BZLZHH
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7c3b4e52c3
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[Feat] (Diligent/Drawing): Reimplement glMultiDrawElements through indirect drawing.
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2025-06-21 09:48:08 +08:00 |
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BZLZHH
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61ae5e2e34
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[Feat] (Diligent/Drawing): Implement glMultiDrawElements.
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2025-06-21 04:11:40 +08:00 |
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BZLZHH
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6992c541af
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[Fix] (Diligent/Framebuffer): Correct GL_FRAMEBUFFER target handling.
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2025-06-21 02:02:51 +08:00 |
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BZLZHH
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bc61669dad
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[Improvement] (All): Remove redundant code.
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2025-06-20 23:44:20 +08:00 |
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BZLZHH
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e77b56c9ad
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[Fix] (Diligent/PSO): Avoid crashing when MG_DEFAULT_UBO does not exist.
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2025-06-20 16:41:13 +08:00 |
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BZLZHH
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ac4cb2217e
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[Fix] (Diligent/Framebuffer): Do not begin renderpass in glBindFramebuffer.
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2025-06-20 16:40:33 +08:00 |
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BZLZHH
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cc2177e36c
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[Fix] (Diligent/Common): Handle renderpass in glClear.
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2025-06-20 16:39:43 +08:00 |
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BZLZHH
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ac6827fdd8
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[Fix] (Diligent/Texture): Set sampler for texture.
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2025-06-20 15:42:31 +08:00 |
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BZLZHH
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e8ca8161c8
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[Fix] (Diligent/Shader): Do not delete the Diligent shader obj when glDeleteShader is called.
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2025-06-20 12:49:09 +08:00 |
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BZLZHH
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0c2449dc5e
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[Fix] (Diligent/Buffer): Recreate buffer object when the size changes.
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2025-06-15 10:32:38 +08:00 |
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BZLZHH
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8fcf58a732
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[Fix] (Diligent/PSO): Correct std140 alignment in uniform offset recording.
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2025-06-15 09:37:21 +08:00 |
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BZLZHH
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937cab736b
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[Feat] (Diligent/Drawing): Handle uint8 in MultiDrawElementsBaseVertex.
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2025-06-15 08:13:22 +08:00 |
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BZLZHH
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fa7bb59a82
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[Feat] (Diligent/Drawing): Implement (Multi)DrawElementsBaseVertex.
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2025-06-10 02:15:56 +08:00 |
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BZLZHH
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a0016861e8
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[Fix] (Diligent/PSO): Avoid crashing when uniform data is invalid.
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2025-06-10 01:55:04 +08:00 |
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BZLZHH
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964f483fd5
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[Fix] (Diligent/Buffer): Make all types of buffer mappable.
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2025-06-10 01:54:19 +08:00 |
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BZLZHH
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994e0a6675
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[Misc] (Debug): Improve some logging.
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2025-06-09 19:12:25 +08:00 |
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BZLZHH
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836c169100
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[Fix] (Diligent/Shader): Rename glsl builtins for Vulkan.
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2025-06-09 19:10:01 +08:00 |
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BZLZHH
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2fb0690804
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[Fix] (Diligent/PSO): Try to bind input layout locations for GLSL.
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2025-06-09 13:38:16 +08:00 |
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BZLZHH
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30b7f4d69d
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[Fix] (Diligent/Texture): Make multi-level textures correct.
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2025-06-09 01:54:11 +08:00 |
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BZLZHH
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44e787c56a
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[Fix] (Diligent/PSO): Get real stage for uniform sampler.
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2025-06-09 00:26:41 +08:00 |
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BZLZHH
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b73c6e749e
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[Fix] (Diligent/Texture): Remove useless judgement in glTexSubImage2D.
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2025-06-08 23:23:23 +08:00 |
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BZLZHH
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1022a4dfc3
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[Fix] (Diligent/Buffer): Update all dynamic buffers in glDraw*.
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2025-06-08 23:00:13 +08:00 |
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BZLZHH
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ee72f7d07f
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[Fix] (Diligent/Framebuffer): Make sure glBlitFramebuffer is not in renderpass.
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2025-06-08 22:23:12 +08:00 |
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swung0x48
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40a458b743
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[Fix]: save order of uniform names, and apply it at linking and buffer mapping
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2025-06-08 20:19:06 +08:00 |
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BZLZHH
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c183203264
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[Fix] (Diligent/Drawing): Use real type for IBO.
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2025-06-08 18:17:05 +08:00 |
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BZLZHH
|
4dfbc01479
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[Fix] (Diligent/PSO): Build InputLayout for PSO.
