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d1942bc57d
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[Feat] (MG_Test/Program): test uniform without location
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2025-08-13 16:31:15 +08:00 |
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7f0e65f8c7
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[Feat] (MG_Util/ShaderCompiler, MG_State/Program): reflect uniform location
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2025-08-13 15:18:34 +08:00 |
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5e1407ec95
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Merge branch 'dev' of https://github.com/MobileGL-Dev/MobileGL into dev
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2025-08-13 14:20:36 +08:00 |
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00f5741f7f
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[Feat] (MG_Util/ShaderCompiler): add new item to ShaderCompileBits and implement it
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2025-08-13 14:19:37 +08:00 |
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BZLZHH
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a347a9780c
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[Feat] (MG_Impl/Texture): Implement GenTextures, DeleteTextures, BindTexture.
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2025-08-12 18:17:23 +08:00 |
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BZLZHH
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7ba3258150
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[Feat] (MG_Impl/Texture): Implement basic validators for texture.
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2025-08-12 18:17:14 +08:00 |
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BZLZHH
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4eba014513
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[Fix] (MG_State/TextureState): Fix incorrect behavior.
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2025-08-12 18:11:36 +08:00 |
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BZLZHH
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a78c53ecdd
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[Feat] (MG_Util/Converters): Implement texture enum converters.
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2025-08-12 18:05:02 +08:00 |
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BZLZHH
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256e947a5d
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[Fix] (MG_Impl/VertexArray|Buffer): Fix incorrect name zero operations.
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2025-08-12 16:54:56 +08:00 |
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BZLZHH
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5127479874
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[Chore] (CMake): Remove libshaderconv.so
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2025-08-12 15:30:16 +08:00 |
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BZLZHH
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0a95d64f2b
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[Chore] (CMake): Support more platforms.
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2025-08-12 15:28:12 +08:00 |
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BZLZHH
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c50d5255ec
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[Chore] (CMake): Remove unnecessary args.
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2025-08-12 14:55:50 +08:00 |
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1f7053cb31
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[Feat] (MG_State/Program): GetProgramInfoLog, GetShaderInfoLog
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2025-08-11 23:37:58 +08:00 |
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BZLZHH
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323df933c4
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Merge remote-tracking branch 'origin/dev' into dev
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2025-08-11 23:26:25 +08:00 |
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BZLZHH
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2b685e4e18
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[Fix] (MG_Impl/GLImpl): Fix missing header.
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2025-08-11 23:25:21 +08:00 |
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af32784f37
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[Feat] (MG_State/Program): GetShaderSource
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2025-08-11 23:19:10 +08:00 |
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408b62a495
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[Feat] (MG_State/Program): GetAttachedShaders
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2025-08-11 23:07:15 +08:00 |
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21a46ee151
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[Feat] (MG_State/Program): glShaderSource, glUseProgram
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2025-08-11 16:47:18 +08:00 |
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7517711308
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[Chore] (workflow): test 4 parallel jobs
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2025-08-11 16:15:32 +08:00 |
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19071c0217
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[Fix] (MG_State/Program): typo in ProgramState::CreateProgram
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2025-08-11 16:02:42 +08:00 |
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BZLZHH
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eb9866cd87
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Merge remote-tracking branch 'origin/dev' into dev
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2025-08-11 15:57:28 +08:00 |
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BZLZHH
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b7ecc69cfb
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[Misc] (MG_Impl/Texture): Add texture function stubs.
