 exists to remove. The applier now derives them after any scatter. - Each line is a transcription of the RenderState getter of the same name; GLContext's accessors are one-line forwards to those, so the derivation and the pull path answer the same question from the same bytes. Two are not field copies and are transcribed exactly: GetViewport (viewport 0 rounded with std::lround, because glGetIntegerv on float state rounds to nearest and truncating a 63.5-wide viewport would hand the backends a rectangle one pixel short), and IsCapabilityEnabled (the 35-way switch, including Blend -> BlendStates[0].Enabled, ScissorTest -> ScissorTestEnabledMask & 1 and the ClipDistance run). The indexed twin is the same for Blend[8] and ScissorTest[16]. - IsCapabilityEnabled could not have been written before the contract commit: DepthClamp, FramebufferSrgb and TextureCubeMapSeamless fell to `default: return false`, so three of the 35 answers were a compile-time constant rather than state. - This departs from P1 brief D4's "no derivation logic is re-implemented in PipeInputs", deliberately: the alternative is to keep pulling those 29 fields per verb. The guard is the oracle P1 built - MOBILEGL_PIPE_VERIFY's compare-at-read re-reads every one of them from the live context at EVERY backend read and compares field-wise, so a transcription error is caught on the first draw that reads it, across 79 retraces and the integration-verify entries. - The body sits in MGPipeApplyAccess, the struct PipeInputs already names as its friend, so no new friend and no new accessor per field. Pull build untouched: PipeApply.cpp compiles only under MOBILEGL_PIPE_PUSH. |
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9c6a8a25d8 |
[Feat] (Pipe): land the P2 contract - real storage for the three swallowed capabilities, the render-state chunk table and its subset hash, the in-process applier, the slot allocator, the subsystem bitmask and the residual ratchet down to 8
- FramebufferSrgb, DepthClamp and TextureCubeMapSeamless get real storage. All three fell
to SetCapability's "not supported currently" arm and IsCapabilityEnabled's default:
glEnable was swallowed and glIsEnabled lied, so DirectGLES' sRGB block and the
DirectVulkan read points consumed a constant. The three Bools land in the three
alignment bytes at [581, 584) between ColorMasks and ClearColor, so
sizeof(RenderStateParameters) stays 1168 and NO existing offset moves - Espryt's
kBlendSpanBegin/kBlendSpanEnd (312/536) and the whole chunk table depend on that.
- MGPipeRenderStateSpans.{h,cpp}: the pipeline/dynamic split, written in exactly one place.
The rule is the only rule - a byte is pipeline state iff a public RenderState setter that
calls BumpVersions() writes it - which makes G7's "the subset hash moves iff
m_pipelineStateVersion moves" true by construction. 16 boundaries, all offsetof or
sizeof, alternating dynamic/pipeline: 8 dynamic chunks / 772 bytes and 7 pipeline chunks
/ 396 bytes, partitioning [0, 1168) exactly, asserted at compile time.
MGPipeComputePipelineSubsetHash is XXH64 over the seven pipeline chunks, seeded with a
table version so a chunk-table change invalidates every persisted key.
- The pipeline subset is now a strict SUPERSET of the 24 members ComputePipelineStateHash
hashed: 44 members, adding sample coverage, the front face, the provoking vertex, the
scissor-test mask, the back polygon mode, eleven capability bools the hash never read and
the three above. Demoting those setters to ++m_version instead would have changed
MG_State semantics in the PULL build for the push path's sake. The hash runs only when
m_pipelineStateVersion moves, which is exactly when Magma re-hashed before.
- PipeApply.{h,cpp}: the in-process applier, the server half of the P2 calls. The server's
working RenderStateParameters IS PipeInputs::m_renderState, which is why DirectGLES'
SyncRenderState is not one line changed and why the verify comparator stops being a
tautology. Per-context CSO store indexed by slot, gen-validated; the residual block's
capability bits are compared against the assembled block, so a capability a later call
takes over and forgets to carry is Fatal{PipeResidualDiverged}.
MGPipeDeriveRenderStateFields is a declared STUB - its 29 derivations are commit c1.
- SlotAllocator.{h,cpp}: the client's per-kind {slot, gen} allocator, free list plus
high-water, first allocatable slot 1, gen bumping only on slot REUSE, a debug assert on
gen wrap, the composite ShaderCso band held back, and a lifetimeId -> slot map per kind so
a GL name never enters a key. In the contract because both Track H slices need it.
- ResidualValueBlock 1248 -> 8 bytes, one Uint64 of capability bits.
RenderStateParameters retired to create/bind_render_state and set_dynamic_state, Pack to
set_pixel_pack_state, the patch quintet to set_patch_state. gen_pipe.py now emits the
member-by-member offsetof assertions the ratchet comment always promised.
- gen_pipe.py: PIPELINE_STATE_MEMBERS grows to the 44-member set in declaration order and
PipeSpanTable.inc's "deliberately absent" block records the answers instead of the
questions; Coverage.def gains MGP_COVERAGE_EMITTED_LIST (34 rows) and PipeFilled.inc
gains kMGPipeFieldEmittedBy[], which is what lets the residual fill loop skip a field a
P2 call now supplies. One more --self-test negative control covers the new list.
- MOBILEGL_PIPE_PUSH becomes a per-subsystem bitmask with named bits (0..6 migrated at P2,
bit 63 the CSO-content-addressing negative control), defaulting to 0x7f in a push build
and staying 0 in a pull build. New CMake option MOBILEGL_PIPE_LEGACY_MEMOS, ON, forced ON
when MOBILEGL_PIPE_PUSH=OFF where it is the only arm. New Features.PipeHandleAbaControl
under MOBILEGL_PIPE_PUSH, negative control C for HandleRecycleScenario.
- PipeStats gains CallClass::{RenderStateCsoMints, RenderStateCsoBinds} (csom / csob on the
summary line), and they are PUSH-ONLY: growing the enum in the pull build would resize
the counter arrays, the name table and FormatWindowLine for two counters that could never
leave zero, and G1 admits no such resize.
- Four MG_Test/Pipe stubs plus their CMake registration, so the packages that own their
contents never touch MG_Test/Pipe/CMakeLists.txt.
G1, pull build, symbol_report --threshold 0: 0 added, 0 removed, 0 renamed, 4 resized, and
every resize is attributed:
RenderState::RenderState() 1700 -> 1848 (+148) the three {}
RenderState::SetCapability(CapabilityInput,bool) 850 -> 927 (+77) three switch arms
RenderState::IsCapabilityEnabled(CapabilityInput) 239 -> 268 (+29) three switch arms
_GLOBAL__sub_I_DirectGLES.cpp 1340 -> 1331 (-9) the static
initialiser of DirectGLES.cpp's `static RenderStateParameters
g_syncedRenderStateParameters` re-scheduling around the three new default-initialised
members. A shrink, and the only unforeseen entry; it is a direct consequence of the
struct gaining members and touches no interface.
