Commit Graph

  • 429618a00a [Feat] (MG_Impl/Program): glAttachShader swung0x48 2025-08-11 15:50:24 +08:00
  • 4ec815a383 [Feat] (MG_Impl/Program): use helper functions to simplify the code swung0x48 2025-08-11 15:40:17 +08:00
  • 2c40177f06 [Feat] (MG_Impl/Program, MG_State/Program): initial impl of shader related states swung0x48 2025-08-11 15:19:35 +08:00
  • 9944408104 [Chore] (workflow): Force single-threaded compilation on CI swung0x48 2025-08-11 13:27:55 +08:00
  • e96e0ecc42 [Fix] (MG_State/Program): fix ShaderObject compilation error swung0x48 2025-08-11 13:12:50 +08:00
  • ace0b6d226 [Fix] (workflow): Enable swap on CI in an effort to prevent compiler processes getting killed swung0x48 2025-08-11 13:07:34 +08:00
  • 99a8726506 [Chore] (MG_Test): move library finding to parent CMakeList and link libraries to all the test targets swung0x48 2025-08-11 12:52:44 +08:00
  • 1ca0a96628 [Fix] (MG_Test): Fix compiling error. BZLZHH 2025-08-10 23:34:15 +08:00
  • fefccf808a [Fix] (MG_Util): Fix compiling error. BZLZHH 2025-08-10 23:24:49 +08:00
  • 98efe13ac5 Merge commit '12335da41bc30334c599dfc1d2e5b47dcf92ef0d' into dev BZLZHH 2025-08-10 23:18:41 +08:00
  • 253e14f2c9 [Improvement] (...): Optimize code. BZLZHH 2025-08-10 23:18:01 +08:00
  • 0b13cb5714 [Feat] (MG_State/TextureState): Implement TextureState. BZLZHH 2025-08-10 23:13:22 +08:00
  • 12335da41b [Chore] (MG_Test): add missing includes in tests swung0x48 2025-08-09 23:53:02 +08:00
  • 93ca669929 [Refactor] (All): Restructure include system. BZLZHH 2025-08-09 23:10:34 +08:00
  • a8914c09ce [Docs] (README): Correct expression in notice. BZLZHH 2025-08-09 13:12:33 +08:00
  • 4ecd4e4a07 [Feat] (MG_State/Program, MG_Impl/Program): skeleton and initial impl of program/shader state machine swung0x48 2025-08-09 13:08:26 +08:00
  • 4b4b876a25 [Docs] (README): Remove progress. BZLZHH 2025-08-09 12:57:50 +08:00
  • e848ca8730 [Chore] (MG_Test/Program): rename previous ProgramTest to ProgramUtilTest swung0x48 2025-08-09 12:02:52 +08:00
  • c34f816544 [Fix] (Includes.h): Add WIN32_LEAN_AND_MEAN to get rid of Windows.h garbage includes swung0x48 2025-08-08 23:42:52 +08:00
  • 919274924e [Feat]: Flags<Bit, Underlying> template for manipulating flag sets swung0x48 2025-08-08 16:49:41 +08:00
  • 916fdf40af [Feat] (MG_Util/ShaderCompiler): extract global UBO offset from GL plain uniforms swung0x48 2025-08-08 13:46:08 +08:00
  • fcd52a9177 [Fix] (MG_Util/ShaderCompiler): make glslang don't emit demote to replace discard swung0x48 2025-08-08 10:30:25 +08:00
  • 38c0a54fcc [Feat] (MG_Util/ShaderTranspiler): separate SpvcSession swung0x48 2025-08-07 12:53:51 +08:00
  • 70d66d320f [Fix] (MG_Util/Debug): pthread_getname_np also works on __APPLE__ swung0x48 2025-08-06 21:09:45 +08:00
