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0a89ad4f30
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[Feat] (MG_State/Texture): separate mipmap from TextureObjectBase
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2025-12-09 10:57:10 +08:00 |
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ab6d9f60e7
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[Refactor] (MG_State/Texture): decouple texture object and mipmap storage
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2025-12-06 22:24:30 +08:00 |
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fe6bd76cfa
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[Fix] (MG_State/TextureStorage): fix wrong assertion
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2025-11-30 10:34:03 +08:00 |
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ea61946bfc
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Merge branch 'Feat/Backend-Direct-GLES' of https://github.com/MobileGL-Dev/MobileGL into Feat/Backend-Direct-GLES
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2025-11-30 10:19:48 +08:00 |
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5e0a6c70b8
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[Chore] (submodule): revert glslang to 15.4.0
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2025-11-30 10:19:03 +08:00 |
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1b48ffaaf7
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[Chore]: re-point glslang submodule to forked repo
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2025-11-30 10:00:37 +08:00 |
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e58402bc9e
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[Fix] (MG_State/Program): insist compile for vulkan. (will require patching glslang)
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2025-11-30 00:15:04 +08:00 |
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0ee8a060e2
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[Feat] (MG_Test/Program): add test for malicious shader using sampler as variable name
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2025-11-29 23:29:20 +08:00 |
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11aff346f1
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[Fix] (MG_Impl/Getter|CMake): avoid git hash header name collision with SPIRV-Cross
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2025-11-29 21:45:13 +08:00 |
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d1f5aff440
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[Fix] (MG_State/Texture): properly implement GetBaseSize() and IsComplete() for cubemap
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2025-11-27 15:02:22 +08:00 |
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e244974928
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[Chore] (MG_Impl/Texture): add more assertion over unimplemented stubs
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2025-11-26 22:13:41 +08:00 |
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da5b9686ba
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[Fix]: build on macOS
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2025-11-26 22:05:02 +08:00 |
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a0aaba3cb5
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[Feat] (MG_State/Texture): Initial implementation of cube map
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2025-11-25 22:47:41 +08:00 |
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4d44dda117
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[Chore] (MG_State/TextureObject): separate TextureObjectWithOneMipmap
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2025-11-25 21:52:01 +08:00 |
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45ae87c017
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[Chore]: fix compilation in gcc
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2025-11-25 14:22:28 +08:00 |
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e79d2fd059
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[Chore]: get rid of junk in texture stuff
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2025-11-25 14:20:37 +08:00 |
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352df37b91
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[Feat] (MG_State/TextureObject): implement GetIndexOfTextureUploadTarget()
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2025-11-25 14:14:05 +08:00 |
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1a997ae8d4
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[Feat]: more refined MOBILEGL_ASSERT() macro
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2025-11-25 14:12:46 +08:00 |
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7fe156cebc
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[Chore] (MG_Backend/DirectGLES): adjust some log severity
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2025-11-25 13:33:22 +08:00 |
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64fd36bb60
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[Fix] (MG_State/TextureObject): fix silly tex input data bug introduced by the refractor
|
2025-11-25 10:50:13 +08:00 |
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419a67cd08
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[Feat] (MG_State/TextureState): refractor mipmap (TextureStorage)
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2025-11-25 00:10:13 +08:00 |
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73b583cc00
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[Feat] (Backends): advertise GL_ARB_draw_buffers_blend
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2025-11-25 00:08:10 +08:00 |
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d0f4b1d7d1
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Merge branch 'Feat/Backend-Direct-GLES' of https://github.com/MobileGL-Dev/MobileGL into Feat/Backend-Direct-GLES
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2025-11-24 17:03:01 +08:00 |
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718eeaab43
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[Chore] (MG_State/TextureObject): extract mipmap stuff
|
2025-11-24 16:59:59 +08:00 |
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ca8d2b7bab
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[Chore]: separate TextureObject child classes into individual files
|
2025-11-24 09:51:39 +08:00 |
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1c318db4a0
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[Fix] (cmake): fix compilation on MSVC