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4826806881 |
[CI] (Workflows): run the test and apk lanes on every push to feat/disaggregated
- the MGPipe phases land as a series of pushes and each one needs the full lane; dispatching by hand after every merge is a step that gets forgotten - both entries carry a remove-before-merging-to-dev note: dev's trigger set is what ships |
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e7a6a72f6a |
[Docs] (Disaggregated): record the P1 landing and what its verify lane found
- README status, the ROADMAP P1 row with the measured site and accessor counts, and the ARCHITECTURE correction from 293 to the 277 arrow sites the tree actually has - MEASUREMENTS gains the P1 scale table, the two classes of finding the verify lane produced (nine missing fill rows, three fields a backend moves inside its own verb) with the push-on-mutation decision and its three hooks, and the acceptance numbers |
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62a7786184 |
[Fix] (Pipe, Purity): end a declared verb honestly, and gate the header MG_State now includes
- MGPipeLeaveVerb() bumps the serial and puts the current verb back to none, so a test that drives a backend helper directly stops declaring where it says it stops and a later unguarded read aborts as "<Field>@<none>" instead of naming an unrelated verb - check_include_closure.py gains a fourth probe: F2 put MGP_NOTE_MUTATION into frontend mutators, so MG_State includes MG_Pipe/PipeMutation.h and that header must never reach back into MG_State, MG_Impl or a backend |
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ef6227e19b |
[Test] (Pipe): let a test that drives a backend helper directly declare the verb it stands in
- ScopedPipeVerb (MG_Test/ScopedPipeVerb.h): an RAII "as if we were inside verb X" object
that runs the real MGPipeFillForVerb for the verb it names, so the eleven unit entries
that construct a GLContext by hand and call a backend helper with no GL entry point in
between stop reading an empty, unstamped PipeInputs block
- it weakens nothing: it fills exactly that verb class's may-read mask, so a read outside
it is still Fatal{UnmigratedPipeInput} naming the field and the declared verb; leaving
the scope re-arms the poison with a one-field kQuery fill, so one case's declaration
cannot cover a later one when the binary runs as a single process
- placed the way MGP_FILL is placed in production: immediately before the backend call,
after every frontend mutation it is meant to see; a second call after the test moved
state is a second verb (Renew()), a helper of another class gets a nested scope
- no-op in the pull build, no test renamed, no test added, no production source touched
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9bd6d39403 |
[Test] (Pipe): pin the push-on-mutation shape - a frontend write inside a verb refreshes the pushed field, and only its value
- AFrontendMutationInsideAVerbRefreshesThePushedField: fills DrawArrays, then
does what UniformManager's fallback path does mid-draw (a SamplerObject filter
change) and what a bind reached from inside a verb does
(NoteTextureUnitTouched), and asserts the block still equals the live context
for GetSamplingResolutionGeneration, GetTextureBindGeneration and
GetMaxTouchedTextureUnit.
- AFrontendMutationInsideAVerbDoesNotDivergeAtRead: the lane failure end to end,
under the armed comparator in a forked child - the read after the mutation
must complete and the log must carry no Fatal{.
- TheMutationNoticeRefreshesTheValueButNotTheStamp: the notice must not restamp
a field whose stamp the fill withheld (negative control B), and must not stamp
a field the verb class never fills (the generation under a kQuery verb).
- Falsified: with the notice's body short-circuited, the first two fail (the
read-side one by SIGABRT on Fatal{PipeVerifyDiffer,
"GetSamplingResolutionGeneration@DrawArrays", where=read}) and the third
stays green, which is what a guard case should do.
- The three names also exist as visible GTEST_SKIPs in the pull build, as every
other case in this file does.
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6b681c4a63 |
[Fix] (Pipe, State): refresh a pushed PipeInputs field when the frontend moves it inside a verb
- The verify lane aborted eight integration entries and two retrace cases with
Fatal{PipeVerifyDiffer, "GetSamplingResolutionGeneration@DrawArrays",
where=read}, always one line after "ResolveSamplerDescriptor: using fallback
texture for unbound sampler". The backends write into frontend objects during
their own verb - Magma synthesises a fallback texture for an unbound sampler
and gives it a shape, materialises a queued clear, overrides a unit's sampler
filter - and every one of those writes moves a counter MGP_FILL already
copied, so the pushed block stops equalling the live context for the rest of
the verb. That is a real divergence, not a harness artefact: the pull build
reads the moved value and the push build reads the boundary one.
- Takes the findings' preferred option, push on mutation, over the volatile-in-
verb class: it keeps the comparator's invariant ("the pushed block equals the
live context at every read") literally true, keeps push semantics equal to
pull, and is the shape P2's tracker needs. The fallback would have had to skip
compare-at-read for the field, which is the one comparator arm that is real in
P1 - it would have blinded the gate on the very field that found the bug.
- MG_Pipe/PipeMutation.h declares MGP_NOTE_MUTATION(Field), a no-op that
includes nothing in the pull build; MG_Impl/Pipe/PipeFill.cpp defines the
notice next to the filler it shares CopyField with. The notice refreshes one
field's value when a context is live, a verb has been filled, and the field is
in that verb class's may-read mask; it never touches the poison stamp, so a
stamp MOBILEGL_PIPE_POISON_OMIT withheld stays withheld and a field the verb
never filled stays Fatal{UnmigratedPipeInput} rather than being healed.
- The enumeration behind the three hook sites: of the ~40 backend->frontend
write sites, only the texture family reaches a pushed value. Every path
through them funnels into TextureState::BumpSamplingResolutionGeneration
(SamplerObject::BumpVersion for the sampler setters,
TextureObjectBase::BumpShapeVersion for AllocateStorage / SetInternalFormat /
TruncateMipmapLevels / SetSamples / SetFixedSampleLocations),
BumpTextureBindGeneration (a default texture becoming defined, delete-unbind,
a unit's sampler object changing) or NoteUnitTouched (which also moves the
touched-unit high-water mark), so the notice sits on the counters rather than
on each writer and covers the whole family including writers added later.
The buffer, program and VAO writes reach no pushed field: their objects are
read back through O-class live references, not copied values.
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80a6b39003 |
[Fix] (Pipe): fill the capability set on a texture op and a dispatch, and the shader blit's viewport, provoking vertex and buffer bindings
- The verify retrace aborted four cases with Fatal{UnmigratedPipeInput,
"IsCapabilityEnabled@GenerateMipmap"} (x3) and "@DispatchCompute" (x1):
Magma materialises a texture's queued clear inside both verbs
(GenerateMipmap -> MaterializePendingClearForTexture,
DispatchCompute -> PrepareStorageImageTextures -> the same), and the clear
pre-compensates its colour against GL_FRAMEBUFFER_SRGB in
VkClearManager::PreCompensateSrgbClearColor. Neither class named the field.
- Audited every class the same way rather than stopping at those two rows. Two
more helper-program draws sit inside verbs whose class did not name what they
read: GenerateMipmap takes GenerateDepthMipmapWithShader for a depth texture
and BlitFramebuffer takes TryBlitToDefaultFramebufferWithShader for the
default framebuffer. Both bind their helper's descriptors through
BindProgramUniformBuffers, whose sampler resolver reads the draw framebuffer
for its feedback-loop check and whose buffer-block resolvers read the frontend
binding points; the blit additionally sets the dynamic viewport through
ApplyGLViewportState -> ComputeGLViewport and picks its pipeline's provoking
vertex through GetOrCreateBlitPipeline -> SelectProvokingVertexMode.
- kTextureOp gains IsCapabilityEnabled, GetFramebufferBindingSlot and
GetBufferBindingPoint; kDispatch gains IsCapabilityEnabled; kBlitOrCopy gains
GetViewportIndexed, GetDepthRangeIndexed, GetProvokingVertexMode and
GetBufferBindingPoint. Every row carries the path it was derived from.
