Commit Graph
189 Commits
Author SHA1 Message Date
swung0x48 8e5cc46577 [Chore] (MG_State/ProgramObject): directly use TProgram for reflection 2025-10-27 12:59:55 +08:00
BZLZHH e31f3b8057 Merge branch 'dev' into Feat/Backend-Direct-GLES 2025-10-27 12:06:51 +08:00
BZLZHH 47ea1788db [Chore] (All): Format code. 2025-10-27 12:03:05 +08:00
swung0x48 034aeb9b12 [Fix] (MG_State/GL_Program): wrong guard condition in Uniformv_State 2025-10-27 11:20:23 +08:00
swung0x48 d73bd5dcd2 [Fix] (MG_State/ProgramObject): Properly allocate location for location-not-explicitly-defined uniforms 2025-10-27 10:51:41 +08:00
BZLZHH 5da6a0e05e [Fix] (MG_Backend/DirectGLES): Actually compile shader and use.
* TODO: remove junk code.
2025-10-26 11:43:10 +08:00
BZLZHH d90e35d630 [Fix] (MG_Backend/DirectGLES): Fix wrong buffer data in sync. 2025-10-26 09:50:05 +08:00
BZLZHH 6423a32a2e [Fix] (MG_Backend/DirectGLES|MG_State/BufferState): Fix crash. 2025-10-19 12:04:45 +08:00
BZLZHH 93a0bbaed8 [Feat] (MG_Backend/DirectGLES): Implement basic stuff for DirectGLES backend. 2025-10-19 11:47:44 +08:00
BZLZHH bd1056f9c9 [Feat|Fix] (...): Add/Fix lots of stuff, being able not to crash in MC. 2025-10-06 16:08:35 +08:00
BZLZHH e37dedb72d [Feat] (...): Basic ability to load GLES/EGL. 2025-10-06 11:47:27 +08:00
BZLZHH e77b01ac84 [Feat] (MG_Impl/RenderState): Implement some RenderState GL functions. 2025-10-03 13:16:42 +08:00
BZLZHH f7df90447b [Feat] (MG_Util/Converters): Implement converters related to RenderState enum. 2025-10-03 12:45:52 +08:00
BZLZHH 30d4964a5e [Improvement] (MG_State/RenderState): Remove redundant cullFaceEnabled setter/getter. 2025-10-03 12:25:36 +08:00
BZLZHH 4a303184e4 [Feat] (MG_Impl/Framebuffer): Implement essential framebuffer functions. 2025-10-02 23:42:14 +08:00
BZLZHH 3ba1842758 [Fix] (MG_State/FramebufferState): Fix missing functions. 2025-10-02 21:44:11 +08:00
BZLZHH d6b54f8e30 [Feat] (MG_State/FramebufferState): Implement FramebufferAttachment, FramebufferObject and FramebufferState. 2025-10-02 21:27:33 +08:00
BZLZHH 776e1d99cf [Feat] (MG_State/TextureState): Implement TextureObjectBase::IsComplete. 2025-10-02 20:22:12 +08:00
BZLZHH ee971306ca [Misc] (All): Run format_code.sh 2025-10-02 15:11:38 +08:00
BZLZHH 6d6bec3d3e [Fix] (MG_State/BufferState): Fix compiling warning. 2025-09-06 12:11:55 +08:00
BZLZHH be46765c56 [Feat] (MG_State/RenderState): Implement RenderState. 2025-09-06 10:02:01 +08:00
BZLZHH fd82a2495f [Improvement] (MG_State/TextureState): Mark the mipmap as dirty by default. 2025-09-06 08:53:11 +08:00
BZLZHH b92bc0b44a [Feat] (MG_State/TextureState): Add dirty mark for MipmapLevelInternal. 2025-08-25 15:18:34 +08:00
BZLZHH 427e069085 [Feat] (MG_State/TextureState): Implement GetMipmap for TextureObject. 2025-08-25 15:13:01 +08:00