|
2025-11-24 09:33:59 +08:00 |
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363bedb245
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[Chore] (MG_Impl/Texture): use .empty() instead of .size()
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2025-11-22 23:21:36 +08:00 |
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4af61f9c00
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[Feat] (MG_Util/ShaderTranspiler): remove noperspective in preprocessing
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2025-11-22 18:15:02 +08:00 |
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6e5e458501
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[Feat] (MG_Impl/Exporting): add stub for glBlend*ARB for ARB_draw_buffers_blend
|
2025-11-22 09:37:47 +08:00 |
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69cf694ca1
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[Fix]: fix crash on shader compile
|
2025-11-22 08:44:04 +08:00 |
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e3f73291e9
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[Fix] (MG_Impl/GL_Program): fix GetUniform_State for mat3 alignment issues
|
2025-11-21 22:24:47 +08:00 |
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854d293404
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[Fix] (MG_Impl/Getter): fix typo
|
2025-11-19 12:59:18 +08:00 |
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caf10a267d
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[Fix] (MG_Backend/DirectGLES): correctly bind texture on CopyTexSubImage2D
|
2025-11-19 10:17:52 +08:00 |
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d8cd5a235a
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[Chore] (MG_Backend/DirectGLES): trim redundant stuff in BackendFramebufferObject::SyncToBackend
|
2025-11-18 22:37:24 +08:00 |
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0c31de3afc
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[Fix]: compilation on Windows
|
2025-11-18 21:17:44 +08:00 |
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8d3dd14498
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[Fix] (MG_Impl/Texture): don't malloc if unnecessary
|
2025-11-18 12:47:09 +08:00 |
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2709b9754f
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[Fix] (MG_Impl/Program): fixing UniformMatrix3fv improper alignment
|
2025-11-18 11:16:29 +08:00 |
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ef6ef0fc31
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[Fix] (MG_Util/Converters): add MirrorClampToEdge
|
2025-11-17 22:19:52 +08:00 |
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fb9a32c224
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[Fix] (MG_Util/ShaderTranspiler): maxFragmentUniformVectors increase to 256
|
2025-11-17 22:18:51 +08:00 |
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55db06bf5c
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[Feat] (MG_Backend/DirectGLES): implement glGenerateMipmap
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2025-11-17 17:36:42 +08:00 |
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0139cabfbc
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[Fix] (MG_Util/Metrics): fix bool uniform size
|
2025-11-17 15:04:29 +08:00 |
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ff0a3c5b9a
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[Feat] (MG_Util/Converters, MG_State/Sampler, MG_State/Texture): properly implement min/mag/mip filters
|
2025-11-17 13:40:34 +08:00 |
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8182d9e402
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[Fix] (MG_Util/Converters): fix incorrectly converted GL_TEXTURE_SWIZZLE_* pnames
|
2025-11-16 22:56:03 +08:00 |
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126239db24
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[Fix?] (MG_Test/ProgramTest): make ci shut up?
|
2025-11-16 21:52:42 +08:00 |
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6efc4d4fc3
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[Chore] (MG_Util/Converters): add log when encountered unknown format
|
2025-11-16 21:50:17 +08:00 |
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6d86c9fe98
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[Chore] (MG_Backend/DirectGLES): fix incorrect log level
|
2025-11-16 21:21:52 +08:00 |
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2b915d5680
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[Chore] (MG_Backend/DirectGLES): log ES error when syncing texture
|
2025-11-16 21:20:18 +08:00 |
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dc49873d3e
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[Chore] (MG_Backend/DirectGLES): get rid of clutter
|
2025-11-16 21:18:16 +08:00 |
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426895766d
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[Fix] (MG_Impl/Getter): properly report GPU name
|
2025-11-16 21:17:34 +08:00 |
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1e5e993704
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[Fix] (MG_Backend/DirectGLES/Utils): tweaks on NormalizePixelFormat, fixing shaders on some Mali
|
2025-11-16 21:02:18 +08:00 |
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37e0312c72
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[Feat] (MG_Backend/DirectGLES): ErrorLooper
|
2025-11-16 18:36:06 +08:00 |
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95e086442c
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[Feat] (MG_Backend/DirectGLES): implement glCopyTexImage2D/CopyTexSubImage2D
|
2025-11-16 12:44:41 +08:00 |
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e93dff52dc
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[Fix] (MG_Impl/Framebuffer, MG_State/Framebuffer, MG_Backend/DirectGLES): redone fbo attachment management. remap GL -> ES attachment names
|
2025-11-15 00:39:07 +08:00 |
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899563165e
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[Feat] (MG_Backend/DirectGLES): hook up glDrawBuffers
|
2025-11-14 17:08:55 +08:00 |
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0d3236c3cc
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[Feat] (MG_State/Framebuffer, MG_Impl/Framebuffer): implement glDrawBuffers in the state machine
|
2025-11-14 15:41:25 +08:00 |
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55e89e169f
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[Fix?] (MG_Test/Program): why is action sometimes failing?