- Also unfolds the kReadback transform-feedback rows
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97b997d5da |
[CI] (Pipe): read the verify library's static symtab, grep only the arming lane's log, and stop the two retrace lanes overwriting each other's evidence
- both `nm -D --defined-only ... | grep -q MGPipe...` gates could never pass: the library is built CXX_VISIBILITY_PRESET hidden in every non-Debug configuration and the MGPipe entry points carry no export attribute, so the dynamic table holds none of them (0 of 11930 exported symbols on this tree, while `nm --defined-only` finds MGPipeFillForVerb as a local `t`). build-linux-verify, and with it integration-verify and every retrace-verify entry, would have been red forever for a reason unrelated to the comparator. Both now read the static table, name what a miss means, and refuse a stripped artifact instead of reporting its silence as a missing symbol - "Every verify process really armed" grepped one shared per-lane log that holds only the LAST process of 406 - and the last ambient entry is the poison control's parent, which forks, execve()s and waits without ever issuing a verb, so the step would have red a healthy lane while proving nothing about the other 405. It now greps the two VerifyArming. lanes' own logs, requires one per backend, and says what that establishes - remove-artifact-clutter kept fixtures for failed `retrace (` jobs only, so a failed `retrace verify (` case lost the fixture needed to reproduce it; both prefixes now count - the retrace negative control replayed OpenRA into the same case directory, so "Upload actual image" shipped the deliberately corrupted run's output under the good run's name. The verified output is put aside and restored before the verdict - build-linux-verify regains build-linux's "Show installed toolchain" step, and its deliberate divergence (Release even under ACTIONS_STEP_DEBUG - a Debug build would flip visibility and arm the poison through a different #if arm) is written down - the lane's scope is stated where it is run: every integration ENTRY under the comparator, not every configuration - `integration`'s second MOBILEGL_ESPRYT_DISABLE_INVALIDATE_FLUSH=1 pass (186 entries here) is not affordable at the 5-10x the comparator costs, so that tier stays covered unverified by `integration` |
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7d80c9678e |
[Test] (Retrace): scan a verify retrace's log for the third MGPipe Fatal too
- the block looked for Fatal{PipeVerifyDiffer and Fatal{UnmigratedPipeInput only. A
misspelt MOBILEGL_PIPE_VERIFY_CORRUPT / MOBILEGL_PIPE_POISON_OMIT reports
Fatal{PipeVerifyBadKnob, and it was caught only because D2 makes that one abort the
process - which is precisely what MOBILEGL_PIPE_VERIFY_FATAL=0, the supported triage
configuration, takes away. A typo'd knob would have left a negative-control run
looking healthy
- the FATAL_ERROR text now says what each of the three means and where the two
vocabularies live, because that message is the whole diagnosis a `cmake -P` step gets
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72aa9191b4 |
[Fix] (Tooling): gate symbol_report on all four buckets and on a .text that moved in either direction
- G1 is spelled "added == removed == resized == renamed == 0, .text delta 0", but gate_failures() took only added and removed and fired on text_delta > N: a pull build whose .text SHRANK, or whose functions were resized with zero net delta - the exact shape a null-guard or ternary rewrite produces - walked through `--threshold 0 --fail-on-symbol-set-change --fail-on-added-bytes 0` green - --fail-on-symbol-set-change now covers the four buckets the report prints, and --fail-on-added-bytes 0 means byte-identical rather than "did not grow" (a positive budget keeps the one-sided meaning). --fail-on-text-delta is the explicit spelling for a run that wants no byte budget at all - the gates read the threshold-0 buckets whatever --threshold says: --threshold is a report control, and a gate that read the thresholded resize list would have quietly weakened itself the day someone raised it. The run says so in its output - the self-test drives the three shapes that used to pass (a shrunk .text at budget 0, a resize and a rename at zero net delta) from the same canned transcripts |
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1e3a74686f |
[Test] (Pipe): give the arming assertion a lane and a log of its own, and stop the poison child calling a sequence it never ran a success
- the arming case read the ambient lane's MOBILEGL_LOG_FILE_PATH, and that log is opened fopen(path, "w") by every process in the lane: with 406 entries per backend and CI running them -j 4, a whole-file read races a neighbour's bring-up, and the file that survives the lane holds only the LAST writer. Every other log-reading scenario in this suite (UnlocatedIoBlocks, the primgen reroute, the point-size demotion) is registered in a filtered lane with its own log for exactly that reason; PipeVerifyArmingScenario.Armed now follows them, in DirectGLES.VerifyArming. / DirectVulkan.VerifyArming., and skips anywhere MGITEST_PIPE_ARMING_LANE is unset - what that can prove is written down where it is asserted: arming is a property of (this library, this environment) and these two processes share both with their ~400 ambient siblings. A per-process census is not available through a shared log, and a comment that claimed one was the reason CI grepped a file that could not answer - the re-exec'd poison child ran RunSequence() and then _exit(0) unconditionally, so a fatal assertion inside it - the shader failing to compile, say - returned before the draw and the glGenerateMipmap and still reported success: WithoutOmissionCompletes, the one green entry negative control B turns red, passed on a child that ran none of the sequence. It now exits HasFailure() ? 1 : 0, and checks glGetError() after the mipmap so a rejected sequence is part of the answer rather than stderr nobody reads |
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0fe7bf82d2 |
[CI] (Pipe): the third CI mode - a verify build, its integration and retrace lanes, and the two negative controls as always-on steps
- build-linux-verify is a second Release/INFO build with -DMOBILEGL_PIPE_VERIFY=ON, because the comparator is a compile-time option and does not exist in the shipped library. It refuses to ship an artifact whose libMobileGL.so does not export MGPipeVerifyInputs and MGPipeFillForVerb: a typo'd -D is not an error in CMake, and every lane below would then be green having compared nothing. - integration-verify runs the suite with the comparator armed and then proves it armed twice over: --no-tests=error reds a build whose verify entries were never registered, and a step greps every pipe-verify-*.log for the arming line. - The two negative controls are steps of that job, not a manual exercise: a gate that can only be shown to work by someone remembering to break it has already stopped working. Each passes when ctest FAILS, and each first counts its own selection - an empty selection also exits non-zero under --no-tests=error, and a control that passed because it ran nothing would be worse than no control. - Control B targets PoisonOmissionScenario.WithoutOmissionCompletes, the only integration entry in the tree that calls glGenerateMipmap at all; the case no longer skips itself when the omission knob is set, precisely so that the control has a green entry to turn red. - retrace-verify replays the eight "verify": true cases against the verify library, copied over build-linux/libMobileGL.so because build-retrace freezes that absolute path into every case, with an nm check that the swap happened and an inverted OpenRA step that must go red under MOBILEGL_PIPE_VERIFY_CORRUPT. remove-artifact-clutter now waits for it: it deletes the trace fixtures these jobs download. - monolith-symbol-report is G1 as a job: two pull builds with identical flags and LTO off, the baseline named by a workflow_dispatch input, symbol_report.py with both hard gates, and a refusal of any MG_Remote symbol in the monolith. It is dispatch-only because its answer is about a baseline, not about this push. - pipe-gates gains the two --self-test steps. Regenerating and diffing cannot see a structural check that silently stopped checking; a broken gate and a clean tree produce the same green. Its dirty-surface comment now says P2, which is where ROADMAP.md:18 puts the first mapping round. |
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416cd23c28 |
[Feat] (Tooling): give symbol_report.py the two hard gates G1 needs, with the report written first
- --fail-on-added-bytes was a reserved no-op that printed "this run stays
informational"; it now exits non-zero when .text grew past the budget, and
--fail-on-symbol-set-change joins it for the added/removed buckets. Together they
are the spelling of P1's G1 ("the pull build is byte-identical"): --threshold 0
--fail-on-symbol-set-change --fail-on-added-bytes 0.
- Default behaviour is unchanged: with no gate flag the tool prints its report and
exits 0, which is what every existing caller and the informational
monolith-symbol-report job expect.
- A gate fires AFTER the Markdown and JSON are written, never before: the report is
the diagnosis, and a CI job that failed before uploading its artifact is one
nobody can act on.
- The decision lives in a pure gate_failures(), so --self-test drives it from the
same two canned transcripts as the buckets: each flag fires on the canned
add/remove/+100 delta, each stays quiet when it was not asked for, and a
tolerated budget is tolerated. A gate whose only test is a real build is a gate
nobody re-tests.