  • b44950bddd [Chore] (CMake): Add DOWNLOAD_EXTRACT_TIMESTAMP for benchmark fetch. BZLZHH 2025-08-06 18:27:35 +08:00
  • fa2bf8b665 Merge commit '54826327' into dev BZLZHH 2025-08-06 18:09:18 +08:00
  • 75f0d27ca7 [Misc] (...): Fix CMake error. Fix unexpected error. BZLZHH 2025-08-06 18:02:12 +08:00
  • 548263279e [Feat] (MG_Util/ShaderTranspiler): POC to query member offsets from UBO swung0x48 2025-08-06 17:14:01 +08:00
  • cbf6019d92 [Chore] (workflow): fix some wording swung0x48 2025-08-06 13:53:51 +08:00
  • 70614b769a [Fix] (MG_Benchmark/Sanity): add missing include swung0x48 2025-08-06 13:49:32 +08:00
  • 8501745c43 [Fix] (workflow): fix CI for benchmark swung0x48 2025-08-06 13:45:45 +08:00
  • 510c2fa01e [Chore] (workflow): setup CI for benchmarks swung0x48 2025-08-06 13:41:10 +08:00
  • 3606b80016 [Chore] (MG_Benchmark): add benchmark swung0x48 2025-08-06 13:25:24 +08:00
  • 2c651f2359 [Optimization] (MG_State/BufferState, VertexArrayState): optimize performance on vao deletion swung0x48 2025-08-06 10:32:16 +08:00
  • 25fa70ff9d [Chore] (Workflow): Rename Feat/Rewriting to dev. BZLZHH 2025-08-05 18:56:11 +08:00
  • d52c3ddfde [Chore] (gitignore): Ignore clangd file. BZLZHH 2025-08-05 18:54:42 +08:00
  • a696fb2350 [Fix] (MG_Impl/Buffer): Fix incorrect return outside if. BZLZHH 2025-08-05 18:53:30 +08:00
  • e8af08aff0 [Chore] (gitignore): Ignore Visual Studio Code directory. BZLZHH 2025-08-05 18:35:35 +08:00
  • 3d18e702b0 [Fix] (MG_State/BufferState, VertexArrayState): Correct IBO binding slot. BZLZHH 2025-08-03 18:56:50 +08:00
  • 972a4efed1 Revert "[Chore] (MG_Util/Program): use SPIRV-Cross C++ API instead of C ones" swung0x48 2025-08-02 18:01:36 +08:00
  • 8e0284faec [Chore] (MG_Util/Program): use SPIRV-Cross C++ API instead of C ones swung0x48 2025-08-02 12:25:08 +08:00
  • 26a9cafcb8 [Fix] (MG_Test): Fix compiling error. BZLZHH 2025-07-25 21:37:47 +08:00
  • 47f7039720 [Feat] (All): Continue building the basic structure. BZLZHH 2025-07-25 21:33:00 +08:00
  • e7a21423da [Feat] (MG_State/VertexArrayState): Add IsInteger in attribute. BZLZHH 2025-07-25 19:28:40 +08:00
  • 17bd9801e0 [Fix] (MG_Test/BufferTest): Fix compiling error. BZLZHH 2025-07-25 17:02:59 +08:00
  • 6b66608354 [Feat] (MG_Test/VertexArrayTest): Implement VertexArrayTest. BZLZHH 2025-07-25 16:53:10 +08:00
  • 4154d3f4ee [Feat] (MG_State/VertexArrayState): Implement VertexArrayState. BZLZHH 2025-07-25 16:52:38 +08:00
  • fc9018f97c [Misc] (MG_State/Buffer): Separate BufferState.cpp into 2 files. BZLZHH 2025-07-25 14:02:36 +08:00
  • 5962499147 [Improvement] (MG_Util/Misc): Replace byte array with 64-bit bitmap in IndexGenerator. BZLZHH 2025-07-25 12:40:38 +08:00
