BZLZHH
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ac5c26af99
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[Feat] (MG_Impl/Drawing): Export glDrawElementsBaseVertex.
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2025-11-15 14:16:40 +08:00 |
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swung0x48
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0d3236c3cc
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[Feat] (MG_State/Framebuffer, MG_Impl/Framebuffer): implement glDrawBuffers in the state machine
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2025-11-14 15:41:25 +08:00 |
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0d26f49d0b
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[Fix] (GLImpl/Program): fix log name error
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2025-11-13 14:47:05 +08:00 |
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swung0x48
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89bfebf767
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[Feat] (MG_Impl/Exporting): export glBindFragDataLocation and glGetFragDataLocation
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2025-11-13 13:25:33 +08:00 |
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swung0x48
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b3b304e9e6
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[Feat]: Implement glBindFragDataLocation and glGetFragDataLocation
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2025-11-13 13:23:37 +08:00 |
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cf87891b35
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[Fix] (MG_Impl/GL_Program): emit missing gl error
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2025-11-13 10:51:38 +08:00 |
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swung0x48
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b04481e6da
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[Chore] (MG_State/ProgramObject): rename attrib to vertex in for clarity
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2025-11-13 10:50:37 +08:00 |
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swung0x48
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fd3b5c3881
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[Fix] (MG_Impl/GL_Sync): fix compilation error on msvc
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2025-11-10 15:49:26 +08:00 |
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swung0x48
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7228b01c2d
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[Fix] (GLImpl/Program, MG_Backend/DirectGLES): guard against not linked program object
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2025-11-06 23:21:23 +08:00 |
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swung0x48
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98a8a3a5e9
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[Chore] (GLImpl/GL_Buffer): add some log
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2025-11-06 00:02:02 +08:00 |
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a6ffb24f30
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[Fix] (MG_State/Program): fix ubo name mistaken for uniform name
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2025-11-05 16:18:35 +08:00 |
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swung0x48
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ef1924d7f9
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[Feat] (MG_State/Program, DirectGLES): plumb ubo to backend
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2025-11-05 15:37:10 +08:00 |
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c39c03d866
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[Fix] (MG_Impl/Program): DeleteShader name check bug
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2025-11-05 15:12:37 +08:00 |
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2f67620a6e
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[Fix]: some not-added stuff
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2025-11-02 23:51:19 +08:00 |
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swung0x48
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1ea32e8538
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[Fix] (GL_Impl/Program): fix logging
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2025-11-02 11:22:52 +08:00 |
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swung0x48
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c69e83735c
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[Chore] (GL_Impl/Program): add more logging
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2025-11-02 11:15:42 +08:00 |
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swung0x48
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6a21462554
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[Fix] (GL_Impl/Program): fix dumb bug regarding IsActiveUniformBlock
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2025-11-02 10:59:08 +08:00 |
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swung0x48
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1d3fbedf29
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[Feat] (GL_State/Buffer, GL_Impl/Buffer): implement glBindBufferRange
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2025-11-02 10:31:05 +08:00 |
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swung0x48
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4b4d38a00a
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[Feat] (GL_State/Buffer, GL_Impl/Buffer): implement glBindBufferBase
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2025-11-02 09:34:32 +08:00 |
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swung0x48
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4e2b348e96
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Merge branch 'Feat/Backend-Direct-GLES' of https://github.com/MobileGL-Dev/MobileGL into Feat/Backend-Direct-GLES
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2025-11-01 23:07:32 +08:00 |
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278656ac5a
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[Feat]: (MG_Impl/Program, MG_State/Program): implement UBO
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2025-11-01 23:06:25 +08:00 |
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BZLZHH
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2c05d937e5
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Merge branch 'Feat/Backend-Direct-GLES' of github.com:MobileGL-Dev/MobileGL into Feat/Backend-Direct-GLES
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2025-11-01 21:43:13 +08:00 |
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BZLZHH
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984ae97579
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[Improvement] (...): Better handling for enabling/disabling attribute in VAO.
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2025-11-01 21:42:05 +08:00 |
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4706dea9de
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[Chore] (GLImpl/Texture): adjust some log level to avoid distraction
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2025-11-01 20:52:13 +08:00 |
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swung0x48
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69a867a9a9
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[Feat] (GLImpl/Getter): GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
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2025-11-01 20:48:15 +08:00 |
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swung0x48
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fc745c402c
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[Feat] (GLImpl/Getter): GL_CONTEXT_PROFILE_MASK
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2025-11-01 20:41:53 +08:00 |
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BZLZHH
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d652645346
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[Feat] (...): Handle pixel store correctly.
