BZLZHH
0ae69cfe9e
[Fix] (MG_Impl/Getter): Fix wrong return value for GL_ACTIVE_TEXTURE.
2025-11-01 12:32:40 +08:00
BZLZHH
3858e8ebda
[Fix] (MG_Impl/Getter): Fix crashing when object is nullptr in GetIntegerv.
2025-11-01 12:24:07 +08:00
BZLZHH
7abd9af8b6
[Fix] (MG_State/TextureState): Add missing TextureUnit::GetSamplerObject()
2025-11-01 12:03:20 +08:00
BZLZHH
c4992797c7
[Feat] (MG_Impl/Getter): Implement basic GetIntegerv.
2025-11-01 11:59:12 +08:00
BZLZHH
394cf14198
[Feat] (MG_State/TextureObject): Add missing TextureObjectBase::GetExternalIndex()
2025-11-01 11:30:17 +08:00
BZLZHH
1269bc76f3
[Feat] (MG_State): Add external index getter for each object.
2025-11-01 11:18:35 +08:00
BZLZHH
8da681c720
[Fix] (MG_State/ProgramState): Handle version directive in shader source.
2025-11-01 10:07:36 +08:00
BZLZHH
9b0589840b
[Fix] (MG_Test/VertexArrayTest): Allow default VAO.
2025-10-31 15:29:25 +08:00
BZLZHH
d36e42103b
[Feat] (MG_Impl/VertexArrayState): Allow VAO at index 0.
2025-10-31 14:40:47 +08:00
BZLZHH
731281eb61
[Feat] (MG_State/VertexArrayState): Implement default VAO at index 0.
2025-10-31 14:40:14 +08:00
BZLZHH
6959405518
[Fix] (MG_Impl/TextureImpl|FramebufferImpl): Handle texture 0.
2025-10-31 14:13:38 +08:00
BZLZHH
73f8b88b5c
[Fix] (MG_Backend): Fix RendererInfoPtr not accessible.
2025-10-31 13:44:51 +08:00
BZLZHH
d982928a23
[Improvement] (...): Optimize code.
2025-10-31 13:29:48 +08:00
BZLZHH
2652a12fdc
[Fix] (Scripts): Ensure full bar at 100% in formatting script.
2025-10-31 12:44:49 +08:00
BZLZHH
e31f3b8057
Merge branch 'dev' into Feat/Backend-Direct-GLES
2025-10-27 12:06:51 +08:00
BZLZHH
47ea1788db
[Chore] (All): Format code.
2025-10-27 12:03:05 +08:00
BZLZHH
ea9fc4dbe8
[Improvement] (MG_Backend/DirectGLES): Remove unused code.
2025-10-27 12:01:04 +08:00
BZLZHH
5da6a0e05e
[Fix] (MG_Backend/DirectGLES): Actually compile shader and use.
...
* TODO: remove junk code.
2025-10-26 11:43:10 +08:00
BZLZHH
b8d8188239
[Improvement] (MG_Backend/DirectGLES): Make most stuff const auto&
2025-10-26 09:56:56 +08:00
BZLZHH
d90e35d630
[Fix] (MG_Backend/DirectGLES): Fix wrong buffer data in sync.
2025-10-26 09:50:05 +08:00
BZLZHH
21d659214f
[Fix] (MG_Backend/DirectGLES): Fix default FBO.
2025-10-26 09:25:17 +08:00
BZLZHH
60129e1a61
[Fix] (MG_Backend/DirectGLES): Bind current state.
2025-10-19 12:28:15 +08:00
BZLZHH
6423a32a2e
[Fix] (MG_Backend/DirectGLES|MG_State/BufferState): Fix crash.
2025-10-19 12:04:45 +08:00
BZLZHH
93a0bbaed8
[Feat] (MG_Backend/DirectGLES): Implement basic stuff for DirectGLES backend.
2025-10-19 11:47:44 +08:00
BZLZHH
ef2221659a
[Misc] (MG_Impl/Drawing): Test glClear in backend.
2025-10-06 16:21:02 +08:00
BZLZHH
bd1056f9c9
[Feat|Fix] (...): Add/Fix lots of stuff, being able not to crash in MC.