swung0x48 a5ab9fe503 [Chore] (MG_State/Program): get rid of junk printing when linking 2025-08-25 09:28:09 +08:00
swung0x48 c33056fd8e [Feat] (MG_State/Program): glUniformMatrix* with transpose, 2025-08-22 17:29:31 +08:00
swung0x48 bc46cb9c5f [Feat] (MG_State/Program): glUniform*v 2025-08-22 14:58:24 +08:00
swung0x48 476de2b8f7 [Feat] (MG_State/Program): Get current program 2025-08-21 22:48:20 +08:00
swung0x48 2617903e71 [Feat] (MG_State/Program): GetActiveAttrib 2025-08-18 14:32:03 +08:00
swung0x48 cb59bc0431 [Feat] (MG_State/Program): generate program binary (SPIR-V), reflect generated ubo size/offsets 2025-08-18 11:10:24 +08:00
swung0x48 2036caa4a0 [Chore] (MG_State/Program): remove shaderTypes from ProgramAttrib 2025-08-18 09:50:30 +08:00
swung0x48 a072c2fc70 [Feat] (MG_State/Program): GetAttribLocation 2025-08-16 23:10:12 +08:00
swung0x48 6416788856 [Fix] (MG_State/Program): skip attrib location binding when it is not active at the first place 2025-08-16 22:54:31 +08:00
swung0x48 f328f71f62 [Feat] (MG_State/Program): BindAttribLocation 2025-08-16 22:51:21 +08:00
swung0x48 d6620959b3 [Feat] (MG_State/Program): BindAttribLocation WIP 2025-08-16 22:50:46 +08:00
swung0x48 5a729cd02e [Feat] (MG_State/Program): GetShaderiv 2025-08-15 17:42:30 +08:00
swung0x48 a050248982 [Feat] (MG_State/Program): GetProgramiv: GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 2025-08-15 17:31:58 +08:00
swung0x48 ec95c0401a [Feat] (MG_State/Program): GetProgramiv WIP 2025-08-15 17:16:49 +08:00
swung0x48 ef5b7cd99a [Refactor] (MG_State/Program): get rid of spvc junk 2025-08-15 15:58:25 +08:00
swung0x48 4aa70fda65 [Refactor] (MG_State/Program): refractor uniform reflection using glslang reflection API 2025-08-15 15:49:31 +08:00
swung0x48 a4769996c3 [Feat] (MG_Util/ShaderCompiler): separates GetSpirvBinaryFromProgram() from LinkProgram() 2025-08-15 09:35:05 +08:00
BZLZHH a2c5ed20de [Chore] (MG_State/ProgramState): Remove printf. 2025-08-14 23:05:25 +08:00
swung0x48 f4ec3c3997 [Fix] (MG_State/Program): add more prints in PostLink() to debug 2025-08-14 22:06:47 +08:00
swung0x48 c1966c5f04 [Fix] (MG_State/Program): does it still crash? 2025-08-14 21:23:55 +08:00
swung0x48 634fb4fa57 [Chore] (MG_State/Program): revert PostLink() 2025-08-14 20:12:18 +08:00
swung0x48 94508f6395 [Chore] (MG_State/Program): PostLink bisect 2 2025-08-14 20:06:29 +08:00
BZLZHH 62922288a1 Merge branch 'dev' of github.com:MobileGL-Dev/MobileGL into dev 2025-08-14 18:35:14 +08:00
BZLZHH 675ee4915b [Feat|Fix] (MG_Impl/Texture): Implement TexImage2D & related stuff. 2025-08-14 18:32:37 +08:00
swung0x48 3743922d4d [Chore] (MG_Test/Program): bisect PostLink() no.1. 2025-08-14 17:51:42 +08:00
swung0x48 0cba505ad0 [Chore] (MG_Test/Program): test if PreLink only passes 2025-08-14 17:41:50 +08:00