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2025-08-11 15:56:04 +08:00 |
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429618a00a
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[Feat] (MG_Impl/Program): glAttachShader
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2025-08-11 15:50:24 +08:00 |
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4ec815a383
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[Feat] (MG_Impl/Program): use helper functions to simplify the code
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2025-08-11 15:40:17 +08:00 |
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2c40177f06
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[Feat] (MG_Impl/Program, MG_State/Program): initial impl of shader related states
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2025-08-11 15:19:35 +08:00 |
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9944408104
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[Chore] (workflow): Force single-threaded compilation on CI
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2025-08-11 13:27:55 +08:00 |
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e96e0ecc42
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[Fix] (MG_State/Program): fix ShaderObject compilation error
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2025-08-11 13:12:50 +08:00 |
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ace0b6d226
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[Fix] (workflow): Enable swap on CI in an effort to
prevent compiler processes getting killed
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2025-08-11 13:07:34 +08:00 |
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99a8726506
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[Chore] (MG_Test): move library finding to parent CMakeList and link libraries to all the test targets
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2025-08-11 12:52:44 +08:00 |
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BZLZHH
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1ca0a96628
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[Fix] (MG_Test): Fix compiling error.
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2025-08-10 23:34:15 +08:00 |
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BZLZHH
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fefccf808a
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[Fix] (MG_Util): Fix compiling error.
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2025-08-10 23:24:49 +08:00 |
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BZLZHH
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98efe13ac5
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Merge commit '12335da41bc30334c599dfc1d2e5b47dcf92ef0d' into dev
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2025-08-10 23:18:41 +08:00 |
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BZLZHH
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253e14f2c9
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[Improvement] (...): Optimize code.
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2025-08-10 23:18:01 +08:00 |
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BZLZHH
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0b13cb5714
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[Feat] (MG_State/TextureState): Implement TextureState.
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2025-08-10 23:13:22 +08:00 |
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12335da41b
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[Chore] (MG_Test): add missing includes in tests
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2025-08-09 23:53:02 +08:00 |
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BZLZHH
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93ca669929
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[Refactor] (All): Restructure include system.
|
2025-08-09 23:10:34 +08:00 |
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BZLZHH
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a8914c09ce
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[Docs] (README): Correct expression in notice.
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2025-08-09 13:12:33 +08:00 |
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4ecd4e4a07
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[Feat] (MG_State/Program, MG_Impl/Program): skeleton and initial impl of program/shader state machine
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2025-08-09 13:08:26 +08:00 |
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BZLZHH
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4b4b876a25
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[Docs] (README): Remove progress.
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2025-08-09 12:57:50 +08:00 |
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e848ca8730
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[Chore] (MG_Test/Program): rename previous ProgramTest to ProgramUtilTest
|
2025-08-09 12:38:33 +08:00 |
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c34f816544
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[Fix] (Includes.h): Add WIN32_LEAN_AND_MEAN to get rid of Windows.h garbage includes
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2025-08-08 23:42:52 +08:00 |
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919274924e
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[Feat]: Flags<Bit, Underlying> template for manipulating flag sets
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2025-08-08 16:49:41 +08:00 |
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916fdf40af
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[Feat] (MG_Util/ShaderCompiler): extract global UBO offset from GL plain uniforms
|
2025-08-08 13:46:08 +08:00 |
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fcd52a9177
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[Fix] (MG_Util/ShaderCompiler): make glslang don't emit demote to replace discard
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2025-08-08 10:30:25 +08:00 |
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38c0a54fcc
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[Feat] (MG_Util/ShaderTranspiler): separate SpvcSession
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2025-08-07 12:53:51 +08:00 |
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70d66d320f
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[Fix] (MG_Util/Debug): pthread_getname_np also works on __APPLE__
|
2025-08-06 21:09:45 +08:00 |
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BZLZHH
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b44950bddd
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[Chore] (CMake): Add DOWNLOAD_EXTRACT_TIMESTAMP for benchmark fetch.
|
2025-08-06 18:27:35 +08:00 |
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BZLZHH
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fa2bf8b665
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Merge commit '54826327' into dev
|
2025-08-06 18:09:18 +08:00 |
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BZLZHH
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75f0d27ca7
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[Misc] (...): Fix CMake error. Fix unexpected error.
|
2025-08-06 18:04:11 +08:00 |
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548263279e
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[Feat] (MG_Util/ShaderTranspiler): POC to query member offsets from UBO
|
2025-08-06 17:14:01 +08:00 |
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