  • e79a2fa809 [Feat|Fix|Improvement] (All): Continue building the basic structure. BZLZHH 2025-07-23 22:57:51 +08:00
  • 06804d94f8 [Chore] (CMakeLists): Remove removed files. BZLZHH 2025-07-22 15:08:18 +08:00
  • d317f7f99b [Chore] (MG_Util/Program): auto generate ubo for plain GL uniforms swung0x48 2025-07-22 13:03:06 +08:00
  • fa82c9b964 [Chore] (MG_Util/Program): SpvcSession rule-of-three? swung0x48 2025-07-21 22:44:02 +08:00
  • 01e71d7b5f [Chore] (MG_Util/Program): wraps spirv-cross-c swung0x48 2025-07-21 21:39:04 +08:00
  • 97a951fabb [Chore] (MG_Test/Program/CMakeLists.txt): fix compilation on macOS swung0x48 2025-07-21 20:18:57 +08:00
  • bbd05fe8aa [Chore] (MG_Util/Program): test uniform linkage across stages swung0x48 2025-07-21 17:51:06 +08:00
  • cb59412fd9 [Chore] (MG_Util/Program): test in/out linkage across stages swung0x48 2025-07-21 17:24:01 +08:00
  • 4dfbb789be [Chore] (MG_Util/Program): get rid of junk swung0x48 2025-07-21 14:45:19 +08:00
  • 1ad2513700 [Fix] (MG_Util/Program): program linking swung0x48 2025-07-21 14:37:32 +08:00
  • bb396f8651 [Fix] (MG_Util/Program): fix sampler extraction swung0x48 2025-07-21 11:11:26 +08:00
  • 0afe4c4acb [Fix] (MG_Util/Program): fix UniformTraverser and add test for it swung0x48 2025-07-21 10:47:05 +08:00
  • 0dfd535c40 [Chore] (MG_Test/Program/CMakeLists.txt): use debug library on debug swung0x48 2025-07-21 10:05:38 +08:00
  • f1ae8f0353 [Chore] (MG_Test/Program/CMakeLists.txt): tests compile on windows swung0x48 2025-07-21 09:16:14 +08:00
  • 4c9f0c5399 [Chore] (Include.h): remove strstream as it is deprecated swung0x48 2025-07-20 21:59:17 +08:00
  • 90a004cdd4 [Chore] (MG_Test/Program): find all components for SPIRV-Cross swung0x48 2025-07-20 21:57:31 +08:00
  • 94af204ed8 [Chore] (MG_Test/Program): include SPIRV-Cross swung0x48 2025-07-20 21:56:00 +08:00
  • bff7711e2c [Fix] (MG_Test/Program): fix CompileSimpleFragmentShader swung0x48 2025-07-20 21:07:31 +08:00
  • ad041d6dab [CI] (3rdparty): attempting to install glslang swung0x48 2025-07-20 20:02:47 +08:00
  • 18675f72f3 [Feat] (MG_Util/ShaderTranspiler): Implement simple shader compile swung0x48 2025-07-20 19:48:55 +08:00
  • 0388cd316b Merge remote-tracking branch 'origin/Feat/Rewriting' into Feat/Rewriting BZLZHH 2025-07-20 15:35:11 +08:00
  • bd2c5e1ebc [Improvement] (MG_Utils): Improve performance in IndexGenerator. BZLZHH 2025-07-20 15:33:55 +08:00
  • 4665735c89 [Fix] (MG_State/Buffer): do not shrink_to_fit() if not necessary swung0x48 2025-07-20 09:58:17 +08:00
  • ded2691155 [Fix] (MG_Test/BufferTest): fixed some assertions swung0x48 2025-07-20 08:42:55 +08:00
  • 29a3704463 [Feat] (MG_Test/BufferTest): Add more buffer tests. BZLZHH 2025-07-20 02:31:57 +08:00