|
2025-11-13 15:07:07 +08:00 |
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0d26f49d0b
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[Fix] (GLImpl/Program): fix log name error
|
2025-11-13 14:47:05 +08:00 |
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7ee85e5a76
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[Chore] (Defines): use DEBUG log level
|
2025-11-13 14:45:57 +08:00 |
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89bfebf767
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[Feat] (MG_Impl/Exporting): export glBindFragDataLocation and glGetFragDataLocation
|
2025-11-13 13:25:33 +08:00 |
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b3b304e9e6
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[Feat]: Implement glBindFragDataLocation and glGetFragDataLocation
|
2025-11-13 13:23:37 +08:00 |
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5b2d18fdff
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[Fix]: (MG_Util/ShaderTranspiler): implement logic to reserve explicitly set frag outs
|
2025-11-13 12:54:05 +08:00 |
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1c3a3455ab
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[Fix]: (MG_Util/ShaderTranspiler): rename explicitAttribLocations to explicitVertexInLocations in ProgramAttrib
|
2025-11-13 12:46:18 +08:00 |
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2878939712
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[Fix]: (MG_Util/ShaderTranspiler): add explicitFragmentOutLocations to program link attribs
|
2025-11-13 12:20:07 +08:00 |
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cf87891b35
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[Fix] (MG_Impl/GL_Program): emit missing gl error
|
2025-11-13 10:51:38 +08:00 |
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b04481e6da
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[Chore] (MG_State/ProgramObject): rename attrib to vertex in for clarity
|
2025-11-13 10:50:37 +08:00 |
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d3ea83992c
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[Fix]: (MG_Util/ShaderTranspiler/ShaderSourceProcessor): fix trailing \n not get removed
|
2025-11-13 09:39:53 +08:00 |
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e6c5e132b8
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[Fix] (MG_Util/Debug/Log): more log scratch space to avoid truncation
|
2025-11-12 22:50:21 +08:00 |
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6e65942891
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[Chore] (MG_Util/ShaderSourceProcessor): trim unnecessary part of shader source
|
2025-11-12 18:03:29 +08:00 |
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755b4605e4
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[Fix]: (MG_State/Program): fix incorrect Optfine behavior
|
2025-11-12 16:01:34 +08:00 |
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9bc0ae6b97
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[Chore]: (MG_State/Program): use proper enum constant, get rid of junk
|
2025-11-12 16:00:44 +08:00 |
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bfeb827eb7
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[Feat]: (MG_Test/Program): add test to check optfine shader behavior
|
2025-11-12 15:56:40 +08:00 |
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8b8fa41ef2
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[Feat]: (MG_Test/ProgramUtil): CompileAndLinkBlitProgram
|
2025-11-12 13:08:53 +08:00 |
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f0cf49f3ec
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[Fix]: (MG_Util/ShaderTranspiler/TMglGlslIoResolver): guard against vertex stage
|
2025-11-11 17:51:33 +08:00 |
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6ac0fd6f0a
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[Feat]: (MG_Util/ShaderTranspiler): TMglGlslIoResolver: a custom glslang IoResolver to realize glBindAttribLocation semantics
|
2025-11-11 17:06:46 +08:00 |
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3e9b53cecc
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[Feat]: (MG_Util/ShaderTranspiler): the skeleton of defining a custom TIoResolver
|
2025-11-10 15:53:43 +08:00 |
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fd3b5c3881
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[Fix] (MG_Impl/GL_Sync): fix compilation error on msvc
|
2025-11-10 15:49:26 +08:00 |
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d51d75c3ed
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[Fix] (CMakeLists): detect and enable LTO through CMake
|
2025-11-10 14:24:58 +08:00 |
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c30ce008ca
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[Chore] (MG_State/ProgramObject): more friendly global ubo debug msg