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5f8e8db1b9 |
[Test] (Retrace): make a retrace under MOBILEGL_PIPE_VERIFY prove it armed, and give the lane a label
- A retrace that exports MOBILEGL_PIPE_VERIFY=1 at a library configured without
-DMOBILEGL_PIPE_VERIFY=ON is a no-op: the frames still match their goldens and the
case reports green having compared nothing. run_trace_case.cmake now demands the
evidence whenever the variable is set to anything but 0/false - mobilegl.log must
exist, must carry "MGPipe: verify armed", and must carry neither
Fatal{PipeVerifyDiffer nor Fatal{UnmigratedPipeInput. With the variable unset the
script is byte-for-byte the old one.
- The Fatal scan is not redundant with the replay's exit status:
MOBILEGL_PIPE_VERIFY_FATAL=0 is the supported triage configuration, and there a
divergence is logged and counted rather than aborted, so the run would finish 0
with its own report sitting unread in the log.
- LABELS retrace on both registrations: the lane was selectable only by regex, so
`ctest -L retrace --no-tests=error` - the spelling that reds a lane which
registered nothing - could not be written at all.
- "verify": true on eight cases (the five 180s cases plus minecraft-1.21.4-in-world,
minecraft-1.21.4-fabric-sodium-in-world and improved-transparency-minecraft-26.3),
and --format github-verify-matrix over that subset: 16 entries, against the full
lane's 77. The verify build compares at every verb boundary and again at every
accessor read, which the design budgets at 5-10x, so the per-push job runs the
subset and the full sweep is a phase-exit / workflow_dispatch run.
- The flag is validated in the manifest loader, not at the matrix, so a non-boolean
or a verify case excluded from CI is a loud error in every consumer instead of a
subset that is quietly one case short.
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bdf05514c3 |
[Test] (Pipe): the integration-verify lanes and their two always-on negative controls
- ARCHITECTURE.md 13.2-(2) asks for a third CI mode, and a third mode whose only evidence is "ctest was green" proves nothing: MOBILEGL_PIPE_VERIFY=1 against a library that never compiled the comparator in is a silent no-op that looks exactly like a clean pass. Six registrations, all under if (MOBILEGL_PIPE_VERIFY) and all labelled integration-verify, make both halves falsifiable - a mis-configured build registers nothing and --no-tests=error reds the lane, and PipeVerifyArmingScenario.Armed fails a lane whose library never printed its arming line. - PipeVerifyArmingScenario.CorruptedFieldIsReported is negative control A (G4): its lane pins MOBILEGL_PIPE_VERIFY_CORRUPT=GetRenderStateParameters with MOBILEGL_PIPE_VERIFY_FATAL=0 so the process survives its own divergence and can read the report back; the CI step that exports the same knob against the ambient lane, where FATAL keeps its default, asserts the other half - the abort. - PoisonOmissionScenario is negative control B (G5), in two cases that cannot share a process because the knob is process-wide: the omitted (verb, field) pair must abort the glGenerateMipmap and NOT the draw before it, and the same sequence with the knob unset must complete with no Fatal at all. - The sequence runs in a fork()+execve() of this same binary rather than a bare fork(): the fixture has already brought a context up, and a bare fork of a process holding a live Vulkan device inherits the driver's mutexes with no threads to release them - measured here as a 120s wedge on DirectVulkan against a clean pass on DirectGLES. The child gets its own MOBILEGL_LOG_FILE_PATH because the library opens its log with fopen(path, "w") and would otherwise truncate the file the parent is about to read. - No ambient Verify. entry names MOBILEGL_PIPE_VERIFY_CORRUPT or MOBILEGL_PIPE_POISON_OMIT in its ENVIRONMENT property, because a property entry overrides the job environment for the names it lists: the two CI negative-control steps export those knobs into the job environment and must reach the processes. Every list appends MGL_ITEST_COMMON_ENV / MGL_ITEST_VULKAN_ENV for the same reason, so the vendor and ICD pinning survives. |
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bf8b39a867 |
[Refactor] (Magma): route every frontend read through MGB_CTX - 164 arrow sites sed'd, 49 non-arrow lines converted (43 asserts keep their meaning as MGB_CTX_LIVE); pull build byte-identical
- Every MG_State::pGLContext-> in the seven DirectVulkan TUs becomes MGB_CTX-> (DirectVulkan.cpp 12, BackendObject_DirectVulkan.cpp 2, UniformManager.cpp 14, VkClearManager.cpp 1, VkRenderPassManager.cpp 3, VkTextureManager.cpp 2, VulkanRenderer.cpp 130 occurrences on 127 lines); each TU includes <MG_Pipe/PipeInputsSwitch.h> right after its MG_State/GLState/Core.h include (VkRenderPassManager.cpp after its include block, it never included Core.h). - The 43 MOBILEGL_ASSERT(pGLContext) / (pGLContext != nullptr) lines become MOBILEGL_ASSERT(MGB_CTX_LIVE, ...): identical in every INFO build (the macro is empty there) and still a null-context assert in a DEBUG build. - The six code-bearing guards are like-for-like pointer tests in the pull arm: if (MGB_CTX_LIVE) at the two InvalidateCompileEnv sites, MGB_CTX_LIVE in the XFB query counter condition and the ternary that snapshots the paused-primitive counter, !MGB_CTX_LIVE in BeginXfbCaptureForDraw, MGB_CTX_LIVE && in the provoking-vertex resolve. No semantic rewrite: under push MGB_CTX_LIVE is simply "a context exists", the real meaning of these guards is P2's business. - VertexInputStateFactory.h's comment stops naming pGLContext so purity gate C (grep -rc pGLContext MobileGL/MG_Backend/DirectVulkan) reads 0 in every file. - The 12 SyncPersistentMappedRange and 3 SyncGpuWrites sites of the D10 table are untouched; PipeStats AddCalls literals unchanged. - Proof on the pull build (Release/INFO, LTO off, vs feat/disaggregated@087685d1): symbol_report --threshold 0 -> 27799 symbols, 0 added / 0 removed / 0 resized / 0 renamed, .text 10792579 -> 10792579 (+0); nm --defined-only name set identical; ctest -N name set identical (2334); unit 1466/1466; DirectVulkan integration lane 427/427 on lavapipe (two ArmedWhenTheEnvironmentPinsItOn entries flake under -j 4 exactly as on the baseline and pass serially). The push build compiles and links. |
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d4504e30f8 |
[Refactor] (Espryt): route every frontend read through MGB_CTX - 113 arrow sites sed'd, 9 non-arrow lines converted (the fb-slot cache keys on MGB_CTX_IDENTITY); pull build byte-identical
- P1 package B (BRIEF-P1 C.2): the four DirectGLES TUs include <MG_Pipe/PipeInputsSwitch.h> right after
their MG_State/GLState/Core.h include (Managers.cpp after its Managers.h include) and spell every
frontend read MGB_CTX->Accessor(...). In the pull build MGB_CTX is MG_State::pGLContext, so the
code is the tree before this commit token for token; in the push build it is &gPipeInputs, the block
the frontend fills at every verb boundary.
- 113 arrow occurrences on 113 lines went through the mechanical sed (DirectGLES.cpp 91, Managers.cpp 15,
MultiDraw.cpp 5, Utils.cpp 2). The 9 non-arrow lines follow D9: Managers.cpp's five bare/compound
guards and three ternary conditions become MGB_CTX_LIVE (UniquePtr::operator bool spelled out, so the
pull build does not move); DirectGLES.cpp's GetFramebufferBindingSlotFast keys its static cache on
MGB_CTX_IDENTITY (a const void* compare) instead of pGLContext.get().
- The cache refill loop dereferences MGB_CTX once into a local reference and reads the slots through it,
instead of &MGB_CTX->GetFramebufferBindingSlot(i) per iteration as D9 spells it: a store into
g_fbSlotCache (a pointer) may alias the unique_ptr's own pointer under clang's TBAA, so the per-iteration
spelling re-reads pGLContext inside the loop and grows the three functions the loop is inlined into
(SyncCurrentProgram +16, ForceBindCurrentFBO +9, BlitNamedFramebuffer +1; .text +32). Hoisting the
dereference restores the single load and a zero .text delta.
