swung0x48
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8e5cc46577
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[Chore] (MG_State/ProgramObject): directly use TProgram for reflection
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2025-10-27 12:59:55 +08:00 |
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BZLZHH
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e31f3b8057
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Merge branch 'dev' into Feat/Backend-Direct-GLES
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2025-10-27 12:06:51 +08:00 |
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BZLZHH
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47ea1788db
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[Chore] (All): Format code.
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2025-10-27 12:03:05 +08:00 |
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034aeb9b12
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[Fix] (MG_State/GL_Program): wrong guard condition in Uniformv_State
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2025-10-27 11:20:23 +08:00 |
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d73bd5dcd2
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[Fix] (MG_State/ProgramObject): Properly allocate location for location-not-explicitly-defined uniforms
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2025-10-27 10:51:41 +08:00 |
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BZLZHH
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5da6a0e05e
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[Fix] (MG_Backend/DirectGLES): Actually compile shader and use.
* TODO: remove junk code.
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2025-10-26 11:43:10 +08:00 |
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BZLZHH
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d90e35d630
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[Fix] (MG_Backend/DirectGLES): Fix wrong buffer data in sync.
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2025-10-26 09:50:05 +08:00 |
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BZLZHH
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6423a32a2e
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[Fix] (MG_Backend/DirectGLES|MG_State/BufferState): Fix crash.
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2025-10-19 12:04:45 +08:00 |
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BZLZHH
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93a0bbaed8
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[Feat] (MG_Backend/DirectGLES): Implement basic stuff for DirectGLES backend.
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2025-10-19 11:47:44 +08:00 |
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BZLZHH
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bd1056f9c9
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[Feat|Fix] (...): Add/Fix lots of stuff, being able not to crash in MC.
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2025-10-06 16:08:35 +08:00 |
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BZLZHH
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e37dedb72d
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[Feat] (...): Basic ability to load GLES/EGL.
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2025-10-06 11:47:27 +08:00 |
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BZLZHH
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e77b01ac84
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[Feat] (MG_Impl/RenderState): Implement some RenderState GL functions.
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2025-10-03 13:16:42 +08:00 |
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BZLZHH
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f7df90447b
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[Feat] (MG_Util/Converters): Implement converters related to RenderState enum.
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2025-10-03 12:45:52 +08:00 |
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BZLZHH
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30d4964a5e
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[Improvement] (MG_State/RenderState): Remove redundant cullFaceEnabled setter/getter.
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2025-10-03 12:25:36 +08:00 |
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BZLZHH
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4a303184e4
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[Feat] (MG_Impl/Framebuffer): Implement essential framebuffer functions.
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2025-10-02 23:42:14 +08:00 |
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BZLZHH
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3ba1842758
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[Fix] (MG_State/FramebufferState): Fix missing functions.
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2025-10-02 21:44:11 +08:00 |
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BZLZHH
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d6b54f8e30
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[Feat] (MG_State/FramebufferState): Implement FramebufferAttachment, FramebufferObject and FramebufferState.
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2025-10-02 21:27:33 +08:00 |
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BZLZHH
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776e1d99cf
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[Feat] (MG_State/TextureState): Implement TextureObjectBase::IsComplete.
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2025-10-02 20:22:12 +08:00 |
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BZLZHH
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ee971306ca
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[Misc] (All): Run format_code.sh
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2025-10-02 15:11:38 +08:00 |
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BZLZHH
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6d6bec3d3e
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[Fix] (MG_State/BufferState): Fix compiling warning.
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2025-09-06 12:11:55 +08:00 |
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BZLZHH
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be46765c56
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[Feat] (MG_State/RenderState): Implement RenderState.
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2025-09-06 10:02:01 +08:00 |
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BZLZHH
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fd82a2495f
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[Improvement] (MG_State/TextureState): Mark the mipmap as dirty by default.
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2025-09-06 08:53:11 +08:00 |
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BZLZHH
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b92bc0b44a
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[Feat] (MG_State/TextureState): Add dirty mark for MipmapLevelInternal.
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2025-08-25 15:18:34 +08:00 |
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BZLZHH
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427e069085
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[Feat] (MG_State/TextureState): Implement GetMipmap for TextureObject.