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2025-11-01 19:52:33 +08:00 |
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BZLZHH
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bcb947235d
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[Feat] (...): Implement scissor box in frontend and backend.
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2025-11-01 16:40:38 +08:00 |
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BZLZHH
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708db4b5eb
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[Fix] (MG_Impl/Texture): Fix wrong function call for GL_TEXTURE_MAX_LEVEL.
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2025-11-01 16:20:25 +08:00 |
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BZLZHH
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cb768f9644
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[Feat] (MG_Impl/Texture): Handle newly added params in TexParameter*.
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2025-11-01 16:00:35 +08:00 |
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BZLZHH
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e8d6cd4b31
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[Feat] (...): Implement glDrawArrays.
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2025-11-01 13:06:18 +08:00 |
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BZLZHH
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0ae69cfe9e
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[Fix] (MG_Impl/Getter): Fix wrong return value for GL_ACTIVE_TEXTURE.
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2025-11-01 12:32:40 +08:00 |
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BZLZHH
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3858e8ebda
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[Fix] (MG_Impl/Getter): Fix crashing when object is nullptr in GetIntegerv.
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2025-11-01 12:24:07 +08:00 |
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BZLZHH
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c4992797c7
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[Feat] (MG_Impl/Getter): Implement basic GetIntegerv.
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2025-11-01 11:59:12 +08:00 |
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BZLZHH
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1269bc76f3
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[Feat] (MG_State): Add external index getter for each object.
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2025-11-01 11:18:35 +08:00 |
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BZLZHH
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d36e42103b
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[Feat] (MG_Impl/VertexArrayState): Allow VAO at index 0.
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2025-10-31 14:40:47 +08:00 |
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BZLZHH
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6959405518
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[Fix] (MG_Impl/TextureImpl|FramebufferImpl): Handle texture 0.
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2025-10-31 14:13:38 +08:00 |
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BZLZHH
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d982928a23
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[Improvement] (...): Optimize code.
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2025-10-31 13:29:48 +08:00 |
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e190f3887d
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[Feat] (GLImpl/Sync): manifold for Sync
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2025-10-30 22:59:39 +08:00 |
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swung0x48
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b82c481605
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[Feat] (MG_Backend/DirectGLES, GL_Impl/Getter): hardcode getter, sync some sampler parameters
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2025-10-29 16:39:03 +08:00 |
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swung0x48
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683d8b35bf
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[Feat] (MG_Impl/Exporting): Unstub MapBufferRange
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2025-10-29 16:36:30 +08:00 |
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798898b9ad
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[Feat] (MG_Impl/GLImpl): relax check for DepthComponent32 to workaround misuse in Minecraft 1.21.5+
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2025-10-28 22:27:40 +08:00 |
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swung0x48
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6927f81754
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[Feat] (MG_Backend/DirectGLES): properly implement BlitFramebuffer
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2025-10-28 21:48:46 +08:00 |
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swung0x48
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0e01a7281e
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[Fix] (MG_State/GL_Texture): SubImage2D missing a row of texels
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2025-10-28 16:57:06 +08:00 |
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swung0x48
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de78e423fd
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[Fix] (MG_State/GL_Texture): take GL_UNPACK_SKIP_PIXELS and GL_UNPACK_SKIP_ROWS into account
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2025-10-28 12:13:46 +08:00 |
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swung0x48
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7151080a67
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[Fix] (Types, GL_Texture): Memcpy insanity, proxy texture fix
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2025-10-28 11:49:08 +08:00 |
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swung0x48
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bd01e4f99d
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[Fix] (MG_Util/TextureMetrics, MG_State/Texture): reimplement TextureMetrics, attempting to fix glTexSubImage2D
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2025-10-28 10:17:56 +08:00 |
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swung0x48
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9883ab47fa
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Merge branch 'dev' into Feat/Backend-Direct-GLES
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2025-10-27 13:42:31 +08:00 |
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swung0x48
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5b3d5c998a
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[Feat] (MG_State/ProgramObject, MG_State/GL_Program): implement sampler unit in program state
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2025-10-27 13:17:42 +08:00 |
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BZLZHH
|
e31f3b8057
|
Merge branch 'dev' into Feat/Backend-Direct-GLES
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2025-10-27 12:06:51 +08:00 |
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