- grep -rc pGLContext MobileGL/MG_Backend/DirectGLES reports 0 in every file; symbol_report --threshold 0
against the
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9087f13308 |
[Fix] (Pipe): let a readback fill the transform-feedback state its emulation reads
- the depth/stencil read emulation opens a ScopedEmulationDrawState that pauses an active
capture around its own draw, so ReadPixels/GetTexImage read IsTransformFeedbackActive and
IsTransformFeedbackPaused; without the two kReadback rows every emulated readback aborts
with Fatal{UnmigratedPipeInput, "IsTransformFeedbackActive@ReadPixels"} once the Espryt
sites are converted
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44ffafb2dc |
[Test] (Pipe): pin the pre-fill window - every stamp of 0 is stale at serial 0, a read before any fill aborts naming "<none>", and the FATAL=0 child leaves through std::exit so the teardown summary is observed
- PipeCatalogue.PipeInputFieldsStartUnfilled asserted "unfilled" only after setting the serial to 1 by hand, stepping around the serial-0 window; it now asserts every field stale on a value-initialised state first (sticky fields included).
- PipeInputsTest.ReadingBeforeAnyFillAbortsNamingNoVerb: a live context, no fill, gPipeInputs.GetLineWidth() in a forked child; the parent expects SIGABRT, exactly Fatal{UnmigratedPipeInput, "GetLineWidth@<none>"}, no PipeVerifyDiffer and no arming line. In a verify build the child sets Features.PipeVerify first, the lane's shape.
- VerifyFatalOffLogsTheDivergenceAndContinues: the child _exit(0)ed, so VerifyState's destructor never ran and the "verify summary" line was covered only by a lane run; std::exit(0) runs it, and the parent now asserts "2 divergence(s) survived MOBILEGL_PIPE_VERIFY_FATAL=0".
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12b57055b7 |
[Docs] (Pipe): record why the forwarders carry no poison check, the InHook re-entry guard, and the Index slot no FillPoints.def row can fill
- The seven F-class forwarders are the declared exception to D4's "every accessor body": a forward is a live call, not a stored value, and InvalidateCompileEnv is reached from backend initialisation before any verb has filled, where a check would be Fatal{...@<none>} on every start. Their sticky stamp is consulted by no accessor; the tests pin it through MGPipeInputFieldIsFresh directly. Written down so P2's tracker does not "fix" the missing check.
- MGPipeVerifyReadHook: InHook is what keeps a GetProgramForDraw-triggered backend re-entry from recursing into a second hook, and the whole-field re-read is a per-read cost to keep in mind when reading the verify lane's wall time.
- GetBufferBindingSlot(Index) is polymorphic on GLContext (the bound VAO's element-buffer slot) and null in the block by design: a push Fatal there is not a missing row. No backend reads it today.
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d0ff647581 |
[Fix] (Pipe): re-arm the verify comparator when any of its three knobs changes, not only when PipeVerify does
- ArmVerify latched PipeVerifyFatal and PipeVerifyCorrupt at the moment PipeVerify changed; a later change to either without a PipeVerify toggle was not seen, so 878db2c4's "re-parse when their value changes" held for one knob of three. - The latch now keys on all three Features values. A lane loads Features before its first fill, so it still arms once per process; cost is two Bool compares and one String compare per fill, verify builds only. |
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30d72c5b4e |
[Fix] (Pipe): refuse a stamp of 0 as fresh on both branches - a read before the first fill is Fatal{UnmigratedPipeInput, "<Field>@<none>"}, not default storage
- MGPipeInputFieldIsFresh (gen_pipe.py gen_filled, emitted into PipeFilled.inc) compared FilledGen == CurrentVerbSerial for a non-sticky field; before the first MGPipeFillForVerb both are 0, so 55 of the 63 fields read as fresh and served their default-constructed storage silently, with no log line and no abort. Only the four raw-pointer O-class accessors tripped, through their null-base checks.
- D6 says the serial starts at 1 so that FilledGen == 0 means never filled, and names the window "<Field>@<none>"; the predicate now refuses a stamp of 0 before consulting the sticky branch or the serial, so the window is the poison's case as documented. This is the window E's risk table expects the verify lane to find (an init-time read, the first link, anything reached from eglMakeCurrent).
- Reproduced with the reviewer's pre-fill program (a live context with line width 7, no fill, gPipeInputs.GetLineWidth()): stored=0, rc=0 before; rc=134 with exactly Fatal{UnmigratedPipeInput, "GetLineWidth@<none>"} after, with and without Features.PipeVerify set first.
- The compare-at-read hook arms at the first fill and cannot see this window either; a static_assert next to it pins that a verify build always carries the poison, which is what covers the reads before arming.
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d9f4698d98 |
[Test] (Pipe): give every PipeInputsTest process its own log file, and cover the compare-at-read arm, the three knob parsers and VERIFY_FATAL=0 with forked children
- gtest_discover_tests runs each case as its own process; under ctest -j the five shared one fixed log path, each main() unlinked it and each fork parent re-read it by path, so a sibling's Fatal line or unlink landed in another case's assertion (red 40/40 at -j 8, for a reason unrelated to the poison). The name now carries the pid and the file is removed on the way out; a forked child inherits the path on purpose.
- MutatedFieldIsNamedAtRead: the first falsifier of MGPipeVerifyReadHook - the child arms verify, fills DrawArrays, reads GetLineWidth (completes), mutates the live context's line width and reads again, and the parent expects SIGABRT with Fatal{PipeVerifyDiffer, "GetLineWidth@DrawArrays", verb=<serial>, where=read} and no where=entry.
- PoisonOmitKnobArmsTheOmission / BadPoisonOmitKnobIsFatalNamingTheKnob / VerifyCorruptKnobNamesTheFieldAtEntry / BadVerifyCorruptKnobIsFatalNamingTheKnob / VerifyFatalOffLogsTheDivergenceAndContinues: the knob parsers through MG_Config::Features, their arming lines, the exact Fatal{PipeVerifyBadKnob} text, and a FATAL=0 run that logs two divergences at consecutive serials and exits 0.
- OmittingOneFieldForOneVerbLeavesExactlyThatFieldStale now loops every field: fresh iff in kTextureOp's mask and not the omitted one, so the name is true.
- The fork/waitpid/log-delta shape is one RunInChild helper; every case is still a visible skip where its switch is off.
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878db2c405 |
[Fix] (Pipe): re-parse the POISON_OMIT and VERIFY knobs when their Features value changes, not once per process
- The two parsers (ParsePoisonOmissionKnob, ArmVerify) latched on the first fill, so the only way to reach them was a lane that loads MG_Config::Features before any fill; no unit test could exercise the parse, the arming lines or Fatal{PipeVerifyBadKnob}.
- The latch now keys on the value: a lane still parses once (Features is loaded before the first fill), while a forked test child that sets Features after its parent filled gets its own parse. An empty omission value never clears an omission armed through MGPipeSetPoisonOmission.
- Re-arming resets the CORRUPT field so a stale corruption cannot outlive the knob that named it.