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2025-08-25 15:13:01 +08:00 |
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a5ab9fe503
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[Chore] (MG_State/Program): get rid of junk printing when linking
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2025-08-25 09:28:09 +08:00 |
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c33056fd8e
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[Feat] (MG_State/Program): glUniformMatrix* with transpose,
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2025-08-22 17:29:31 +08:00 |
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swung0x48
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bc46cb9c5f
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[Feat] (MG_State/Program): glUniform*v
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2025-08-22 14:58:24 +08:00 |
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swung0x48
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476de2b8f7
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[Feat] (MG_State/Program): Get current program
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2025-08-21 22:48:20 +08:00 |
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swung0x48
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2617903e71
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[Feat] (MG_State/Program): GetActiveAttrib
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2025-08-18 14:32:03 +08:00 |
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swung0x48
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cb59bc0431
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[Feat] (MG_State/Program): generate program binary (SPIR-V), reflect generated ubo size/offsets
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2025-08-18 11:10:24 +08:00 |
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2036caa4a0
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[Chore] (MG_State/Program): remove shaderTypes from ProgramAttrib
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2025-08-18 09:50:30 +08:00 |
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a072c2fc70
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[Feat] (MG_State/Program): GetAttribLocation
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2025-08-16 23:10:12 +08:00 |
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swung0x48
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6416788856
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[Fix] (MG_State/Program): skip attrib location binding when it is not active at the first place
|
2025-08-16 22:54:31 +08:00 |
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swung0x48
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f328f71f62
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[Feat] (MG_State/Program): BindAttribLocation
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2025-08-16 22:51:21 +08:00 |
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swung0x48
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d6620959b3
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[Feat] (MG_State/Program): BindAttribLocation WIP
|
2025-08-16 22:50:46 +08:00 |
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5a729cd02e
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[Feat] (MG_State/Program): GetShaderiv
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2025-08-15 17:42:30 +08:00 |
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swung0x48
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a050248982
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[Feat] (MG_State/Program): GetProgramiv: GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
|
2025-08-15 17:31:58 +08:00 |
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ec95c0401a
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[Feat] (MG_State/Program): GetProgramiv WIP
|
2025-08-15 17:16:49 +08:00 |
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swung0x48
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ef5b7cd99a
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[Refactor] (MG_State/Program): get rid of spvc junk
|
2025-08-15 15:58:25 +08:00 |
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4aa70fda65
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[Refactor] (MG_State/Program): refractor uniform reflection using glslang reflection API
|
2025-08-15 15:49:31 +08:00 |
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a4769996c3
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[Feat] (MG_Util/ShaderCompiler): separates GetSpirvBinaryFromProgram() from LinkProgram()
|
2025-08-15 09:35:05 +08:00 |
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BZLZHH
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a2c5ed20de
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[Chore] (MG_State/ProgramState): Remove printf.
|
2025-08-14 23:05:25 +08:00 |
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f4ec3c3997
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[Fix] (MG_State/Program): add more prints in PostLink() to debug
|
2025-08-14 22:06:47 +08:00 |
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c1966c5f04
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[Fix] (MG_State/Program): does it still crash?
|
2025-08-14 21:23:55 +08:00 |
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swung0x48
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634fb4fa57
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[Chore] (MG_State/Program): revert PostLink()
|
2025-08-14 20:12:18 +08:00 |
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swung0x48
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94508f6395
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[Chore] (MG_State/Program): PostLink bisect 2
|
2025-08-14 20:06:29 +08:00 |
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BZLZHH
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62922288a1
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Merge branch 'dev' of github.com:MobileGL-Dev/MobileGL into dev
|
2025-08-14 18:35:14 +08:00 |
|
BZLZHH
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675ee4915b
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[Feat|Fix] (MG_Impl/Texture): Implement TexImage2D & related stuff.
|
2025-08-14 18:32:37 +08:00 |
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swung0x48
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3743922d4d
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[Chore] (MG_Test/Program): bisect PostLink() no.1.
|
2025-08-14 17:51:42 +08:00 |
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swung0x48
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0cba505ad0
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[Chore] (MG_Test/Program): test if PreLink only passes
|
2025-08-14 17:41:50 +08:00 |
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