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2025-06-08 17:29:10 +08:00 |
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BZLZHH
|
f3497bd2fa
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[Improvement] (ProgramState): Rename AttributeBindings -> AttributeLocations.
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2025-06-08 16:01:31 +08:00 |
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swung0x48
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9640e167df
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[Feat] (GL_Buffer.cpp): name buffers
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2025-06-08 13:46:41 +08:00 |
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BZLZHH
|
292c7eeecf
|
[Fix] (Diligent/Buffer): Create dynamic buffer in glDraw*.
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2025-06-08 13:35:32 +08:00 |
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BZLZHH
|
848f110658
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[Fix] (DiligentEngine): Fix some miscellaneous issues.
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2025-06-08 01:57:13 +08:00 |
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BZLZHH
|
979d31407f
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[Fix] (DiligentEngine): Bind renderpass for PSO.
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2025-06-08 01:04:05 +08:00 |
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BZLZHH
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f5c3514dde
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[Fix] (Diligent/Drawing): Bind shader resources to pipeline.
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2025-06-08 00:11:24 +08:00 |
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BZLZHH
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ad6b9c1ca7
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[Fix] (Diligent/Texture): Fix glTexSubImage2D crashing.
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2025-06-07 22:14:34 +08:00 |
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BZLZHH
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2caade5a36
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[Fix] (Diligent/FrameBuffer): Remove the release of RTVs in fbo 0.
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2025-06-07 22:02:30 +08:00 |
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BZLZHH
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8eb055ca81
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[Fix] (Diligent/FrameBuffer): Fix UpdateDefaultFramebuffer crashing.
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2025-06-07 21:15:29 +08:00 |
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BZLZHH
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852b843b4a
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[Fix] (Diligent/Texture): Add BIND_RENDER(/DEPTH)_TARGET for texture.
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2025-06-07 20:49:48 +08:00 |
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BZLZHH
|
211bf5de39
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[Fix] (Diligent/Texture): Fix the 'Overwriting reference' bug in TexImage2D.
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2025-06-07 20:42:25 +08:00 |
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BZLZHH
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f5a14c20a9
|
[Feat] (DiligentEngine): Implement most rendering by DiligentEngine.
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2025-06-07 19:41:32 +08:00 |
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swung0x48
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604482d55c
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[Feat]: Making DiligentCore EGL init work
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2025-05-18 20:51:58 +08:00 |
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BZLZHH
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223ae1e33f
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[Feat] (Getter): Handle more pnames in GetIntegerv.
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2025-05-17 13:10:20 +08:00 |
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BZLZHH
|
33e4b6d8de
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Merge branch 'Feat/dev-es-shittily-draw' into dev-es without ShittilyDraw
# Conflict:
# MG/Includes.h
# Changes:
# Remove ShittilyDraw, ready to implement MG_RHI...
# Update progress.
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2025-05-17 11:50:47 +08:00 |
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BZLZHH
|
3b1ab8d9d9
|
Revert "a bunch of junk, merging 'shitty' branch"
This reverts commit c68cbfa37b.
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2025-05-17 11:13:31 +08:00 |
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BZLZHH
|
7debcd7927
|
[Feat] (Getter): Implement GetIntegerv.
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2025-05-17 10:25:58 +08:00 |
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BZLZHH
|
8805694fb9
|
[Misc] (ShittilyDrawing): Fix error binding of read fbo? Remove DrawBuffer.
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2025-05-17 01:53:08 +08:00 |
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BZLZHH
|
4316d4e13d
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[Feat] (ShittilyDrawing): Implement DrawBuffer. Ensure read fbo is bound.
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2025-05-17 01:25:13 +08:00 |
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BZLZHH
|
19e2a5dec2
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[Feat] (BufferState): Implement BufferSubData.
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2025-05-17 00:19:40 +08:00 |
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BZLZHH
|
71df4bae3c
|
[Misc] (Texture): Start to support GL_DEPTH_COMPONENT32...
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2025-05-17 00:03:00 +08:00 |
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BZLZHH
|
e3a25c6274
|
[Feat] (ShittilyDrawing): Implement more Drawing functions. Make uniform correct.
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2025-05-16 23:40:32 +08:00 |
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BZLZHH
|
6901e9584f
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[Feat] (BufferState): Implement MapBufferRange, FlushMappedBufferRange and CopyBufferSubData.
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2025-05-16 23:23:16 +08:00 |
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BZLZHH
|
95110fd989
|
[Misc] (Getter): Add a space character of GL_RENDERER.
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2025-05-16 16:55:49 +08:00 |
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