  • 6c920ce5dc [Feat|Fix] (MG_State/BufferState): Implement more functions. BZLZHH 2025-07-20 02:30:53 +08:00
  • 46da761dcf [Chore] (gitignore): Ignore Visual Studio directory and output directory. BZLZHH 2025-07-19 23:45:51 +08:00
  • 3ae519d600 [Fix] (All): Prevent Windows.h from defining min and max macros. BZLZHH 2025-07-19 23:19:27 +08:00
  • 8a9340749d [Chore] (github): CI tests swung0x48 2025-07-19 22:58:05 +08:00
  • 16697b8c2b [Fix] (MG_State/Buffer): pass PingPong test swung0x48 2025-07-19 22:00:01 +08:00
  • 6f455bc26a [Test] (MG_Test/Program): add Sanity test swung0x48 2025-07-19 21:33:28 +08:00
  • ba485e4adc [Fix] (MG_Util/Program): use std::string instead of to_string swung0x48 2025-07-19 21:32:47 +08:00
  • 509f3d2879 [Feat] (MG_State/Buffer): separate UploadData() into Resize()+UploadData() swung0x48 2025-07-18 10:02:08 +08:00
  • 0d73120d15 [Feat] (MG_State/Buffer): separate UploadData() into Resize()+UploadData() swung0x48 2025-07-18 10:00:25 +08:00
  • 99eaf317ba [Feat] (Range1D): IntersectionUpdate swung0x48 2025-07-17 23:09:24 +08:00
  • 3f0a99d272 [Fix] (MG_State/Buffer): fix some typo swung0x48 2025-07-17 22:46:16 +08:00
  • 5c1b0a8f10 [Test] (BufferTest): add Binding test, and fix compile errors swung0x48 2025-07-17 22:15:31 +08:00
  • 6de362cd1c [Fix] (Types.h): add typename specifier swung0x48 2025-07-17 22:04:37 +08:00
  • e72c1f70aa [Fix] (MG_State/Buffer): remove redundant buffer target swung0x48 2025-07-17 21:55:27 +08:00
  • f000ef4cbd [Fix] (MG_State/Core): fix typo swung0x48 2025-07-17 21:39:06 +08:00
  • 7cabf01944 Merge remote-tracking branch 'origin/Feat/Rewriting' into Feat/Rewriting BZLZHH 2025-07-17 13:21:44 +08:00
  • ea64124963 [Feat] (MG_State/GLState): Implement BufferState. BZLZHH 2025-07-17 13:21:28 +08:00
  • 6a2b122ab7 [Test] (MG_Test/Sanity): Setup basic sanity test. swung0x48 2025-07-17 12:42:44 +08:00
  • 9604bdd50a [Fix] (Build): Remove missing source file. BZLZHH 2025-07-16 20:40:15 +08:00
  • 9ceff83c91 Merge remote-tracking branch 'origin/Feat/Rewriting' into Feat/Rewriting BZLZHH 2025-07-16 17:55:16 +08:00
  • 62be9fed93 [Feat] (MG_State/GLState): Implement BufferObject. BZLZHH 2025-07-16 17:51:32 +08:00
  • 1d40f89dfe [Feat] (MG_Util/Compiler): shader compiler WIP 2 swung0x48 2025-07-16 17:25:49 +08:00
  • 1ee6a1349c [Fix] (MG_Impl/GL): Correct GL_SHADING_LANGUAGE_VERSION in glGet. BZLZHH 2025-07-16 12:43:05 +08:00
  • b056e7be0a [Fix] (MG_Impl/GL): Correct GL_CONTEXT_PROFILE_MASK in glGet. BZLZHH 2025-07-16 12:10:04 +08:00
  • 38e3222c31 [Chore] (gitignore): Ignore CMakeSettings.json BZLZHH 2025-07-16 12:01:09 +08:00
  • 8e1427fbd0 [Misc] (3rdparty): Update glslang to 15.4.0 swung0x48 2025-07-15 09:58:37 +08:00