Commit Graph
274 Commits
Author SHA1 Message Date
swung0x48 0d73120d15 [Feat] (MG_State/Buffer): separate UploadData() into Resize()+UploadData() 2025-07-18 10:01:40 +08:00
swung0x48 99eaf317ba [Feat] (Range1D): IntersectionUpdate 2025-07-17 23:09:24 +08:00
swung0x48 3f0a99d272 [Fix] (MG_State/Buffer): fix some typo 2025-07-17 22:46:16 +08:00
swung0x48 5c1b0a8f10 [Test] (BufferTest): add Binding test, and fix compile errors 2025-07-17 22:15:31 +08:00
swung0x48 6de362cd1c [Fix] (Types.h): add typename specifier 2025-07-17 22:04:37 +08:00
swung0x48 e72c1f70aa [Fix] (MG_State/Buffer): remove redundant buffer target 2025-07-17 21:55:27 +08:00
swung0x48 f000ef4cbd [Fix] (MG_State/Core): fix typo 2025-07-17 21:39:06 +08:00
BZLZHH 7cabf01944 Merge remote-tracking branch 'origin/Feat/Rewriting' into Feat/Rewriting 2025-07-17 13:21:44 +08:00
BZLZHH ea64124963 [Feat] (MG_State/GLState): Implement BufferState. 2025-07-17 13:21:28 +08:00
swung0x48 6a2b122ab7 [Test] (MG_Test/Sanity): Setup basic sanity test. 2025-07-17 12:42:44 +08:00
BZLZHH 9604bdd50a [Fix] (Build): Remove missing source file. 2025-07-16 20:40:15 +08:00
BZLZHH 9ceff83c91 Merge remote-tracking branch 'origin/Feat/Rewriting' into Feat/Rewriting
# Conflicts:
#	CMakeLists.txt
#	MobileGL/Includes.h
2025-07-16 17:55:16 +08:00
BZLZHH 62be9fed93 [Feat] (MG_State/GLState): Implement BufferObject. 2025-07-16 17:51:42 +08:00
swung0x48 1d40f89dfe [Feat] (MG_Util/Compiler): shader compiler WIP 2 2025-07-16 17:25:49 +08:00
BZLZHH 1ee6a1349c [Fix] (MG_Impl/GL): Correct GL_SHADING_LANGUAGE_VERSION in glGet. 2025-07-16 12:43:05 +08:00
BZLZHH b056e7be0a [Fix] (MG_Impl/GL): Correct GL_CONTEXT_PROFILE_MASK in glGet. 2025-07-16 12:10:04 +08:00
BZLZHH 38e3222c31 [Chore] (gitignore): Ignore CMakeSettings.json 2025-07-16 12:01:09 +08:00
swung0x48 8e1427fbd0 [Misc] (3rdparty): Update glslang to 15.4.0 2025-07-15 09:58:37 +08:00
swung0x48 ea30e0ee92 [Feat] (MG_Util/Compiler): shader compiler WIP 2025-07-13 21:14:18 +08:00
swung0x48 d6bdd6854f [Misc] (include): add missing headers in glslang 2025-07-13 09:13:06 +08:00
BZLZHH 9194e1c97f [Feat] (All): Continue building the basic structure. 2025-07-12 20:29:20 +08:00
BZLZHH 9542512209 [Feat] (MG_Util/Converter): Implement ConvertGLEnumToString. 2025-07-12 15:42:59 +08:00
BZLZHH c552bc6a4e [Chore] (Config): Rename log file name. 2025-07-11 19:18:59 +08:00
BZLZHH f928661045 [Feat] (MG_Impl/EGL): Implement a simplified egl temporarily. 2025-07-11 19:16:56 +08:00
BZLZHH 3078667e1d [Feat] (MG_Impl/GLX): Implement glXGetProcAddress. 2025-07-11 18:47:42 +08:00
BZLZHH 62e141000e [Fix] (All): Fix compiling error. 2025-07-11 18:20:50 +08:00
BZLZHH b76c23429f [Feat] (All): Implement init, log and other related components. 2025-07-11 18:09:45 +08:00