|
2025-11-09 18:21:46 +08:00 |
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b151b2bba7
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[Fix]: build test on macOS
|
2025-11-08 20:02:21 +08:00 |
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3f36992f98
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[Fix] (MG_State/ProgramObject): don't link when shader involved failed to compile
|
2025-11-06 23:55:38 +08:00 |
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7228b01c2d
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[Fix] (GLImpl/Program, MG_Backend/DirectGLES): guard against not linked program object
|
2025-11-06 23:21:23 +08:00 |
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98a8a3a5e9
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[Chore] (GLImpl/GL_Buffer): add some log
|
2025-11-06 00:02:02 +08:00 |
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a6ffb24f30
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[Fix] (MG_State/Program): fix ubo name mistaken for uniform name
|
2025-11-05 16:18:35 +08:00 |
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13319a6847
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[Feat] (MG_Test/Program): add minecraft core shader tex_color_1216
|
2025-11-05 15:37:55 +08:00 |
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ef1924d7f9
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[Feat] (MG_State/Program, DirectGLES): plumb ubo to backend
|
2025-11-05 15:37:10 +08:00 |
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c39c03d866
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[Fix] (MG_Impl/Program): DeleteShader name check bug
|
2025-11-05 15:12:37 +08:00 |
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swung0x48
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62798ce1b8
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[Feat] (MG_State/Program): refractor UBO handling
|
2025-11-05 13:51:05 +08:00 |
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57dd0fe480
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[Feat]: implement glBindVertexAttribLocation in DirectGLES backend (fixing OptiFine?)
|
2025-11-04 22:16:16 +08:00 |
|
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2f67620a6e
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[Fix]: some not-added stuff
|
2025-11-02 23:51:19 +08:00 |
|
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1ea32e8538
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[Fix] (GL_Impl/Program): fix logging
|
2025-11-02 11:22:52 +08:00 |
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c69e83735c
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[Chore] (GL_Impl/Program): add more logging
|
2025-11-02 11:15:42 +08:00 |
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6a21462554
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[Fix] (GL_Impl/Program): fix dumb bug regarding IsActiveUniformBlock
|
2025-11-02 10:59:08 +08:00 |
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1d3fbedf29
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[Feat] (GL_State/Buffer, GL_Impl/Buffer): implement glBindBufferRange
|
2025-11-02 10:31:05 +08:00 |
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swung0x48
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4b4d38a00a
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[Feat] (GL_State/Buffer, GL_Impl/Buffer): implement glBindBufferBase
|
2025-11-02 09:34:32 +08:00 |
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4e2b348e96
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Merge branch 'Feat/Backend-Direct-GLES' of https://github.com/MobileGL-Dev/MobileGL into Feat/Backend-Direct-GLES
|
2025-11-01 23:07:32 +08:00 |
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278656ac5a
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[Feat]: (MG_Impl/Program, MG_State/Program): implement UBO
|
2025-11-01 23:06:25 +08:00 |
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4706dea9de
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[Chore] (GLImpl/Texture): adjust some log level to avoid distraction
|
2025-11-01 20:52:13 +08:00 |
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swung0x48
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69a867a9a9
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[Feat] (GLImpl/Getter): GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT
|
2025-11-01 20:48:15 +08:00 |
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fc745c402c
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[Feat] (GLImpl/Getter): GL_CONTEXT_PROFILE_MASK
|
2025-11-01 20:41:53 +08:00 |
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e190f3887d
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[Feat] (GLImpl/Sync): manifold for Sync
|
2025-10-30 22:59:39 +08:00 |
|