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77ecde1524 |
[Fix] (Pipe): refuse an eighth sticky row at compile time - the forwarded count equals the generated sticky count
- kMGPipeForwardedFieldCount = 7 was a hand-written twin of the generated kMGPipeInputStickyFieldCount, tied only by PipeCatalogue.StickyFieldsAreExactlyTheSeven; a static_assert in the header makes a PipeFields.def sticky row without a forwarder a build error instead of a test failure. |
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510ecd9293 |
[Fix] (Impl): move the DeleteSync fill of the orphan sweep inside its null-entry guard
- D7 says a verb whose table entry is null never bumps the serial; the sweep's fill sat before `if (backendDeleteSync && syncObject->backendHandle)`, so a backend without DeleteSync, or a sync without a backend handle, bumped once per orphan with nothing reading the fill. - The sibling sweep in GL_Query.cpp (DeleteBackendQuery) already fills inside its guard; this makes the two the same shape and leaves the declared list of guarded-expression sites at nine. - Pull build unchanged: MGP_FILL is ((void)0) there. |
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440d3c5253 |
[Test] (Pipe): pin the P1 poison and verify shapes - 63 fields, 69 verbs, the seven sticky fields, an omitted GenerateMipmap field leaves exactly that field stale, a corrupted snapshot names its field, reading an unfilled field aborts with SIGABRT
- PipeCatalogueTest (header-only, every build): VerbTableIsTheFunctionTable (69 verbs, 9 non-empty classes, the seven sticky bits in every class mask, D7's edges), StickyFieldsAreExactlyTheSeven, FloatVectorsCompareBitwise (a NaN FloatVec4 equals itself, -0.0f differs from 0.0f, a differing BlendStates[3] names RenderState then BlendStates), SixValueStructsHaveFieldLists (69 payloads, PixelStoreParameters and MGHostSpan compared member-wise with Pad0 ignored). - PipeInputsTest, a new unit target linking the static library with its own main() that points MOBILEGL_LOG_FILE_PATH at a temp file: a fake GLContext, the real filler and accessors. OmittingOneFieldForOneVerbLeavesExactlyThatFieldStale (G5 layer 1), ReadingAnOmittedFieldAbortsNamingTheVerb (G5 layer 2: fork, the child reads the omitted field after a draw and a sibling read that must not abort, the parent expects SIGABRT and the exact Fatal line and no @DrawArrays), ReadingAFilledFieldCompletes (the sibling without the omission: _exit(0), no Fatal), CorruptedSnapshotFieldIsNamedWithItsSerial (G4 at block level: clean compare true, a corrupted GetRenderStateParameters is named, its stamp is the fill serial, a corruption outside the mask is not seen), EveryVerbFillsItsClassAndNothingElse (after each of the 69 fills a field is fresh iff its class bit is set). - Every PipeInputsTest case is a visible GTEST_SKIP in a pull build and the poison/verify cases skip in a push build without them; the ctest name set is the same in all three configurations (additions only: 9 names). |
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83b16561c2 |
[Feat] (Pipe): give the six value structs G4 field lists and assert the lists cover their members - the memcmp fallback is now a compile error, floats in vector types compare bitwise
- PipeFields.def gains MGP_FIELDS_RenderStateParameters (65 members), PixelStoreParameters (8), PerBufferBlendState (7), StencilFaceState (7), DynamicBackendParameters (85) and MGHostSpan (Ptr, Seg, Size, Offset), all appended to MGP_VERIFY_PAYLOAD_LIST: kMGPipeVerifiedPayloadCount 63 -> 69, and ResidualValueBlock / MGPPixelPackState / MGPCaps are now compared field by field all the way down.
- gen_verify: MEMCMP_FALLBACK_TYPES is empty and the generic MGPipeFieldEqual's last branch is static_assert(sizeof(T) == 0) - a struct without a field list is a compile error, not a padding false positive; Array<T, N> gets an element-wise overload, and a VecBase-derived vector (FloatVec4, IntVec4, BoolVec4...) is detected by a probe and compared bitwise over its data, because VecBase::operator== is IEEE == and a derived-to-base overload would lose resolution to the exact-match generic template.
- check_field_lists_cover_struct_members(): for every payload in MGP_VERIFY_PAYLOAD_LIST, parse `struct <Name> {` out of MGPipeTypes.h / MGPipeValueTypes.h / MGPipeHostSpan.h / BackendObject.h (comments and strings masked, statics, functions, nested types and Pad<n> members excluded) and refuse a member without an F(...) or an F(...) that is not a member; runs in both modes, so it is a pipe-gates gate.
- scan_live_accessors(): every MGB_CTX-> / pGLContext-> read under MG_Backend must have a Coverage.def row (rows nobody reads are printed: today only the dead GetBoundTransformFeedbackName).
- --self-test: six negative controls (struct member without F, F without member, payload without struct, verb missing from FillPoints.def, verb outside GLFunctionsTable, field row naming a non-accessor) that must each trip, plus a positive control; zero trips is itself an error.
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275dd3edb4 |
[Feat] (Pipe): the MOBILEGL_PIPE_VERIFY shadow comparator - a per-verb entry compare over the fill set and a compare-at-read in every accessor, first differing field and verb serial, fatal by default
- Entry compare: at the end of MGPipeFillForVerb a file-static second PipeInputs is filled by SnapshotFromGLContext (the branch that survives P13) over the same class mask, MOBILEGL_PIPE_VERIFY_CORRUPT perturbs one field of that snapshot arm, and MGPipeVerifyInputs compares every field in the mask through MGPipeInputsFieldEqual (V by G4's MGPipeFieldEqual, O by identity, F equal by definition). Both arms come from the same context at the same instant, so this arm is tautological until P2 - the CORRUPT knob keeps it falsifiable.
- Compare-at-read: MGP_INPUT_VERIFY_READ now calls MGPipeVerifyReadHook(*this, field, i0, i1), which re-reads the whole field from the live context into a scratch block and compares it against the stored value on the live block only - a superset of "the same indices"; the indices decorate the report. This is the arm that is real in P1.
- Reporting per D8: MGLOG_F("MGPipe: Fatal{PipeVerifyDiffer, \"Field@Verb\", verb=<serial>, where=entry|read}") then abort unless MOBILEGL_PIPE_VERIFY_FATAL=0, which counts and summarises at teardown with MGLOG_E; arming logs "MGPipe: verify armed - 63 fields, 69 verbs, fatal=N" once, the knobs acknowledge themselves, an unknown field name is Fatal{PipeVerifyBadKnob}; a push build without the comparator answers MOBILEGL_PIPE_VERIFY=1 with one MGLOG_W_ONCE.
- MGPipeVerifyInputs carries default visibility so the retrace-verify job's nm -D probe can prove the verify library was the one swapped in; pointer corruption flips low bits instead of nulling (a null pointer already null was invisible to the compare), a SharedPtr becomes an aliasing pointer with no control block; CurrentVertexAttributeValue gets its own bitwise equality.
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a196ada4c1 |
[Feat] (Impl): call MGP_FILL before every GLFunctionsTable entry - 83 statements over 69 verbs, a no-op in the pull build
- Every call through gBackendFunctionsTable.GL in the seven MG_Impl TUs (Drawing 36, Framebuffer 11, Texture 8, Getter 3, Program 1, Query 18, Sync 6) is preceded by MGP_FILL(<Verb>); placed after every early return the call sits behind - the conditional-render check, the null-entry guards, the loop bodies - so a verb whose entry is null on this backend never bumps the serial. - Seven calls sit on a continuation line of a guarded expression (GetQueryResult64 x2, BeginXfbPrimitivesQuery, BeginTimeElapsedQuery, QueryCounterTimestamp, IsTimerQuerySupported, GetSyncStatus) and two more fold the null guard into the same expression (IsQueryResultAvailable, ClientWaitSync's guarded return); there the fill precedes the statement, so a null entry bumps the serial once with nothing to read it - harmless for the poison, recorded for the record. - Each TU includes <MG_Impl/Pipe/PipeFill.h> after its last MG_State/MG_Backend include; under MOBILEGL_PIPE_PUSH=OFF the macro is ((void)0) and the pull library is symbol-identical with a .text delta of zero. |
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3aa4d8af1f |
[Feat] (Pipe): fill PipeInputs per verb class from GLContext and stamp per-verb generations - a read of a field the verb did not fill is Fatal{UnmigratedPipeInput}
- MGPipeFillForVerb now walks kMGPipeClassFieldMask[kMGPipeVerbClass[verb]] and copies every field in it by calling the GLContext accessor of the same name (MGPipeFillAccess::CopyField, one switch over the 56 stored fields; the seven forwarded fields copy nothing), stamping each with the new serial; the sticky seven get FilledGen = 1 on the first live fill through the same mask walk, since every class mask carries them.