2025-10-06 16:08:35 +08:00
BZLZHH
e37dedb72d
[Feat] (...): Basic ability to load GLES/EGL.
2025-10-06 11:47:27 +08:00
BZLZHH
7275df3d60
[Chore] (MG_Backend/Backends): Rename MG-Dir-GLES to Espryt.
2025-10-06 10:32:15 +08:00
BZLZHH
5e42d15c61
[Feat] (MG_Util/BackendLoaders): Add GLES/EGL backend loader.
2025-10-06 01:32:55 +08:00
BZLZHH
bcb02fe5e6
[Chore] (MG_Backend/Backends): Add DirectGLES and use. Rename renderer names of Diligent ones.
2025-10-06 01:06:50 +08:00
BZLZHH
834a40247c
[Chore] (Workflows): Run on branch .
2025-10-06 00:14:58 +08:00
BZLZHH
e77b01ac84
[Feat] (MG_Impl/RenderState): Implement some RenderState GL functions.
2025-10-03 13:16:42 +08:00
BZLZHH
f7df90447b
[Feat] (MG_Util/Converters): Implement converters related to RenderState enum.
2025-10-03 12:45:52 +08:00
BZLZHH
30d4964a5e
[Improvement] (MG_State/RenderState): Remove redundant cullFaceEnabled setter/getter.
2025-10-03 12:25:36 +08:00
BZLZHH
1e2922faa5
[Fix] (MG_Impl/GLImpl): Fix missing header file in Exporting.h
2025-10-02 23:53:56 +08:00
BZLZHH
4a303184e4
[Feat] (MG_Impl/Framebuffer): Implement essential framebuffer functions.
2025-10-02 23:42:14 +08:00
BZLZHH
e2e7ee93db
[Fix] (MG_Util/Converters): Fix incorrect functions in MGToGL/FramebufferEnumConverter.cpp
2025-10-02 22:47:33 +08:00
BZLZHH
87f487c3aa
[Feat] (MG_Util/Converters): Implement converters related to framebuffer enum.
2025-10-02 22:30:17 +08:00
BZLZHH
3ba1842758
[Fix] (MG_State/FramebufferState): Fix missing functions.
2025-10-02 21:44:11 +08:00
BZLZHH
d6b54f8e30
[Feat] (MG_State/FramebufferState): Implement FramebufferAttachment, FramebufferObject and FramebufferState.
2025-10-02 21:27:33 +08:00
BZLZHH
776e1d99cf
[Feat] (MG_State/TextureState): Implement TextureObjectBase::IsComplete.
2025-10-02 20:22:12 +08:00
BZLZHH
ee971306ca
[Misc] (All): Run format_code.sh
2025-10-02 15:11:38 +08:00
BZLZHH
69fe996e15
[Feat] (Scripts): Introduce format_code.sh
2025-10-02 15:10:21 +08:00
BZLZHH
14415d42a9
[Fix] (MG_Test/VertexArrayTest): Fix incorrect check in General_BindWithoutCreation.
2025-10-02 14:39:49 +08:00
BZLZHH
000a2ba3a7
[Perf] (MG_Util/Misc): Reimplement IndexGenerator.
2025-10-02 14:22:03 +08:00
BZLZHH
19a965c1ef
[Improvement] (MG_Util/Types): Use FastSTL::unordered_map as the default implementation.
2025-10-02 11:11:35 +08:00
BZLZHH
968d645d17
[Chore] (FastSTL): Add FastSTL as submodule.
2025-10-02 10:55:16 +08:00
BZLZHH
f865d231d0
[Chore] (MG_Backend/Backends): Upgrade target OpenGL version to 3.3
...