BZLZHH 0eed6f17a2 Merge remote-tracking branch 'origin/dev' into Feat/Rewritting 2025-07-11 16:39:41 +08:00
BZLZHH 08ca58c867 Merge commit '05493e5e150febc5a1ccf236465e3859f30021b2' into Feat/Rewritting
# Conflicts:
#	README.md
2025-07-11 16:34:57 +08:00
BZLZHH 614730543c Remove most stuff, ready to rewrite this project. 2025-07-11 16:26:10 +08:00
BZLZHH 8f950fc345 [Chore] (Global): Disable debug. Set log target to all. 2025-07-11 09:17:57 +08:00
BZLZHH 83cfacf94b [Fix] (MG_State/Buffer): Prevent crashing when buffer obj is not created but is going to be deleted. 2025-07-10 23:08:38 +08:00
BZLZHH dae5827666 [Fix] (MG_Util/GLSL): Enhance BindInputLayoutLocationsForGLSL. 2025-07-10 23:07:44 +08:00
BZLZHH b119c45c16 [Feat] (Diligent/Drawing): Convert Uint8 IBO into Uint16. 2025-07-10 19:45:24 +08:00
swung0x48 a59fe679a7 Merge branch 'Feat/Diligent' of https://github.com/MobileGL-Dev/MobileGL into feat/Diligent 2025-07-10 18:04:41 +08:00
swung0x48 82a4be37f2 [Fix] (MG_State/Program): fixing discrapencies between builtins of Vulkan and OpenGL GLSL (gl_VertexID/gl_VertexIndex) 2025-07-10 18:04:19 +08:00
BZLZHH f56453093f [Improvement] (Diligent/PSO): Add UniformStageCache. 2025-07-10 17:09:53 +08:00
BZLZHH 59e0291f9e [Improvement] (HeaderSystem): Optimize header system, highly improving performance. 2025-07-10 14:01:09 +08:00
BZLZHH 833679e58a [Chore] (gitignore): Ignore Visual Studio directory and output directory. 2025-07-10 11:41:33 +08:00
BZLZHH f04207905f [Chore] (DEBUG): Enable debug. 2025-07-09 18:17:10 +08:00
swung0x48 8c98afb1ac [Fix] (MG_State/Buffer): 1. Don't check on GetBufferObject(), do it on creation 2. Don't modify g_BufferMap on querying 2025-07-08 17:53:21 +08:00
swung0x48 8c52cd34ed [Fix] (MG_State/Clear): set render targets before clear 2025-07-08 16:17:47 +08:00
swung0x48 fbb1fc1fdb [Misc] (MG_State/Buffer): reserve buffer size rounding up to next power of 2 to make resize complexity logarithmic 2025-07-08 15:44:11 +08:00
swung0x48 c43ae7ed2c [Misc] (Diligent/Present): hard code disable vsync for now 2025-07-08 15:42:18 +08:00
swung0x48 ad626025d5 [Fix] (Diligent/Init): request NativeMultiDraw feature 2025-07-08 15:41:10 +08:00
swung0x48 9db24e6593 [Optimization] (Diligent/Framebuffer): explicitly unbind framebuffer on texture copy (BlitFramebuffer) 2025-07-08 14:32:25 +08:00
swung0x48 e3765f1f50 [Optimization] (MG_Constant): use vector instead of unordered_set to improve performance 2025-07-08 12:39:39 +08:00
swung0x48 532ca5ced5 [Fix] (MG_State/Texture, MG_State/Framebuffer): add stub for glCopyTexSubImage2D, glDrawBuffer, glDrawBuffers and glReadBuffer 2025-07-08 11:05:59 +08:00
swung0x48 20d02b75e1 [Fix] (MG_State/Texture): re-enable multi-miplevels 2025-07-07 10:39:00 +08:00
swung0x48 992ea967a7 [Fix] (MG_State/Texture): correctly maintain mag filter compare mode 2025-07-07 10:05:19 +08:00