- MOBILEGL_PIPE_POISON_OMIT (<Verb>:<FieldName>) is parsed once on the first fill and MGPipeSetPoisonOmission is the programmatic form for the unit tests; the omitted pair keeps its value copy and loses only its stamp, so the omission is indistinguishable from a forgotten FillPoints.def row. An unknown name is Fatal{PipeVerifyBadKnob}; a non-poison push build acknowledges the knob with one warning because no stamp exists to omit.
- PipeInputs names one friend, struct MGPipeFillAccess, instead of two friend functions, and VisitStorage gains a const overload for the comparator that follows.
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bf86b1ede6 |
[Feat] (Pipe): land the P1 contract - PipeInputsSwitch.h with MGB_CTX, the 63-field PipeInputs block with type-identical accessors, FillPoints.def and its G5b generator, the MOBILEGL_PIPE_PUSH/VERIFY options and the three verify knobs; pull build unchanged
- MG_Pipe/PipeInputsSwitch.h is the strangler switch (ARCHITECTURE.md 9.2): MGB_CTX is the
live GLContext in the pull build and &gPipeInputs under MOBILEGL_PIPE_PUSH, so the pull
arm's pGLContext spelling stays outside MG_Backend/ and purity gate C's grep.
- MG_Backend/MGPipe/PipeInputs.h holds one struct with every accessor a backend reads (63:
the 61 Coverage.def rows plus GetBoundTransformFeedbackLifetimeId and
HasOpenTransformFeedbackSpan), each keeping its GLContext name, parameters and return
type so the site conversion is type-neutral; V fields are copied values, O fields are
SharedPtr copies or pointers into the context, the seven F fields forward to the live
context from MG_Impl/Pipe/PipeFill.cpp and are the only sticky ones (Coverage.def's
MGP_COVERAGE_STICKY_LIST argues each: argument-keyed lookups and reverse-channel writes,
never a version or generation counter).
- MG_Pipe/FillPoints.def is the verb table: one row per GLFunctionsTable function pointer in
declaration order (69), nine classes and the may-read field rows; gen_pipe.py parses the
struct and refuses a row set that is not exactly its member set, then emits
generated/PipeFillPoints.inc (verb enum, class tables, per-class field masks with the
sticky fields OR'ed in). MGP_FILL(Verb) in MG_Impl/Pipe/PipeFill.h is the fill point;
MGPipeFillForVerb only bumps the serial, records the verb and stamps the sticky fields
here - the per-class copies land in the next commit, the fill points in MG_Impl after.
- MOBILEGL_PIPE_POISON is derived once in PipeInputs.h from MOBILEGL_PIPE_PUSH and the DEBUG
level, MOBILEGL_BUILD_DISAGGREGATED or MOBILEGL_PIPE_VERIFY (the tree has no
MOBILEGL_DEBUG); under it every accessor is a read-side freshness check that aborts with
Fatal{UnmigratedPipeInput, "Field@Verb"}.
- CMake: MOBILEGL_PIPE_PUSH and MOBILEGL_PIPE_VERIFY options (VERIFY forces PUSH on), the two
new sources appended only under PUSH, the compile definitions; Config.h/ConfigLoader.cpp
gain PipeVerifyFatal / PipeVerifyCorrupt / PipePoisonOmit under #if MOBILEGL_PIPE_PUSH so
the pull build's FeaturesTable does not change size.
- Pull build proof: symbol_report.py against the
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087685d19b |
[CI] (Purity): install libx11-dev for the include-graph-check job
- Includes.h defines VK_USE_PLATFORM_XLIB_KHR before vulkan.h, so the clang-mode probes and the negative controls need X11/Xlib.h on the runner; run 34008829271 failed on exactly that |
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5635e33ffe |
[Docs] (Disaggregated): record the P0.5 landing
- README status, the ROADMAP P0.5 row (measured outcome, the 8-includer correction, the DynamicBackendParameters exception) and the ARCHITECTURE note on which header gate A asserts |
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5d99ee435f |
[CI] (Purity): require both P0.5 closure probes now that the headers exist
- the ctest and the include-graph-check job pass --require-all, so a SKIP on MGPipeValueTypes.h or ProgramArtifacts.h is red from here on |
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b566bf4db9 |
[Fix] (Purity, Program, Pipe): close the review minors of the three P0.5 packages
- check_include_closure.py keeps the directory of a two-token -isystem, makes --require-all fail on a missing required header even when --probe narrowed the run, and removes its temp dir at exit - ProgramArtifactsTest follows whichever STL branch the header pinned (#ifdef the size macro) instead of re-spelling the libstdc++ condition, and loses its stray executable bit - MGPipeTypes.h's debt comment says what its closure still reaches (TextureEnum.h via BackendObject.h), which is why gate A asserts MGPipeValueTypes.h and not this header |
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09d2bb11b7 |
[Feat] (Program): add the reflection-archive field tables and sizeof trip wires to ProgramArtifacts.h
- One VisitFields table per type (ARCHITECTURE.md:259), a free constrained template so the moved struct bodies stay verbatim and one table serves both the const (serialize) and non-const (deserialize) direction. LinkArtifacts::program is deliberately absent: it is null for every archived instance and must never be serialized. - Trip wires: TypeFacts is pinned at 44 bytes on every ABI; the container-bearing four are pinned per standard library - libstdc++ 64-bit here (128/128/1056/88, measured on this build), the libc++ branch left inert for the integrator to pin from the NDK build, MSVC unasserted. A member added without a table entry changes the size and the assertion message sends the author to the table. - ProgramArtifactsTest counts the tables (20/14/11/57/8; const and non-const walks agree, names distinct), proves constness passes through, and records every sizeof as a ctest property so a new toolchain's numbers are readable from any `ctest -V` log. |
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fee3902472 |
[Refactor] (Program): stop ProgramObject.h including SpvcSession.h - it names no spirv-cross or SPIRV-Reflect symbol
- The include line was the header's only match for spvc_*/SpvReflect*/SpvcMetadata/ SpvcSession; it only ever forwarded <spirv_reflect.h> and the session type to the eight includers, every one of which builds without it (no consumer needed a direct include added). - One less transpiler header behind ProgramObject.h, on the way to a ProgramArtifacts.h closure that stays clear of MG_Util/ShaderTranspiler/ (P0.5 gate A). |
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da249f30e2 |
[Refactor] (Program): extract ProgramArtifacts.h - move TypeFacts, ResourceReflection, XfbVarying, LinkArtifacts and SpirvArtifacts to namespace scope with in-class aliases so every existing spelling compiles unchanged; pure move
- P0.5 of the MGPipe disaggregation (ROADMAP P0.5, ARCHITECTURE.md:260): the five reflection types a link produces now live in a header that includes only <Includes.h> and <set>, so a future server-side consumer can name them without dragging ShaderObject.h / SpvcSession.h / the transpiler behind it. - Struct bodies move verbatim, comments included, re-indented one level; no field is added, removed, reordered or re-typed. The two glslang-typed members (LinkArtifacts::program, uniformInitialValues) stay as they are (B.0 D5); the comment mentions of glslang types are respelled without the scope token so the include-closure gate's "glslang:: exactly twice" limit holds. - kInvalidUniformOffset moves to namespace scope (SpirvArtifacts defaults to it); ProgramObject::kInvalidUniformOffset is defined from it, so the two cannot drift. - ProgramObject keeps in-class aliases (fully qualified on the right-hand side) for all nine names, so none of the 8 includers nor any ProgramObject::X spelling changes. - ProgramArtifactsTest pins the aliases as the same types (is_same_v) and TypeFacts as a 44-byte POD; its first include is the new header, so it is also the proof that the header is self-contained. |
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8566a288f8 |
[Refactor] (Pipe, State): extract MGPipeValueTypes.h - move the render-state, sampler and vertex value types and their enums out of MG_State/GLState so MG_Pipe no longer reaches RenderState.h; pure move, member order and namespaces unchanged