* This is to align target OpenGL version with Minecraft 25w37a, which raised the minimum required OpenGL version to 3.3
* With this upgrade, the following features become part of the project's possible implementation scope:
- Sampler Objects (ARB_sampler_objects)
- Instanced arrays (ARB_instanced_arrays)
- Explicit attribute locations (ARB_explicit_attrib_location)
- Dual-source blending (ARB_blend_func_extended)
- Timer queries (ARB_timer_query)
* These capabilities may be leveraged in future work depending on project needs
2025-09-14 07:47:33 +08:00
BZLZHH
7310071945
Merge branch 'dev' of github.com:MobileGL-Dev/MobileGL into dev
2025-09-14 07:31:39 +08:00
BZLZHH
32f2b1fbb6
[Feat] (MG_Benchmark/BufferBench): Implement BufferBench.
2025-09-06 13:10:44 +08:00
BZLZHH
6d6bec3d3e
[Fix] (MG_State/BufferState): Fix compiling warning.
2025-09-06 12:11:55 +08:00
BZLZHH
be46765c56
[Feat] (MG_State/RenderState): Implement RenderState.
2025-09-06 10:02:01 +08:00
BZLZHH
4d45bfc242
[Feat] (MG_Util/Math): Enhance vector types.
2025-09-06 09:36:19 +08:00
BZLZHH
84b2192ca1
[Chore] (3rdparty): Update SPIRV-Cross.
2025-09-06 09:02:17 +08:00
BZLZHH
fd82a2495f
[Improvement] (MG_State/TextureState): Mark the mipmap as dirty by default.
2025-09-06 08:53:11 +08:00
BZLZHH
57aba42dd7
Merge branch 'dev' of github.com:MobileGL-Dev/MobileGL into dev
2025-08-26 17:56:42 +08:00
BZLZHH
e4c61a926a
Merge branch 'dev' of github.com:MobileGL-Dev/MobileGL into dev
2025-08-25 17:15:58 +08:00
BZLZHH
b86a749b00
Merge branch 'dev' of github.com:MobileGL-Dev/MobileGL into dev
2025-08-25 15:21:20 +08:00
BZLZHH
262e2be9cb
[Feat] (MG_Impl/Texture): Implement TexSubImage2D.
2025-08-25 15:21:08 +08:00
BZLZHH
b92bc0b44a
[Feat] (MG_State/TextureState): Add dirty mark for MipmapLevelInternal.
2025-08-25 15:18:34 +08:00
BZLZHH
427e069085
[Feat] (MG_State/TextureState): Implement GetMipmap for TextureObject.
2025-08-25 15:13:01 +08:00
BZLZHH
86a68df114
Merge branch 'dev' of github.com:MobileGL-Dev/MobileGL into dev
2025-08-25 14:22:30 +08:00
BZLZHH
03cf61441b
Merge branch 'dev' of github.com:MobileGL-Dev/MobileGL into dev
2025-08-22 16:21:51 +08:00
BZLZHH
e50d4bb19c
[Chore] (clang-format): Upload .clang-format
2025-08-15 18:27:35 +08:00
BZLZHH
a21dcae309
Merge branch 'dev' of github.com:MobileGL-Dev/MobileGL into dev
2025-08-15 18:22:03 +08:00
BZLZHH
a2c5ed20de
[Chore] (MG_State/ProgramState): Remove printf.
2025-08-14 23:05:25 +08:00
BZLZHH
5ee9b44f3b
[Chore] (MG_Test/CMake): Set debug build type and flags.
2025-08-14 18:52:24 +08:00
BZLZHH
c624cc1b0c
[Refactor] (MG_Impl/Texture): Optimize code.
2025-08-14 18:48:03 +08:00
BZLZHH
62922288a1
Merge branch 'dev' of github.com:MobileGL-Dev/MobileGL into dev
2025-08-14 18:35:14 +08:00
BZLZHH
675ee4915b
[Feat|Fix] (MG_Impl/Texture): Implement TexImage2D & related stuff.
2025-08-14 18:32:37 +08:00
BZLZHH
f713a3785b
[Feat] (MG_Util/Converters): Add converters for TextureUploadTarget and additional TextureTarget.
2025-08-14 15:21:48 +08:00
BZLZHH
115cdef6fd
[Feat] (MG_State/TextureState): Add TextureUploadTarget enum. Add more TextureTarget enum.
2025-08-14 15:19:32 +08:00
BZLZHH
b7d5de7ce0
[Feat] (MG_Impl/Texture): Implement IsTexture, ActiveTexture.
