Commit Graph
214 Commits
Author SHA1 Message Date
BZLZHH ac5c26af99 [Feat] (MG_Impl/Drawing): Export glDrawElementsBaseVertex. 2025-11-15 14:16:40 +08:00
swung0x48 0d3236c3cc [Feat] (MG_State/Framebuffer, MG_Impl/Framebuffer): implement glDrawBuffers in the state machine 2025-11-14 15:41:25 +08:00
swung0x48 0d26f49d0b [Fix] (GLImpl/Program): fix log name error 2025-11-13 14:47:05 +08:00
swung0x48 89bfebf767 [Feat] (MG_Impl/Exporting): export glBindFragDataLocation and glGetFragDataLocation 2025-11-13 13:25:33 +08:00
swung0x48 b3b304e9e6 [Feat]: Implement glBindFragDataLocation and glGetFragDataLocation 2025-11-13 13:23:37 +08:00
swung0x48 cf87891b35 [Fix] (MG_Impl/GL_Program): emit missing gl error 2025-11-13 10:51:38 +08:00
swung0x48 b04481e6da [Chore] (MG_State/ProgramObject): rename attrib to vertex in for clarity 2025-11-13 10:50:37 +08:00
swung0x48 fd3b5c3881 [Fix] (MG_Impl/GL_Sync): fix compilation error on msvc 2025-11-10 15:49:26 +08:00
swung0x48 7228b01c2d [Fix] (GLImpl/Program, MG_Backend/DirectGLES): guard against not linked program object 2025-11-06 23:21:23 +08:00
swung0x48 98a8a3a5e9 [Chore] (GLImpl/GL_Buffer): add some log 2025-11-06 00:02:02 +08:00
swung0x48 a6ffb24f30 [Fix] (MG_State/Program): fix ubo name mistaken for uniform name 2025-11-05 16:18:35 +08:00
swung0x48 ef1924d7f9 [Feat] (MG_State/Program, DirectGLES): plumb ubo to backend 2025-11-05 15:37:10 +08:00
swung0x48 c39c03d866 [Fix] (MG_Impl/Program): DeleteShader name check bug 2025-11-05 15:12:37 +08:00
swung0x48 2f67620a6e [Fix]: some not-added stuff 2025-11-02 23:51:19 +08:00
swung0x48 1ea32e8538 [Fix] (GL_Impl/Program): fix logging 2025-11-02 11:22:52 +08:00
swung0x48 c69e83735c [Chore] (GL_Impl/Program): add more logging 2025-11-02 11:15:42 +08:00
swung0x48 6a21462554 [Fix] (GL_Impl/Program): fix dumb bug regarding IsActiveUniformBlock 2025-11-02 10:59:08 +08:00
swung0x48 1d3fbedf29 [Feat] (GL_State/Buffer, GL_Impl/Buffer): implement glBindBufferRange 2025-11-02 10:31:05 +08:00
swung0x48 4b4d38a00a [Feat] (GL_State/Buffer, GL_Impl/Buffer): implement glBindBufferBase 2025-11-02 09:34:32 +08:00
swung0x48 4e2b348e96 Merge branch 'Feat/Backend-Direct-GLES' of https://github.com/MobileGL-Dev/MobileGL into Feat/Backend-Direct-GLES 2025-11-01 23:07:32 +08:00
swung0x48 278656ac5a [Feat]: (MG_Impl/Program, MG_State/Program): implement UBO 2025-11-01 23:06:25 +08:00
BZLZHH 2c05d937e5 Merge branch 'Feat/Backend-Direct-GLES' of github.com:MobileGL-Dev/MobileGL into Feat/Backend-Direct-GLES 2025-11-01 21:43:13 +08:00
BZLZHH 984ae97579 [Improvement] (...): Better handling for enabling/disabling attribute in VAO. 2025-11-01 21:42:05 +08:00
swung0x48 4706dea9de [Chore] (GLImpl/Texture): adjust some log level to avoid distraction 2025-11-01 20:52:13 +08:00
swung0x48 69a867a9a9 [Feat] (GLImpl/Getter): GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 2025-11-01 20:48:15 +08:00