- ROADMAP P0.5 / ARCHITECTURE.md value-header manifest: MGPipeTypes.h embedded RenderStateParameters and PixelStoreParameters through RenderState.h, which drags FramebufferObject.h and the whole texture/renderbuffer/sampler chain into MG_Pipe; purity gate A (no MG_State/MG_Impl/MG_Backend/MG_Remote in the closure) could not be armed for anything in MG_Pipe while that include existed. - MGPipeValueTypes.h is a verbatim cut, comments included: the eleven RenderState.h enums (all of them - a split would be the maintenance trap), PixelStoreParameters, PerBufferBlendState, StencilFaceState, RenderStateParameters (member order untouched: DirectGLES' offsetof spans and PipeSpanTable.inc name the members), the six SamplerObject.h enums and SamplerParameters (BorderColorForm stays Uint8, it sets the tail padding), and VertexAttribute / VertexBufferBindingPoint / VertexAttributeVersion, which keep namespace MobileGL::MG_State::GLState with a forward-declared BufferObject so no mangled name changes. - MAX_DRAW_BUFFERS becomes inline constexpr kMGMaxDrawBuffers in namespace MobileGL and FramebufferObject::MAX_DRAW_BUFFERS is defined from it, so the eighty existing spellings keep working and the two cannot drift. No other constant is added. - The four MG_State headers become forwarders (include the value header, keep their class definitions); RenderState.cpp gains a direct FramebufferObject.h include because it spells FramebufferObject::MAX_DRAW_BUFFERS and only ever got that header transitively. No other TU lost a transitive include: the full build (Release, clang, tests + integration tests) passed without touching anything under MG_Backend, MG_Impl or MG_Util. - DynamicBackendParameters does NOT move (SizeT members and TextureTarget-taking member functions make that a type change, not a move); MGPipeTypes.h keeps its BackendObject.h include and the debt comment now says so, which is why gate A asserts MGPipeValueTypes.h rather than MGPipeTypes.h. - New trip wires in the header: trivially-copyable + exact sizeof for PixelStoreParameters/PerBufferBlendState/StencilFaceState (28), SamplerParameters (100), VertexAttributeVersion (6), RenderStateParameters (1168, standard layout, BlendStates before LogicOp, BlendStates sized by kMGMaxDrawBuffers). Their runtime twins ValueTypeLayoutsArePinned and the carrier check ResidualBlockIsExactlyItsTwoValueStructsPlusPatchTail (Pack at 1168, CapabilityBits at 1200) are added to PipeCatalogueTest without a new include. - gen_pipe.py's "field lists of their own in P0.5" comment now says P1 (the comparator needs std::array<struct> support first); PipeVerify.inc regenerated. - Verified: ctest -L unit 1460/1460 and -L integration-gpu green; ctest -N names a superset of feat/disaggregated@6672778b (two added, none lost); one definition per moved type; the -H closure of the new header contains no MG_State/MG_Backend/ MG_Impl/MG_Remote header and the header compiles alone; nm --defined-only -S against the base libMobileGL.so: 0 added / 0 removed / 0 resized, .text byte-identical, the only differing bytes are the build-id and two stamp strings. |
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2318f6ae44 |
[Tooling] (Purity): add scripts/symbol_report.py - per-symbol nm/.text attribution between two libMobileGL.so builds
- P0.5's acceptance gate requires every `nm --defined-only -S` delta to be explainable per symbol, and nothing in the tree reads nm or size today. - The problem the tool exists to solve: de-nesting a type renames every mangled name that mentions it, including inside template arguments, so a raw nm diff of a pure move looks catastrophic. --strip-scope 'A::B::C::' rewrites 'A::B::C::X' to 'A::B::X' on the demangled name before comparing, which folds those into a renamed-only bucket - same normalised name, byte-identical size - and leaves the real churn visible. - Buckets sorted by |delta|: removed, added, resized, renamed-only, unchanged, plus .text/.data/.bss/Total from `size --format=sysv`; --only-names narrows the listing, --markdown/--json write the report the integrator pastes into the merge commit. - Always exits 0 (this is informational, ARCHITECTURE.md:507); --fail-on-added-bytes is accepted and documented as reserved for the day it becomes a hard gate. - The docstring carries the guard rails a reader would otherwise supply by assumption: same CMAKE_BUILD_TYPE (the visibility presets differ per configuration), LTO off on both sides, same compiler - and every report prints both paths and their byte sizes. - --self-test runs two canned nm/size transcripts through the same parser and bucketer and pins all five buckets, including that a de-nested member folds to renamed rather than to an added+removed pair. |
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fe3dc1dde8 |
[CI] (Purity): add scripts/check_include_closure.py - the -H include-closure gate for the P0.5 headers with an always-on negative control, wired as a unit ctest and the include-graph-check job
- ROADMAP P0.5 asks for a CI assertion on the include closure of the two headers the phase extracts, and ROADMAP.md:7 asks every gate to be able to fail for the reason it exists. `nm --undefined-only` cannot express either: a header that is included but whose types are never named leaves no symbol behind, and "included at all" is exactly the coupling P1 and P7 have to sever. The preprocessor's own `-H` transcript can. - Three probes, coded against the fixed path contract of the P0.5 brief so this package lands before the headers do: value-header (MG_Pipe/MGPipeValueTypes.h: no MG_State/, MG_Impl/, MG_Backend/, MG_Remote/), artifacts-header (ProgramArtifacts.h: no ShaderObject.h, ShaderTranspiler/, Config.h, MG_Backend/, BufferState/, ProgramState/ Shader*, plus a budget of two `glslang::` tokens for the two members D5 keeps verbatim) and wire-header (ITransport.h must not reach Includes.h - green today, so the gate has a live probe from its first commit). - The forbidden sets say nothing about glslang, spirv-cross or vulkan on purpose: Includes.h pulls all three unconditionally and both new headers are allowed <Includes.h>, so a textually glslang-free closure is unsatisfiable by construction. P7 measures that with `nm -D | grep glslang` on the server binary instead. - Two modes because they check different things. Text mode walks literal #include lines, needs no compiler and no submodules, and is what the ctest runs (the CI `test` job's runner has neither); clang mode is the arbiter, and adds a -fsyntax-only pass proving the header is self-contained. `--mode both` additionally fails on a disagreement between the two violation sets, so text mode's blindness to `#if` cannot hide a hit. - -H parsing normalises before matching (today's transcripts contain TextureState/../SamplerState/SamplerObject.h) and accepts only `^\.+ ` lines, which discards the "Multiple include guards may be useful for:" paragraph g++ appends. Both are pinned by a canned-transcript check inside --self-test. - D9 skip semantics: a probe whose header does not exist prints SKIP and is counted, and --require-all turns every SKIP into a failure. That is what lets the gate land first and still stops an all-SKIP run from passing for free once the headers exist; the integrator flips --require-all on after all three P0.5 packages land. - --self-test is always on in both the ctest and the CI job: it synthesizes its TUs in a tempdir (it never touches a tracked file) and requires a negative control that does not depend on P0.5 at all - MGPipeHandles.h plus RenderState.h checked against the value-header list - to report RenderState.h as a depth-1 violation in every enabled mode. Zero trips anywhere is an ::error:: and exit 1, because a gate that cannot go red is not a gate. Controls 2 and 3 arm themselves as the two headers appear. - Registered as MobileGLPurity.IncludeClosure with LABELS unit so `ctest -L unit` runs it, and with no ENVIRONMENT property, which would replace the job env wholesale. |