2025-08-13 21:59:17 +08:00
BZLZHH
ded4ef195f
Merge branch 'dev' of github.com:MobileGL-Dev/MobileGL into dev
2025-08-13 21:53:35 +08:00
BZLZHH
b48e632829
[Fix] (MG_Impl/Buffer): Don't produce gl error in IsBuffer.
2025-08-13 21:52:29 +08:00
BZLZHH
a347a9780c
[Feat] (MG_Impl/Texture): Implement GenTextures, DeleteTextures, BindTexture.
2025-08-12 18:17:23 +08:00
BZLZHH
7ba3258150
[Feat] (MG_Impl/Texture): Implement basic validators for texture.
2025-08-12 18:17:14 +08:00
BZLZHH
4eba014513
[Fix] (MG_State/TextureState): Fix incorrect behavior.
2025-08-12 18:11:36 +08:00
BZLZHH
a78c53ecdd
[Feat] (MG_Util/Converters): Implement texture enum converters.
2025-08-12 18:05:02 +08:00
BZLZHH
256e947a5d
[Fix] (MG_Impl/VertexArray|Buffer): Fix incorrect name zero operations.
2025-08-12 16:54:56 +08:00
BZLZHH
5127479874
[Chore] (CMake): Remove libshaderconv.so
2025-08-12 15:30:16 +08:00
BZLZHH
0a95d64f2b
[Chore] (CMake): Support more platforms.
2025-08-12 15:28:12 +08:00
BZLZHH
c50d5255ec
[Chore] (CMake): Remove unnecessary args.
2025-08-12 14:55:50 +08:00
BZLZHH
323df933c4
Merge remote-tracking branch 'origin/dev' into dev
2025-08-11 23:26:25 +08:00
BZLZHH
2b685e4e18
[Fix] (MG_Impl/GLImpl): Fix missing header.
2025-08-11 23:25:21 +08:00
BZLZHH
eb9866cd87
Merge remote-tracking branch 'origin/dev' into dev
2025-08-11 15:57:28 +08:00
BZLZHH
b7ecc69cfb
[Misc] (MG_Impl/Texture): Add texture function stubs.
2025-08-11 15:56:04 +08:00
BZLZHH
1ca0a96628
[Fix] (MG_Test): Fix compiling error.
2025-08-10 23:34:15 +08:00
BZLZHH
fefccf808a
[Fix] (MG_Util): Fix compiling error.
2025-08-10 23:24:49 +08:00
BZLZHH
98efe13ac5
Merge commit '12335da41bc30334c599dfc1d2e5b47dcf92ef0d' into dev
2025-08-10 23:18:41 +08:00
BZLZHH
253e14f2c9
[Improvement] (...): Optimize code.
2025-08-10 23:18:01 +08:00
BZLZHH
0b13cb5714
[Feat] (MG_State/TextureState): Implement TextureState.
2025-08-10 23:13:22 +08:00
BZLZHH
93ca669929
[Refactor] (All): Restructure include system.
2025-08-09 23:10:34 +08:00
BZLZHH
b44950bddd
[Chore] (CMake): Add DOWNLOAD_EXTRACT_TIMESTAMP for benchmark fetch.
2025-08-06 18:27:35 +08:00
BZLZHH
fa2bf8b665
Merge commit '54826327' into dev
2025-08-06 18:09:18 +08:00
BZLZHH
75f0d27ca7
[Misc] (...): Fix CMake error. Fix unexpected error.
2025-08-06 18:04:11 +08:00
BZLZHH
25fa70ff9d
[Chore] (Workflow): Rename Feat/Rewriting to dev.
2025-08-05 18:58:36 +08:00
BZLZHH
d52c3ddfde
[Chore] (gitignore): Ignore clangd file.
2025-08-05 18:58:36 +08:00
BZLZHH
a696fb2350
[Fix] (MG_Impl/Buffer): Fix incorrect return outside if.
2025-08-05 18:58:26 +08:00
BZLZHH
e8af08aff0
[Chore] (gitignore): Ignore Visual Studio Code directory.
2025-08-05 18:35:35 +08:00