swung0x48 fc745c402c [Feat] (GLImpl/Getter): GL_CONTEXT_PROFILE_MASK 2025-11-01 20:41:53 +08:00
BZLZHH d652645346 [Feat] (...): Handle pixel store correctly. 2025-11-01 19:52:33 +08:00
BZLZHH bcb947235d [Feat] (...): Implement scissor box in frontend and backend. 2025-11-01 16:40:38 +08:00
BZLZHH 708db4b5eb [Fix] (MG_Impl/Texture): Fix wrong function call for GL_TEXTURE_MAX_LEVEL. 2025-11-01 16:20:25 +08:00
BZLZHH cb768f9644 [Feat] (MG_Impl/Texture): Handle newly added params in TexParameter*. 2025-11-01 16:00:35 +08:00
BZLZHH e8d6cd4b31 [Feat] (...): Implement glDrawArrays. 2025-11-01 13:06:18 +08:00
BZLZHH 0ae69cfe9e [Fix] (MG_Impl/Getter): Fix wrong return value for GL_ACTIVE_TEXTURE. 2025-11-01 12:32:40 +08:00
BZLZHH 3858e8ebda [Fix] (MG_Impl/Getter): Fix crashing when object is nullptr in GetIntegerv. 2025-11-01 12:24:07 +08:00
BZLZHH c4992797c7 [Feat] (MG_Impl/Getter): Implement basic GetIntegerv. 2025-11-01 11:59:12 +08:00
BZLZHH 1269bc76f3 [Feat] (MG_State): Add external index getter for each object. 2025-11-01 11:18:35 +08:00
BZLZHH d36e42103b [Feat] (MG_Impl/VertexArrayState): Allow VAO at index 0. 2025-10-31 14:40:47 +08:00
BZLZHH 6959405518 [Fix] (MG_Impl/TextureImpl|FramebufferImpl): Handle texture 0. 2025-10-31 14:13:38 +08:00
BZLZHH d982928a23 [Improvement] (...): Optimize code. 2025-10-31 13:29:48 +08:00
swung0x48 e190f3887d [Feat] (GLImpl/Sync): manifold for Sync 2025-10-30 22:59:39 +08:00
swung0x48 b82c481605 [Feat] (MG_Backend/DirectGLES, GL_Impl/Getter): hardcode getter, sync some sampler parameters 2025-10-29 16:39:03 +08:00
swung0x48 683d8b35bf [Feat] (MG_Impl/Exporting): Unstub MapBufferRange 2025-10-29 16:36:30 +08:00
swung0x48 798898b9ad [Feat] (MG_Impl/GLImpl): relax check for DepthComponent32 to workaround misuse in Minecraft 1.21.5+ 2025-10-28 22:27:40 +08:00
swung0x48 6927f81754 [Feat] (MG_Backend/DirectGLES): properly implement BlitFramebuffer 2025-10-28 21:48:46 +08:00
swung0x48 0e01a7281e [Fix] (MG_State/GL_Texture): SubImage2D missing a row of texels 2025-10-28 16:57:06 +08:00
swung0x48 de78e423fd [Fix] (MG_State/GL_Texture): take GL_UNPACK_SKIP_PIXELS and GL_UNPACK_SKIP_ROWS into account 2025-10-28 12:13:46 +08:00
swung0x48 7151080a67 [Fix] (Types, GL_Texture): Memcpy insanity, proxy texture fix 2025-10-28 11:49:08 +08:00
swung0x48 bd01e4f99d [Fix] (MG_Util/TextureMetrics, MG_State/Texture): reimplement TextureMetrics, attempting to fix glTexSubImage2D 2025-10-28 10:17:56 +08:00
swung0x48 9883ab47fa Merge branch 'dev' into Feat/Backend-Direct-GLES 2025-10-27 13:42:31 +08:00
swung0x48 5b3d5c998a [Feat] (MG_State/ProgramObject, MG_State/GL_Program): implement sampler unit in program state 2025-10-27 13:17:42 +08:00
BZLZHH e31f3b8057 Merge branch 'dev' into Feat/Backend-Direct-GLES 2025-10-27 12:06:51 +08:00